Originally Posted by bigkrev
IF the normal progression of the game is the same, and if that is comprable to what the highest priced cars in previous games cost, I have no issue with this.
IF
With IFs, you could put Paris in a bottle.
Microtransactions are a wonderful thing that has been horrifically abused in videogames and there is potential for further abuse attempts.
The rationale for them is always that some people are busy millionaires who don't give a fuck about spending a few hundred bucks on things that used to be free with cheatcodes.
The truth is this stuff will be purchased by low and middle class people with poor math and reasoning skills who could've used some cheat-codes and used the money for other, more deserving goods and services.
Here is what microtransactions should be like:
Pay $20 to upgrade version of Madden/Fifa from the 2013 to the 2014 edition. Capcom is doing this for people going from SSF4: AE to Ultra SF4. Why not EA?
Microtransactions for map packs, season passes, premium digital accessories, etc. are all bad values and anti-consumer behavior. If you want to make more money off a game, that is what merchandise is for: posters, figurines, maps, books, art, signed crap, etc. etc.
None of those are PART of the game. The game should be pure and complete.
For online-heavy games, a fixed monthly online subscription is permissible.