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90sRobots
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(Yesterday, 03:18 PM)
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Originally Posted by rjc571

You're in luck! http://archives.sega.jp/3d/sonic/

You and BearChair are amazing people.
Platy
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(Yesterday, 03:20 PM)
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I would be perfectly happy if no SNES games comes to the virtual console if the GBA games appear at some point.

At least the embassador ones =(
Roto13
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(Yesterday, 05:05 PM)
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Originally Posted by kitsuneyo

I'm gonna be sad if Pac-Man Museum doesn't show up.

You mean this week? Because it was delayed into 2014.
Refyref
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(Yesterday, 05:24 PM)
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Originally Posted by 90sRobots

Any insight as to where these 3D classics come from? Space Harrier looks and sounds better than the Genesis port, but not as good as the arcade. What I'm saying is I really want these to somehow be 32X ports.

Uh... 3D Space Harrier IS the arcade version.
tolkir
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(Yesterday, 08:47 PM)
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Next week on Japan eShop

(Update ??:??, 12/11)

Wii U | eShop Original Software, Downloadable Content and Demos

Wii U | Virtual Console

Nintendo 3DS | eShop Original Software, Downloadable Content and Demos

Nintendo 3DS | Virtual Console

Nintendo DS | DsiWare
Zeer0id
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(Yesterday, 08:50 PM)
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Originally Posted by tolkir

first of all: I had no idea this game was released on GB

second: is it actually called Tetris Attack in Japan? Or Yoshi's Panel de Pon, or something?



I reeeeally want the SNES game to be released on Wii U :(
like, so, so much.
Gonzo The Great
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(Yesterday, 08:53 PM)
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It's pretty sad how we saw never got Tetris Attack overseas because NoA was too cheap to license the Tetris name, even though we now have the original Tetris on the Game Boy VC.
tolkir
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(Yesterday, 08:58 PM)
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Originally Posted by Zeer0id

first of all: I had no idea this game was released on GB

second: is it actually called Tetris Attack in Japan? Or Yoshi's Panel de Pon, or something?



I reeeeally want the SNES game to be released on Wii U :(
like, so, so much.

Yoshi no PanePon in Japan. Tetris Attack in US and EU.
I usually write the western name if it had a release.
Zeer0id
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(Yesterday, 09:00 PM)
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Originally Posted by tolkir

Yoshi no PanePon in Japan. Tetris Attack in US and EU.
I usually write the western name if it had a release.

Figured as much... thought for a sec maybe they finally got over the reluctance to re-release "Tetris Attack" because of that stupid name. I will continue to wait in vain.
norfair_zebes
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(Yesterday, 09:25 PM)
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NA Wii U user can expect Donkey Kong 3 (3DS) & The Legend of the Mystical Ninja (Wii U) this week! Europe gets nothing but we'll be busy playing Bravely Default. :P
Zonic505
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(Yesterday, 09:34 PM)
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Now if only Konami could get the N64 Mystical Ninja games somehow.....I want my giant robo-ninja battles again.
D-e-f-
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(Yesterday, 10:31 PM)
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Originally Posted by Zonic505

Now if only Konami could get the N64 Mystical Ninja games somehow.....I want my giant robo-ninja battles again.

Wii wasn't powerful enough to emulate those games so I think it's safe to assume Wii U can now rectify this tragedy? I've always wanted to play the Goemon N64 games ever since I saw the magazine pics back in the day. A VC release would be perfect. Do it, Konami!
TheFLYINGManga_Ka
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(Yesterday, 10:39 PM)
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Originally Posted by Zeer0id

Figured as much... thought for a sec maybe they finally got over the reluctance to re-release "Tetris Attack" because of that stupid name. I will continue to wait in vain.

I'm not over it!

Still waiting. :(
Roto13
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(Yesterday, 10:39 PM)
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Originally Posted by Zonic505

Now if only Konami could get the N64 Mystical Ninja games somehow.....I want my giant robo-ninja battles again.

More than anything, these were the games I was hoping would show up on the Wii VC before the Wii was released.

Back when I still had hope for N64 Virtual Console games.
Zonic505
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(Yesterday, 11:01 PM)
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Originally Posted by D-e-f-

Wii wasn't powerful enough to emulate those games so I think it's safe to assume Wii U can now rectify this tragedy? I've always wanted to play the Goemon N64 games ever since I saw the magazine pics back in the day. A VC release would be perfect. Do it, Konami!

I also heard there was some issues with N64 games that used the Memory Pak or something, but I can't remember. In any case, should the Wii U actually get N64 games, I hope Konami releases those games.
D-e-f-
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(Yesterday, 11:38 PM)
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Originally Posted by Zonic505

I also heard there was some issues with N64 games that used the Memory Pak or something, but I can't remember. In any case, should the Wii U actually get N64 games, I hope Konami releases those games.

Fingers crossed. I really really want to get some of the N64 gems on VC ...

Now if only Rockstar stopped being so butthurt and put their DMA classics on VC ...
steveovig
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(Today, 12:01 AM)
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Mystical Ninja sounds good. I've never had a chance to play it even though I want to.
Conrad Link
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(Today, 02:01 AM)
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It had to be the Memory Pak thing that held N64 games back on the Wii N64, Nintendo too lazy to figure out how to emulate their own technology.

There were many obvious releases that would have happened if not for that insurmountable road block.

See FX chip and Yoshi's Island also.

Makes me think they just accidently got the RAM expansion working for Majora's Mask.
Roto13
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(Today, 03:55 AM)
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Originally Posted by Conrad Link

It had to be the Memory Pak thing that held N64 games back on the Wii N64, Nintendo too lazy to figure out how to emulate their own technology.

There were many obvious releases that would have happened if not for that insurmountable road block.

See FX chip and Yoshi's Island also.

Makes me think they just accidently got the RAM expansion working for Majora's Mask.

Very few games used the memory pak in any meaningful way. I'm honestly not sure why it even existed.
soxinthebox
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(Today, 03:58 AM)
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Originally Posted by Roto13

Very few games used the memory pak in any meaningful way. I'm honestly not sure why it even existed.

I thought most third party games required the memory pack to save your progress unless you are confusing it with the expansion pack.
Javier
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(Today, 04:03 AM)
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I know Quest 64, Rayman: The Great Escape and Mystical Ninja Starring Goemon required the Memory Pak to save.
hardcastlemccormick
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(Today, 04:06 AM)
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I'm also quite certain that Mario Kart 64 used the memory paks to save ghost data.

Also I'm astonished that the Wii isn't powerful enough to run Goemon when it can run Majora's Mask just fine.

Originally Posted by soxinthebox

I thought most third party games required the memory pack to save your progress unless you are confusing it with the expansion pack.

Yes, a lot of third party games used the pak to save. I remember dealing with it often with multiplatform games.
steveovig
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(Today, 04:10 AM)
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Aren't we at the point where anything from the N64 and prior, can be done on the Wii-U, maybe excluding the Saturn?
Zonic505
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(Today, 04:30 AM)
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Originally Posted by hardcastlemccormick

I'm also quite certain that Mario Kart 64 used the memory paks to save ghost data.

Yup, it did, but the feature was removed from the VC version, so you can't save ghost data.

Originally Posted by hardcastlemccormick

Yes, a lot of third party games used the pak to save. I remember dealing with it often with multiplatform games.

First time playing Turok. Get to a checkpoint. "I need some doo-hickey to save my game?!? What's going on!?!" Leave the game paused, go to store to buy doo-hickey, come back and save game. Wake-up call had.
Conrad Link
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(Today, 08:06 AM)
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Yea there were 3rd party games that required a Memory Pak to save, basically any company too cheap to put on cart saving I guess. Certainly in the early days.

Such a pain because those things were so tiny you ran out of space quickly. I remember I had one official one and one bigger 3rd party one that had 'pages' you could switch to. Ugh.

Goemon, Castlevania etc. Series that had many VC releases that would have surely hit the Wii VC also had it not been for the Memory Pak thing, Nintendo really should have spent half a day figuring it out.... but why bother when Ice Climbers is way less hassle right?
rjc571
Member
(Today, 11:25 AM)

Originally Posted by hardcastlemccormick

Also I'm astonished that the Wii isn't powerful enough to run Goemon when it can run Majora's Mask just fine.

Where the hell are you getting this from? Even the homebrew N64 emulator for Wii runs Mystical Ninja's opening at 60 fps (although it crashes shortly afterward). Whatever the issue is with Mystical Ninja, it probably isn't a power issue.
90sRobots
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(Today, 02:18 PM)
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I've been aimlessly wandering around Mystical Ninja for the past seven years on my Wii, might as well upgrade!

Originally Posted by steveovig

Aren't we at the point where anything from the N64 and prior, can be done on the Wii-U, maybe excluding the Saturn?

Maybe, but doubtful. Saturn was such a hobbled-together mess that it probably just isn't worth the effort developing emulation for something that wouldn't garner much interest, even though everyone here would totally buy some Saturn games.

And lol we'll probably never see N64 games on Wii U because no one at Nintendo gives a shit.

ETA! How many of you saw "Legend of..." and thought you were getting Link to the Past today?
Last edited by 90sRobots; Today at 02:20 PM.
Snkfanatic
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(Today, 02:22 PM)
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Originally Posted by norfair_zebes

NA Wii U user can expect Donkey Kong 3 (3DS) & The Legend of the Mystical Ninja (Wii U) this week! Europe gets nothing but we'll be busy playing Bravely Default. :P

Umm Mystical Ninja will be mine.

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