Originally Posted by ohlawd
aww fuck multiple endings?
If the requirements are bullshit, there'll be hell to pay. If you're going to clarify this, spoiler tag pls.
If it's unchanged from the original game,
there is a normal ending which you can trigger early at multiple points in the game, and a true ending which just requires you to play normally. Strangely, I think
it's easier to get the true ending than the normal ending, since that requires you to defy the game's instructions.
Originally Posted by Lord Ghirahim
I'm still angry about that because I accidentally triggered the event that led to the early ending because I got too curious about a certain something, and the game decided to spoil parts of the plot I wasn't even supposed to know at that point. I hope they have fixed that for the new version.
What do you mean? Did you MAJOR SPOILERS AHEAD
trigger it within the first four chapters?
Originally Posted by Riposte
Petty thread title, but I guess I shouldn't expect better.
The mechanics have a twist, as JRPGs tend to have, but is the combat easy to overpower to the point where it doesn't matter, as JRPGs tend to be? How is leveling balanced?
It's less about your character level, and more about what skills and abilities you have equipped. And I must admit, there are several overpowered combinations to be found. Lategame bosses can still pose a challenge though.
Originally Posted by Lord Ghirahim
https://www.youtube.com/watch?v=G_hpjjCHLqc&hd=1
It actually looked pretty good until I saw her face.
Originally Posted by Gambit
Do the characters have different affinities for the jobs? (Like Agnes is best for magical stuff, while Edea is a physical attacker) Or am I free to choose?
A little. Agnes has a few more Magic points, Edea has a few more Strength points, but it's really minor.