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Rat Salad
Member
(Today, 10:42 AM)

Originally Posted by MrCookiepants

So if they were free to play, $100+ for a car would be okay?

Ya'll don't even know what you're complaining about anymore.

Well said.
glaurung
Member
(Today, 10:45 AM)
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Originally Posted by Aenima

I got the game today, i have played all day and if i didnt read on foruns about microtransactions i would never guess the game had them.

Thank you.
SuperSah
Member
(Today, 10:48 AM)
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LOL that pricing strategy!
Bollocks
Member
(Today, 11:05 AM)
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Originally Posted by Solal

But if you had red the thread (or even only some good posts in it) you would know that the problem is way more complex than that.

No it really isn't.
Earn the car or buy it, simple as that.
A convenience item,nothing more nothing less.
GT6 really isn't the place to get mad about MT.
Risk Breaker
Member
(Today, 11:06 AM)
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Originally Posted by Bollocks

No it really isn't.
Earn the car or buy it, simple as that.
A convenience item,nothing more nothing less.
GT6 really isn't the place to get mad about MT.

No use arguing, it's Solal.
SneakyStephan
(Today, 11:09 AM)
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And so 5 gran turismo games bought streak including prologue as well comes to an end

gt5 was already way too grindy for me I stopped playing when I realised I had started grinding the oval track for credits instead of getting my credits from the cups like I did in old gt games (don't remember ever having issues getting all the best cars in gt3 , I had the f1 car, the le mans cars, the 1000hp renault minivan , everything, I pretty much 100 percented that game as well)
It was just paving the way for this microtransactions crap it seems.

I feel bad for supporting this series in the past, go to hell polyphony.
I pretty much bought my ps3 for gran turismo only... on the day gt5 prologue came out
Last edited by SneakyStephan; Today at 11:15 AM.
rvy
Member
(Today, 11:09 AM)
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Originally Posted by Aenima

I got the game today, i have played all day and if i didnt read on foruns about microtransactions i would never guess the game had them.

Disregard this post. Let's have some more fabricated outrage.
Solal
Member
(Today, 11:11 AM)
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Originally Posted by Bollocks

No it really isn't.
Earn the car or buy it, simple as that.
A convenience item,nothing more nothing less.

GT6 really isn't the place to get mad about MT.

Well... i won't even bother.

Risk breaker-> Please don't talk about me. I am not the subject of this thread.
onken
Member
(Today, 11:12 AM)
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e~ ignore me.
Last edited by onken; Today at 11:37 AM.
Zinthar
Member
(Today, 11:13 AM)
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So it sounds like the issue isn't so much the fact that they added microtransactions, but that Polyphony failed to improve the slow grind that has existed in the series since at least GT3 (I haven't played the first two) and seemed to get worse in 5.

They do a fantastic job with simulation handling, particularly with a wheel, but it really seems like Polyphony is unwilling to address some of the issues with the series -- it feels like GT3 through 5 were all practically the same game, except with the absurdly painful loading times that 5 introduced. Fortunately it seems that they've fixed that issue, but the actual racing aspect of the game seems to be held down by the same dull AI that has plagued them for years.
rvy
Member
(Today, 11:14 AM)
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Originally Posted by onken

The prices are ludicrous, 4 quid for 500k points? Gold on the very first race nets you 400k...

Maybe people don't have time to play those races. Or maybe they're just really bad at managing income.

Who knows, really.
KennyLinder
Member
(Today, 11:15 AM)
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Originally Posted by onken

The prices are ludicrous, 4 quid for 500k points? Gold on the very first race nets you 400k...

Is that true? If so we have nothing to worry about.
Doc Evils
Member
(Today, 11:18 AM)
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Originally Posted by airmangataosenai

I'm really blown away by how many people are still walking into this thread without reading the opening post.

This entire thread can be summed up by this:

Yeah it's pretty telling.
ElementJJ
Junior Member
(Today, 11:18 AM)

Originally Posted by rvy

Maybe people don't have time to play those races. Or maybe they're just really bad at managing income.

Who knows, really.

If the game progression hasnt been hindered by the introduction of microtransactions then its ok i guess. If you look at Forza the game progression has been changed compared to previous titles to push microtrancations. Sounds like GT have just put a super lazy way, and probably to discourage people put prices a little higher than people would want.

I still think GT5 was way too grindy, I play a lot of racing games and am willing to play a lot of hours, but I still had to glitch online to get fast money/XP. Though I stopped playing soon after the seasonal events arrived, which was a really good concept with decent cr/xp payouts.
Last edited by ElementJJ; Today at 11:21 AM.
onken
Member
(Today, 11:25 AM)
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e- apparently not.
Last edited by onken; Today at 11:31 AM.
MDX
Member
(Today, 11:25 AM)
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For those that don't seem to get why this is a problem:

We went from free games with microstransactions to retail priced games with microtransactions. Think about that.

They have just moved the bar.

Maybe GT6 implements microtransactions in a benign way, but what about
GT7? Or any other future title- this gen -after the public accepts the concept of retail
games and microtransactions?

Its about increments. Its about getting you used to a casino mentality, accepting DRM, paying for shoddy hardware and incomplete software, and every other policy and practice that we would have never stood for years ago.

We are worried about the "slippery slope". If we don't stop it now, it will grow like
weeds and kill the garden we call the game industry.
spekkeh
Member
(Today, 11:28 AM)
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Originally Posted by travisbickle

I don't think any game designer would look at online trophy statistics to gauge how their game is being received, not with all the other channels available (online communities, direct feedback) to take information from, and especially not for a game series that continually sells 10 million plus.

Tweaking is always needed and can be done by speaking with the community, not overhauling game mechanics based on ropey statistics.

I'm actually pretty certain of it. Completion trophies are a much more accurate statistic of consumer play than enthusiastic people on a community forum.
Mush
6.0
(Today, 11:30 AM)
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Originally Posted by onken

Yep.

As pointed out numerous times over in the OT, this is from the Japanese version of the game where the credits are multiplied to replicate the Yen.
KennyLinder
Member
(Today, 11:31 AM)
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Originally Posted by onken

Yep.

That's not correct. The Japanese economy in the game has always been bigger. 400,000 prize in Japanese version would be 40,000 in UK version.
onken
Member
(Today, 11:31 AM)
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Ah ok my bad, edited out. To be clear, I'm not defending this I just thought the pricing was ridiculous. Well I still do, it would take under 20 minutes grinding the first race to get 4 quids worth of points.
Last edited by onken; Today at 11:35 AM.
Pyscho_Mantis
Member
(Today, 11:33 AM)
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Originally Posted by KennyLinder

Is that true? If so we have nothing to worry about.

Originally Posted by onken

The prices are ludicrous, 4 quid for 500k points? Gold on the very first race nets you 400k...

Japanese version. Divide by 100.

Originally Posted by KennyLinder

That's not correct. The Japanese economy in the game has always been bigger. 400,000 prize in Japanese version would be 40,000 in UK version.

No first races would be 4k. In line with previous GT's. A license races give you 100k+ and I'm guessing S is even more..
KennyLinder
Member
(Today, 11:33 AM)
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edited: But it does mean the first race is most likely spitting out 4k, which isn't too bad anyway (unless cars have exploded in price!).

I wonder if they are doing daily return bonuses like in GT5, so you get an extra 10% per day for 5 days or whatever it was.
W!CKED
Member
(Today, 11:34 AM)
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These prices are ridiculous. I'm not going to support this game. Yamauchi really needs to get his shit together.
Kiraly
Member
(Today, 11:35 AM)
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Originally Posted by W!CKED

These prices are ridiculous. I'm not going to support this game. Yamauchi really needs to get his shit together.

You wouldn't have supported the game anyhow.
dragonelite
Member
(Today, 11:36 AM)
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Originally Posted by Pyscho_Mantis

Japanese version. Divide by 100.



No first races would be 4k. In line with previous GT's. A license races give you 100k+ and I'm guessing S is even more..

People don't care, it has micro transaction that is all that counts too hate on it.
ElementJJ
Junior Member
(Today, 11:37 AM)

Originally Posted by Pyscho_Mantis

Japanese version. Divide by 100.



No first races would be 4k. In line with previous GT's. A license races give you 100k+ and I'm guessing S is even more..

Ok this is ridiculous then.

Is it possible that in GT6 you still win cars like GT5 though? If thats the case some of the most expensive cars could be gifted to you by just progressing through the career mode.
onken
Member
(Today, 11:38 AM)
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Originally Posted by Pyscho_Mantis

No first races would be 4k. In line with previous GT's. A license races give you 100k+ and I'm guessing S is even more..

Holy crap ok then yeah. Damn.
rokkerkory
Junior Member
(Today, 11:47 AM)
Fuck this shite and all games like it. Cant we just go back to horse armor?
Jac_Solar
Member
(Today, 11:52 AM)
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Originally Posted by Mario007

I really think this should be highlighted in the OP. It looks like this will be the same old GT but with the option to buy a car with real money if you want to.

So, instead of allowing cheat codes, they incorporate microtransactions -- "For the people who don't want to play the game to get the cars.".

When it comes to single player, most games just don't work when you skip the progress - progress is a big part of the game. I mean, how many people would want to play a game like that, and for how long? I don't think it's a lot of people, and with no progression or purpose besides driving around, they probably won't play the game for a long time.

They should just release a standalone single player part, microtransaction-free, and release the multiplayer part for free with microtransactions.
sponk
Member
(Today, 12:00 PM)
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this shit sucks and affects the amount of enjoyment I'll get from the game. Well done PD, you successfully made your game less fun, and it only took you a couple of years.
Ravensmash
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(Today, 12:01 PM)
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Originally Posted by sponk

this shit sucks and affects the amount of enjoyment I'll get from the game. Well done PD, you successfully made your game less fun, and it only took you a couple of years.

Why will it affect your enjoyment?
Kiraly
Member
(Today, 12:02 PM)
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Originally Posted by sponk

this shit sucks and affects the amount of enjoyment I'll get from the game. Well done PD, you successfully made your game less fun, and it only took you a couple of years.

Because the prices and payouts are exactly the same as in GT5 and it tells you nowhere in-game you can buy credits with real money? Ok.
rvy
Member
(Today, 12:04 PM)
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Originally Posted by Ravensmash

Why will it affect your enjoyment?

Dumb people will spend money on dumb things. He will not be able to sleep at night.
sponk
Member
(Today, 12:04 PM)
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Originally Posted by Ravensmash

Why will it affect your enjoyment?

I won't honor this question with an answer. Seriously.
W!CKED
Member
(Today, 12:05 PM)
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Originally Posted by Kiraly

You wouldn't have supported the game anyhow.

I meant that with reference to the whole Gran Turismo series. I'm not interested in a GT7 under these conditions. It's a matter of princible. If we don't say "Stop!" now then a few years down the line every full-priced game will come with microtransactions.
nelsonroyale
Member
(Today, 12:05 PM)
I don't think I will ever pay for this kind of stuff. But forgive me if I am wrong, but doesn't the game still work the same as previous iterations, but you can just jump the qeue and buy the cars rather than grinding for them?
Steroyd
Member
(Today, 12:05 PM)
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Originally Posted by rokkerkory

Fuck this shite and all games like it. Cant we just go back to horse armor?

Soo... GT liveries £1 a pop?

Why?
mrklaw
MrArseFace
(Today, 12:05 PM)
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Originally Posted by sponk

this shit sucks and affects the amount of enjoyment I'll get from the game. Well done PD, you successfully made your game less fun, and it only took you a couple of years.

to be fair, they have been working on it for years now.
Yards
Junior Member
(Today, 12:06 PM)
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Micro, yes.
honeymustardn
Junior Member
(Today, 12:09 PM)
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Originally Posted by sponk

I won't honor this question with an answer. Seriously.

Please do.
SmokyDave
His head smashed in and his heart cut out and his liver removed and his bowels unplugged and his nostrils raped and his bottom burned off and his penis...
(Today, 12:10 PM)
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Originally Posted by Kiraly

Because the prices and payouts are exactly the same as in GT5 and it tells you nowhere in-game you can buy credits with real money? Ok.

Assuming those two statements are true (and I have no reason to doubt to you), that puts me in a pickle. I really don't want to support this paymium trend, but I really, really want to buy this game. I'd written it off as soon as I heard about the MT, but if they're completely unobtrusive and the progression hasn't been altered, I have to wonder if I'm cutting my nose off to spite my face.

Grrr. Principles. Complicated shit.

Originally Posted by W!CKED

I meant that with reference to the whole Gran Turismo series. I'm not interested in a GT7 under these conditions. It's a matter of princible. If we don't say "Stop!" now then a few years down the line every full-priced game will come with microtransactions.

I've a feeling that will happen anyway, and you won't need to wait a few years to see it.
nib95
Member
(Today, 12:13 PM)
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Originally Posted by glaurung

Yoshida defended the implementation. He said that this option is in the game for people who do not have the time to properly earn the credits.

I can live with that, unless all the menus constantly shove the option into your face.

In the case of GT6 versus Forza I believe GT6 has no cars that you cannot obtain unless you pay real money. All cars can be bought - at least for now - using in-game credits. Whether or not you have those credits is up to you.

That excuse doesn't fly. There used to be cheat codes and game saves with every car unlocked for that kind of shit. Don't monetise people's time. Like I said, it's no where near as heinous as Microsofts implementation, but it's still shitty and sets a horrible precedent.
Speedloafer
Junior Member
(Today, 12:18 PM)
I cant believe people are defending the inclusion of Mircrotransactions is a full priced game. When the publishers sit down with the devs to talk about profit do you not think the question "Why are people not buying our cars with real money?" will be asked. And when the devs answer "Well they don't need to as its pretty easy to get credits by playing the game". It doesn't take a genius to figure out what happens next.
sajj316
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(Today, 12:18 PM)
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Originally Posted by SmokyDave

Assuming those two statements are true (and I have no reason to doubt to you), that puts me in a pickle. I really don't want to support this paymium trend, but I really, really want to buy this game. I'd written it off as soon as I heard about the MT, but if they're completely unobtrusive and the progression hasn't been altered, I have to wonder if I'm cutting my nose off to spite my face.

Grrr. Principles. Complicated shit.


I've a feeling that will happen anyway, and you won't need to wait a few years to see it.

Couldn't you just buy the game and not entertain micro transactional purchases? I think Sony will hear loud and clear if nothing is bought in-game.
Cumpkin Hubris
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(Today, 12:22 PM)
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Originally Posted by sajj316

Couldn't you just buy the game and not entertain micro transactional purchases? I think Sony will hear loud and clear if nothing is bought in-game.

That's not a loud and clear message.

Originally Posted by Cumpkin Hubris

No. I covered this already.

Originally Posted by Cumpkin Hubris

They take notice of poor sales.

Unless famousmortimer is a whale, they aren't going to care about him not buying any microtransactions in the game. As long as he bought the game they're happy.

The only influence he can have is to make them lose his sale and then tell the devs why they lost that sale, e.g. by Twitter campaign.

Just buy it second hand SmokyDave (and obviously don't make any microtransactions). You keep your principles and get to play the game - win/win.
SmokyDave
His head smashed in and his heart cut out and his liver removed and his bowels unplugged and his nostrils raped and his bottom burned off and his penis...
(Today, 12:23 PM)
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Originally Posted by sajj316

Couldn't you just buy the game and not entertain micro transactional purchases? I think Sony will hear loud and clear if nothing is bought in-game.

Well, because...

Originally Posted by Speedloafer

I cant believe people are defending the inclusion of Mircrotransactions is a full priced game. When the publishers sit down with the devs to talk about profit do you not think the question "Why are people not buying our cars with real money?" will be asked. And when the devs answer "Well they don't need to as its pretty easy to get credits by playing the game". It doesn't take a genius to figure out what happens next.

...this will happen.

As I said though, I think we're heading this way regardless of forum chatter. A huge majority of gamers won't give a shit about any of this and there'll be a chunk of 'em that will happily hand over some money. So it becomes a question of whether I take a principled stand and stop playing games, or whether I do my best to avoid games that evidently modify their progression systems to essentially force microtransactions.

Eh, what a plate of shit to eat.

Originally Posted by Cumpkin Hubris

Just buy it second hand SmokyDave (and obviously don't make any microtransactions). You keep your principles and get to play the game - win/win.

Then the numbers look even worse at their end, and the chance of the next game having predatory microtransactions increases :(

It's a lose-lose situation.
Facism
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(Today, 12:26 PM)
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Originally Posted by glaurung

Yoshida defended the implementation. He said that this option is in the game for people who do not have the time to properly earn the credits.

I can live with that, unless all the menus constantly shove the option into your face.

In the case of GT6 versus Forza I believe GT6 has no cars that you cannot obtain unless you pay real money. All cars can be bought - at least for now - using in-game credits. Whether or not you have those credits is up to you.

if they cared so much about players with limited time, they could have put in cheat codes instead of ways to milk more money out of players.
rvy
Member
(Today, 12:30 PM)
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Originally Posted by SmokyDave

It's a lose-lose situation.

Buy the game. Don''t buy the credits.

Come on, Dave.
Steroyd
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(Today, 12:31 PM)
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Originally Posted by Speedloafer

I cant believe people are defending the inclusion of Mircrotransactions is a full priced game. When the publishers sit down with the devs to talk about profit do you not think the question "Why are people not buying our cars with real money?" will be asked. And when the devs answer "Well they don't need to as its pretty easy to get credits by playing the game". It doesn't take a genius to figure out what happens next.

And when that happens and a shitstorm comes and subsequently less game sales of the franchise happens they'll see at what point they crossed the line.

Just because I buy a game where MT's exist doesn't mean I'll be subliminally accepting getting my arse fucked over when they screw up game progression in favour of or advertising the crap out of their MT's in-game just to piss me off.
Last edited by Steroyd; Today at 12:34 PM.
Steroyd
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(Today, 12:38 PM)
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Originally Posted by Facism

if they cared so much about players with limited time, they could have put in cheat codes instead of ways to milk more money out of players.

Because damn near every game goes online these days, I don't think it's a coincidence that cheat codes all but disappeared since the PS2 days... as well as local multiplayer /tangent mumble.

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