Squall is bawse, card game is fun and the story is great.

the selfie was named after selphie
#truthfact
New Depot was created this morning that includes both FFVII and FFVIII, possibly a Final Fantasy package for the upcoming Steam sale.
Its crazy how polarizing the three PS1 entries in the main Final Fantasy series were.
I would imagine Sony will port their PS1 emulator and allow people to play their games that way.Originally Posted by Squall ASF
Awesome news! GOAT finally comes to steam which is a godsend since I'm not sure that we'll be able to play PS1 games on PS4. I want to say Gekai is only going to be for PS3 games when it hits, right?
I abhor Final Fantasy VIII. The Junction/Draw/GF/Leveling systems are completely fucking broken.Originally Posted by Grief.exe
Everyone seems to love FFVIII.
Its crazy how polarizing the three PS1 entries in the main Final Fantasy series were.
I did kind of enjoy some parts of the story, but the gameplay is easily the worst of the 3 PS1 games. EASILY, like VII and IX actually have good gameplay, VIII is mind-numbing.
Spoony knows what's up
Thanks for the info!Originally Posted by Grief.exe
The version on the Square store required an always online connection, digital river imposed download limit, and Securom DRM (correct me if I am wrong here).
The Steam version, which was released later on, only required a Square Enix account on first install. No Securom, online-check in, always-online, etc, etc to be found.
Glad my purchase of FFVII was worth it lol. Hate secuROM with a passion.
Cant wait for FFVIII to be released. I wonder what other FF games will come out on Steam aside from FFXI and FFXIV.
That's what I figured or rather, hoped but now we're covered either way :)Originally Posted by Grief.exe
I would imagine Sony will port their PS1 emulator and allow people to play their games that way.
I never understand why people complain about the system being broken. You can play this game however you like, you don't have to abuse anything if you choose. You don't even have to use GFs if you don't want to.I abhor Final Fantasy VIII. The Junction/Draw/GF/Leveling systems are completely fucking broken.
I did kind of enjoy some parts of the story, but the gameplay is easily the worst of the 3 PS1 games. EASILY, like VII and IX actually have good gameplay, VIII is mind-numbing.
I love this game and want it now.
VII and VIII are the only other ones with PC ports, so we may not see any others released.Originally Posted by BasilZero
Thanks for the info!
Glad my purchase of FFVII was worth it lol. Hate secuROM with a passion.
Cant wait for FFVIII to be released. I wonder what other FF games will come out on Steam aside from FFXI and FFXIV.
We don't even have XIV available on Steam.
0So what are the chances it comes out in 10 min?
I love this game and want it now.
8 is a tedious chore to play through, unless you purposefully break the systems, and then it's just boring.Originally Posted by Squall ASF
I never understand why people complain about the system being broken. You can play this game however you like, you don't have to abuse anything if you choose. You don't even have to use GFs if you don't want to.
Having the enemies level up with your characters was the worst idea ever.
I would actually double dip on FFVIII if the PC version included Chocobo World.The original PC version came with support for it as a separate application that worked about the same. It'd probably be more work to rip it out, so they'll probably include it. Here's some dirty footage from Youtube.
whats up with Halo 3? you lied about it!
Spoony didn't understand the draw and ability system, as most people who played the game didn't. Draw is only needed to get the few missable boss G.Fs and for your entire magic arsenal you had your refine abilities. A definite flaw of the system is that it discourages using magic which results in an Attack command spam but let's be honest, FF games are not exactly the pinnacle of JRPG gameplay anyway.I abhor Final Fantasy VIII. The Junction/Draw/GF/Leveling systems are completely fucking broken.
I did kind of enjoy some parts of the story, but the gameplay is easily the worst of the 3 PS1 games. EASILY, like VII and IX actually have good gameplay, VIII is mind-numbing.
Spoony knows what's up
Weren't they going to make a brushed up version of FF VIII? I somehow doubt this is it but why would they release a steam port of the original before releasing a pseudo-HD version?
Final Fantasy IX is just a wonder. If that ever gets a release on Steam (seeing that it never got a PC port), that could mean good things for PC gaming and Square Enix RPGs. It'd just have to do very well.Originally Posted by Grief.exe
I have heard good things about IX as well, but that one doesn't already have a PC version available so would take some extra work on Square's part.
XV and Kingdom Hearts would not go amiss on PC.
I still think Final Fantasy VII's Materia system, Final Fantasy V's Job system, Final Fantasy VI's Esper system, and Final Fantasy X-2's Dress Sphere system were all great mechanics, infinitely superior to Junctioning/Drawing, anyway.Spoony didn't understand the draw and ability system, as most people who played the game didn't. Draw is only needed to get the few missable boss G.Fs and for your entire magic arsenal you had your refine abilities. A definite flaw of the system is that it discourages using magic which results in an Attack command spam but let's be honest, FF games are not exactly the pinnacle of JRPG gameplay anyway.
My favorite JRPG battle system will always be Grandia II, though.
These were uploaded to the Steam registry a few days ago
I will say that VIII is the most broken. You always need no more than 1000 EXP to level up. A certain monster gives you more than 500 EXP, so you fight it twice and you always level up. Easiest way to max everyone to level 100.That's the point. It's such a glorious trainwreck.
Also, which Final Fantasy fight system isn't completely fucking broken?
Junction really makes you overpowered. I wish Final Fantasy games had a difficulty option, because this one needs a "Very Hard" mode.
Does this one have good mods like FFVII?
The only thing that sucked was being forced to draw spells and having no way to fast track that process. The junctioning being broken was just straight up fun in my opinion.I abhor Final Fantasy VIII. The Junction/Draw/GF/Leveling systems are completely fucking broken.
I agree with Grandia II if talking about turn based JRPGs, although Nocturne and the two DDS games are very good as well. For Japanese RPGs in a broader sense I'd have to go with the Ys games.I still think Final Fantasy VII's Materia system, Final Fantasy V's Job system, Final Fantasy VI's Esper system, and Final Fantasy X-2's Dress Sphere system were all great mechanics, infinitely superior to Junctioning/Drawing, anyway.
My favorite JRPG battle system will always be Grandia II, though.
It's been a while but those look like the old PC version of the game, not noticing any graphical improvements. Maybe they canned their HD project.Originally Posted by Grief.exe
UPDATE
These were uploaded to the Steam registry a few days ago
I always enjoyed junctioning Death to status attack and oneshotting everything that wasn't a boss or immune to death. You could do that as soon as Galbadia Garden as well, unless you went through hoops to get enough Death spells.Most of my enjoyment from FFVIII is derived from abusing carding, lvl-up/down skills, and such with the magic/junction to break the game.
Probably my most hated ff of all time though.
I feel having options on how to play through the game is the exact opposite of boring, but to each their own. I can understand thinking GF spamming is boring and not having the patience to draw magic for stat junctioning, it's not for everyone but I felt it added interest to each battle where I wondered what each enemy had to draw from as opposed to just mashing x from the get go. I think Limit Breaks were really well implemented as well.8 is a tedious chore to play through, unless you purposefully break the systems, and then it's just boring.
Having the enemies level up with your characters was the worst idea ever.
8 is a tedious chore to play through, unless you purposefully break the systems, and then it's just boring.
Having the enemies level up with your characters was the worst idea ever.
I leveled up my characters to level 99 before leaving the first disk. Very easy to do considering you only needed 1000 experience points a level.
I never found the game difficult at all because of it. Monsters/Bosses/enemies never overwhelmed me. Perhaps I overwhelmed the enemy's if anything.
I think that aspect of the game was overblown.
What are you talking about? That's a way to make the game EASIER, because the lower enemies are in the game, the more likely you are to have an advantage. The best ways to improve your characters don't involve combat, so avoiding combat isn't an issue.There is one in FF8, it's called Enc-None ability.
The game has so much replay value. You can play in any of these ways:
- Use your Guardian Forces to do damage (most newbie players spend the whole game doing this)
- Progress via the card game
- Progress via buying and refining items
- Progress via farming crafting items for weapons
- Progress via limit break abuse
- Progress via stat leveling abuse (+1 Strength every time you level, etc.)
- Use the Seifer trick to get super high level magic early on
- Use Enc-None for to do a "story playthrough" where the focus is on story and you only participate in main battles
Ahhh, back when Final Fantasy let you play how you wanted to.
Haven't heard of that one yet, what is it about?What are you talking about? That's a way to make the game EASIER, because the lower enemies are in the game, the more likely you are to have an advantage. The best ways to improve your characters don't involve combat, so avoiding combat isn't an issue.
The game has so much replay value. You can play in any of these ways:
- Use your Guardian Forces to do damage (most newbie players spend the whole game doing this)
- Progress via the card game
- Progress via buying and refining items
- Progress via farming crafting items for weapons
- Progress via limit break abuse
- Progress via stat leveling abuse (+1 Strength every time you level, etc.)
- Use the Seifer trick to get super high level magic early on
- Use Enc-None for to do a "story playthrough" where the focus is on story and you only participate in main battles
Ahhh, back when Final Fantasy let you play how you wanted to.
I would guess the end game boss fights (Omega, anyone?) would be quite difficult with characters on level 7What are you talking about? That's a way to make the game EASIER, because the lower enemies are in the game, the more likely you are to have an advantage. The best ways to improve your characters don't involve combat, so avoiding combat isn't an issue.
Nope, it's the other way around, the final encounters are easier at the lowest level possible than the highest.I would guess the end game boss fights (Omega, anyone?) would be quite difficult with characters on level 7
http://www.gamefaqs.com/ps/197343-fi...ers?qid=150470
In the Dollet mission, have Seifer kill off Squall and Zell. Then, level Seifer to level 100. Proceed to draw all of the overpowered magic from the enemies. Give the magic to Zell and Squall and proceed with the game. Seifer will be removed from your party, and so the enemies will be scaled back down to level 1, but you will retain all of the max level magic. And your GFs will be maxed out too!Haven't heard of that one yet, what is it about?
Then I saw my neighbor playing it in full color and saw that those aliens are color coded.
No wonder they keep respawning. I almost finished the game in B&W!
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