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shmoglish
Junior Member
(Today, 06:49 AM)
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Originally Posted by oconnomiyaki

Pre-order reinstated. This, Titanfall, and Elder Scrolls Online... What drought?

I guess you are going to spend much time online in the future.
LiveFromKyoto
make it rain, motherfucker
(Today, 06:50 AM)
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Originally Posted by AyaisMUsikWhore

I feel like this is the most anticipated game of 2014. Not a mecha shooter. Say what you want but if I want a high scale being budget game that I can gladly spend $60 on and get the maximum experience from, it will be this one. It's so underrated in the media and not gett the right attention it deserves. It upsets me that something this detailed and huge is being disregarded and a lot about it isn't out their besides this.

I have a feeling that indie pub Activision might be able to scrape together some Kickstarter money by launch to let people know about the game, maybe get a Facebook page up & running or something.
Mechazawa
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(Today, 08:37 AM)
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Originally Posted by LiveFromKyoto

I have a feeling that indie pub Activision might be able to scrape together some Kickstarter money by launch to let people know about the game, maybe get a Facebook page up & running or something.

Haha, seriously. Poor Bungie, poor Activision. Maybe if they get another hollywood director to shoot a commercial for them, that'll finally elevate their niche shooter.
Jac_Solar
Member
(Today, 08:55 AM)
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Originally Posted by Yoshichan

PR guys were complete assholes at Dreamhack. Sucks, since I was looking forward to this.

Could you elaborate?
Kaswa101
Junior Member
(Today, 09:02 AM)
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This sounds awesome. In Bungie we trust.
KillerIsJed
Junior Member
(Today, 09:07 AM)
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Originally Posted by Poker Face

Okay? I can understand microtransactions, but I really don't understand where the paywall idea is coming from considering they've been constantly saying there is no subscription fee.

A paywall doesn't have to be a subscription, it is a way to hold your time hostage for money. Unreasonable grinding, or just making sections of the game hidden behind a paywall of some sort.
Monocle
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(Today, 09:09 AM)
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As long as "very directed" doesn't mean "very linear" or "very scripted," this is great news. I'm hoping Bungie takes full advantage of the open nature of Destiny. Just imagine a campaign full of areas as unconstrained as the island in Halo CE's The Silent Cartographer, where you could freely explore the outlying territories and choose how to work your way inward. Maybe we'll finally see a return to that design philosophy now that Bungie has embraced the open world model.

Or they could do the Halo 4 thing and have you walk down differently decorated corridors all day.
Last edited by Monocle; Today at 09:11 AM.
broony
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(Today, 09:12 AM)
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Originally Posted by Monocle

As long as "very directed" doesn't mean "very linear" or "very scripted," this is great news. I'm hoping Bungie takes full advantage of the open nature of Destiny. Just imagine a campaign full of areas as unconstrained as the island in Halo CE's The Silent Cartographer, where you could freely explore the outlying territories and choose how to work your way inward. Maybe we'll finally see a return to that design philosophy now that Bungie has embraced the open world model.

To be honest even Bungie's linear halo sections never felt particularly linear. The A.I. always made things feel more dynamic and unpredictable.
Alienous
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(Today, 09:14 AM)
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Entire solar system?

Because, you see, I keep reading features. And that isn't the same. I have no doubt you'll be able to visit hotspots, but surely not the entire solar system (i.e. In a spaceship).
Tashi
Member
(Today, 09:18 AM)
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Damn this sounds sick. Can't wait to hop on with a few friends and romp through the Solar System. Also, it sounds like this game will take a miracle to be decent on 360/PS3. Seems like there's soooooo much to the game.
KyanMehwulfe
Member
(Today, 09:18 AM)
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dunno if this is good for me or not.. I hate when MMO esque games try to give such a directed and specfic single-player story

recent example of GTA Online. worst part was that instead of letting us creating unique characters to enter the world to just do a bunch of dynamic repeatable quests in a sort of sandbox manner where we all have our own path, it was basically just a bunch of clones doing the same story.

it kills my MMO immersion when everyone around is basically doing the same themepark story ride. everyone saves the world or kills the villain.

just focus on the repeatable FPS dynamic events, and let us make our own stories based on the raw gameplay and guild versus guild or player versus player communities, or clan versus enemy (in the dynamic sense).

basically I don't want a MMO world where everyone is doing the same Halo 2 story I dunno just my preference


the whole solar system thing just reads to me as potential based on the lore with no actual relevance to how much exploration content is actually in the game.

BTW not a debby downer still super psyched for Destiny ;p
Monocle
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(Today, 09:20 AM)
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Originally Posted by broony

To be honest even Bungie's linear halo sections never felt particularly linear. The A.I. always made things feel more dynamic and unpredictable.

That was certainly true in Halo CE. (Especially Assault on the Control Room. I've never been able to relate to the complaints about its repetitive indoor areas.) Later Halo games lost some of that openness, but at least Bungie always threw us a bone in the form of two or three levels with branching paths or large areas. I have high hopes for Destiny's environment design now that Bungie finally has a game where exploration is a feature rather than an agreeable byproduct of other factors.
broony
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(Today, 10:01 AM)
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Originally Posted by Monocle

That was certainly true in Halo CE. (Especially Assault on the Control Room. I've never been able to relate to the complaints about its repetitive indoor areas.) Later Halo games lost some of that openness, but at least Bungie always threw us a bone in the form of two or three levels with branching paths or large areas. I have high hopes for Destiny's environment design now that Bungie finally has a game where exploration is a feature rather than an agreeable byproduct of other factors.

I was thinking more of levels like the brute prison in Halo 3 (2nd mission), or the inside of the base in the 1st mission on Reach. They are just corridor sections, but they never feel like corridor sections as there is so much going on and small features to use.
Yards
Junior Member
(Today, 10:09 AM)
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Maybe I'm just still salty over Bungie leaving, but I'm really just not that interested in this game at all, which is odd cause it looks like it'd be my jam.
Corto
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(Today, 10:29 AM)
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Originally Posted by Yards

Maybe I'm just still salty over Bungie leaving, but I'm really just not that interested in this game at all, which is odd cause it looks like it'd be my jam.

They didn't leave anyone. You can enjoy them still in your platform of choice. They just increased their potential audience. If you like and care for their games you should be happy that more people can enjoy them.
Last edited by Corto; Today at 10:47 AM.
soundscream
ATTN MEN: visually inspect your condom before disposal
(Today, 10:50 AM)
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Destiny's fiction clearly establishes all the planets, moons, asteroids and other features of our solar system as fair game for exploration.



This doesn't sound like you can go anywhere in our solar system day 1, more like it will be possible in the future. But I could be reading it wrong, I would love to be able to travel to Europa.
Yards
Junior Member
(Today, 10:58 AM)
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Originally Posted by Corto

They didn't leave anyone. You can enjoy them still in your platform of choice. They just increased their potential audience. If you like and care for their games you should be happy that more people can enjoy them.

Don't you try to come at me with reason and logic.
Corto
Member
(Today, 11:07 AM)
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Originally Posted by Yards

Don't you try to come at me with reason and logic.

AHAH FOOLED YOU! THEY'RE OURS NOW. :P
Jabba
Member
(Today, 11:12 AM)
Sounds like Star Wars Galaxies exploration wise. I'm certainly trying to keep up on it.
Zoba
Member
(Today, 11:16 AM)
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I like how the world and character systems sound and it'll be a fun co-op game. On the other hand, PvP sounds like a mess of randomness. Seems like there's a perk system and movement enhancements on top of magic, which isn't my kind of multiplayer game.

Bungie's not doing a good job of selling this IMO. The SP/Co-op stuff undoubtedly looks fun, but they haven't shown anything that's given me the impression that this is going to be a "big"game. I don't understand what it is that Destiny is offering over any other shooter. Drop-in/drop-out exploration of the solar system? Again, that's cool and all, but what's the hook? Because honestly, it looks like they just took Reach, made it an MMO, and then "modernized" it with CoD elements, parkour, and micro-transactions. These and the preference towards PS4 almost make me not want to play it.
Last edited by Zoba; Today at 11:21 AM.
Yards
Junior Member
(Today, 11:20 AM)
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Originally Posted by Corto

AHAH FOOLED YOU! THEY'RE OURS NOW. :P

That's better.
Seanspeed
Member
(Today, 11:27 AM)
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All sounds great. Bungie have proven they do the sci-fi aspects well, and a larger, more exploratory experience sounds brilliant.

Cant wait(assuming this comes to PC....).
Fedele
Junior Member
(Today, 11:58 AM)
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Great stuff. If Bungie delivers on what it's actually promising, we will have a great storyline, great graphics and a shitload of fun. I wasn't very hyped for this game until knowing you can explore other planets - and even better, real ones!

Bungie, take me my money and lead me to the Moon, Mars and Europa. :D

Great to see them on their way to putting Halo behind and looking forward.
GECK
Junior Member
(Today, 12:19 PM)
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Originally Posted by Havok


And this image shows that there are hoppers (Halo-style playlists) for both competitive and cooperative multiplayer.

Love it, looks like a Halo lobby. If they can deliver good arena hoppers along with an amazing co-op/story experience then it's pretty much good game. Bungie wins 2014 and Halo can finally be put out its sad misery.
R0ckman
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(Today, 12:30 PM)
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Originally Posted by oconnomiyaki

Pre-order reinstated. This, Titanfall, and Elder Scrolls Online... What drought?

Uummm yeah, you might wanna check into the thoughts on ESO beta.
LudwigB
Junior Member
(Today, 12:32 PM)
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I'm glad this has a focused single player experience as I'm not a huge fan of multiplayer competitive matches. That's because I absolutely suck at multiplayer:(
Vashetti
Member
(Today, 12:33 PM)
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Originally Posted by Palette Swap

Still no splitscreen? :(

I NEED splitscreen.
Fredrik
Member
(Today, 12:46 PM)
Why can't we get an offline single player mode? I don't want to be forced to pay for Live/PS+ even when I'm not playing multiplayer.
MrCookiepants
Member
(Today, 12:49 PM)
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This game is the reason I jumped in early on next gen. (also inFamous :P)
Primedoughnut
Junior Member
(Today, 12:51 PM)
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This game is going to be bigger than Titanfall, trust me... all Activision have to do is put 'by the developers who made Halo'... and the fans will come a running....
scakko84
Junior Member
(Today, 01:03 PM)
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If the pros of being always connected when playing campaign is a persistent world i'm ok with that. Already pre-ordered for the beta key and i'm really looking forward for the beta.
broony
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(Today, 01:12 PM)
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I think the beta is going to be so important for this game. Bungie are doing their best to explain what the game is but I really think it needs to be put into people's hands for people to see what it is all about. If the beta isn't rock solid with regards to networking and matchmaking it might not be able to do that properly. If I had faith in any company to get it working right it's bungie though. This is the game that made me buy next gen.

DestinyPS4life
Woorloog
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(Today, 01:15 PM)
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Originally Posted by Fredrik

Why can't we get an offline single player mode? I don't want to be forced to pay for Live/PS+ even when I'm not playing multiplayer.

Because it is not meant to be a single player game? It is a pseudo-MMO, and we've known that from the beginning.
CadetMahoney
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(Today, 01:15 PM)
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Originally Posted by Yards

I'm really just not that interested in this game at all, which is odd cause it looks like it'd be my jam.

Me neither.
Yoshichan
I've played over 500 hours of DMC2 and consider the game good.
(Today, 02:03 PM)
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Originally Posted by Jac_Solar

Could you elaborate?

Me and some others that I went to Dreamhack with pretty much agreed with each other that the guy who was supposed to advertise the game had a really bad attitude. He felt like he just wanted to get the hell out of there and he continuously sighed at every question he had to answer. At certain points, he pretty much ignored the person who was genuinely interested in the game.

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