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Tadale
Member
(12-02-2013, 03:41 PM)
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Really, really hoping for a PS4 version soon.
fwpx
Junior Member
(12-02-2013, 03:43 PM)
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100%. I was playing it on PC, but I think that the Vita is the way to go. I love that there are daily challenges right there for me to play right before bed if I want to.
Crab Milk Mickey
Member
(12-02-2013, 07:44 PM)
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The elusive no-gold achievement, it taunts me so. Approaching 10 hours of on-and-off play time and I've only reached Olmec once during those runs...

I'm going to flub it so hard once I do get to visit that big ol' head again.
Skyzard
Member
(12-03-2013, 01:06 AM)
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Doing the Vita daily, doing pretty well for a typical run, buy a helper who not long after whips me, not hitting any enemies but knocks me into spikes :/
sclpls
Junior Member
(12-03-2013, 01:24 AM)
Fantastic game. The daily challenge was a brilliant addition. I always play the daily challenge, and sometimes I get one or two other plays in per day. It has definitely become like gaming comfort food for me, where if I find I am getting frustrated playing something else I will fire up Spelunky. The difficulty for it is nice because it is like something like Dark Souls where the rules are clearly defined so when you die or screw up it is your own fault so I don't ever really get frustrated at the game, I just find the challenge rewarding. However unlike Dark Souls memorizing the configuration of the world and the enemies isn't something you do since it is all procedurally generated content, and so the skill you develop in Spelunky is more about general situational awareness rather than rote memorization, which is a lot more appealing to me.
npm0925
Member
(Yesterday, 02:15 AM)
Finally beat it today. I'm not sure if I'll go back and attempt the UFO, City of Gold, and Hell levels. That would mean many more months of possibly fruitless playtime. Spelunky is a close second to my favorite rogue-like, The Binding of Isaac.
Skyzard
Member
(Yesterday, 02:17 AM)
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Originally Posted by npm0925

Finally beat it today. I'm not sure if I'll go back and attempt the UFO, City of Gold, and Hell levels. That would mean many more months of possibly fruitless playtime. Spelunky is a close second to my favorite rogue-like, The Binding of Isaac.

That game looks so weird...but I'm going to put myself through it to see how the gameplay holds when it comes out on vita next year I think.

Congrats btw, also how do you mean that you beat it if you haven't done the other levels? Did you do some sort of shortcut that I heard about?
RedProwlingDevil
Junior Member
(Yesterday, 02:25 AM)
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To like this game but the more I try the less I seem to get into it. I have only done the first three stages at which point does this game get addicting?
Nicktals
Member
(Yesterday, 02:31 AM)
Best game of all time. The fact that the creator has still hidden things...I mean it's fucking mind boggling...Unfortunately I can only play on 360...but my main impetus for a new PC is spelunky. You want to talk game design genius, you talk spelunky.
PKrockin
Member
(Yesterday, 02:35 AM)
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Originally Posted by Skyzard

Doing the Vita daily, doing pretty well for a typical run, buy a helper who not long after whips me, not hitting any enemies but knocks me into spikes :/

I found your problem. lol

Helpers routinely try to murder me with bombs or other weapons so the only time I buy them is when I want sacrifice fodder.
Skyzard
Member
(Yesterday, 02:36 AM)
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Originally Posted by PKrockin

I found your problem. lol

Helpers routinely try to murder me with bombs or other weapons so the only time I buy them is when I want sacrifice fodder.

Thanks for the confirmation, I've avoided wasting any more on them although the first few times I tried them they were pretty great. Not worth the risk.

Getting better...consistently end of jungle. Feels good.

-Ran into this before, wanted to go to the shop but pretty sure I'd get in trouble:

^ best to avoid right? no chance of the shopkeeper blaming someone else or letting it go or not upsetting him in that position right?
Last edited by Skyzard; Yesterday at 02:44 AM.
perfectsil
Junior Member
(Yesterday, 02:37 AM)
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I suck at platformers too much to be able to enjoy a game like this (same for rogue legacy), I just die too quickly :(
cpp_is_king
Member
(Yesterday, 02:38 AM)
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I tried to get into this game, but the fact that it starts you over at the beginning of the game after you die really pisses me off. I don't mind starting over at the beginning of a stage or something. But like I got to the jungle after 2-3 hours of straight play, was really pumped, died and restarted only to find out I'm at the beginning? Fuck that shit.


In any case, is there any way to kill the shop keeper?
Nicktals
Member
(Yesterday, 02:42 AM)

Originally Posted by cpp_is_king

I

In any case, is there any way to kill the shop keeper?

Yes, a million. Welcome to spelunky, I hope you enjoy your stay.

EDIT: and you will unlock shortcuts, but you shouldn't use them. Put 80 more hours into the game, and you'll be able to beat it within 10 minutes. sounds crazy, right?
Skyzard
Member
(Yesterday, 02:43 AM)
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Originally Posted by cpp_is_king

I tried to get into this game, but the fact that it starts you over at the beginning of the game after you die really pisses me off. I don't mind starting over at the beginning of a stage or something. But like I got to the jungle after 2-3 hours of straight play, was really pumped, died and restarted only to find out I'm at the beginning? Fuck that shit.


In any case, is there any way to kill the shop keeper?

haha, if you make it to the jungle a few times and help a dude out by giving him stuff, you get a shortcut tunnel to that area. Takes a few tries though, won't take as long in the future.

You can kill the shopkeeper...but I wouldn't till I was more confident with the game, there is a network of shopkeepers that hunts for you if you annoy one of their own!
cpp_is_king
Member
(Yesterday, 02:49 AM)
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Originally Posted by Skyzard

haha, if you make it to the jungle a few times and help a dude out by giving him stuff, you get a shortcut tunnel to that area. Takes a few tries though, won't take as long in the future.

You can kill the shopkeeper...but I wouldn't till I was more confident with the game, there is a network of shopkeepers that hunts for you if you annoy one of their own!

How far into the jungle is he? I did see a dude at the exit TO the jungle, is that the dude you're talking about? Because one time I tried to pick him up but he killed me.
Skyzard
Member
(Yesterday, 02:53 AM)
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Originally Posted by cpp_is_king

How far into the jungle is he? I did see a dude at the exit TO the jungle, is that the dude you're talking about? Because one time I tried to pick him up but he killed me.

That's the guy! He's at the entrance to the start of new areas. I think if you meet him 3 times for each area and give him what he needs, you'll get the tunnel and can start from there straight away.

He's not actually in a level but between the levels (like when you get a kiss from the girl you rescue and the gems are counted). It's like a mini-encounter and you get the option to help him out or carry on as normal.

I'm not sure who you tried to pick up but I think that might be just big dopey looking dude in some of the caves who takes a few hits to go down permanently.
cpp_is_king
Member
(Yesterday, 02:55 AM)
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Originally Posted by Skyzard

That's the guy! He's at the entrance to the start of new areas. I think if you meet him 3 times for each area and give him what he needs, you'll get the tunnel and can start from there straight away.

I'm not sure who you tried to pick up but I think that might be just big dopey looking dude in some of the caves who takes a few hits to go down permanently.

Yea the guy I picked up wasn't in the transitional area but right before. Looked like a gorilla or something. But I know who you're talking about now. I guess if there's a way to unlock shortcuts to new areas then the game isn't quite as bad as I thought. Because having to replay the entire game every time with no shortcuts would definitely make me not want to return.
PKrockin
Member
(Yesterday, 02:58 AM)
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Yeah, that was a caveman. Enemies that can be knocked out will start twitching about a second and a half before they wake up, and they'll hurt you if you're still carrying them when they wake up.

Originally Posted by Skyzard

Thanks for the confirmation, I've avoided wasting any more on them although the first few times I tried them they were pretty great. Not worth the risk.

Getting better...consistently end of jungle. Feels good.

-Ran into this before, wanted to go to the shop but pretty sure I'd get in trouble:


^ best to avoid right? no chance of the shopkeeper blaming someone else or letting it go or not upsetting him in that position right?

You might be able to drop down while whipping to the right. Wouldn't recommend that if you aren't used to whipping arrows though. Or you could drop a damsel or caveman in front of it to take the hit.
Bear
Member
(Yesterday, 02:59 AM)
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I was hooked on the freeware game back when it came out, so I've got a bit of nostalgia for it. It's an odd feeling for to have towards a relatively new game, but I think the aesthetics and gameplay have something to do with it.

It's great, anyway. I don't have much time to play anything during this time of the term, but getting a run or two in Spelunky is always easy to fit iin.
Skyzard
Member
(Yesterday, 03:01 AM)
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Originally Posted by cpp_is_king

Yea the guy I picked up wasn't in the transitional area but right before. Looked like a gorilla or something. But I know who you're talking about now. I guess if there's a way to unlock shortcuts to new areas then the game isn't quite as bad as I thought. Because having to replay the entire game every time with no shortcuts would definitely make me not want to return.

Yep, awesome game not to worry! Keeps on giving but leaves you to figure it out for yourself for the most part. Seen some lovely things already though.

Originally Posted by PKrockin

Yeah, that was a caveman. Enemies that can be knocked out will start twitching about a second and a half before they wake up, and they'll hurt you if you're still carrying them when they wake up.



You might be able to drop down while whipping to the right. Wouldn't recommend that if you aren't used to whipping arrows though. Or you could drop a damsel or caveman in front of it to take the hit.

Good tips, thanks, will try and practice whipping those arrows as well although it sounds a bit too risky for me :)
PKrockin
Member
(Yesterday, 03:12 AM)
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The trick with the whip is that the hitbox stays out for quite a while after the whip has stopped moving and is stretched out horizontally. I find it's easier to kill enemies if you whip early with the intention of making contact when the whip is completely outstretched, not when it's still swinging. After doing that I've been taking a lot less bump damage.
thelatestmodel
Member
(Yesterday, 03:18 AM)
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Bought it 3 times on Xbox, Vita and PC. One of the best games ever made and I'll be playing it forever.
MThanded
Member
(Yesterday, 03:21 AM)
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Eff bringing the key down past the ice cave. I did this on the 360 now on the vita. I hate this.

Honestly I was one level from getting it there and then disaster.

This game is a masochists best friend.
npm0925
Member
(Yesterday, 12:46 PM)

Originally Posted by Skyzard

That game looks so weird...but I'm going to put myself through it to see how the gameplay holds when it comes out on vita next year I think.

Congrats btw, also how do you mean that you beat it if you haven't done the other levels? Did you do some sort of shortcut that I heard about?

My winning playthrough was a straight mines -> jungle -> ice -> pyramid playthrough. I have yet to beat the UFO level or even reach the City of Gold or Hell for that matter. BoI is much more forgiving than Spelunky since there are no 1-hit kills whereas spikes & falls are a constant threat in the latter.
I Wanna Be The Guy
Member
(Yesterday, 12:50 PM)
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For the daily challenge is the level layout exactly the same for everyone?
SmashN'Grab
Junior Member
(Yesterday, 12:50 PM)
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I love this game! I bought it on 360 first, then PC. Got it from GOG.com for some reason so I'm missing out on the daily challenges. No matter though, I'd be crap at them.

Have often thought of getting the Vita version, but really I don't take the Vita out of the house and I already own it twice. Not much point, tbh.

The controls, the music and the environments make this game as good as it is. Perfection!
Corto
Member
(Yesterday, 01:00 PM)
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Originally Posted by I Wanna Be The Guy

For the daily challenge is the level layout exactly the same for everyone?

Yes. The conditions must be the same for everyone.
r@v3n
Junior Member
(Yesterday, 01:06 PM)
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recently started playing it on PC.... now everyday i make time to get tortured... the more i think i will never make it, somehow gets through and move on so again hope rises... and that damn ghost!!! only if I had the time and skill to kill that fucking thing :@
MThanded
Member
(Yesterday, 01:12 PM)
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I got dat key where it needed to be. Success!!!
MLCodest
Junior Member
(Yesterday, 01:28 PM)
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Spelunky is probably one of my favorite games of all time. I've put countless hours into it, and have become pretty good at it. I've beaten hell and gotten there multiple times and at one point I could beat Olmec pretty much every run. The only other game to hook me as much is The Binding of Isaac and I think it's because I wanted to become great at both and 100% both.
AdventureRacing
Member
(Yesterday, 01:30 PM)
My mum is though i think she may finally be moving onto other games.
Rickenslacker
Member
(Yesterday, 01:40 PM)
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I've clocked 146 hours into the Steam version and I'm showing no signs of stopping, I think I qualify as an addict. v_v I just need to get my daily run in no matter what.

It really is one of my favourite games of all time I think, and even now the game still manages to surprise me from time to time with things I didn't expect. It's an amazing thing.
flowsnake
Member
(Yesterday, 01:42 PM)
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Originally Posted by I Wanna Be The Guy

For the daily challenge is the level layout exactly the same for everyone?

Unless it was fixed, some things like the gems inside rocks can be different. But the majority should be the same.
Crab Milk Mickey
Member
(Yesterday, 04:24 PM)
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I'm overjoyed. After many grueling and soulcrushing hours, I finally did it:


(archived)

Hardest achievement for me to unlock, and I think it took me approximately 10 - 12+ hours on-and-off since its launch on PC to pull it off. I haven't felt this much euphoria after beating a game in a long, long time... despite all the hardships and tense moments it threw at me. Recorded it for posterity (click below the image) if anyone feels like watching it, but I don't want to go through this anymore for a good while.
Last edited by Crab Milk Mickey; Yesterday at 08:25 PM.
PKrockin
Member
(Yesterday, 04:32 PM)
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Originally Posted by Crab Milk Mickey

I'm overjoyed. After many grueling and soulcrushing hours, I finally did it:

[IMG]http://abload.de/img/spelunky_nogoldrun5aimx.png[IMG]

Hardest achievement for me to unlock, and I think it took me approximately 10 - 12+ hours on-and-off since its launch on PC to pull it off. I haven't felt this much euphoria after beating a game in a long, long time... despite all the hardships and tense moments it threw at me. Recorded it for posterity (click the image) if anyone feels like watching it, but I don't want to go through this anymore for a good while.

That wet fur level was one hell of a close shave.
Crab Milk Mickey
Member
(Yesterday, 05:02 PM)
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Originally Posted by npm0925

Finally beat it today. I'm not sure if I'll go back and attempt the UFO, City of Gold, and Hell levels. That would mean many more months of possibly fruitless playtime. Spelunky is a close second to my favorite rogue-like, The Binding of Isaac.

I'd say go for it. The UFO and Hell are the hardest stages in the game, and they're well worth experiencing.

Originally Posted by Skyzard

That game looks so weird...but I'm going to put myself through it to see how the gameplay holds when it comes out on vita next year I think.

Word of 'warning' when it comes to The Binding of Isaac.

In stark contrast next to Spelunky, Isaac's overall progress is gated to a degree by how many items (or which) you managed to grind out of it. While it's still very much a skill-based game, a lot of it is also dependant on luck initially as well as time investment even if the game is designed around the notion of random drops. It's slightly comparable to what Rogue Legacy does in other words, but admittedly Isaac isn't as obnoxious with this practice and there's loads of content to unlock. Which... the developers are expanding even further with Rebirth.

tl;dr --- You only get to the real meat of the game after having spent a dozen or two hours with The Binding of Isaac. Whether you like that or not is up to you.

Originally Posted by RedProwlingDevil

To like this game but the more I try the less I seem to get into it. I have only done the first three stages at which point does this game get addicting?

Shameless self-plug to help answer your question.

Originally Posted by cpp_is_king

Yea the guy I picked up wasn't in the transitional area but right before. Looked like a gorilla or something. But I know who you're talking about now. I guess if there's a way to unlock shortcuts to new areas then the game isn't quite as bad as I thought. Because having to replay the entire game every time with no shortcuts would definitely make me not want to return.

There are shortcuts, but there's something to keep in mind about those. Using them is effectively handicapping yourself, as whatever you collected naturally doesn't carry over from your previous run which in turn, needless to stay, only serves to make the latter worlds even more difficult than they already are. You're better off jumping into one of those shortcuts to get accustomed to the dangers of the next worlds, only to ace them (or attempt to!) with ample preperations on a bonafide playthrough.

Originally Posted by PKrockin

That wet fur level was one hell of a close shave.

Would you believe it if I said that one point I had two consecutive "Wet Fur" stages?

Not even lying when I say I rarely bump into that level in normal runs, yet the RNG laughed at me when I was aiming for the achievement.
toythatkills
(Yesterday, 05:16 PM)
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Originally Posted by Crab Milk Mickey

I'm overjoyed. After many grueling and soulcrushing hours, I finally did it

Hardest achievement for me to unlock, and I think it took me approximately 10 - 12+ hours on-and-off since its launch on PC to pull it off. I haven't felt this much euphoria after beating a game in a long, long time... despite all the hardships and tense moments it threw at me. Recorded it for posterity (click the image) if anyone feels like watching it, but I don't want to go through this anymore for a good while.

You can whip arrows?!

FFS. 600 times I've played this.
Crab Milk Mickey
Member
(Yesterday, 05:18 PM)
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Originally Posted by toythatkills

You can whip arrows?!

FFS. 600 times I've played this.

I've died over a 1000 times and you know what I (clumsily) discovered only two days ago?

You can throw boomerangs DIAGONALLY. Outrageous.
Archaix
Drunky McMurder
(Yesterday, 05:22 PM)
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Originally Posted by Skyzard

Thanks for the confirmation, I've avoided wasting any more on them although the first few times I tried them they were pretty great. Not worth the risk.

Getting better...consistently end of jungle. Feels good.

-Ran into this before, wanted to go to the shop but pretty sure I'd get in trouble:


^ best to avoid right? no chance of the shopkeeper blaming someone else or letting it go or not upsetting him in that position right?




The correct choice there is to MURDER THAT BASTARD AND TAKE THE BOMBS. As is the case any time you run into a shop. If you don't want to do that, you can either drop a body in front of the arrow trap as mentioned or you can destroy it. You can use a bomb on the next square there to blow up the arrow trap without anything on the shop property exploding but that would be risky. A mattock would be safer. But yeah, probably best to avoid it entirely if you aren't comfortable with getting comfortable murdering those profiteering psychopaths.



edit:

Originally Posted by toythatkills

You can whip arrows?!

FFS. 600 times I've played this.


I don't know what it is about whipping arrows, I just cannot get the timing down unless I jump down looking away and hit them with my backswing. But that probably looks a lot more badass anyway, so I'll stick with it.

Something I just found out last night when I was angry at losing my Ankh over something stupid and decided to do everything I could to get myself killed again: If you do both the Worm and UFO levels during the Ice Caves, you get a second 3-4 after the UFO.
Last edited by Archaix; Yesterday at 05:27 PM.
flowsnake
Member
(Yesterday, 05:22 PM)
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Originally Posted by Crab Milk Mickey

I've died over a 1000 times and you know what I (clumsily) discovered only two days ago?

You can throw boomerangs DIAGONALLY. Outrageous.

I didn't think to throw stuff diagonally downwards until watching someone else do it.

More useful than trying to drop stuff off edges sometimes.
Romez
Junior Member
(Yesterday, 05:26 PM)
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Just started this, it's pretty tough. I hate that ghost though, am i too slow if it shows up?
Archaix
Drunky McMurder
(Yesterday, 05:29 PM)
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Originally Posted by Romez

Just started this, it's pretty tough. I hate that ghost though, am i too slow if it shows up?


Usually that's the case. You can play around as long as you want if you avoid the ghost though. She'll just chase you around slowly and follow a predictable pattern. Easy to get backed into a corner without prep, so until you're ready to go diamond farming you should use it as a cue to head for the exit.


edit: On the subject of the ghost, people who want to watch somebody who is offensively good at this game should look up Bananasaurus Rex on Youtube. Recently I saw a video linked where he kills the ghost with a pool of lava. He also has a video on his site of a single player eggplant Hell run. I just found out there was an eggplant not long before seeing that video, had no idea it served a purpose other than a fancy new audio track when you get it. He carried the damn thing all the way to the very last level of the game. And for people who know how you need to get to the very last level of the game, yes. The proper response is "What!?"
Last edited by Archaix; Yesterday at 05:40 PM.
Zia
Member
(Yesterday, 05:38 PM)
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Waves. Spelunky is perfect, and for my money the best platformer ever made without Mario in its name.

Had a heartbreaking run last night. Had about 70 bombs, a jetpack, the Scepter and several hundred thousand gold heading into the City of Gold. Near the entryway, the Ghost appeared, I tried to shoot it with the Scepter and the orb flew through me and off the map, targeting who knows what. I have played hundreds of hours of Spelunky. I know better. But this is Spelunky.
Crab Milk Mickey
Member
(Yesterday, 07:53 PM)
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Originally Posted by Romez

Just started this, it's pretty tough. I hate that ghost though, am i too slow if it shows up?

You have three minutes to "finish" a stage prior to its arrival, but there's usually enough legroom to kite it around and avoid it. The ghost isn't all downsides to the player however, without spoiling anything.

Originally Posted by Zia

Waves. Spelunky is perfect, and for my money the best platformer ever made without Mario in its name.

Had a heartbreaking run last night. Had about 70 bombs, a jetpack, the Scepter and several hundred thousand gold heading into the City of Gold. Near the entryway, the Ghost appeared, I tried to shoot it with the Scepter and the orb flew through me and off the map, targeting who knows what. I have played hundreds of hours of Spelunky. I know better. But this is Spelunky.

That's painful. I hope it wasn't during the daily challenge too.
mannerbot
Member
(Yesterday, 11:41 PM)
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Originally Posted by Crab Milk Mickey

I'm overjoyed. After many grueling and soulcrushing hours, I finally did it.

Congrats and welcome to the club!

Originally Posted by Zia

Waves. Spelunky is perfect, and for my money the best platformer ever made without Mario in its name.

Had a heartbreaking run last night. Had about 70 bombs, a jetpack, the Scepter and several hundred thousand gold heading into the City of Gold. Near the entryway, the Ghost appeared, I tried to shoot it with the Scepter and the orb flew through me and off the map, targeting who knows what. I have played hundreds of hours of Spelunky. I know better. But this is Spelunky.

Hahaha, definitely YASD. What could you have expected to happen? :p
Skyzard
Member
(Yesterday, 11:45 PM)
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Originally Posted by Archaix

The correct choice there is to MURDER THAT BASTARD AND TAKE THE BOMBS. As is the case any time you run into a shop. If you don't want to do that, you can either drop a body in front of the arrow trap as mentioned or you can destroy it. You can use a bomb on the next square there to blow up the arrow trap without anything on the shop property exploding but that would be risky. A mattock would be safer. But yeah, probably best to avoid it entirely if you aren't comfortable with getting comfortable murdering those profiteering psychopaths.



edit:




I don't know what it is about whipping arrows, I just cannot get the timing down unless I jump down looking away and hit them with my backswing. But that probably looks a lot more badass anyway, so I'll stick with it.

Something I just found out last night when I was angry at losing my Ankh over something stupid and decided to do everything I could to get myself killed again: If you do both the Worm and UFO levels during the Ice Caves, you get a second 3-4 after the UFO.

Originally Posted by npm0925

My winning playthrough was a straight mines -> jungle -> ice -> pyramid playthrough. I have yet to beat the UFO level or even reach the City of Gold or Hell for that matter. BoI is much more forgiving than Spelunky since there are no 1-hit kills whereas spikes & falls are a constant threat in the latter.

Ah so I might actually have a chance of winning the game sometime in the next year or so!

Gotten used to the jungle with the help of the shortcut, finally unlocked the ice tavern shortcut too (also using the jungle shortcut :P), pretty tough but not too long to go maybe, thanks!

Having a bit of fun killing the shopkeeper too (using that whip tip -> grabbing his shotgun), usually end up paying for it later but I'm feeling a bit more confident and the instant free items is pretty awesome.

Also ran into the golden monkey who poops. Brilliant.

Originally Posted by Crab Milk Mickey

I'd say go for it. The UFO and Hell are the hardest stages in the game, and they're well worth experiencing.

Word of 'warning' when it comes to The Binding of Isaac.

In stark contrast next to Spelunky, Isaac's overall progress is gated to a degree by how many items (or which) you managed to grind out of it. While it's still very much a skill-based game, a lot of it is also dependant on luck initially as well as time investment even if the game is designed around the notion of random drops. It's slightly comparable to what Rogue Legacy does in other words, but admittedly Isaac isn't as obnoxious with this practice and there's loads of content to unlock. Which... the developers are expanding even further with Rebirth.

tl;dr --- You only get to the real meat of the game after having spent a dozen or two hours with The Binding of Isaac. Whether you like that or not is up to you.

Shameless self-plug to help answer your question.

There are shortcuts, but there's something to keep in mind about those. Using them is effectively handicapping yourself, as whatever you collected naturally doesn't carry over from your previous run which in turn, needless to stay, only serves to make the latter worlds even more difficult than they already are. You're better off jumping into one of those shortcuts to get accustomed to the dangers of the next worlds, only to ace them (or attempt to!) with ample preperations on a bonafide playthrough.

Would you believe it if I said that one point I had two consecutive "Wet Fur" stages?

Not even lying when I say I rarely bump into that level in normal runs, yet the RNG laughed at me when I was aiming for the achievement.

Thanks for the insight to Binding of Isaac, hopefully I'll enjoy the gameplay itself so that won't be too much of a problem. I like sticking with games, not usually in a rush to complete them and feeling more powerful like an rpg instead of entirely skill based might be a nice change from spelunky sometimes.
mannerbot
Member
(Today, 12:15 AM)
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Originally Posted by Skyzard

Ah so I might actually have a chance of winning the game sometime in the next year or so!

Gotten used to the jungle with the help of the shortcut, finally unlocked the ice tavern shortcut too (also using the jungle shortcut :P), pretty tough but not too long to go maybe, thanks!

Having a bit of fun killing the shopkeeper too (using that whip tip -> grabbing his shotgun), usually end up paying for it later but I'm feeling a bit more confident and the instant free items is pretty awesome.

Also ran into the golden monkey who poops. Brilliant.

If your goal is to beat the game, you really should start from the beginning each run. Using shortcuts (in addition to not being a legit, full run) just gimps you since you don't get the free items/gold from the easier early levels, and you see fewer shops/crates/altars etc. as well. Regarding that shop in the screenshot you posted, you can probably just drop down into that arrow trap while holding either a damsel or a critter (like the mice in the mines), which will tank the hit for you.
PKrockin
Member
(Today, 12:35 AM)
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Originally Posted by toythatkills

You can whip arrows?!

FFS. 600 times I've played this.

I've played 700 times and didn't know you could hop on the surface of water with good timing.

Originally Posted by mannerbot

If your goal is to beat the game, you really should start from the beginning each run. Using shortcuts (in addition to not being a legit, full run) just gimps you since you don't get the free items/gold from the easier early levels, and you see fewer shops/crates/altars etc. as well. Regarding that shop in the screenshot you posted, you can probably just drop down into that arrow trap while holding either a damsel or a critter (like the mice in the mines), which will tank the hit for you.

Nothing wrong with using the shortcuts to practice. By the time you come back with bomb paste, a cape, etc. it'll seem so much easier.
mannerbot
Member
(Today, 12:41 AM)
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Originally Posted by PKrockin

Nothing wrong with using the shortcuts to practice. By the time you come back with bomb paste, a cape, etc. it'll seem so much easier.

I agree. Setting out to familiarize yourself with a world is different than trying to beat the game though!

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