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foxbeldin
Junior Member
(12-03-2013, 02:50 PM)
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DragonSworne
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(12-03-2013, 02:50 PM)
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I see a lot of posts in here just stating hate for the PS4 UI or that there is something wrong with it without stating why...

Care to elaborate people?
op_ivy
Fallen Xbot (cannot continue gaining levels in this class)
(12-03-2013, 02:51 PM)
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the only thing truly bad about the new UI is accessing the friends list/chat/invites which is arguably the most important and best feature xbox had going for it. that aspect is a pretty huge downgrade at this point and i hope that gets priority
curb
Junior Member
(12-03-2013, 02:54 PM)
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Originally Posted by Coulomb_Barrier

Why the fuck weren't all this covered in the console hardware reviews?

"Brought to you by Xbox One"
bidaum
Junior Member
(12-03-2013, 02:55 PM)
Just as in Win 8 it looks like it was designed with a magazine in mind. Looks pretty, looks glossy, and it's great to flip through for about 15 min or so, but just isn't as useful if you're using it for anything serious.
Tashi
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(12-03-2013, 02:56 PM)
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Originally Posted by op_ivy

the only thing truly bad about the new UI is accessing the friends list/chat/invites which is arguably the most important and best feature xbox had going for it. that aspect is a pretty huge downgrade at this point and i hope that gets priority

Agreed. I like Friends activity for the most part but accessing it either in dash or anywhere should be faster all around.
Tobor
Look!
A crack addict with a tag!
(12-03-2013, 02:56 PM)
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Originally Posted by 10101

Wow that's a pretty scathing summary of it. I have to say I got a win 8.1 PC the other week and the metro interface / apps are a fucking nightmare. The first thing I did was make it as much like win 7 as I could (the actual underlying OS is pretty good though IMO) it's a pain to use with a mouse and I would Imagine its ten times worse with a controller.

Hope they sort it out before I get one (they have time though lol)!

You hate a companies product and describe the interface as a "fucking nightmare" and are still willing to buy another product from the same company? I don't get it. Microsoft exclusives aren't that good.
slothmoney
Member
(12-03-2013, 02:57 PM)
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Originally Posted by Coulomb_Barrier

Why the fuck weren't all this covered in the console hardware reviews?

Honestly, a number if reasons. None good. It basically a boils down to lack of time to make the release date and lack of technical insight. Like the fact no one has mentioned the One guide doesn't work out side of the US, nor with satellite providers.

You'd think reviews are written for the consumer, they're not.
$h@d0w
Junior Member
(12-03-2013, 02:58 PM)
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Originally Posted by JoeTheBlow

This is one thing i HATE about the Vita.
And love that they haven't gone this way for PS4, even the store is part of the OS, everything so slick.

Can't comment on Xbone, never used one, but god do i hate Metro.

I thought it was fair enough that everything was an app on Vita, given there is a limited amount of memory and the modern expectation (mostly from older versions of iOS) that most activities on a handheld device are enclosed within a single application.
Festwill
Member
(12-03-2013, 02:58 PM)
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Originally Posted by DragonSworne

Care to elaborate people?

Yeah, would like to know more as well. So far I got: gets sluggish w/ 3+ simultaneous downloads, can't pause downloads.
Coulomb_Barrier
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(12-03-2013, 02:58 PM)
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Originally Posted by curb

Probably because I think Microsoft has driven it into the media's head that Titanfall is the key player in this console "war" and that even though it's on PC and 360, those versions aren't the ones that matter.

This Titanfall hype has become obscene. It's brought up ubiquitously across the gaming media as some kind of game changer. And that's the problem - talking about it as if it is already a 95 metacritic title months from release. It's absurd.
VariantX
Member
(12-03-2013, 03:01 PM)

Originally Posted by DragonSworne

I see a lot of posts in here just stating hate for the PS4 UI or that there is something wrong with it without stating why...

Care to elaborate people?

Only thing I don't like about the ps4 UI is that I can't tell it to only download one thing at a time, nor can I stop downloads in progress. Seems pretty easy to find stuff quickly.
jroc74
Junior Member
(12-03-2013, 03:01 PM)
I just realized something....you cant view or manage storage...

So...I take it there is no way to save users/profiles and whatnot on a lil small memory card ala 360? Or no way to easily migrate to a new hard drive? Is it even possible to install a new hard drive in the XBO?

The storage thing is extremely strange...

Originally Posted by VariantX

Only thing I don't like about the ps4 UI is that I can't tell it to only download one thing at a time, nor can I stop downloads in progress. Seems pretty easy to find stuff quickly.

There is no way to check the details about individual downloads and pause or cancel it from there? On the PS3 you hit triangle or something for more info.

If not...seems Sony took a step back here n there too.
Last edited by jroc74; 12-03-2013 at 03:03 PM.
Domcorleone
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(12-03-2013, 03:02 PM)
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Originally Posted by BruiserBear

I've been using it for 10 days now and I honestly don't have that many complaints. Party chat should work like it does on 360, and sure, the OS does have some small bugs and stutters here and there, but so does the PS4 UI when I attempt to view my friends list while playing a game, etc.

It seems like a solid effort for launch, that will surely be improved with updates in the coming months.

Without voice commands it's function is kind of a mess. A lot of cool things to do but no real quick and easy way to do them.
Goldmund
Member
(12-03-2013, 03:02 PM)
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Originally Posted by Apdiddy

Yeah, it's not 2007 anymore and there's no way of knowing how Titanfall will do. Sure, it looks amazing and looks like COD with mechs, but until the beta starts, it's pretty much hype.

That's not what I meant. I understand Titanfall's significance, as an online shooter, as an attempt to meld singleplayer and multiplayer elements, as an Xbox One exclusive, -- just not as the final paragraph of an article discussing UI issues. The only connection I see is that it could act as some kind of surrogate now that Microsoft's leadership in all things service has been more or less relinquished, but that's pretty damn spurious.
jelly
Junior Member
(12-03-2013, 03:02 PM)
One Microsoft, One UI.

Not sure if they can make it work. I love the UI on phones but don't like it on PCs, okay on touchscreens but half baked. Xbox 360 is decent but slow. MS will improve the OS but it will always be dancing the Windows tune and it can't be long before they turn the advertising screw.
BlindRage
Member
(12-03-2013, 03:03 PM)
Does everyone agree that if we had something like the guide on 360 that could look at achievements/friends/party chat all on the fly these problems wouldn't matter?

I love suspending a game and being able to watch Netflix for a movie than going back to FIFA or madden but I would much rather have a guide that can see what friends are on, and gives me a list of all the games I have played and achievements earned/needed.
greenjerk
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(12-03-2013, 03:05 PM)
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Originally Posted by Festwill

Yeah, would like to know more as well. So far I got: gets sluggish w/ 3+ simultaneous downloads, can't pause downloads.

FWIW.... pretty sure i was able to pause a download.
Heysoos
Member
(12-03-2013, 03:05 PM)
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I love voice commands, it's my go to way of navigating the OS, that said, there's still a lot of puzzling design decisions. I don't really like the whole everything is an app thing. It makes it a lot clunkier than it should be. With the 360 you could access your party, messages, etc with the pop up guide. On the X1 you have to open up multiple freaking apps just to do the same. I mean, it works, but the 360 was a lot more streamlined.
Cizard
Junior Member
(12-03-2013, 03:07 PM)
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Originally Posted by Varth

It's FAR less rational and intuitive than the old XMB to me. Also, too much stuff is crammed in settings menu, counterintuitive stuff like my real name on the lower home screen when I'm supposed to appear with my PSN handle, not being able to tell if I'm online or not at times come to mind.

Agreed, I'm pretty sure the reasoning behind this is that the real name switch is just for games. In the friendslist and such you need to get permission to view someone's name and since it's your account you see your own name. It can get confusing as like you said, you've just told the system to not use it and you expect to see your username. This needs to be communicated better to the user.

Not being able to tell if you're logged in or not? Just selecting a game/psn service like friends list will tell you on the screen that you'll be able to see more if you're logged in. Not really an issue though I guess it could be clearer.
Iacobellis
Junior Member
(12-03-2013, 03:08 PM)
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Originally Posted by jcracken

I don't know if I lived in a different universe than anyone else, but blades were just completely awful. I don't see how anybody could praise them.

You must have lived in a different universe, then. The Blades were SO smooth. Very few hitches, even in-game. The console would boot in seconds and you wouldn't be greeted to five different ads.

Originally Posted by Varth

It's FAR less rational and intuitive than the old XMB to me. Also, too much stuff is crammed in settings menu, counterintuitive stuff like my real name on the lower home screen when I'm supposed to appear with my PSN handle, not being able to tell if I'm online or not at times come to mind.

Many of those spring from the online infrastructure working poorly, and a lot of this is gonna recede with time. But really, I was more than a little bit underwhelmed by PS4 itself, both FW features and UI-wise. I mean, I still remember what PS3 was at its birth, so no big deal. But I'm surprised it's not only on par, but a couple of steps behind PS3 in many ways right now.

The only gripes I have with the new XMB are lack of media streaming, a dedicated download history, pausing downloads, and pressing the PlayStation button to open a notification a la Xbox LIVE. Saying it is a couple steps behind the PS3 is wrong.
sangreal
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(12-03-2013, 03:10 PM)
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Not sure what happened to my original post..

Anyways, I agree with most of their criticisms but find them to be relatively minor annoyances in actual use. They make a few bizarre claims though that I don't think are accurate. All notifications (missed or otherwise) can be viewed in the notification center (top left option in dashboard). They also inexplicably claim that Microsoft has an exclusive deal with Twitch. Finally, while you can't view how much free space you have, you can otherwise manage your storage -- saved games/profiles aside (which are synched with the cloud if you're online). They've already confirmed more robust storage management is in the works anyway, but this omission is not particularly baffling as it is rooted in the systems original (pre-180) design. Everyone mocked MN for claiming it wasn't as simple as flipping a switch, and he was right.

The biggest issues for me are the shitty Friends and Achievement apps, and the lack of Friends notifications. No quick overlay like the guide on 360 sucks too. I don't want to snap an app or dig through the dashboard for basic info
Last edited by sangreal; 12-03-2013 at 03:18 PM.
curb
Junior Member
(12-03-2013, 03:11 PM)
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Originally Posted by Coulomb_Barrier

This Titanfall hype has become obscene. It's brought up ubiquitously across the gaming media as some kind of game changer. And that's the problem - talking about it as if it is already a 95 metacritic title months from release. It's absurd.

To Microsoft's credit, hyping Titanfall is something that they're executing on perfectly. I hope that normal people have the good sense to look past the hype (which goes for anything, not just Titanfall).

I wonder how the actual reviews will stand up to the expectations.
HokieJoe
Member
(12-03-2013, 03:12 PM)
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Originally Posted by level44

It is prett darn terrible. It takes far too many button presses to do the simplest of things.


And you would know this how exactly?
Sojgat
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(12-03-2013, 03:13 PM)
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Originally Posted by BlindRage

Does everyone agree that if we had something like the guide on 360 that could look at achievements/friends/party chat all on the fly these problems wouldn't matter?

I love suspending a game and being able to watch Netflix for a movie than going back to FIFA or madden but I would much rather have a guide that can see what friends are on, and gives me a list of all the games I have played and achievements earned/needed.

Everything would have to function properly as well (haven't been able to get party chat to work once), but yes it would help. Also, storage management.

Basically, the slightest hint that whoever designed the UI had at least used a gaming console before would be most welcome.
Miles Quaritch
lemme stick dat Red Ring
(12-03-2013, 03:14 PM)
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Originally Posted by RaikuHebi

Don't forget where the real Halo is...

On...X1?

Anyway, my experience with the UI hasn't been that bad. Some of the changes and omissions are indeed baffling (no battery indicator or data management is just...), but I'm sure these things can be patched in. The sooner the better. I don't want to be waiting until Spring...

J.Allard wouldn't have let happen, that's for damn sure.
PoweredBySoy
Junior Member
(12-03-2013, 03:14 PM)

Originally Posted by dejan

See, that's where I disagree with Edge. I don't think it's baffling at all ... the incompetence part, I mean.

/rimshot
outsida
Member
(12-03-2013, 03:16 PM)
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The only problem I have with the new UI is the party system/interface. People need to get used to the new systems. It's way too early to be screaming incompetence.
SuperSonic1305
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(12-03-2013, 03:20 PM)
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The blades were the best UI on 360 and then they ruined it. Being a different team maybe this time the UI gets better?
travisbickle
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(12-03-2013, 03:21 PM)
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Did any reviewers actually use this UI two weeks ago when they were calling it "too future" and the "greatest experience ever"?
LegoArmo
Member
(12-03-2013, 03:23 PM)
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I quite like the 3 tiers thing the PS4 has going on with its UI.

To be honest, I'd have been happy if everything stayed the same as on 360 on the Xbox One, just with a new coat of paint and a share button.
Kabuki Quantum Lover
βαρβαρβαρβαρβαρ
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(12-03-2013, 03:23 PM)
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That Giant Bomb stream really put me off of the whole 'One' experience. I didn't like how the 360 interface evolved over time, but it is still a heck of lot better and more logical than what the One became.
Aizu_Itsuko
Member
(12-03-2013, 03:24 PM)
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As I have said multiple times, as far as user interfaces go, keep it simple.

Nice, fast and simple, that should be the obvious goal, yet some companies don't get it.
Bizazedo
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(12-03-2013, 03:25 PM)
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The voice commands work very well for me. For me, it's faster to get to things like Netflix and Twitch using voice commands then it was on the 360 using a controller. The people disconnecting the Kinect for some bizarre reason are really missing out and it makes me chuckle and roll my eyes at the same time (assuming the voice commands are supported for them, otherwise it makes sense).

That being said, on level of importance, they're not as important to me as ease of navigating friends / party chats / going through achievements, etc., so overall I'm still irritated. Additionally, I might not have read how or seen how, but how to turn off an app instead of just snapping out of it using voice commands would be greatly appreciated. Everything stays on when you switch and I managed to make the Xbox start acting a bit sluggishly....

I can turn them off via controller, much like the PS4, but still....
Krakn3Dfx
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(12-03-2013, 03:25 PM)
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Originally Posted by DragonSworne

I see a lot of posts in here just stating hate for the PS4 UI or that there is something wrong with it without stating why...

Care to elaborate people?

The PlayStation 4's UI is simplified perfection compared to the Xbox One. Have both sitting here and a week later trying to do almost anything on the One is a frustrating mess. There are no two ways about it honestly.
Varth
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(12-03-2013, 03:26 PM)
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Originally Posted by Cizard

Not being able to tell if you're logged in or not? Just selecting a game/psn service like friends list will tell you on the screen that you'll be able to see more if you're logged in. Not really an issue though I guess it could be clearer.

As I said, some of my issues stem from the online infrastructure being a mess right now. sometimes I've been told I wasn't online even when the UI told me otherwise. and stuff like "trying to access PSN" or "you're online" should be a bit more obvious.

Originally Posted by Iacobellis

The only gripes I have with the new XMB are lack of media streaming, a dedicated download history, pausing downloads, and pressing the PlayStation button to open a notification a la Xbox LIVE. Saying it is a couple steps behind the PS3 is wrong.

If we're talking features, it's a whole different sport. I was limiting myself strictly to the UI. Of course I share your requests and have a lot of my own.
Nymphae
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(12-03-2013, 03:27 PM)
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Originally Posted by Coulomb_Barrier

This Titanfall hype has become obscene. It's brought up ubiquitously across the gaming media as some kind of game changer. And that's the problem - talking about it as if it is already a 95 metacritic title months from release. It's absurd.

Seriously, it's another COD. With mechs and walljumping, and no single player campaign, I don't know where the excitement is coming from honestly. It will sell, but the hype is too much.
Fortinbras
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(12-03-2013, 03:27 PM)
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The UI is terrible. It's like they thought about every great feature of the 360 and decided to make it worse.
BruiserBear
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(12-03-2013, 03:29 PM)
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Originally Posted by Edge

The most perfect example of Microsoft ruining its prior work is Achievements, and the number of hoops you have to jump through to view them. Rather than the quick tap of yore, you have to spend several seconds holding the button down. This, incredibly, then reboots the Achievement app – even if it’s already running – in order to display some challenges, which you have to skip past to view an Achievement list built not around charmingly crafted icons but a slew of previously-released screenshots, which take several seconds to appear and then have to be selected to show what you did to unlock them.

Can someone explain to me what the hell they are talking about when they say "holding the button down"?

I've been using the console for the past week and I have no idea.


Originally Posted by curb

Probably because I think Microsoft has driven it into the media's head that Titanfall is the key player in this console "war" and that even though it's on PC and 360, those versions aren't the ones that matter.

This conspiracy theory bullshit has gotten to be quite amusing.

Titanfall is absolutely a key player on these next gen consoles because the Xbox One is the only next gen platform you can ever play the game on. A lot of people own 360's, but that is not the future, and the game will likely look like garbage and run worse on that platform. The PC is well, the PC. It's going to have a significantly smaller player base, and you're only going to enjoy yourself if you play the game using a kb/m, and the vast majority of shooter players out there have no interest in doing that.

So where does that leave us? The Xbox One version of that game is the version that's going to truly matter. If you want to see the game's visuals the way they were meant to be seen, and running very smoothly, and you like using controllers for shooters, that is the platform of choice.
Last edited by BruiserBear; 12-03-2013 at 03:34 PM.
LordBaztion
Member
(12-03-2013, 03:32 PM)
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They definitelly need to remade the friends, activity and group apps. Those apps must be runing always.
Friends app can't take your whole screen, it should be use entirely on snap.
Activity feed takes a lot to start and load (the second might be due to my internet conection)
You must be able to control those apps by voice while you use the main screen with the controller.
curb
Junior Member
(12-03-2013, 03:33 PM)
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Originally Posted by Nymphae

Seriously, it's another COD. With mechs and walljumping, and no single player campaign, I don't know where the excitement is coming from honestly. It will sell, but the hype is too much.

I wish we'd be able to see the breakdown of sales for XB1, 360 and PC after Titanfall launches. I can't help but wonder if the XB1 version will be the lowest selling SKU.
KimonoNoNo
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(12-03-2013, 03:33 PM)
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Originally Posted by Brad Grenz

I guess all those reviews that claimed the Xbox One interface is the future neglected to specify it is a distopian future where nothing works and madness reigns.


LOL
jcracken
Junior Member
(12-03-2013, 03:33 PM)
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Originally Posted by Iacobellis

You must have lived in a different universe, then. The Blades were SO smooth. Very few hitches, even in-game. The console would boot in seconds and you wouldn't be greeted to five different ads.


I remember mine lagging and freezing up just from switching from different blades too quickly...

I was running Grabbed by the Ghoulies once through the BC it had and bringing up the blades froze it. It was in that one room with the dance floor and I had just fought all of the skeletons and stuff and ended up losing my progress. Not to mention how ugly they looked.
Backfoggen
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(12-03-2013, 03:34 PM)
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MS has some work to do but Edge is being too dramatic here. There are isolated instances where the interface blows and those can be fixed.
curb
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(12-03-2013, 03:35 PM)
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Originally Posted by BruiserBear

So where does that leave us? The Xbox One version of that game is the version that's going to truly matter. If you want to see it in HD, and running very smoothly, and you like using controllers for shooters, that is the platform of choice.

If you want to see it at high resolution with a smooth framerate, you'll probably want to play it on PC if you have that option.
BruiserBear
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(12-03-2013, 03:35 PM)
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Originally Posted by Backfoggen

MS has some work to do but Edge is being too dramatic here. There are isolated instances where the interface blows and those can be fixed.

yup


Originally Posted by curb

If you want to see it at high resolution with a smooth framerate, you'll probably want to play it on PC if you have that option.

Sure, but as I just pointed out, and your conveniently chose to leave out of your quote, the number of people that prefer shooters on a controller dwarfs the number of people that would prefer a kb/m, so the Xbox One version is the only version that meets all those requirements.

High end visuals with a smooth framerate, and a controller using player base to compete against.
Last edited by BruiserBear; 12-03-2013 at 03:37 PM.
Ephemeris
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(12-03-2013, 03:35 PM)
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Just read it. So on the money.
JustinJ004
Junior Member
(12-03-2013, 03:37 PM)
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MS had an almost perfect console OS with the blades when the 360 first launched, sure it had its faults but it was simple, fast and elegant.

I haven't used the One yet but if it's even half as bad as the clusterfuck that the 360's turned into I'd be more than a little concerned for its future.
RaikuHebi
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(12-03-2013, 03:37 PM)
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Originally Posted by Brad Grenz

I guess all those reviews that claimed the Xbox One interface is the future neglected to specify it is a distopian future where nothing works and madness reigns.

curb
Junior Member
(12-03-2013, 03:38 PM)
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Originally Posted by BruiserBear

High end visuals with a smooth framerate, and a controller using player base to compete against.

You don't think the PC version will have controller support?

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