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opticalmace
Member
(Yesterday, 06:50 PM)
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Originally Posted by sangreal

Has anyone calculated how much it would take in hours or cash to buy every car yet?

Hard to estimate, because events pay out different numbers of credits, and there are restrictions as to what vehicles can be used in which events...

So far it seems like the payouts will be similar to GT5 with the seasonals and whatnot. Which is fine by me.
chancellor
Member
(Yesterday, 06:50 PM)
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So long as the progression is the same as GT5 I do not have a problem with it, I'm happy earning the cars as I play. And compared to FIFA £120 is nothing. It costs more than £120 buy Ronaldo off of ebay and significantly more than that if you intend on spending money on FIFA points. To earn Ronaldo through gameplay takes 100s of 20 minute matches although if your good at trading cards on the market it can take a lot less time.
jaded_up_
Junior Member
(Yesterday, 06:51 PM)
That's such bollocks. Even though it seems that "GT6's economy works exactly the same as GT5's, with progression, payouts and car prices very similar." so were I to pick up the micro-transaction wouldn't affect me... the sheer bollockness of it means I probably won't. Leaves a real bad taste in my mouth.
GalacticaN7
Member
(Yesterday, 06:51 PM)
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I'll just earn the money in-game. Really not that hard, just time consuming......which is part of the fun.
BitStyle
Junior Member
(Yesterday, 06:51 PM)
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Woah, just saw the prices. That's some complete miser shit right there; disgusting. Guess I'll skip this iteration. What is the racing genre coming to?
REMEMBER CITADEL
Member
(Yesterday, 06:51 PM)
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£120 may seem like much for a single car, but you have to remember that a real Jaguar XJ13 would cost you quite a bit more.
phosphor112
(Yesterday, 06:51 PM)
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Originally Posted by noobasuar

I love how this has to turn into a GT vs Forza contest. This is why these practices will continue to happen, because you fucks can't stop cheerleading for your favorite company for even two seconds.

Pathetic.

What practices? Allowing options? The progression is EXACTLY the same as the previous game. The previous game that had no MT's.
Pyscho_Mantis
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(Yesterday, 06:51 PM)
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Originally Posted by Killing_Joke

Microtransactions without fucking with gameplay is fine. Stupid but fine. But there is no defending these ridiculous prices. 119 for a virtual car, In what world does that make any sense?

This. the MT's in GT6 are handled fine but the pricing of them is simply ridiculous. It should be half that price. 20 million cars where extremely hard to get in GT5. You were lucky to have one so it does deserve a steep price but not that far.
HariKari
Member
(Yesterday, 06:51 PM)
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If the progression is normal and comparable to GT5, it's not a big deal. These become shortcut kits instead of some sort of genuine advantage. Plenty of games have done the former. It's the latter that gamers should have an issue with. If PD made the grind twice as long, they deserve to be crucified for microtransactions. According to the article, they haven't.
Dr. Kaos
Member
(Yesterday, 06:51 PM)

Originally Posted by bigkrev

IF the normal progression of the game is the same, and if that is comprable to what the highest priced cars in previous games cost, I have no issue with this.

IF

With IFs, you could put Paris in a bottle.

Microtransactions are a wonderful thing that has been horrifically abused in videogames and there is potential for further abuse attempts.

The rationale for them is always that some people are busy millionaires who don't give a fuck about spending a few hundred bucks on things that used to be free with cheatcodes.

The truth is this stuff will be purchased by low and middle class people with poor math and reasoning skills who could've used some cheat-codes and used the money for other, more deserving goods and services.

Here is what microtransactions should be like:

Pay $20 to upgrade version of Madden/Fifa from the 2013 to the 2014 edition. Capcom is doing this for people going from SSF4: AE to Ultra SF4. Why not EA?

Microtransactions for map packs, season passes, premium digital accessories, etc. are all bad values and anti-consumer behavior. If you want to make more money off a game, that is what merchandise is for: posters, figurines, maps, books, art, signed crap, etc. etc.

None of those are PART of the game. The game should be pure and complete.

For online-heavy games, a fixed monthly online subscription is permissible.
Last edited by Dr. Kaos; Yesterday at 06:57 PM.
Calabi
Junior Member
(Yesterday, 06:52 PM)
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So what happens when you uninstall the game and lose your save? I'm betting you lose everything that you've paid for. People have to be really stupid to buy these macro transactions whatever they are. Maybe these saves will become like some precious commodity, worth thousands of dollars.

Its not good at all. I dont like the grind in GT games, why make it so hard to get the cars when there are so many of them? The macro transactions just make the starkness of the grind more apparent.

How did they decide these massive prices? A couple of pounds for each car would be way more reasonable tied to your psn account but even so its ridiculous and bad for gaming.
Last edited by Calabi; Yesterday at 06:56 PM.
TangoAlphaLima
Member
(Yesterday, 06:52 PM)

Originally Posted by malyce

I've been playing GT since GT1. I've logged over 1k hours in GT5. If "morale" is your thing or you want to stand out from the rest of the crowd of people that "purchased" their way to the top, then ask PD to put an asterisk next to the people who bought cars with real money. I'm no longer in highscool where I have an unlimited supply of hours to pour into the game. I shouldn't even be charged extra for the content I've already bought.

Huh? So you want all the cars from the beginning? I mean, that's just not Gran Turismo at all.

Originally Posted by peterb0y

You're already breaking the progression when you pay. There's no way to justify the prices man.

The prices of the cars in-game, or the real money prices for credits? If you're talking about the former, those haven't really changed. Were you upset about them when GT5 released?
Glorified G
Member
(Yesterday, 06:52 PM)
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Eurogamer's Martin Robinson has been playing the game and tells me GT6's economy works exactly the same as GT5's, with progression, payouts and car prices very similar.

You done good PD.
Parakeetman
Member
(Yesterday, 06:53 PM)
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Jesus people, just play the game the same way you always have and getting those cars you want shouldnt be an issue.

This buy virtual money crap is for those "kids" that are part of the instant gratification generation and want everything now with little to no effort on their behalf.
CambriaRising
Member
(Yesterday, 06:53 PM)
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Originally Posted by noobasuar

I love how this has to turn into a GT vs Forza contest. This is why these practices will continue to happen, because you fucks can't stop cheerleading for your favorite company for even two seconds.

Pathetic.

This. Its shitty no matter what game includes it or how. Full Stop.
maniac-kun
Member
(Yesterday, 06:53 PM)
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MT have no place in a game that asks you to pay 70€ for the entry fee.
Pyscho_Mantis
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(Yesterday, 06:53 PM)
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Originally Posted by REMEMBER CITADEL

£120 may seem like much for a single car, but you have to remember that a real Jaguar XJ13 would cost you quite a bit more.

I see your trying to be clever but I should point this out. You can't buy a XJ13 in real life. Only 1 was ever made and the owners declined on bidding.
BPoole
Member
(Yesterday, 06:54 PM)
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Gross
TouchMyBox
Member
(Yesterday, 06:55 PM)
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I guess we still have Project Cars, right?
shandy706
Member
(Yesterday, 06:55 PM)
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Originally Posted by Panty

They wouldn't buy the game in the first place.

That seems to be a norm in every sim thread. Lots of people, making assumptions, riding off of others comments, blowing things out of proportion...and never intending to buy or play the game.

Heck, I honestly just want news on a standalone GT for Vita. I really need a GT for when I'm in the field at the start of next year. I'm going to be in the middle of nowhere...waiting on slow crews to do their work...and could use something great to pass the time.

Some quick laps in GT would be awesome. Remote play wouldn't be an option :(.
Snookie
Member
(Yesterday, 06:55 PM)
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I pray that driveclub doesnt have this crap in it. I'm so tired of this. Its really turning me off from gaming completely.
Furyous
Junior Member
(Yesterday, 06:56 PM)
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Is PD placing DLC cars in dealerships?
Are they pushing MTA on you frequently during gameplay?

IF any of those two questions are true then I'm with ragers. Can someone make a chart/spreadsheet with GT6/Forza MTA similarities/differences? This helps myself and others align the goal posts and decide where to direct our rage.

As of right now this isn't that bad. Seasonal events in GT6 pay out millions. I don't mind grinding 26 races to earn a $20 million car.

*EDIT* If progression is the same this is a non issue. Seriously, PD allows us to spam races with overpowered cars and negate the need for MTA. It's not like this game was released as a free to play game like real racing.
Last edited by Furyous; Yesterday at 07:00 PM.
Kukuk
Member
(Yesterday, 06:56 PM)
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People seem to act like the microtransations are some dark cloud looming over their heads, preventing them from enjoying the game. It's beyond silly.
noobasuar
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(Yesterday, 06:56 PM)
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Originally Posted by phosphor112

What practices? Allowing options? The progression is EXACTLY the same as the previous game. The previous game that had no MT's.

I don't want people to have the option though. Fuck that. You should earn things within the game the same way as everyone else has too. At most at cheat codes if you want.

And it will only get worse and worse the more this stuff is accepted. In 10 years people won't even remember what a cheat code was.
flyinpiranha
Member
(Yesterday, 06:56 PM)
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Originally Posted by jmls1121

Says all that need to be said about the quality of the gameplay.

What a stupid comment. Are you implying any game with DLC that bypasses some of the grind has terrible gameplay?

Originally Posted by Yakkity

If it is competitive then why allow players to buy their way to the top?

Who give a shit if that Ferrari you're racing against was bought with in-game credits or cash? If they suck, they still will suck. I honestly don't care what others do with their time or money if it's not actual cheating (their Ferrari is faster than mine because of payments or something).

Personally, now that I'm older and have more money than I do time, I like this idea. Would I rather have it as just a cheat code in the game? Hell yeah! But we're way past that now, all the mobile games changed that model forever. If it's going to be done (it will, "services" is just how content is going to be in the future) then I'd rather have the model that GT5 is using than Forza.

Originally Posted by noobasuar

I don't want people to have the option though. Fuck that. You should earn things within the game the same way as everyone else has too. At most at cheat codes if you want.

And it will only get worse and worse the more this stuff is accepted. In 10 years people won't even remember what a cheat code was.

Heh, "earn things". It's a fucking game. I'll play it how I want. How does that affect you? Do you feel 'cool' because you have a car that others don't? Is your enjoyment of a game based on how much time I spend with mine? I'm sorry.
Last edited by flyinpiranha; Yesterday at 07:01 PM.
MDSLKTR
Member
(Yesterday, 06:56 PM)
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Originally Posted by jmls1121

Says all that need to be said about the quality of the gameplay.

..do you know what a gran turismo is
Garjon
Member
(Yesterday, 06:56 PM)
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Oh fuck off Sony. It doesn't matter if it takes the same amount of time to grind for the car (equivalent) in previous games, the fact that they have the nerve to attempt to charge 3 times the cost of the game new for a single car is astonishing.

The only way I can even remotely think about accepting MTs in a full price retail game is if they are for purely cosmetic, fringe items and even then it's a tough thing to swallow.
bigkrev
Member
(Yesterday, 06:56 PM)
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Originally Posted by Calabi

So what happens when you uninstall the game and lose your save? I'm betting you lose everything that you've paid for. People have to be really stupid to buy these macro transactions whatever they are. Maybe these saves will become like some precious commodity, worth thousands of dollars.

Its not good at all. I dont like the grind in GT games, why make it so hard to get the cars when there are so many of them? The macro transactions just make the starkness of the grind more apparent. It makes me feel I'm stupid because I cant afford these transactions and have to grind whereas some rich guy can drive any car he wants.

How did they decide these massive prices? A couple of pounds for each car would be way more reasonable tied to your psn account but even so its ridiculous and bad for gaming.

In theory, because you would have to be online in order to even see these microtransactions, wouldn't your save be automatically uploaded to the cloud?
malyce
Member
(Yesterday, 06:57 PM)
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Originally Posted by maniac-kun

How about they change the career mode so that it dosnt need grind.

Exactly my point. I have no interest in playing career mode because of the long boring grind. It was "ok" before online multiplayer, but now it's a chore. I'd just like to have access to all the cars, hop online and race. Instead I'm forced to sit through career mode to gain access to good cars, which inclines me to pay to in order to fast forward this daunting process, since that's the only option available.

Originally Posted by TangoAlphaLima

Huh? So you want all the cars from the beginning? I mean, that's just not Gran Turismo at all.

The prices of the cars in-game, or the real money prices for credits? If you're talking about the former, those haven't really changed. Were you upset about them when GT5 released?

Can't say that I even slightly care about this, I just want to race
Last edited by malyce; Yesterday at 07:00 PM.
oconnomiyaki
Member
(Yesterday, 06:57 PM)
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Originally Posted by commedieu

This needs to just be posted on every page folks.

Forza Guys, I know you're mostly fumbling over yourselves to have a "GOTCHA" moment... but, read the above. Over and over again.......unless you're excited that GT has microtransactions... vs an entire game being designed around them?

As Bish said, the whole "Oh, you have to leave the game to buy credits!" is really splitting hairs. It's also likely more a symptom of the system that it's on as, at least in my experience with it, the PS3 doesn't support in-app microtransactions of any kind.

Additionally, you can obtain cars just fine in Forza. It has it's fair share of problems, but this isn't one of them. Especially as your Drivatar (ugh) is earning you credits when you're not even playing. I certainly haven't been directed towards a store or felt compelled to use real money.

I'm in the camp that says "This is only an issue if you make it," with a little bit of "And both games end up a terrible grind anyway." (That's based on assurances that GT6 operates just like GT5, which was a horrible grind after like an hour.) But I also don't like seeing the hypocrisy and the hair-splitting to make a point of defending Sony doing it.

This is a lump. Just take it.
Off-Kilter
Member
(Yesterday, 06:58 PM)
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Is this what's happening to our sim racers now? First Forza and now this? This is killing any and all hype I have for the next GT, because I wager it will get worse before it gets better.
Ysiadmihi
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(Yesterday, 06:58 PM)
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Originally Posted by Seanspeed

Yes, people can pay money. But that's not the same as just inputting a button combination to get the most desirable cars. Surely you can see how that's relevant in a game with competitive multiplayer?

It's still the same thing, but one is artificially limited (conveniently enough) by money.

I understand the difference, and I understand why you think it matters, but it doesn't. You'd be getting free credits either way, just not as many.
xxracerxx
Member
(Yesterday, 06:58 PM)
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Fuck no.
phosphor112
(Yesterday, 06:58 PM)
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Originally Posted by Snookie

I pray that driveclub doesnt have this crap in it. I'm so tired of this. Its really turning me off from gaming completely.

Driveclub is going to be built upon DLC.
shinobi602
(Yesterday, 06:58 PM)
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Originally Posted by REMEMBER CITADEL

£120 may seem like much for a single car, but you have to remember that a real Jaguar XJ13 would cost you quite a bit more.

Error404
Junior Member
(Yesterday, 06:58 PM)
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Originally Posted by hwateber

Will have to see how the ingame economy is, but these are pretty ludicrous prices

which works surely put people off paying real money
AngryMoth
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(Yesterday, 06:58 PM)
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I think I'm probably in the minority here but for me personally, knowing I have the option to pay for an item kills my motivation to grind for it even if the game is well balanced. At least in this case it isn't advertised in game so I could pretend it didn't exist.
Untalkative_Bunny
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(Yesterday, 06:59 PM)
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Originally Posted by Dr. Kaos

With IFs, you could put Paris in a bottle.

Microtransactions are a wonderful thing that has been horrifically abused in videogames and there is potential for further abuse attempts.

The rationale for them is always that some people are busy millionaires who don't give a fuck about spending a few hundred bucks on things that used to be free with cheatcodes.

The truth is this stuff will be purchased by low and middle class people with poor math and reasoning skills who could've used some cheat-codes and used the money for other, more deserving goods and services.

Here is what microtransactions should be like:

Pay $20 to upgrade version of Madden/Fifa 2013 to 2014 or my version of Street Fighter 4 from SSF4: AE to Ultra SF4 (the latter one is happening, by the way).

Microtransactions for map packs, season passes, premium digital accessories, etc. are all bad values and anti-consumer behavior. If you want to make more money off a game, that is what merchandise is for: posters, figurines, maps, books, art, signed crap, etc. etc.

None of those are PART of the game. The game should be pure and complete, unmarred by greed and requiring no further installs (even excessive free patches are an indication of a rushed game).

.

I'd also add that younger people are also more susceptible to it, at least according to this:
monetizing children
SolidSnakex
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(Yesterday, 06:59 PM)
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Originally Posted by Furyous

Is PD placing DLC cars in dealerships?
Are they pushing MTA on you frequently during gameplay?

I'm not sure about the firsst question, but the answer to the second question is no. The game never even tells you that microtransactions exist. The only way you find them is to go to your local retailer and find a card or go into the PSN store to purchase them. They aren't actually built into the game.
Manu
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(Yesterday, 06:59 PM)
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Can we even call them microtransactions at this point?
mxgt
Member
(Yesterday, 06:59 PM)
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Originally Posted by Kukuk

People seem to act like the microtransations are some dark cloud looming over their heads, preventing them from enjoying the game. It's beyond silly.

for me it's the fact that this practice is likely to become more common in other games rather than how it's implemented in GT6

MT have no place in full price retail games. if people want to be lazy fucks, just implement cheat codes. that's how it's been done in the past, and now cheat codes are being replaced with spending money to skip content and for some reason people defend it. I don't even.
kanuuna
Junior Member
(Yesterday, 07:00 PM)
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If they charged you a dollar for a million credits, you'd be offended by the value they put on your X hours of gameplay.
If they charged you 10 dollars for a million credits (as they will), you'd be offended by the option to pay an additional fee to breeze through X hours of potential gameplay.

I think this thread goes to show there's no place for virtual currency that can be purchased in full priced games.
godelsmetric
sputum-flecked apoplexy
(Yesterday, 07:00 PM)
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So basically thread summary: 'Sony too!'.
Seik
Member
(Yesterday, 07:00 PM)
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Fucking wow!

So GT is in this shit as well? :(
jimi_dini
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(Yesterday, 07:00 PM)
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Originally Posted by Chacranajxy

I think I might just be kinda over this video games thing.

.

I hope the microtransaction part of this industry will crash and burn.

So it's Wii U only this gen.
HalfBaked
Junior Member
(Yesterday, 07:00 PM)
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Seriously getting fucked off with this microtransaction bullshit. The current rhetoric of "fuck the consumer" coming out of publishers is quite simply disgusting.
Terra
Member
(Yesterday, 07:01 PM)
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Ah, now I understand why I have kept all my consoles + backlog of games since my Sega Mega Drive.
phosphor112
(Yesterday, 07:01 PM)
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Originally Posted by oconnomiyaki

As Bish said, the whole "Oh, you have to leave the game to buy credits!" is really splitting hairs. It's also likely more a symptom of the system that it's on as, at least in my experience with it, the PS3 doesn't support in-app microtransactions of any kind.

Additionally, you can obtain cars just fine in Forza. It has it's fair share of problems, but this isn't one of them. Especially as your Drivatar (ugh) is earning you credits when you're not even playing. I certainly haven't been directed towards a store or felt compelled to use real money.

I'm in the camp that says "This is only an issue if you make it," with a little bit of "And both games end up a terrible grind anyway." (That's based on assurances that GT6 operates just like GT5, which was a horrible grind after like an hour.) But I also don't like seeing the hypocrisy and the hair-splitting to make a point of defending Sony doing it.

This is a lump. Just take it.

It was common to win 1.2m in seasonal races. Races that lasted 6 minutes MAYBE at most.
jmls1121
Banned
(Yesterday, 07:01 PM)
Wait, this is somewhat better because you need to close out the game to implement your pay to win scheme? LOL, bishop is right. Its a dinstinction without a difference.
Calabi
Junior Member
(Yesterday, 07:02 PM)
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Originally Posted by bigkrev

In theory, because you would have to be online in order to even see these microtransactions, wouldn't your save be automatically uploaded to the cloud?

Isn't cloud saves only available on PSN? Even so there's things that can happen to that, they can lose it, or you could overwrite it.

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