I agree, a Wild West Assassin's Creed just doesn't make sense. Gotta have tight cities to climb around on. That's why China and Japan are an inevitability.Originally Posted by B_Spooky13
Am I the only one that doesn't like the Wild West idea? I mean think of RDR... One big town with some little towns but there's nothing between. It's desert. The whole point of AC is the running across buildings and hiding in crowds. I mean AC3 was boring and had tons of trees to run on. So I assume a Wild West AC would be like AC3 without trees and with sand and different clothing.
Edit: with present day Tokyo too of course
Think Akira + AC mash.
Kind of a bummer that Osiris/Egypt is probably on deck, but Japan can't be that far off.
Wouldn't mind that AC setup splitting off to become a pirating franchise...
ACIV is already ACIII:B with a new character. Actually apparently there are some hints the game was supposed to be called AC Golden Age originally. So I don't think there will be a AC4:B, I hope.Next year is probably ACIV: B
Year after is Osiris ACV
After that maybe Osiris spinoffs
Then new location
Would be so awesome.
Ill be really curious to see how they try to top IV, because if they bring it forward to risk turning it into a watered down GTA period piece, if they take it further back again they are going to have to find a way to top the naval gameplay.
The future is really the only way I could see Ubi outdoing IV. They did pirates/pirate ships. Now its time for some spaceships.Futuristic AC bro
Japan is a cool idea, but again due to the limited nature of what they would be able to allow within context of the period it would likely feel like a downgrade from IV imo.
Got-damn that looks awesome. Halo 4 Forerunners?Futuristic AC bro
[IMG]http://th05.deviantart.net/fs70/PRE/f/2012/109/1/6/assassin__s_creed_redesign___concept_art_by_davislim-d4wp5yh.jpg[/IMG
Anyway, Samurais are better than ninjas. Ninjas have been so overused and are generic like zombies. Do you want a zombie Assassin's Creed? NO! So no ninjas. Fuck those guys.
My thoughts exactly. I'm actually quite surprised to see so many in favour of a Wild West setting. RDR is my favourite game of all time and I would kill for another good cowboy game, but wasn't a major complaint of AC3 the lack of buildings/structures to climb? That won't work out too well for the Wild West either. I'm not rejecting the idea entirely but I'm interested in hearing you guys' thoughts on how a Wild West AC would work.Originally Posted by B_Spooky13
Am I the only one that doesn't like the Wild West idea? I mean think of RDR... One big town with some little towns but there's nothing between. It's desert. The whole point of AC is the running across buildings and hiding in crowds. I mean AC3 was boring and had tons of trees to run on. So I assume a Wild West AC would be like AC3 without trees and with sand and different clothing.
But Japan would be awesome. The buildings.. Ninjas.. Samurai... Ronins.. And Seriously they could make the landscape look so amazing. I'm thinking the game Tenchu mixed with AC on a grander scale and basically being better LOL
Also don't really understand why people think the Feudal Japan setting is overdone. Yeah we get plenty of Musou type games, ninja action games, strategic games and such, but has there been a well done open world Feudal Japan game with the kind of scope like AC and RDR? I can't think of any except Yakuza Kenzan and Ishin, but you know those two are never going to make it to the West. Maybe Way of the Samurai, but that series isn't exactly known for its high level of polish. Where are the other open world Feudal Japan games? Because I sure would love to play them.
Totally disagree. Feudal Japan would allow them to ratchet up the tension and drama way past anything they've done so far. AC2 and Brotherhood had similar potential, but they fumbled it in favor of too much focus on the TERRIBLE future storylines (plus Ezio started out as more of a lovable goof before taking his punches), but Shogunate feuds, ninja, samurai, ronin, the scenery, the politics, the katana duels in flower fields, the return of horses, etc. etc. GIMME ALL DATOriginally Posted by ReaperXL07
The future is really the only way I could see Ubi outdoing IV. They did pirates/pirate ships. Now its time for some spaceships.
Japan is a cool idea, but again due to the limited nature of what they would be able to allow within context of the period it would likely feel like a downgrade from IV imo.
Im all for Samurai, but i think Ubisoft painted themselves into a corner, because what can they do in Japan that would match, or be better then the Naval gameplay offered up by the Caribbean setting of IV? We going to go back to horses now?Originally Posted by Net_Wrecker
Totally disagree. Feudal Japan would allow them to ratchet up the tension and drama way past anything they've done so far. AC2 and Brotherhood had similar potential, but they fumbled it in favor of too much focus on the TERRIBLE future storylines, but Shogunate feuds, ninja, samurai, ronin, the scenery, the politics, the katana duels in flower fields, the return of horses, etc. etc. GIMME ALL DAT
I would rather Yakuza be localized to be honest.
The sailing in Black Flag was so dumbed down from 3 that would like to go back to horses. Also the only way any other Assassin's creed game will work is if they go back ti Ass2 combat system.Originally Posted by ReaperXL07
Im all for Samurai, but i think Ubisoft painted themselves into a corner, because what can they do in Japan that would match, or be better then the Naval gameplay offered up by the Caribbean setting of IV? We going to go back to horses now?
I would rather Yakuza be localized to be honest.
Ehh say what you want about it, but the navel gameplay is a big part of what got allot interested in IV, and it seems that most people are really enjoying it. Having a big massive ocean to sail around it, discovering different islands, and treasures/treasure maps, exploring mayan ruins, boarding enemy ships, taking on forts during a hurricane. This is all stuff that a setting like fedual japan would not be able to match.Originally Posted by mcfishstick
The sailing in Black Flag was so dumbed down from 3 that would like to go back to horses. Also the only way any other Assassin's creed game will work is if they go back ti Ass2 combat system.
If they ended up going back to just riding horses, and climbing around big old buildings I probably would go back to not caring again.
Ancient china, Silk Road peak era, would also be interesting. But it needs to be set in chang'an
Assassin's Creed isn't a naval game. I'll grant that it's a tonne of fun in AC4 but I'd rather have them improve the melee combat system, not allow guns to be anything other than a support weapon and most importantly of all focus on getting the mainline story right (it was meh in 4). It's time to move on. Assassin's Creed 2 was fun because it had a great story and it's combat balance was good. I want them to go back to that.Originally Posted by ReaperXL07
Im all for Samurai, but i think Ubisoft painted themselves into a corner, because what can they do in Japan that would match, or be better then the Naval gameplay offered up by the Caribbean setting of IV? We going to go back to horses now?
I would rather Yakuza be localized to be honest.
The best part of Assassin's Creed, through all the weird free running hiccups, all the dumb combat simplification, and all the ridiculous "side content" busywork, has been the assassination, chase, and "large melee combat" missions. All of that is not only still possible in Japan, but made better by an atmosphere and landscape 1000000% fit for all those missions. Sailing is okay in Black Flag, but if they retool gameplay to actually make stealth stealthy, make combat faster and more deadly, and make all the systems deeper, I feel safe in saying people will forget about sailing.Originally Posted by ReaperXL07
Im all for Samurai, but i think Ubisoft painted themselves into a corner, because what can they do in Japan that would match, or be better then the Naval gameplay offered up by the Caribbean setting of IV? We going to go back to horses now?
I would rather Yakuza be localized to be honest.
And yes we going back to horses. Horses are great and I miss horseback assassinations. And I want to see the power of next gen with dozens of samurai riding into battle carrying their flags and weapons of war.
Originally Posted by infiniteheteroskdasticity
Assassin's Creed isn't a naval game. I'll grant that it's a tonne of fun in AC4 but I'd rather have them improve the melee combat system, not allow guns to be anything other than a support weapon and most importantly of all focus on getting the mainline story right (it was meh in 4). It's time to move on. Assassin's Creed 2 was fun because it had a great story and it's combat balance was good. I want them to go back to that.
I never said it was a naval game, all I said was that they will need to find something that will be a match for IVs Naval aspect to ensure that the next game does not feel like its going backwards.
Let me hunt down ol Jack the Ripper.
But the way the story is moving in 4, we might just end up with some sort of reboot.

Posted before, but I think an AC in the Netherlands in the 'golden century' could be the tits:
- cities like Amsterdam, Haarlem, Alkmaar, Utrecht & Leiden were all booming and very close to each other.
- A'dam was one of the most multicultural trade centres of the world. VOC was founded as the first multinational corporation with shareholders.
- Protestants from Belgium and Germany were pouring in.
- Windmills were suddenly erected everywhere as cheap sources of energy, starting up a network of industrialized areas with immense output.
- Netherlands had a monopoly on trade with Japan.
- There were a shitload of scientists/philosophers/painters doing groundbreaking work (Grotius, Descartes, Huygens, Spinoza, van Leeuwenhoek, Hals, Rembrandt, Bol, Vermeer, Potter, etc) which could function as interesting characters around the protagonist.
Stuff looked freaking awesome:

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1) One last cross-gen AC (while new consoles grow) set in Asia. Back to melee and back to basics, setting new strong foundations:
-Improve free-running: one button for climbing, a different one for running. While running you jump over and around stuff, while climbing you jump on top of it or grab to it.
-Improve stealth: Introduce a light/shadow system, focus on night stealth missions.
-Improve combat: Focus on shorter animations with deadlier combat both for the player and enemies. Reduce janky animations.
Once everything works, go back to europe and do the french revolution, "next gen" only.
Ancient Egypt sounds interesting, from what's been teased. Lots of potential there.
Yeh, that quote made me laugh. Abstergo says they'd be "hampered by the semi-catatonic state most people enter when driving for medium and long periods of time – and this makes data retrieval somewhat more difficult.”"They basically said in AC4 that Abstergo Ent. won't be picking any setting in 20th century because adding driving etc to Animus code is difficult and can't keep the user synchronized while driving or moving really fast :p.
Not like...say...driving a pirate ship over the sea for large periods of time at all then? :-P
I do think it's quite neat that they basically answered the question about modern day AC within the fiction of the game itself though. There's quite a few nice touches to AC4 with how they can riff off the whole Abstergo mechanic. I liked it.
Imagine the visuals as well with all dat next gen power, drool.
That was the all point of Desilet's 1666 Amsterdam.
Posted before, but I think an AC in the Netherlands in the 'golden century' could be the tits:
Too bad we will never see that game.
But for AC, I remember they said that feodal japan was a really bad idea. French Revolution is more likely, wait for the annual Ubisoft February leak :-)
But China or 1920's gangsta shit. Or maybe the future.
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