Doesn't affect anyone in a negative way, allows rich/lazy people to avoid grinding.
Because that's exactly what this is
What are you talking about?Originally Posted by dreamer3kx
Im paying $60 bucks for your game, this should be a complete full game, not this bullshack, if going to do this make the game $30.
Did GT5 not feel like a "full game". Why are people overrating to optional purchases?Eurogamer's Martin Robinson has been playing the game and tells me GT6's economy works exactly the same as GT5's, with progression, payouts and car prices very similar.
The patched it out because it was broken and people found out how to cheat the gifting system and create duplicates of their cars.Originally Posted by IISANDERII
So Polyphony was playing the long game? They groomed our expectations in GT5 so they could justify pay-to-pay in the future.
Why would they patch out the gifting method in GT5 only to be able to bypass the grinding again in GT6?
To get all those hyper expensive cars in GT5 I had to rely on friends doing the gifting trick, otherwise I would never have gotten many of them. And I'm a level 40/40[but I haven't played for a long while]. Polyphony saw what lengths people would go to get cars they wanted and decided to make cash off it.
This perfectly explains why they patched out the gifting method in GT5.
Alot of the most expensive cars were "given" away and were prizes when you attained certain things. Just play the game like normal and it was easy to get them.
Pre-order of the PS3 cancelled.
Small thought experiment:Originally Posted by Fried Food
Assuming at the very least that the progression unfolds like in GT5, I don't see a problem with this.
Would Demon's Souls have been a different game with a difficulty slider and/or cheat microtransaction dlc even if everything else about the game was the same?
My answer is yes, it would have been a fundamentally different game.
Why does that matter when, I assume, a lot of people have a problem with this because it undermines the integrity of the game and is in effect cheating.Lots of people not reading the OP it seems.
Looks like GT6 is very much like GT5 in the way it awards cars etc. This is unlike Forza that no longer does that - earning money is way less cynical in GT6 that it looks to be in FM5.
God I hate this fee to play shit.
Allow me to remain skeptical of impressions before a game launches. It's hard to know what to trust any longer. If the game indeed is as "easy" to earn credits as it was in GT5 I'll taper back some of my frustration, but I refuse to renew my pre-order based on pre-release impressions. It sucks because you lose out on pre-order bonuses, but to counter that I'll likely wait for a sale down the road when the smoke has cleared a bit. By that point I'll probably just wait for the PS4 version though, whether it be GT6 or GT7.
This stuff doesn't belong in full retail games. Monetization of players' time is a blight to this industry, creeping into my favorite series.
actually I played three of the four previous Forzas and none of what you said justifies the removal prize cars and auction house, particularly with the kind of prize cars that became available when you reached the higher levels.Turn 10 gives money on Forza Rewards. You earn money on free play races, which allows you to earn HUGE money and wasn't in the game before. You still earn money from designs and I believe tunes, but I haven't done any so I'm not 100% in that, as well as your Drivatar competing while you're offline. Plus cars got cheaper. Edit - and affinity bonus gives you more credits as well now, another change.
The uproar was a bunch of people who hadn't played it - or past Forza games - talking out of their asses.
Gies likely won't review it but I'm looking forward to seeing how Polygon's review of the game compares to the Forza review which contained 0 mentions of the microtransactions. On the latest RebelFM Arthur was lightning fast with his "GT6 will have them too!" retort when the topic was brought up.Originally Posted by Giant Panda
It'll be interesting to see if the reviewers who gave Forza 5 a pass call out GT6 for doing the same thing. It'll be easy to add them to the hypocrites list.
There is nothing "micro" about these damn microtransactions.
These fucks are charging people as much or in this twice as much the cost of the game to unlock one car that's already on the fucking disk.
Seriously, a microtransaction shouldn't be more then a buck or two. that's why they are microtransactions. Especially when the shit is already on the game disk itself.
Yeah, fucking people that dont have 10 hr/day to play the game and grind until get the car they want.That's no excuse for including microtransactions.
Fucking jobs!!!
Fucking real life responsibilities!!!
We just want all the free time teenagers have to play the game!!
Agree. I think this generous option they give the players should be free, but if they really need to make the point you are skipping the RPG elements of the game and want to punnish you for that, at least don't charge these ridicoulous amounts. It just screams greedy.Whether the game's economy is the same or not, that's still an insane amount for real cash for virtual credit. The most expensive package(7,000,000 Cr.) should be $15 Max.
No car in a game should cost more in real money than some fraction of what current car packs cost. pricing stuff in game to tempt whales to spend a fortune is gross.
Go pick up a copy of GT5 to see.Originally Posted by CambriaRising
I'm curious to see how much you need to grind in lieu of paying.
God I hate this fee to play shit.
In fact, I recommend everyone here to go pick up a copy of GT5, to see how credit payouts will work on GT6. That way more people will know what the fuck they are talking about.
No it shouldn't. I'm not disgusted. It's not like PD is going to send hit men over to your house to point a gun at your head in order to coerce you to purchase the most expensive cars in the game with real money. That would be disgusting.Originally Posted by Willy Wanka
There mere existence of a piece of DLC/unlockable content that consists of one car and costs £120 should disgust you. The rest is irrelevant.
edit - and to avoid any confusion, this applies to GT, Forza or even a free to play mobile app from 'shitturd studios'. It's ridiculous.
I'm simply amazed that people would actually plunk that money down for an in game currency.
What exactly is wrong with "cheating" in this context, was cheating back in the day with SNES codes wrong???Why does that matter when, I assume, a lot of people have a problem with this because it undermines the integrity of the game and is in effect cheating.
Only problem with this is that it exists as the main game remains the same as all other GT.
As long as the rewards are the same as in GT5 I don't think it'll take too long to grind out 20,000,000.Originally Posted by CambriaRising
I'm curious to see how much you need to grind in lieu of paying.
God I hate this fee to play shit.
It's not fee to play, apart from the initial $60. It's fee to lazy.
On other hand that pricing is ridiculous. The microtransactions are handed as they should, not affecting the economy and not constantly bugging you about them but the pricing is simply outrageous.
IMO, that point is invalid. It doesnt matter whether microtransactions exist or not but whether they affect gameplay. The devs want to make some extra cash? So be it, as long as consumers arent forced to pay. As long as the entire game isnt built around microtransactions, then i see no problem. If you dont want to pay then dont.Originally Posted by ironcreed
The problem is that these kinds of microtransactions do not belong in a $60 game... period. It's great if you can earn as usual, but that does not make the inclusion any less sleazy.
EDIT: also its not "cheating" if it isnt affecting anyone else...
Holy fuck you have no idea how the situation is, why even spout this bullshitOriginally Posted by SlickShoesRUCrazy
what the fuck is this bullshit. Seriously.
There is nothing "micro" about these damn microtransactions.
These fucks are charging people as much or in this twice as much the cost of the game to unlock one car that's already on the fucking disk.
Seriously, a microtransaction shouldn't be more then a buck or two. that's why they are microtransactions. Especially when the shit is already on the game disk itself.
Just to clarify I actually don't have a problem with microtransactions in gaming. I said the same thing in the Forza thread.If they are totally ignorable and the game hasn't been redesigned to accommodate them, what's wrong with them?
It's just that, in a time where I've lost count on the amount of "MICROTRANSACTIONS ARE EVIL" threads posted here recently, I find it interesting that a lot of people seem to be forgiving it in GT6 because they feel it's "balanced".
People pay more to fly than to drive somewhere, even though it will get you to the same place. Some people pay for express shipping to get a package faster. And people will pay to unlock cars in GT6 because they are impatient and rich. These are all option, just like most things in life.I can't believe some people are defending this.
No matter if it's just an option or not, that doesn't matter to me. What I'm worried about is this sort of crap setting the groundwork for the future, leading us down a very nasty path. I'm worried about where it will take us, what it will do to the hobby we all love so much. I'm worried that they will get even more greedy, as amazing as it is that it could get much worse, and ultimately lead to some sort of crash. If not for the entire industry, but at least to specific studios that shouldn't end up in that shape in the first place.
If some idiots decide to pay, they'll look at it and go well hey, if THEY did it willingly maybe more would do it if we nudged them along a bit more. Then after that they push it more, and more, and more. You don't get them get away with things like this, we shouldn't let it come to that. We shouldn't give them even the slightest bit of a chance to allow this to be expanded. But, it'll happen, until something horrible happens now.
It's disgusting and I can't understand how anyone can be ok with it. If not for the specific case, but for where it could, and likely ultimately will, lead us.
.
Originally Posted by SlickShoesRUCrazy
what the fuck is this bullshit. Seriously.
There is nothing "micro" about these damn microtransactions.
These fucks are charging people as much or in this twice as much the cost of the game to unlock one car that's already on the fucking disk.
Seriously, a microtransaction shouldn't be more then a buck or two. that's why they are microtransactions. Especially when the shit is already on the game disk itself.

Because it's the same situation, right?Originally Posted by Agent AA1
So who was complaining about Forza?
um, I get that the shit can be unlocked by grinding. Not everybody wants to go through the grind to unlock a certain car.Holy fuck you have no idea how the situation is, why even spout this bullshit
if they want to pay to unlock a car, fuck it, go for it. but charging 120 for a Jaguar XJ13 is ridiculous.
I think the distinction is that it's easier to earn those credits in an already easy-to-earn system. Whereas supposedly, with Forza the game is harder than previous entries to earn credits.Originally Posted by Marauder Shields
Just to clarify I actually don't have a problem with microtransactions in gaming. I said the same thing in the Forza thread.
I just that, in a time when I've lost count on the amount of "MICROTRANSACTIONS ARE EVIL" threads posted here recently, I find it interesting that a lot of people seem to be forgiving it in GT6.
1) Nothing has changed with the grind
2) They have not "withheld" cars/tracks/options for later purchasing (skeptical)
3) They don't advertise these credits on every screen of every part of the game
This is how it should be done. The option is there, but it's not shoved in our faces and the main game has not changed. Still tons of credits, still reward cars, etc ...
Wish I still had a PS3.
I love the Persona series and I wouldn't buy a port if it included that stuff. I can tolerate costume dlc, I can tolerate DLC that is legitimately being co-developed with a game, I can't tolerate games that incorporate a way of charging a player to reduce the amount of time it takes to play said game.I'm wondering if the people saying that even though they didn't gimp the game, they still think its wrong and won't buy it would think if something like Persona 4 Golden got ported to XBLA/PSN, with the only change in the game being them allowing you to spend real money to power level for periods of time. No other changes to the game.
Because that's exactly what this is
On a game where the time investment would be exactly the same with or without optional 'pay 2 not play macrotransactions' it's still annoying (how would we ever know 100% that things we're rebalanced?) and buying it sends a signal that subsequent releases can get away with tweaking things a little this way or that to nudge a player into valuing their time over their money while
If you arent going to grind you will never get that car anyway, EVER, no one is forcing you to buy the expensive car, in GT5 you would just never get the car.Originally Posted by SlickShoesRUCrazy
um, I get that the shit can be unlocked by grinding. Not everybody wants to go through the grind to unlock a certain car.
if they want to pay to unlock a car, fuck it, go for it. but charging 120 for a Jaguar XJ13 is ridiculous.
No logic allowed LOLMost expensive car in GT5 was 20m, just like it is here. You could win the most expensive cars, you could grind the offline matches and take forever, or grind the seasonal events and buy the car in just a few hours.
It's the same economy in game, just with the option to buy credits. That's all.
I dont' think so. If you play'd pvp then sure it would be different.Originally Posted by Untalkative_Bunny
Small thought experiment:
Would Demon's Souls have been a different game with a difficulty slider and/or cheat microtransaction dlc even if everything else about the game was the same?
My answer is yes, it would have been a fundamentally different game.
Make no mistake, I'd prefer there to not even be the option of DLC. It tarnishes the soul of the game and makes it seem more like a product vs a piece of art
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