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Alx
Member
(11-30-2013, 12:16 AM)
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Originally Posted by FuturusX

Pattern recognition trigger games - aka - dancing games - don't count at all.

Why so ? Who's writing those rules ?

Originally Posted by FuturusX

True 1:1 mapping is the goal

Another arbitrary rule, and a highly debatable one. I think the goal is to make games that are entertaining, or applications that are convenient.
And 1:1 mapping could be a false goal, because you won't look as cool as you think you do if your character on screen does exactly the same moves as you do. That's why professional actors/dancers/fighters/models are hired to make good looking shows.
antitrop
does not much care for
anti-shooter bias
(11-30-2013, 12:17 AM)
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I really didn't think there was going to be a worse game than The Walking Dead: Survival Instincts, this year.

Good for Terminal Reality, I guess. Congratulations on only putting out the second shittiest game of the year!
FuturusX
Member
(11-30-2013, 12:30 AM)
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Originally Posted by Alx

Why so ? Who's writing those rules ?

The rules are not written they are observed though thousands of hours of actual game playing across 30 years of computer game development. The more precise the control the great sense that you are in control. If you want people to feel like they are "doing it" you have to react to their input in a consistent manner and with the right level of granularity. You can get away with fudging that a bit. But for the most part you'll be find out.



Another arbitrary rule, and a highly debatable one. I think the goal is to make games that are entertaining, or applications that are convenient.
And 1:1 mapping could be a false goal, because you won't look as cool as you think you do if your character on screen does exactly the same moves as you do. That's why professional actors/dancers/fighters/models are hired to make good looking shows.

There's nothing arbitrary about fine control in motion gaming. Immersion is important. Don't confuse complex gesture with actual consistent tracking that kinect lacks. The goal is to make games that people enjoy and feel like they are actually playing. The two ideas are connected. No amount of smoke and mirrors can change that.

The only type of experiences that Kinect has been able to nail consistently is "just in time" pattern recognition experiences. Which is fine - but limits the application to very narrow experiences. 1:1 mapping has nothing to do with looking cool. It's about being able to actually track and translate the depth of movement required to trigger finer control in game experiences.

So we can do more than follow patterns in dancing games.
eyeball_kid
Junior Member
(11-30-2013, 12:39 AM)
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Originally Posted by Alx

So in short : it wouldn't have happened if they had played further apart from each other, and further from the sensor. They have a blinking warning telling them that, but of course it's so much easier to blame the game.

I'm not saying this isn't true; in fact, that's probably the case with that backflip. But the distance they are standing from each other is what most people who get up from their sofa in a medium-sized living room would be at. The fact that the hardware can't handle this is a failure of the product design.
Alx
Member
(11-30-2013, 12:43 AM)
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Originally Posted by FuturusX

The goal is to make games that people enjoy and feel like they are actually playing. The two ideas are connected. No amount of smoke and mirrors can change that.

People enjoy using a controller and can feel like they are actually playing/shooting/driving, and they're still only pushing buttons. If we're talking motion, people also enjoyed playing Wii tennis and felt they were actually playing, while the tracking was far from 1:1.
I think it's silly to consider "smole and mirrors" as a bad thing, when it's at the root of video games : the whole idea is to fool your mind into believing you're interacting with an existing world, when you're just watching colored pixels and following predetermined rules.

1:1 mapping has nothing to do with looking cool. It's about being able to actually track and translate the depth of movement required to trigger finer control in game experiences.

That would be more about precision than 1:1 tracking. What you need for finer control is detection of small motions (which kinect does, by the way), but 1:1 tracking means you're applying the exact position of your limbs to that of the ingame avatar, which means that your virtual character will be no better nor worse than yourself.
That's why a game like Fighter Within uses motion recognition to trigger canned animations (some shorter than the others), while 1:1 tracking would make the fights look like Wii boxing.

Originally Posted by eyeball_kid

I'm not saying this isn't true; in fact, that's probably the case with that backflip. But the distance they are standing from each other is what most people who get up from their sofa in a medium-sized living room would be at. The fact that the hardware can't handle this is a failure of the product design.

The product is already designed with a wide field of view. If you want to play a multiplayer games based on ample motions, then you need room, there's no way around that.
Last edited by Alx; 11-30-2013 at 12:46 AM.
FStop7
Member
(11-30-2013, 12:44 AM)
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Originally Posted by FluxWaveZ

Is this the game that was being played while Brad was rageposting on GAF?
antitrop
does not much care for
anti-shooter bias
(11-30-2013, 12:48 AM)
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Originally Posted by cascardian

I see this generation's Steel Battalion: Heavy Armor has arrived early. Another colossal failure in the Kinect arsenal, who would have thought?

Last edited by antitrop; 11-30-2013 at 01:06 AM.
kick51
Member
(11-30-2013, 12:49 AM)
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Originally Posted by richisawesome

Dude. How old are you?



www.youtube.com/watch?v=DNpBwU3PTX8‎

Still the worst game ever made.

i own a copy



i dunno, ET 2600 just doesn't make a single lick of sense and you can't just figure it out.

at least superman has clear objectives and things to do, even if it's impossible.
EmCeeGramr
gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(11-30-2013, 12:58 AM)
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richisawesome
Member
(11-30-2013, 12:59 AM)
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Originally Posted by kick51

i dunno, ET 2600 just doesn't make a single lick of sense and you can't just figure it out.

at least superman has clear objectives and things to do, even if it's impossible.

I admit, ET is before my time. Problem is, I just cannot replay any Atari 2600 games nowadays, at all. Not even Impossible Mission (was that on the 2600?) which I played to death as a kid.
belucheez
Member
(11-30-2013, 01:00 AM)
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I sure hope this thing is out of the box (the Kinect) by the time Halo 5 drops.
Shogun1337
Junior Member
(11-30-2013, 01:01 AM)
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Originally Posted by Kuroyume

Just for the sake of argument... She knocks the game for having a black female practing voodoo. Wouuuuuuuuuuuld it make sense to have a white character practicing voodoo or something? I don't see why you would knock the game for that. You want to include a character who practices voodoo in your game. It would make sense for me for that character to be black.

Oh this won't end well for you... there's a lot of fun stuff I'd like to say to you right now but it's probably what people get banned around here for.
kick51
Member
(11-30-2013, 01:06 AM)
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Originally Posted by richisawesome

I admit, ET is before my time. Problem is, I just cannot replay any Atari 2600 games nowadays, at all. Not even Impossible Mission (was that on the 2600?) which I played to death as a kid.



yeah, there are very few 2600 games that hold up...ET is infamous for being a major flop, but there's no shortage of incomprehensible games on the system. not sure if that game was on it.
Amauri14
Junior Member
(11-30-2013, 01:25 AM)
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Better with Kinect they say....

Originally Posted by FluxWaveZ

Originally Posted by D-e-f-

It will hit us right in the genital triangle.

LOL
caustictoast
Junior Member
(11-30-2013, 01:35 AM)

Originally Posted by AlteredForms

I never paid attention to Eurogamer or Edge reviews anyway. Gamespot, IGN, Polygon are the places to be.

You'll listen to polygon over edge or Eurogamer? You need to reevaluate your life
Last edited by caustictoast; 11-30-2013 at 01:40 AM. Reason: of!=or
richisawesome
Member
(11-30-2013, 01:38 AM)
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Originally Posted by AlteredForms

I never paid attention to Eurogamer or Edge reviews anyway. Gamespot, IGN, Polygon are the places to be.

Are you living in bizarro land?
LiveFromKyoto
make it rain, motherfucker
(11-30-2013, 01:48 AM)
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Originally Posted by Alx

You need to know what's happening there. The guy standing still is doing the "ki charging" move, wich is exactly what is happening on screen (notice the orange bar loading under the blonde character taking a crap).
The backflip is actually what isn't normal there, since he didn't really do that command. Although you'll notice that they're getting warnings for players being out of bound, so it's possible that the other player got lost, and his raising arm motion was attributed to the standing guy (and it is close to the command for the backflip)

So in short : it wouldn't have happened if they had played further apart from each other, and further from the sensor. They have a blinking warning telling them that, but of course it's so much easier to blame the game.

They spent the whole summer talking about how this thing could see your skeleton and read your heart beat and recognize 6 people on a couch.

Now it suddenly swaps people's body parts if they stand near each other, and that's their fault? Yeah, okay.
Kazuma Kiryu
Member
(11-30-2013, 01:52 AM)
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Originally Posted by LiveFromKyoto

They spent the whole summer talking about how this thing could see your skeleton and read your heart beat and recognize 6 people on a couch.

Now it suddenly swaps people's body parts if they stand near each other, and that's their fault? Yeah, okay.

It's a lot easier to just keep making excuses, all over again.
ShinUltramanJ
Member
(11-30-2013, 01:58 AM)
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Originally Posted by Mihael Mello Keehl

What did the 1 come from? Sound, graphics?

You can turn it off.
SpoonyBard
Member
(11-30-2013, 02:09 AM)
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At least the review was inspired.
wizzbang
Member
(11-30-2013, 11:56 PM)
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Originally Posted by Bluekaveli

My favourite part of that gif has always been the little kid in red who turns around like "what the fuck are we doing, is this shit working?" so fucking great that look on his face.
joecanada
Junior Member
(12-01-2013, 01:50 AM)
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Originally Posted by wizzbang

My favourite part of that gif has always been the little kid in red who turns around like "what the fuck are we doing, is this shit working?" so fucking great that look on his face.

That mom lol, if this is the future of gaming count me out. flailfest
Nudull
Member
(12-01-2013, 02:03 AM)
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I haven't even heard of Ellie Gibson until now. This review was hilarious, I should look up her stuff more.
trixx
Member
(12-01-2013, 02:12 AM)
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worst than wii boxing? 7 years later?
ZealousMonkey
Junior Member
(12-01-2013, 02:14 AM)
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Wow, profanity and Jesus in the title. Some won't like that.

I already bought this one though.
dmr87
Member
(12-01-2013, 02:16 AM)
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Kinect and fighting game, what could possibly go wrong.
Margalis
Member
(12-01-2013, 02:36 AM)
Whether or not exact 1:1 is the goal Kinect was sold with "you are the controller", but the only decent Kinect games are the ones where the game controls you instead. You play a game of Simon Says - see something onscreen, imitate it, and Kinect judges if you're doing it right. Using those of examples of good Kinect games seems like a stretch, as they are more akin to Captain Power or Action Max than "real" video games.

Also ET made a lot of sense to me when I was a kid. You put the phone together, phone home, them rendezvous with your spaceship. What's hard to understand about it? ET was a massive flop but it's not even close to the worst video game of all time.
The Hermit
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(12-01-2013, 03:14 AM)
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Originally Posted by trixx

worst than wii boxing? 7 years later?

Wii boxing was amazing.

The thing is the Wiimote was sometimes unrelaiable, but it didn't asked for too complex moves.
When you need to do crazy stuff to Kinect, things like this and Steel Batallion happens
nasos_333
Member
(12-03-2013, 04:38 PM)
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They may have not got the 1:1 mapping, but they got a clear 10:1 one
Maninthemirror
Junior Member
(12-03-2013, 05:07 PM)

Originally Posted by FStop7

Is this the game that was being played while Brad was rageposting on GAF?

What ragepost
hachi
Member
(12-03-2013, 05:30 PM)
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Originally Posted by FluxWaveZ

Why are all actions divided into face-attack and crotch-attack

RayMaker
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(12-03-2013, 05:36 PM)
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