What did they change to make it harder?Originally Posted by GTP_Daverytimes
Turn 10 deliberately made it harder to earn credits in Forza 5 in order to push people to purchase tokens, that's what people were mad about.
It is skeezy.Originally Posted by ironcreed
I still really want GT6, but this stuff has absolutely no place in a $60 game. Car packs for around $5 I can see, but trying to get people to pay upwards of over a $100 in-game after paying $60 is just insane, as well as disgusting. I don't care if you can earn as usual or not. If they can't make enough from $60.00 a pop and some decent DLC, then this industry is seriously broken.
That's so last gen. I vote for megatransactions given that we're talking about millions of in-game credits for sale. I get the anger and fear about these things negatively affecting in-game economies to push credit-purchases, but I still don't understand why so many weren't expecting them to happen like crazy this gen when all the big publishers were basically talking this shit up years ago. There will certainly be a place for those games that decide against using these kinds of cash grabs, but I don't think these options will kill off those that employ it. In fact, I can kind of see many taking to it like they do with mobile games and F2P titles.We need a new term. Those are no longer microtransactions.
How about macrotransactions?
Yes, charging 60$ (or well 90 as it is here) and then trying to sell me the cars in the game through micro transactions (especially if done Forza style of having 2 fucking pieces at once on the screen telling you to press this button to get shit for money) pisses me off. Good for you that you have no problem with it, enjoy the game, I will not.Just because micros are an option and the game's economy isn't fucked because of them? lol
I have no problem with this.
Take microtransactions like this back to free 2 play iOS and Android crapware please.
There mere existence of a piece of DLC/unlockable content that consists of one car and costs £120 should disgust you. The rest is irrelevant.Originally Posted by purnoman3000
Allow me to continue to disgust you even though I have no interest in GT as a franchise. If you read the posts in this thread, you will see people have stated that you still unlock cars by completing races and that you can accrue millions of credits in 15 minutes.
Feel free to be disgusted by me.
.
edit - and to avoid any confusion, this applies to GT, Forza or even a free to play mobile app from 'shitturd studios'. It's ridiculous.
I also haven't seen any "ads" for dlc or microtransactions in the menus. I can still sell cars for credits. The game hasn't been designed around microtransactions like Forza 5.
GT6 has other problems.
So we are getting the same game we would be getting even if there were no microtransactions.
Good direction we're going to.
How is this a problem?
I guess the fact that they haven't compromised the actual game design to accomodate microtransaction ala Forza 5 counts for something... but even so, there is simply no excuse for microtransactions in a full retail priced product.
Any game that does this is as good as dead to me.
Hey, they should let us sell our credits to other players at these prices. I wouldn't even mind giving Sony/PD a 30% cut of the transaction. ^^Originally Posted by yarrmateys
When I was still playing around a year ago, using the seasonals, a 15-minute race yields 4 million. So that's 1h15m for a good 20 mil.
If you're rusty/a beginner though, 20 mil takes about 3 hours with the seasonals.
If the economy remains this way, I've no problem at all with the microtransactions
Still a shitty thing to see regardless.
Currently in GT5 it'd take me around about 30 - 40 minutes or so to make a million, maybe quicker as some seasonal events offer nearly 500,000 for a win (more if you win with a lower PP).
If GT6 is the same where is the problem?
LOL yes it is. It's the biggest fucking excuse there can be. You can still play the game as it would play with any micros.That's no excuse for including microtransactions.
They're not trying to sell you credits.Originally Posted by WoodenLung
Yes, charging 60$ (or well 90 as it is here) and then trying to sell me the cars in the game through micro transactions (especially if done Forza style of having 2 fucking pieces at once on the screen telling you to press this button to get shit for money) pisses me off. Good for you that you have no problem with it, enjoy the game, I will not.
Take microtransactions like this back to free 2 play iOS and Android crapware please.
Actually a little over three times the price of the two $6,0000,000 cars that are the most expensive from what I recall. Top end car prices went down in forza 5Originally Posted by phosphor112
190?
It's 50 USD per 7 million.
150 bucks still is robbery though.
And yeah, the XJ13 is 20m which is double the price of the 10m dollar car in FM5.
Grind your way trough the races and earn enough money payouts (that are not gimped) . to buy said car .
Or
Pay real money and get the car right now .which could be an option for people with limited time to grind their way through it to earn said car..
Calm down .people .
But allow me to be a hypocrite now instead of waiting. If they release this for PS4 I'm going to buy it. Part of the problem!
GT6 sounds like it works exactly the same way GT5 did, though, with prize cars all over the place and a pretty easy-going economy (as well as more cars and more tracks than GT5). The fact that macrotransactions are there at all is a shame, but it does at least sound like they're easily ignorable. I haven't actually played either game yet, though, so I have no idea how it gets when you're fifty hours deep into your racing career.
The problem is that these kinds of microtransactions do not belong in a $60 game... period. It's great if you can earn as usual, but that does not make the inclusion any less sleazy.Originally Posted by Slackbladder
Let's see how good peopes reading skills are.
Currently in GT5 it'd take me around about 30 - 40 minutes or so to make a million, maybe quicker as some seasonal events offer nearly 500,000 for a win (more if you win with a lower PP).
If GT6 is the same where is the problem?
In theory, this would be just fine, but I simply won't believe it until the game has been released as it seems too tempting for developers to increase the grind just to push people into spending real money.The Developers give you the OPTION to either :
Grind your way trough the races and earn enough money payouts (that are not gimped) . to buy said car .
Or
Pay and get the car right now .which could be an option for people with limited time to grind their way through it .
Again, that all depends on how the final game turns out.Interesting. People seem to be excusing this a lot more than Forza.
Forza 5 was absolutely compromised as a result of this setup. It's entirely possible that GT6 won't be ruined by this but we simply don't know yet.
Exactly. That was Forza 5's missteps. Micro transactions are not inherently bad. Only when they adversely effect game design.IF the normal progression of the game is the same, and if that is comprable to what the highest priced cars in previous games cost, I have no issue with this.
IF
I still can't wrap my head around the idea though. In essence you're giving people the option to not play certain parts of your game. I wonder if that would bother a developer. I suppose any payday is a good payday.
But, if they must be there, then don't fuck over the customers who are paying for your game and don't want any part of the microtransactions.
One thing that this has over Forza is that in Forza there are two currencies, in GT there is only one.
So I shouldn't like Team Fortress 2 because people choose to spend thousands on hats, or Dota 2/LoL because people do the same. Just because the option for microtransactions is there doesn't mean it fundamentally influences the player of affects the way the game is played.Originally Posted by Willy Wanka
There mere existence of a piece of DLC that consists of one car and costs £120 should disgust you. The rest is irrelevant.
edit - and to avoid any confusion, this applies to GT, Forza or even a free to play mobile app from 'shitturd studios'. It's ridiculous.
It's not a piece of DLC that they are announcing before the game is even out like Forza 5, all 1,000+ cars in the game are on disc and you are able to either win them in races or unlock through credits that you earn just by playing the game.
.
| Thread Tools | |