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Pepto
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(Yesterday, 05:53 PM)
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Originally Posted by GTP_Daverytimes

Turn 10 deliberately made it harder to earn credits in Forza 5 in order to push people to purchase tokens, that's what people were mad about.

What did they change to make it harder?
michaelx
Banned
(Yesterday, 05:53 PM)

Originally Posted by R_thanatos

At least they havent made the economy worse to force plauers to pay

That's no excuse for including microtransactions.
Untalkative_Bunny
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(Yesterday, 05:53 PM)
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Originally Posted by ironcreed

I still really want GT6, but this stuff has absolutely no place in a $60 game. Car packs for around $5 I can see, but trying to get people to pay upwards of over a $100 in-game after paying $60 is just insane, as well as disgusting. I don't care if you can earn as usual or not. If they can't make enough from $60.00 a pop and some decent DLC, then this industry is seriously broken.

It is skeezy.
WhatRobEats
Member
(Yesterday, 05:53 PM)
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Not going to buy this now. I really hope Driveclub is not more of the same. We need to put a stop to this nonsense this gen. Starting out pretty bad. I don't want pay to win to become the new normal like day 1 dlc did.
MightyHedgehog
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I hope you're wearing your flak vest!
(Yesterday, 05:54 PM)
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Originally Posted by KHlover

We need a new term. Those are no longer microtransactions.

How about macrotransactions?

That's so last gen. I vote for megatransactions given that we're talking about millions of in-game credits for sale. I get the anger and fear about these things negatively affecting in-game economies to push credit-purchases, but I still don't understand why so many weren't expecting them to happen like crazy this gen when all the big publishers were basically talking this shit up years ago. There will certainly be a place for those games that decide against using these kinds of cash grabs, but I don't think these options will kill off those that employ it. In fact, I can kind of see many taking to it like they do with mobile games and F2P titles.
WoodenLung
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(Yesterday, 05:54 PM)
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Originally Posted by Panty

Just because micros are an option and the game's economy isn't fucked because of them? lol

I have no problem with this.

Yes, charging 60$ (or well 90 as it is here) and then trying to sell me the cars in the game through micro transactions (especially if done Forza style of having 2 fucking pieces at once on the screen telling you to press this button to get shit for money) pisses me off. Good for you that you have no problem with it, enjoy the game, I will not.

Take microtransactions like this back to free 2 play iOS and Android crapware please.
Willy Wanka
my god this avatar owns
(Yesterday, 05:54 PM)
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Originally Posted by purnoman3000

Allow me to continue to disgust you even though I have no interest in GT as a franchise. If you read the posts in this thread, you will see people have stated that you still unlock cars by completing races and that you can accrue millions of credits in 15 minutes.

Feel free to be disgusted by me.

.

There mere existence of a piece of DLC/unlockable content that consists of one car and costs £120 should disgust you. The rest is irrelevant.

edit - and to avoid any confusion, this applies to GT, Forza or even a free to play mobile app from 'shitturd studios'. It's ridiculous.
Last edited by Willy Wanka; Yesterday at 05:56 PM.
Fortinbras
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(Yesterday, 05:54 PM)
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I played all GT and Forza games and after playing both FM5 and GT6 I can say that I'm fine with the microtransactions in GT6. As far as I can tell (after a few hours) the economy hasn't changed in GT6. I already got three price cars for finishing the first class.
I also haven't seen any "ads" for dlc or microtransactions in the menus. I can still sell cars for credits. The game hasn't been designed around microtransactions like Forza 5.

GT6 has other problems.
BadWolf
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(Yesterday, 05:54 PM)
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Sad but not as much of a big deal since earning via actually playing remains the same.

So we are getting the same game we would be getting even if there were no microtransactions.
thiscoldblack
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(Yesterday, 05:54 PM)
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On-disc "DLC", online pass, pre-order bonus in-game upgrades, and now micro-transactions.

Good direction we're going to.
makingmusic476
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(Yesterday, 05:54 PM)
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So it's the same as past GTs, only now idiots can spend money to make the game easier?

How is this a problem?
Prince Vultan
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(Yesterday, 05:54 PM)
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Total horseshit.

I guess the fact that they haven't compromised the actual game design to accomodate microtransaction ala Forza 5 counts for something... but even so, there is simply no excuse for microtransactions in a full retail priced product.
Downhome
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(Yesterday, 05:54 PM)
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And just like that...this game no loger exists to me.

Any game that does this is as good as dead to me.
serversurfer
Junior Member
(Yesterday, 05:55 PM)

Originally Posted by yarrmateys

When I was still playing around a year ago, using the seasonals, a 15-minute race yields 4 million. So that's 1h15m for a good 20 mil.

If you're rusty/a beginner though, 20 mil takes about 3 hours with the seasonals.

If the economy remains this way, I've no problem at all with the microtransactions

Hey, they should let us sell our credits to other players at these prices. I wouldn't even mind giving Sony/PD a 30% cut of the transaction. ^^
Burning Vigor Attack
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(Yesterday, 05:55 PM)
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Originally Posted by JoeTheBlow

Pay to avoid playing a game.

This baffles me.

I'll never understand why someone would do this. It's like paying for a TV series and then pay an extra for someone to tell you what happens in the last episode.
Cow Goes Moo
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(Yesterday, 05:55 PM)
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Originally Posted by makingmusic476

So it's the same as past GTs, only now idiots can spend money to make the game easier?

How is this a problem?

The prices are outrageous!
badb0y
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(Yesterday, 05:55 PM)
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sunnz
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(Yesterday, 05:55 PM)
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If the economy is like GT5 then it isn't that bad since I remember finding it easy to get a lot of in game money to buy cars and such.

Still a shitty thing to see regardless.
Slackbladder
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(Yesterday, 05:55 PM)
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Let's see how good peopes reading skills are.

Currently in GT5 it'd take me around about 30 - 40 minutes or so to make a million, maybe quicker as some seasonal events offer nearly 500,000 for a win (more if you win with a lower PP).
If GT6 is the same where is the problem?
Panty
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(Yesterday, 05:56 PM)
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Originally Posted by michaelx

That's no excuse for including microtransactions.

LOL yes it is. It's the biggest fucking excuse there can be. You can still play the game as it would play with any micros.

Originally Posted by WoodenLung

Yes, charging 60$ (or well 90 as it is here) and then trying to sell me the cars in the game through micro transactions (especially if done Forza style of having 2 fucking pieces at once on the screen telling you to press this button to get shit for money) pisses me off. Good for you that you have no problem with it, enjoy the game, I will not.

Take microtransactions like this back to free 2 play iOS and Android crapware please.

They're not trying to sell you credits.
bloodreign
Junior Member
(Yesterday, 05:56 PM)
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Cancelled my preorder. Was on the fence anyway. Think I'll wait and see how it pans out over the next few weeks when people post how it really is.
IHaveCandy
Junior Member
(Yesterday, 05:56 PM)
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Originally Posted by Pepto

What did they change to make it harder?

No more prize cars.
makingmusic476
Member
(Yesterday, 05:57 PM)
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Originally Posted by Cow Goes Moo

The prices are outrageous!

I specified that idiots would be spending the money.

Or are you mad about the pricing because you were considering paying to win?
iJudged
Junior Member
(Yesterday, 05:57 PM)
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What the hell, this a joke?
level44
Member
(Yesterday, 05:57 PM)
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And not a single penny will be spent by me.
Orca
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(Yesterday, 05:57 PM)
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Originally Posted by phosphor112

190?

It's 50 USD per 7 million.
150 bucks still is robbery though.

And yeah, the XJ13 is 20m which is double the price of the 10m dollar car in FM5.

Actually a little over three times the price of the two $6,0000,000 cars that are the most expensive from what I recall. Top end car prices went down in forza 5
kasane
Member
(Yesterday, 05:57 PM)
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I heard earing cr is faster so thats that. Cant wait for the game
Thorgal
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(Yesterday, 05:57 PM)
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The Developers give you the OPTION to either :

Grind your way trough the races and earn enough money payouts (that are not gimped) . to buy said car .

Or

Pay real money and get the car right now .which could be an option for people with limited time to grind their way through it to earn said car..


Calm down .people .
Last edited by Thorgal; Yesterday at 05:59 PM.
michaelx
Banned
(Yesterday, 05:57 PM)

Originally Posted by Panty

LOL yes it is. It's the biggest fucking excuse there can be. You can still play the game as it would play with any micros.

.

Can I, now? You're deluded.
Untalkative_Bunny
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(Yesterday, 05:57 PM)
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Originally Posted by KingFire

People who are defending this disgust me.

I don't know about disgust, but yeah disappointment.
turnbuckle
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(Yesterday, 05:57 PM)
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Originally Posted by nib95

Fuck you Polyphony. This shit disgusts me. I can't buy in to this. My most hyped game and I'm on the verge of cancelling my pre order.

.

Not on the verge - it's cancelled. Goddammit.
Respawn
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(Yesterday, 05:58 PM)
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Originally Posted by nib95

Fuck you Polyphony. This shit disgusts me. I can't buy in to this. My most hyped game and I'm on the verge of cancelling my pre order.

These guys are f'ing insane if they think this is going to go smoothly.
jaypah
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(Yesterday, 05:58 PM)
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You don't have to buy it! -Horse Armor, never forget

But allow me to be a hypocrite now instead of waiting. If they release this for PS4 I'm going to buy it. Part of the problem!
matrix-cat
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(Yesterday, 05:58 PM)
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The thing that makes Forza 5 so gross is that, in Forza 3 and 4, you'd get free cars all the time (every time you gained a level), and levelling up those cars would get you discounts on all the mods and upgrades you could buy for them (eventually you'd get free upgrades, IIRC). Forza 5 does away with all of that, making you buy every car and pay full price for your upgrades, and then it fills all the menus with prompts to pay real money for virtual money (in the GB Quick Look they showed two on the same page at one point). It also has about half the number of cars and tracks as its predecessor, and a few cars from previous games are paid DLC this time around. And when you buy those DLC cars with real money, you still have to pay virtual money to unlock them in the game.

GT6 sounds like it works exactly the same way GT5 did, though, with prize cars all over the place and a pretty easy-going economy (as well as more cars and more tracks than GT5). The fact that macrotransactions are there at all is a shame, but it does at least sound like they're easily ignorable. I haven't actually played either game yet, though, so I have no idea how it gets when you're fifty hours deep into your racing career.
ironcreed
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(Yesterday, 05:58 PM)
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Originally Posted by Slackbladder

Let's see how good peopes reading skills are.

Currently in GT5 it'd take me around about 30 - 40 minutes or so to make a million, maybe quicker as some seasonal events offer nearly 500,000 for a win (more if you win with a lower PP).
If GT6 is the same where is the problem?

The problem is that these kinds of microtransactions do not belong in a $60 game... period. It's great if you can earn as usual, but that does not make the inclusion any less sleazy.
Azula
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(Yesterday, 05:58 PM)
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Originally Posted by Pepto

What did they change to make it harder?

The payouts are smaller and the cost of cars exponentially higher.
Marauder Shields
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(Yesterday, 05:58 PM)
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Interesting. People seem to be excusing this a lot more than Forza.
hwy_61
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(Yesterday, 05:58 PM)
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I bought F5 before I knew about how gross the macrotransactions were, and I sold that shit upon that revelation. I definitely will not be getting GT6.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(Yesterday, 05:58 PM)
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The Developers give you the OPTION to either :

Grind your way trough the races and earn enough money payouts (that are not gimped) . to buy said car .

Or

Pay and get the car right now .which could be an option for people with limited time to grind their way through it .

In theory, this would be just fine, but I simply won't believe it until the game has been released as it seems too tempting for developers to increase the grind just to push people into spending real money.

Interesting. People seem to be excusing this a lot more than Forza.

Again, that all depends on how the final game turns out.

Forza 5 was absolutely compromised as a result of this setup. It's entirely possible that GT6 won't be ruined by this but we simply don't know yet.
Revolutionary
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(Yesterday, 05:58 PM)
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Originally Posted by makingmusic476

So it's the same as past GTs, only now idiots can spend money to make the game easier?

How is this a problem?

Because Time Saver-styled DLC is the most grievous sin imaginable, of course.
lol
diablos991
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(Yesterday, 05:59 PM)
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If this is true, fuck these guys and fuck their game.
Darklord
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(Yesterday, 05:59 PM)
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Originally Posted by Pepto

What did they change to make it harder?

Time.

To complete everything 100% in Forza 4(which has more cars) it takes about 340 hours.
In Forza 5 it takes over 560 hours to buy all the cars.

200+ extra hours on grinding to drive less cars on less tracks.
Gaz_RB
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(Yesterday, 05:59 PM)
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Originally Posted by bigkrev

IF the normal progression of the game is the same, and if that is comprable to what the highest priced cars in previous games cost, I have no issue with this.

IF

Exactly. That was Forza 5's missteps. Micro transactions are not inherently bad. Only when they adversely effect game design.
RetroStu
if MS brings back their DRM policies on Xbone during the new console cycle, please alert Batman immediately
(Yesterday, 05:59 PM)
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Its quite something the way peoples perceptions of something changes depending on which game it is and on which system, its quite fascinating to watch really.
SwiftDeath
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(Yesterday, 05:59 PM)
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It sounds like the economy and payouts in GT6 haven't been lessened to encourage microtransaction purchases so that sounds okay I suppose

I still can't wrap my head around the idea though. In essence you're giving people the option to not play certain parts of your game. I wonder if that would bother a developer. I suppose any payday is a good payday.
Nymphae
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(Yesterday, 05:59 PM)
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So from the sounds of things, the economy remains essentially the same as the last game, and they're simply allowing people to buy credits? This is how you do microtransactions if you must.
Style Fox
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(Yesterday, 05:59 PM)
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Originally Posted by Red Blaster

impressions at gtplanet have mentioned that it is in fact easier to get credits in gt6's career mode than in gt5's career mode

I don't know how to feel. I mean it's inherently a bad thing and pricing model is insane but earning credits traditionally isn't an issue.
b0neshank
Junior Member
(Yesterday, 05:59 PM)
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Well....makes the decision to skip any racing sims this new generation pretty easy.
mackattk
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(Yesterday, 05:59 PM)
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As long as the progression isn't hindered, the content is there, and it doesn't throw ads in your face after every race, I am neutral on this. I hate microtransactions, and wish they were never a part of this industry. They don't belong in full priced games and keep them in the freemium realm.

But, if they must be there, then don't fuck over the customers who are paying for your game and don't want any part of the microtransactions.

One thing that this has over Forza is that in Forza there are two currencies, in GT there is only one.
Last edited by mackattk; Yesterday at 06:02 PM.
purnoman3000
Member
(Yesterday, 06:00 PM)

Originally Posted by Willy Wanka

There mere existence of a piece of DLC that consists of one car and costs £120 should disgust you. The rest is irrelevant.

edit - and to avoid any confusion, this applies to GT, Forza or even a free to play mobile app from 'shitturd studios'. It's ridiculous.

So I shouldn't like Team Fortress 2 because people choose to spend thousands on hats, or Dota 2/LoL because people do the same. Just because the option for microtransactions is there doesn't mean it fundamentally influences the player of affects the way the game is played.

It's not a piece of DLC that they are announcing before the game is even out like Forza 5, all 1,000+ cars in the game are on disc and you are able to either win them in races or unlock through credits that you earn just by playing the game.

.

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