Care to elaborate people?
Agreed. I like Friends activity for the most part but accessing it either in dash or anywhere should be faster all around.the only thing truly bad about the new UI is accessing the friends list/chat/invites which is arguably the most important and best feature xbox had going for it. that aspect is a pretty huge downgrade at this point and i hope that gets priority
You hate a companies product and describe the interface as a "fucking nightmare" and are still willing to buy another product from the same company? I don't get it. Microsoft exclusives aren't that good.Wow that's a pretty scathing summary of it. I have to say I got a win 8.1 PC the other week and the metro interface / apps are a fucking nightmare. The first thing I did was make it as much like win 7 as I could (the actual underlying OS is pretty good though IMO) it's a pain to use with a mouse and I would Imagine its ten times worse with a controller.
Hope they sort it out before I get one (they have time though lol)!
Honestly, a number if reasons. None good. It basically a boils down to lack of time to make the release date and lack of technical insight. Like the fact no one has mentioned the One guide doesn't work out side of the US, nor with satellite providers.Originally Posted by Coulomb_Barrier
Why the fuck weren't all this covered in the console hardware reviews?
You'd think reviews are written for the consumer, they're not.
I thought it was fair enough that everything was an app on Vita, given there is a limited amount of memory and the modern expectation (mostly from older versions of iOS) that most activities on a handheld device are enclosed within a single application.Originally Posted by JoeTheBlow
This is one thing i HATE about the Vita.
And love that they haven't gone this way for PS4, even the store is part of the OS, everything so slick.
Can't comment on Xbone, never used one, but god do i hate Metro.
This Titanfall hype has become obscene. It's brought up ubiquitously across the gaming media as some kind of game changer. And that's the problem - talking about it as if it is already a 95 metacritic title months from release. It's absurd.Probably because I think Microsoft has driven it into the media's head that Titanfall is the key player in this console "war" and that even though it's on PC and 360, those versions aren't the ones that matter.
Only thing I don't like about the ps4 UI is that I can't tell it to only download one thing at a time, nor can I stop downloads in progress. Seems pretty easy to find stuff quickly.Originally Posted by DragonSworne
I see a lot of posts in here just stating hate for the PS4 UI or that there is something wrong with it without stating why...
Care to elaborate people?
So...I take it there is no way to save users/profiles and whatnot on a lil small memory card ala 360? Or no way to easily migrate to a new hard drive? Is it even possible to install a new hard drive in the XBO?
The storage thing is extremely strange...
There is no way to check the details about individual downloads and pause or cancel it from there? On the PS3 you hit triangle or something for more info.Only thing I don't like about the ps4 UI is that I can't tell it to only download one thing at a time, nor can I stop downloads in progress. Seems pretty easy to find stuff quickly.
If not...seems Sony took a step back here n there too.
Without voice commands it's function is kind of a mess. A lot of cool things to do but no real quick and easy way to do them.Originally Posted by BruiserBear
I've been using it for 10 days now and I honestly don't have that many complaints. Party chat should work like it does on 360, and sure, the OS does have some small bugs and stutters here and there, but so does the PS4 UI when I attempt to view my friends list while playing a game, etc.
It seems like a solid effort for launch, that will surely be improved with updates in the coming months.
That's not what I meant. I understand Titanfall's significance, as an online shooter, as an attempt to meld singleplayer and multiplayer elements, as an Xbox One exclusive, -- just not as the final paragraph of an article discussing UI issues. The only connection I see is that it could act as some kind of surrogate now that Microsoft's leadership in all things service has been more or less relinquished, but that's pretty damn spurious.Yeah, it's not 2007 anymore and there's no way of knowing how Titanfall will do. Sure, it looks amazing and looks like COD with mechs, but until the beta starts, it's pretty much hype.
Not sure if they can make it work. I love the UI on phones but don't like it on PCs, okay on touchscreens but half baked. Xbox 360 is decent but slow. MS will improve the OS but it will always be dancing the Windows tune and it can't be long before they turn the advertising screw.
I love suspending a game and being able to watch Netflix for a movie than going back to FIFA or madden but I would much rather have a guide that can see what friends are on, and gives me a list of all the games I have played and achievements earned/needed.
Agreed, I'm pretty sure the reasoning behind this is that the real name switch is just for games. In the friendslist and such you need to get permission to view someone's name and since it's your account you see your own name. It can get confusing as like you said, you've just told the system to not use it and you expect to see your username. This needs to be communicated better to the user.It's FAR less rational and intuitive than the old XMB to me. Also, too much stuff is crammed in settings menu, counterintuitive stuff like my real name on the lower home screen when I'm supposed to appear with my PSN handle, not being able to tell if I'm online or not at times come to mind.
Not being able to tell if you're logged in or not? Just selecting a game/psn service like friends list will tell you on the screen that you'll be able to see more if you're logged in. Not really an issue though I guess it could be clearer.
You must have lived in a different universe, then. The Blades were SO smooth. Very few hitches, even in-game. The console would boot in seconds and you wouldn't be greeted to five different ads.I don't know if I lived in a different universe than anyone else, but blades were just completely awful. I don't see how anybody could praise them.
The only gripes I have with the new XMB are lack of media streaming, a dedicated download history, pausing downloads, and pressing the PlayStation button to open a notification a la Xbox LIVE. Saying it is a couple steps behind the PS3 is wrong.It's FAR less rational and intuitive than the old XMB to me. Also, too much stuff is crammed in settings menu, counterintuitive stuff like my real name on the lower home screen when I'm supposed to appear with my PSN handle, not being able to tell if I'm online or not at times come to mind.
Many of those spring from the online infrastructure working poorly, and a lot of this is gonna recede with time. But really, I was more than a little bit underwhelmed by PS4 itself, both FW features and UI-wise. I mean, I still remember what PS3 was at its birth, so no big deal. But I'm surprised it's not only on par, but a couple of steps behind PS3 in many ways right now.
Anyways, I agree with most of their criticisms but find them to be relatively minor annoyances in actual use. They make a few bizarre claims though that I don't think are accurate. All notifications (missed or otherwise) can be viewed in the notification center (top left option in dashboard). They also inexplicably claim that Microsoft has an exclusive deal with Twitch. Finally, while you can't view how much free space you have, you can otherwise manage your storage -- saved games/profiles aside (which are synched with the cloud if you're online). They've already confirmed more robust storage management is in the works anyway, but this omission is not particularly baffling as it is rooted in the systems original (pre-180) design. Everyone mocked MN for claiming it wasn't as simple as flipping a switch, and he was right.
The biggest issues for me are the shitty Friends and Achievement apps, and the lack of Friends notifications. No quick overlay like the guide on 360 sucks too. I don't want to snap an app or dig through the dashboard for basic info
To Microsoft's credit, hyping Titanfall is something that they're executing on perfectly. I hope that normal people have the good sense to look past the hype (which goes for anything, not just Titanfall).Originally Posted by Coulomb_Barrier
This Titanfall hype has become obscene. It's brought up ubiquitously across the gaming media as some kind of game changer. And that's the problem - talking about it as if it is already a 95 metacritic title months from release. It's absurd.
I wonder how the actual reviews will stand up to the expectations.
Everything would have to function properly as well (haven't been able to get party chat to work once), but yes it would help. Also, storage management.Originally Posted by BlindRage
Does everyone agree that if we had something like the guide on 360 that could look at achievements/friends/party chat all on the fly these problems wouldn't matter?
I love suspending a game and being able to watch Netflix for a movie than going back to FIFA or madden but I would much rather have a guide that can see what friends are on, and gives me a list of all the games I have played and achievements earned/needed.
Basically, the slightest hint that whoever designed the UI had at least used a gaming console before would be most welcome.
On...X1?Originally Posted by RaikuHebi
Don't forget where the real Halo is...
Anyway, my experience with the UI hasn't been that bad. Some of the changes and omissions are indeed baffling (no battery indicator or data management is just...), but I'm sure these things can be patched in. The sooner the better. I don't want to be waiting until Spring...
J.Allard wouldn't have let happen, that's for damn sure.
To be honest, I'd have been happy if everything stayed the same as on 360 on the Xbox One, just with a new coat of paint and a share button.
Nice, fast and simple, that should be the obvious goal, yet some companies don't get it.
That being said, on level of importance, they're not as important to me as ease of navigating friends / party chats / going through achievements, etc., so overall I'm still irritated. Additionally, I might not have read how or seen how, but how to turn off an app instead of just snapping out of it using voice commands would be greatly appreciated. Everything stays on when you switch and I managed to make the Xbox start acting a bit sluggishly....
I can turn them off via controller, much like the PS4, but still....
The PlayStation 4's UI is simplified perfection compared to the Xbox One. Have both sitting here and a week later trying to do almost anything on the One is a frustrating mess. There are no two ways about it honestly.Originally Posted by DragonSworne
I see a lot of posts in here just stating hate for the PS4 UI or that there is something wrong with it without stating why...
Care to elaborate people?
As I said, some of my issues stem from the online infrastructure being a mess right now. sometimes I've been told I wasn't online even when the UI told me otherwise. and stuff like "trying to access PSN" or "you're online" should be a bit more obvious.Not being able to tell if you're logged in or not? Just selecting a game/psn service like friends list will tell you on the screen that you'll be able to see more if you're logged in. Not really an issue though I guess it could be clearer.
If we're talking features, it's a whole different sport. I was limiting myself strictly to the UI. Of course I share your requests and have a lot of my own.Originally Posted by Iacobellis
The only gripes I have with the new XMB are lack of media streaming, a dedicated download history, pausing downloads, and pressing the PlayStation button to open a notification a la Xbox LIVE. Saying it is a couple steps behind the PS3 is wrong.
Seriously, it's another COD. With mechs and walljumping, and no single player campaign, I don't know where the excitement is coming from honestly. It will sell, but the hype is too much.Originally Posted by Coulomb_Barrier
This Titanfall hype has become obscene. It's brought up ubiquitously across the gaming media as some kind of game changer. And that's the problem - talking about it as if it is already a 95 metacritic title months from release. It's absurd.
Can someone explain to me what the hell they are talking about when they say "holding the button down"?Originally Posted by Edge
The most perfect example of Microsoft ruining its prior work is Achievements, and the number of hoops you have to jump through to view them. Rather than the quick tap of yore, you have to spend several seconds holding the button down. This, incredibly, then reboots the Achievement app – even if it’s already running – in order to display some challenges, which you have to skip past to view an Achievement list built not around charmingly crafted icons but a slew of previously-released screenshots, which take several seconds to appear and then have to be selected to show what you did to unlock them.
I've been using the console for the past week and I have no idea.
This conspiracy theory bullshit has gotten to be quite amusing.Probably because I think Microsoft has driven it into the media's head that Titanfall is the key player in this console "war" and that even though it's on PC and 360, those versions aren't the ones that matter.
Titanfall is absolutely a key player on these next gen consoles because the Xbox One is the only next gen platform you can ever play the game on. A lot of people own 360's, but that is not the future, and the game will likely look like garbage and run worse on that platform. The PC is well, the PC. It's going to have a significantly smaller player base, and you're only going to enjoy yourself if you play the game using a kb/m, and the vast majority of shooter players out there have no interest in doing that.
So where does that leave us? The Xbox One version of that game is the version that's going to truly matter. If you want to see the game's visuals the way they were meant to be seen, and running very smoothly, and you like using controllers for shooters, that is the platform of choice.
Friends app can't take your whole screen, it should be use entirely on snap.
Activity feed takes a lot to start and load (the second might be due to my internet conection)
You must be able to control those apps by voice while you use the main screen with the controller.
I wish we'd be able to see the breakdown of sales for XB1, 360 and PC after Titanfall launches. I can't help but wonder if the XB1 version will be the lowest selling SKU.Seriously, it's another COD. With mechs and walljumping, and no single player campaign, I don't know where the excitement is coming from honestly. It will sell, but the hype is too much.
Originally Posted by Iacobellis
You must have lived in a different universe, then. The Blades were SO smooth. Very few hitches, even in-game. The console would boot in seconds and you wouldn't be greeted to five different ads.
I remember mine lagging and freezing up just from switching from different blades too quickly...
I was running Grabbed by the Ghoulies once through the BC it had and bringing up the blades froze it. It was in that one room with the dance floor and I had just fought all of the skeletons and stuff and ended up losing my progress. Not to mention how ugly they looked.
If you want to see it at high resolution with a smooth framerate, you'll probably want to play it on PC if you have that option.Originally Posted by BruiserBear
So where does that leave us? The Xbox One version of that game is the version that's going to truly matter. If you want to see it in HD, and running very smoothly, and you like using controllers for shooters, that is the platform of choice.
yupOriginally Posted by Backfoggen
MS has some work to do but Edge is being too dramatic here. There are isolated instances where the interface blows and those can be fixed.
Sure, but as I just pointed out, and your conveniently chose to leave out of your quote, the number of people that prefer shooters on a controller dwarfs the number of people that would prefer a kb/m, so the Xbox One version is the only version that meets all those requirements.If you want to see it at high resolution with a smooth framerate, you'll probably want to play it on PC if you have that option.
High end visuals with a smooth framerate, and a controller using player base to compete against.
I haven't used the One yet but if it's even half as bad as the clusterfuck that the 360's turned into I'd be more than a little concerned for its future.
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