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meep!
Junior Member
(Yesterday, 07:30 PM)
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While I'm not too worries about the progression in this particular game it's only going to get worse from here.
This industry is digging its own grave, and in some weird way I kinda want this industry to crash and burn (weird thing to say when you're in the industry, I know) just so we can do it again - do it right.
chubigans
y'all should be ashamed
(Yesterday, 07:30 PM)
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Originally Posted by m0dus

In short, if you choose to denounce the practice, denounce them both. If you choose to excuse the practice, excuse them both. I see little room for a logical position in-between.

Man, I couldn't disagree more. I'm actually pretty comfortable with most microtransactions. They don't "offend" me per se. I won't be buying anything within GT that relates to money. Nor would I with Forza. It's when the economy starts to shift that gets me upset.
Jomjom
Member
(Yesterday, 07:30 PM)
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Originally Posted by m0dus

Wrong. Read again. I am not telling you to hate anything, I am telling you these are identical practices, and should be addressed as such. You can't be a relativist about the practice of microtransactions in this circumstance, because both games do it, but both titles allow you to progress without them.

If one game removes multiple features that existed in previous iterations to accommodate MTs, while the other maintains the same game but with MTs tacked on, sorry but that is not splitting hairs to me. I am entitled to dislike one approach more.

It's not a relavist issue that you are presenting, but rather false equivalence.
Last edited by Jomjom; Yesterday at 07:33 PM.
NullPointer
piedrivedreaming
(Yesterday, 07:31 PM)
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Originally Posted by Darklord

This shit is going to kill gaming.

It really is. God damn it Sony.

If this is how they're dipping their toes into the microtransaction waters with GT6, GT7 will be a horror show.
rvy
Member
(Yesterday, 07:31 PM)
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Originally Posted by JudgeN

Whats anti-consumer about letting someone buy credit to pay for a car? I don't see whats anti-consumer about this.

Anti-consumer would be making it ridiculously hard for the grinding costumer to obtain the car, when it sure as hell looks like people who are paying for micro-transactions are the ones getting the short-end of the stick. But NeoGAF and all, let's read the title and not the article.

And cancel our pre-order based on this as well, disregard people who are playing the game saying that its easier to earn money than GT5.
SolidSnakeUS
Member
(Yesterday, 07:31 PM)
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Originally Posted by JudgeN

Whats anti-consumer about letting someone buy credit to pay for a car? I don't see whats anti-consumer about this.

That is not anti-consumer. But when you take away half of a game (F4 to F5 in terms of missing tracks and cars), and then charge people to get those cars back, is anti-consumer.
Cumpkin Hubris
Member
(Yesterday, 07:31 PM)
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Oh good, I was tired of talking about Forza.

Amazingly, from the looks of the OP, they've somehow managed to make the MTAs in this game even worse. <golf clap>
aspiegamer
Junior Member
(Yesterday, 07:32 PM)
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Panic level... rising. Sorta tempted to cancel pre-order until we know more after it ships out but I'm too much an addict to give up the series no matter the circumstances.

There's paying a premium to access stuff and there also charging people out the ass for trying to take it lazy. I'm really hoping it's the latter. If, and if it's a normal economic progression like past GT titles? Even before the seasonals and other misc bonuses in GT5 things weren't that bad.

We'll see if this is pricing of stuff deliberately looking to pick up whales or if they're actually trying to tease in the more normal player. Pleeeeeeeeeeease guys, tell me this is just a whale trap. You can't possibly be this stupid after watching Forza the past few weeks, right?
simplythebest
Member
(Yesterday, 07:32 PM)
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So you can earn all the cars without buying the credits? basically the credits are a cheat for people that dont want to play the game like you're suppose to? pretty much how ea does some stuff? I'm ok with this.
alexandros
Member
(Yesterday, 07:33 PM)
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Originally Posted by JudgeN

Whats anti-consumer about letting someone buy credit to pay for a car? I don't see whats anti-consumer about this.

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?
RoboPlato
Member
(Yesterday, 07:33 PM)
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Holy crap. How the hell does this shit happen? I feel really bad for racing sim fans right now.
Last edited by RoboPlato; Yesterday at 07:37 PM.
Garjon
Member
(Yesterday, 07:33 PM)
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Originally Posted by alexandros

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?

It's actually triple.
alexandros
Member
(Yesterday, 07:34 PM)
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Originally Posted by Garjon

It's actually triple.

Yikes, you're right. Dear Lord.
SummitAve
Member
(Yesterday, 07:34 PM)
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Originally Posted by meep!

While I'm not too worries about the progression in this particular game it's only going to get worse from here.
This industry is digging its own grave, and in some weird way I kinda want this industry to crash and burn (weird thing to say when you're in the industry, I know) just so we can do it again - do it right.

I highly doubt it. Consoles releasing provides an opportunity to experiment with new revenue streams to recuperate rising costs. It might get worse from here, but I'm fairly confident a nice balance will be found.
FallingEdge
Member
(Yesterday, 07:34 PM)
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Originally Posted by alexandros

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?

You earn credits at the same pace as the last game. What is the big deal?
JudgeN
Member
(Yesterday, 07:34 PM)
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Originally Posted by alexandros

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?

If your stupid enough to do it then ......
Festwill
Member
(Yesterday, 07:35 PM)
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Originally Posted by chubigans

It's when the economy starts to shift that gets me upset.

Yeah, pretty much. That's a fairly clear difference. I do find the inclusion of micro/macro-transactions pretty sickening in a full priced game to begin with. But when the in-game economy is tangibly altered to push that shit, that takes things to a whole new level.
drugstore_cowboy
Member
(Yesterday, 07:35 PM)
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Originally Posted by simplythebest

So you can earn all the cars without buying the credits? basically the credits are a cheat for people that dont want to play the game like you're suppose to? pretty much how ea does some stuff? I'm ok with this.

It's not about you, it's about the whales or something.
rvy
Member
(Yesterday, 07:36 PM)
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Originally Posted by alexandros

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?

If you're:

a) dumb enough to do it;
b) don't have enough time to play the game for some hours and fucking earn it;
c) you're a very wealthy man.

No. I don't see why I should care about other people's irresponsible use of their money.
Untalkative_Bunny
Member
(Yesterday, 07:36 PM)
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Originally Posted by JudgeN

If your stupid enough to do it then ......

Oh god...you people are the reason it took so long to get gambling addiction programs off the ground. Preying on human weaknesses like addiction is vile.
RulkezX
Member
(Yesterday, 07:37 PM)
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Originally Posted by alexandros

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?

If you really want to play that card , then it's pro consumer as long as the game is not changed to make it harder to earn credits or get cars.

Choice isn't anti consumer , Forza'd model was. I've no issue with someone wealthier than me buying progression as long as my game isn't affected.
Glorious_Paradox
Member
(Yesterday, 07:37 PM)
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Was kinda intetested in checking this out, but now I won't be going anywhere near it, and will actively discourage anyone on the fence about it to steer clear as well. The more we support cancerous practices like these, the more games (and gamers) will suffer.
Untalkative_Bunny
Member
(Yesterday, 07:37 PM)
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Originally Posted by rvy

If you're:

a) dumb enough to do it;
b) don't have enough time to play the game for some hours and fucking earn it;
c) you're a very wealthy man.

No. I don't see why I should care about other people's irresponsible use of their money.

Because it can cause real societal harm, you know like people with kids who spend their monies on gambling, cigarettes, booze, and maybe even microtransactions?
Salex_
Junior Member
(Yesterday, 07:37 PM)
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So this isn't negatively affecting the gameplay? And it has far more content than Forza 5? Is this correct?
Backfoggen
Member
(Yesterday, 07:38 PM)
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Day 1.
silver.tongue
Member
(Yesterday, 07:38 PM)
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Originally Posted by drugstore_cowboy

It's not about you, it's about the whales or something.

The whales don't have internet so they can't get login bonuses, meaning the 8 million credit race would give then only 4 million credits.

Instead of racing 3 times to get 20 million they would have to grind 5 races!

It's absurd I tell ya!
Kukuk
Member
(Yesterday, 07:38 PM)
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Originally Posted by Untalkative_Bunny

Because it can cause real societal harm, you know like people with kids who spend their monies on cigarettes, booze, and maybe even microtransactions?

Why is it any of your business what other people spend their money on?

Originally Posted by Salex_

So this isn't negatively affecting the gameplay? And it has far more content than Forza 5? Is this correct?

Correct. The game is also getting something like 28 free Vision GT concept cars.
Loch Doun
Member
(Yesterday, 07:38 PM)
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Fuck off Sony, this is disgusting.
VibratingDonkey
Member
(Yesterday, 07:39 PM)
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Originally Posted by meep!

While I'm not too worries about the progression in this particular game it's only going to get worse from here.
This industry is digging its own grave, and in some weird way I kinda want this industry to crash and burn (weird thing to say when you're in the industry, I know) just so we can do it again - do it right.

Leunam
Member
(Yesterday, 07:39 PM)
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Originally Posted by alexandros

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?

Anti-consumer would be if it's a car that's locked in a game that you already paid for with no way of accessing it unless you pay for DLC (like an unlock key). As it stands, you can still access the car through normal gameplay.
Seanspeed
Member
(Yesterday, 07:39 PM)
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Originally Posted by silver.tongue

The information in the thread title is meaningless without knowing the way the economy of the game works.
In GT5 you could win up to 8.000.000 credits in a single race with Seasonal + Consecutive Log in Bonus.
If that's still the case, you don't have to buy credits with real money.

I don't have GT6 yet. I'll have to wait and see if you're forced into microtransactions.

You wont be forced into microtransactions, just like you aren't in Forza.

Its good to see more people being a bit more sensible about this finally, realizing that there's a lot more to it than just 'microtransactions=bad'. It might have taken a Sony game to get people to stop and actually think about how this all matters, but hey, its something at least. The endless, mindless bashing was getting pretty tiresome.
rvy
Member
(Yesterday, 07:39 PM)
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Originally Posted by Kukuk

Why is it any of your business what other people spend their money on?

Please understand.

Sarcasm and shit.
ssolitare
Member
(Yesterday, 07:39 PM)

Originally Posted by Cumpkin Hubris

Oh good, I was tired of talking about Forza.

Amazingly, from the looks of the OP, they've somehow managed to make the MTAs in this game even worse. <golf clap>

Why do people desire alternate realities and misinformation?
Kukuk
Member
(Yesterday, 07:40 PM)
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Originally Posted by rvy

Please understand.

Sarcasm and shit.

Oh, didn't realize it was sarcasm. It's hard to sift through the shit here.
rvy
Member
(Yesterday, 07:40 PM)
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Originally Posted by Loch Doun

Fuck off Sony, this is disgusting.

Yes, yes it is. Fucking publishers trying to make a quick buck out of idiocy and/or lack of time from their costumers.
alexandros
Member
(Yesterday, 07:41 PM)
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Some of the responses here, in a core gamer forum, sadden me and frighten me in equal measure. The iceberg is in front of us yet the band keeps playing.
noobasuar
Member
(Yesterday, 07:41 PM)
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Originally Posted by Untalkative_Bunny

Oh god...you people are the reason it took so long to get gambling addiction programs off the ground. Preying on human weaknesses like addiction is vile.

Exaxctly: publishers have finally clued into the fact that most people that play videogames are addicts.
Preemo
Junior Member
(Yesterday, 07:41 PM)
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while i do condemn this type of business and have already in my posts, if GT6's economy and reward system is similar to GT5's , we shouldnt have to grind 1/1000th as much as Forza 5's problem. that game got fucked up.
Steroyd
Member
(Yesterday, 07:42 PM)
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Originally Posted by alexandros

You don't see anything anti-consumer in paying double the price of the actual game for one in-game car?

Only if it psychologically pressures me into it by gimping the game.

If it's just GT5 with microtransactions tacked on as an afterthought, well you know the story about a fool and his money...
Seanspeed
Member
(Yesterday, 07:42 PM)
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Originally Posted by Salex_

So this isn't negatively affecting the gameplay? And it has far more content than Forza 5? Is this correct?

Can somebody explain to me how the amount of content matters?
rvy
Member
(Yesterday, 07:43 PM)
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Originally Posted by alexandros

Some of the responses here, in a core gamer forum, sadden me and frighten me in equal measure. The iceberg is in front of us yet the band keeps playing.

Yeah, you keep on ignoring people who are responding directly to your misinformed bullshit.
DieH@rd
Member
(Yesterday, 07:43 PM)
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20mil credits is actually the limit how much money can you have inside the game. And there are very few cars that cost that much.
Untalkative_Bunny
Member
(Yesterday, 07:43 PM)
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Originally Posted by Kukuk

Why is it any of your business what other people spend their money on?

I personally don't give a shit but I'm glad that society as whole does. That is why we have helmet/seat-belt laws, restrictions on tobbacco, the FDA, and a bajillion other things that impinge on personal freedoms for the good of the group.

& I'd say whale catching micros fall under the same umbrella as gambling, which is another area where society interferes with personal freedom.
Preemo
Junior Member
(Yesterday, 07:43 PM)
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Originally Posted by Kukuk

Why is it any of your business what other people spend their money on?

have you ever heard of society? or are you a believer of what happened on easter island?
Kiraly
Member
(Yesterday, 07:44 PM)
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Why is the thread title still not changed yet?
Clear
Member
(Yesterday, 07:44 PM)
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Not trying to justify the practice, but its somewhat disingenuous to cherry-pick a particularly expensive car and use that as an example.

What I mean is, there has to be a huge difference between ordinary and super-cars in terms of cost in in-game currency otherwise game balance would be broken. The reality is that if the top stuff is easy to acquire, its value is diminished and that of the stuff more ordinary is reduced to absolutely nothing.

As soon as you start offering "boosters" in terms of offering in-game currency for real money, you obviously can't be handing it out cheap in huge amounts as it basically is going to be effecting low-price (in-game) cars as much as high-price ones, so it has to be priced fairly high to begin with.

The upshot of this attempting to retain balance at the low-end, is to make buying high-end cars for real money ludicrously expensive. Which is of course great news for people looking to create sensationalistic headlines, and bad news for "whales", but ironically much better for regular players looking to earn their way through by legitimate means.
Agent AA1
Junior Member
(Yesterday, 07:44 PM)
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Originally Posted by Kiraly

Why is the thread title still not changed yet?

What do you want to change it to?
silver.tongue
Member
(Yesterday, 07:45 PM)
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Originally Posted by Seanspeed

You wont be forced into microtransactions, just like you aren't in Forza.

Its good to see more people being a bit more sensible about this finally, realizing that there's a lot more to it than just 'microtransactions=bad'. It might have taken a Sony game to get people to stop and actually think about how this all matters, but hey, its something at least. The endless, mindless bashing was getting pretty tiresome.

That's the thing, people usually only listen/read to the part of the information that they like or that matters to them. Initially, people saw how hard it was to make money in Forza, that's why the outrage, because it felt like you were forced into microtransactions.

I don't have Forza either, but apparently T10 made some changes that allow you to make money quick, right?
It's sad that it took an internet outrage to get that going, but at least it worked.
Seanspeed
Member
(Yesterday, 07:45 PM)
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Originally Posted by Preemo

while i do condemn this type of business and have already in my posts, if GT6's economy and reward system is similar to GT5's , we shouldnt have to grind 1/1000th as much as Forza 5's problem. that game got fucked up.

No, it didn't. It(Forza) does have some changes that affect it negatively, but its nowhere near as bad as everybody is making it out to be.
Cumpkin Hubris
Member
(Yesterday, 07:45 PM)
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Originally Posted by Festwill

Yeah, pretty much. That's a fairly clear difference. I do find the inclusion of micro/macro-transactions pretty sickening in a full priced game to begin with. But when the in-game economy is tangibly altered to push that shit, that takes things to a whole new level.

That's the thing. Once they're in the game there will always be pressure to do this.

If the amount of in-game busywork is set at G1, all the people under the curve to the right are willing to go through that, so they won't purchase any of the microtransactions.

If you have MTAs in the game, the bean-counters will realise this and say, hey if you move it up a bit - say up to G2 - all the people under the graph to the left aren't willing to complete the grind (for whatever reason, maybe they are lazy, maybe they just don't have enough time). Now they're potential MTA customers. A lot of them will just say fuck it and just not complete the game, but some of them - and it doesn't take many to make this worth it - will buy something that will accelerate their progress or make the game easier in some way.

With these launch games, of course they will initially set the grind level the same as the previous game. This is all about setting the tone for the next-gen, as evidenced by the sheer number of launch titles with MTAs in them. Make them just part of gamers background noise, and you can stick them in any game! I personally find it abhorrent.

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