Ravi Sinha: After Deadly Premonition, what various ideas did you eventually cycle through before settling on D4: Dark Dreams Donít Die?
SWERY: After producing Deadly Premonition, I started work on production of the Lord of Arcana series right away, and during that time I was already working on the planning and pre-production of D4. So you could say that Iíve been working on D4 for about the past 2~3 years or so. Looking back at the original plans, there are some parts which have changed greatly a lot, and some parts which havenít changed a bit. At the same time I was also working on the sequel to Deadly Premonition and the framework for the Directorís Cut.
Just saw this:
works for Gamestop (lol)
(11-24-2013, 10:18 PM)
(11-24-2013, 10:26 PM)
Hope some publisher will fund it.
I always thought he said 'maybe' or 'we'd like to do it' but I don't remember him actually saying 'we're working on it' before so that's why the interview caught my attention.
He's teased it a few times
(11-24-2013, 10:30 PM)
Please, this time don't make a PS2 title.