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orborborb
Junior Member
(Yesterday, 07:50 PM)
So far ALL of Nintendo's first party games, when they don't require the gamepad, play best with the Wii Remote + Nunchuk instead of the Pro Controller, which I am very glad of since the pro controller buttons and dpad are very awkward for me to reach. I wouldn't mind if they had never made that controller, but it is nice for your dual stick FPS games I guess.
Chief_Falcon
Member
(Yesterday, 07:56 PM)
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Originally Posted by richiek

I've seen numerous posts of people saying that Nintendo should drop the Wii U Gamepad, which is completely wrongheaded. Instead, I've been thinking that instead, maybe they should have dropped Wii Remote compatibility. This may seem like a crazy idea, but when you think about it, not many Wii U games (other than Call of Duty) really take advantage of its special features, and it would have more effectively driven home the point that it is its own machine. The only downside is that it mean that the Wii U would no longer be backwards compatible with Wii games, but Wiis are pretty ubiquitous in homes anyway, so I don't think it's much of a loss.

This is the biggest reason why it's a terrible idea.
Josh7289
Member
(Yesterday, 07:59 PM)
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No way, I prefer using the Wii Remote to navigate the Wii U UI, actually.
RockmanWhore
Member
(Yesterday, 08:01 PM)
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Originally Posted by richiek

not many Wii U games (other than Call of Duty) really take advantage of its special features, and it would have more effectively driven home the point that it is its own machine. .

Actually, most of Nintendo biggest selling franchise benefits from the wiimote supports. It is easier to get 4 controllers in games like Smash Bros or Mario Kart. Let's take a look at your usual Wii U owner, he has one gamepad, a wiimote nunchuk combo, and maybe a classic controller too, so he's already set for 2-3 player madness without spending tons of money on controllers which will collect dust.
Chitown B
Member
(Yesterday, 08:01 PM)
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Originally Posted by CambriaRising

What would this accomplish?

movement in a forward motion?
TheCongressman1
Member
(Yesterday, 08:05 PM)
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Screw that. I use Wiimote/nunchuck whenever possible. Playing through 3D world was great not having to worry about the gamepad.

Originally Posted by ujnhunter

Nintendo should have never created those Anti-Left Handed monstrosities known as the Wiimotes in the first place! Down with Nintendo!

Uh, what? They are probably the most ambidextrous controllers ever.
Gsnap
Member
(Yesterday, 08:06 PM)
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Then how am I supposed to play Pikmin 3? With the Pro Controller? No thank you.

More controllers and controller variety is better.
prag16
Member
(Yesterday, 08:07 PM)
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Originally Posted by Sendou

What makes you think this would be a good idea at all? I have no idea what you are trying to say here.

Originally Posted by Tenki

Hmmm... no?

Originally Posted by Jiguryo

Of course not. Many multiplayer games require them - not to mention the Wii's installed base, everybody and their respective grandma have Wii Remotes at home at this point. Forcing them to buy new Pro Controllers in order to play some games isn't smart. Also, backwards compatibility.

Originally Posted by Deactivision

That's a whole lotta wrong in one paragraph.

Originally Posted by Lonely1

Hell No! (Goes back to play Ghosts with pointer aiming).

.
120v
Member
(Yesterday, 08:08 PM)
if anything nintendo should've emphasized the wii remote's compatibility with Wii U even more.

i think it's kind of an urban myth that Wii U is failing because consumers can't differentiate it from the Wii. I mean it may be a factor, but the system has way more pressing problems.

if anything it's the tablet remote that should've been scrapped (or it should've been a standalone peripheral packed with nintendoland or something)... offscreen play is great but it obviously isn't enough to carry a system
ujnhunter
Junior Member
(Yesterday, 08:21 PM)
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Originally Posted by TheCongressman1

Screw that. I use Wiimote/nunchuck whenever possible. Playing through 3D world was great not having to worry about the gamepad.



Uh, what? They are probably the most ambidextrous controllers ever.

I can tell you are Right Handed by making that statement. It would seem that way until you realize what thumb you'd normally be pressing the "A" button with and what thumb you'd normally be using with the "Analog Stick". The Wiimote is designed for Right Handed people. Lefties are either forced to use the Wiimote in their off hand, the Right Hand, or retrain themselves to move their characters with their Right thumb instead of their Left thumb. It's all backwards for Lefties, there is no good solution. Either way makes you feel handicaped if you're Left Handed trying to play traditional games that require a Wiimote. Nintendo would have had to make a Wiimote with an "Analog Stick" and a Nunchuck with an "A" button for it to work properly for Lefties.

Anyhow... I'm against Wiimotes. Give me Pro Controllers or give me death!
Mihos
Member
(Yesterday, 08:24 PM)
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Originally Posted by 120v

if anything nintendo should've emphasized the wii remote's compatibility with Wii U even more.

i think it's kind of an urban myth that Wii U is failing because consumers can't differentiate it from the Wii. I mean it may be a factor, but the system has way more pressing problems.

if anything it's the tablet remote that should've been scrapped (or it should've been a standalone peripheral packed with nintendoland or something)... offscreen play is great but it obviously isn't enough to carry a system

Quite honestly, the kids grandparents (both sides) bought Wiis and I asked them if they wanted WiiUs for Christmas. They both said the same thing, "We never really played much of the old one". It wasn't that they didn't know they difference, but they were just basically over it. As for the kids... they want to play with their friends at school. It is all about PC and PS4 for them.
Gsnap
Member
(Yesterday, 08:26 PM)
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Originally Posted by ujnhunter

I can tell you are Right Handed by making that statement. It would seem that way until you realize what thumb you'd normally be pressing the "A" button with and what thumb you'd normally be using with the "Analog Stick". The Wiimote is designed for Right Handed people. Lefties are either forced to use the Wiimote in their off hand, the Right Hand, or retrain themselves to move their characters with their Right thumb instead of their Left thumb. It's all backwards for Lefties, there is no good solution. Either way makes you feel handicaped if you're Left Handed trying to play traditional games that require a Wiimote. Nintendo would have had to make a Wiimote with an "Analog Stick" and a Nunchuck with an "A" button for it to work properly for Lefties.

Anyhow... I'm against Wiimotes. Give me Pro Controllers or give me death!

First time I've heard any of this.

Being left-handed, and not having any trouble with the wiimote since 2006, Can't really see how it's a big deal.
TheCongressman1
Member
(Yesterday, 08:34 PM)
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Originally Posted by ujnhunter

I can tell you are Right Handed by making that statement. It would seem that way until you realize what thumb you'd normally be pressing the "A" button with and what thumb you'd normally be using with the "Analog Stick". The Wiimote is designed for Right Handed people. Lefties are either forced to use the Wiimote in their off hand, the Right Hand, or retrain themselves to move their characters with their Right thumb instead of their Left thumb. It's all backwards for Lefties, there is no good solution. Either way makes you feel handicaped if you're Left Handed trying to play traditional games that require a Wiimote. Nintendo would have had to make a Wiimote with an "Analog Stick" and a Nunchuck with an "A" button for it to work properly for Lefties.

Anyhow... I'm against Wiimotes. Give me Pro Controllers or give me death!

Sorry, but I think this is bullshit. I've played games with the controllers swapped hands to see if it made a difference and I've never had a problem. I can't write with my left hand at all, but I don't have any issue with the controllers.
richisawesome
Member
(Yesterday, 08:35 PM)
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As I posted in the other thread, the Wii U should have, imo, been this:

- Launched in 2011
- As powerful as the Wii U (if not more)
- Packed with both an improved Wii Remote + (with a magnetometer inside like the DS4/GamePad), Nunchuk and the Wii U Pro Controller. No Gamepad.
- Decent online system which caters not only to users but to third parties (DLC, decent online gameplay and friends list, account system)
- Agressive pursuing of third parties. Get them on board, there's TWO YEARS left until the next gen hits.
- "Wii" branding thrown out of the window. The casuals have left and aren't coming back. Get the hardcore first adopters on board. Call it the Nintendo (something). Or hell, just the Nintendo. THAT is the strongest brand around.
- Launch with a Mario 3D title (Super Mario Galaxy 2 could have been turned into a next-gen launch title), and a first person shooter from Retro Studios with brilliant online.

That's my suggestions anyway - not that they matter now. If Nintendo had done all that, I guarantee they would have a healthy competitor in the market right now. Instead, they shitted away their near two year advantage on a console with a useless gimmick that not only does no one want, but has had it's LTD sales outsold within TWO DAYS by the PlayStation 4.

Anyone else agree with my suggestions? Anyone?
Berordn
Member
(Yesterday, 08:36 PM)
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Originally Posted by ujnhunter

I can tell you are Right Handed by making that statement. It would seem that way until you realize what thumb you'd normally be pressing the "A" button with and what thumb you'd normally be using with the "Analog Stick". The Wiimote is designed for Right Handed people. Lefties are either forced to use the Wiimote in their off hand, the Right Hand, or retrain themselves to move their characters with their Right thumb instead of their Left thumb. It's all backwards for Lefties, there is no good solution. Either way makes you feel handicaped if you're Left Handed trying to play traditional games that require a Wiimote. Nintendo would have had to make a Wiimote with an "Analog Stick" and a Nunchuck with an "A" button for it to work properly for Lefties.

I don't really see the issue here. Almost every controller is designed with primary movement on the left thumb, and action buttons on the right thumb. It's no different from the Gamecube, Dualshock or pretty much any other successful console's controller from the last 20 years.

I've never had any issue with any controller I've piuked up and I say this as someone who writes with his left hand.
Rosolink
Junior Member
(Yesterday, 08:38 PM)
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They should make a better version of the wiimote, the dpad is too small.

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