http://www.gamesindustry.biz/article...s-says-zelnickThroughout the event, Zelnick emphasized Take-Two's "ecumenical" approach to providing entertainment, saying the company would be flexible when it comes to business models, methods of distributions, and platforms.
"That said, our DNA remains these very high end, AAA, immensely immersive experiences, and I don't really see us deviating from that," Zelnick said.
And while Take-Two is exploring the free-to-play market in Asia, it doesn't sound like the company is planning to shift heavily in that direction anytime soon.
"I'm not psyched about a business where 3 percent of your customers pay you, which is what you're dealing with," Zelnick said. "But we're flexible. If that's the way the business evolves, as long as we can get paid and make a profit doing it, we're happy to contemplate it. I'm skeptical that for very high-end products, that's the way the business goes. I think you'll continue to sell those high-end products as the entry point, and then you'll have in-game monetization for certain sold items and free items."
Right in the OP he says he'd rather do paymium then freemium. That isn't awesome, it's the very height of asshole scumbaggery.Originally Posted by MercuryLS
T2 CEO is awesome. He's had a lot of great quotes in the past.
Yea fuck this. This industry needs a crash in a big way.Originally Posted by T2 Asswipe
I think you'll continue to sell those high-end products as the entry point, and then you'll have in-game monetization for certain sold items and free items.
Originally Posted by MercuryLS
T2 CEO is awesome. He's had a lot of great quotes in the past.
I never knew people would be so excited for full price games with microtransactions on top.Take-Two is one of the best AAA publishers out there right now. They seem to have struck a good balance between creatives and business.
Yeah what a scum bag, publishing Grand Theft Auto V, Bioshock Infinite, NBA 2K14, XCOM: Enemy Within and an expansion for Civilization V.Originally Posted by CambriaRising
What a scumbag. He'd rather sell you a game then piecemeal the shit out of you.
If I didn't know better I'd guess these scumbags were gunning for publisher of the year.
League of LegendsOriginally Posted by anexanhume
I agree. F2P is for those that can't compete in the AAA space. Not saying anything is wrong with that. What is wrong is when people try and add F2P conventions on top of $60 releases (looking at you Forza).
Dota 2
Team Fortress 2
I don't think the developers at Valve and Riot are begging for bread, nor are their games struggling to compete with anyone. All that's required for F2P to work is for developers to not abandon a game after release or after a couple of DLC packs like most do.
Oh I'm sure he did that out of the good graces of his heart and not with his wallet in mind.Originally Posted by Visualante2
Yeah what a scum bag, publishing Grand Theft Auto V, Bioshock Infinite, NBA 2K14, XCOM: Enemy Within and an expansion for Civilization V.
If I didn't know better I'd guess these scumbags were gunning for publisher of the year.
Any publisher who charges $60 for a game then puts micro transactions in it is a scumbag. That's just how I feel.
no no no no no NO NO NO! STOP! Get out of the industry please, you're bleeding us dry!"I'm skeptical that for very high-end products, that's the way the business goes. I think you'll continue to sell those high-end products as the entry point, and then you'll have in-game monetization for certain sold items and free items."
He want's Forza's model to work. He wants $60+$10+$8+$12+$7+$seasonpass+$5+$3
Originally Posted by MercuryLS
T2 CEO is awesome. He's had a lot of great quotes in the past.
Originally Posted by anexanhume
I agree. F2P is for those that can't compete in the AAA space. Not saying anything is wrong with that. What is wrong is when people try and add F2P conventions on top of $60 releases (looking at you Forza).
Originally Posted by Linkhero1
T2 CEO knows good business.
Fucking LOL, did you guys even read what he said?Take-Two is one of the best AAA publishers out there right now. They seem to have struck a good balance between creatives and business.
Translation:
Fuck you, pay me.
Which T2 games have gross microtransactions? Real question, because I can't think of anything unless NBA 2K sells cheats (I don't play basketball games).I never knew people would be so excited for full price games with microtransactions on top.
No.I think you'll continue to sell those high-end products as the entry point, and then you'll have in-game monetization for certain sold items and free items
Those aren't mutually exclusiveOriginally Posted by Visualante2
Yeah what a scum bag, publishing Grand Theft Auto V, Bioshock Infinite, NBA 2K14, XCOM: Enemy Within and an expansion for Civilization V.
If I didn't know better I'd guess these scumbags were gunning for publisher of the year.
Also NBA 2k14 is a fuuuuucked up mess of microtransactions
Yep. He's basically saying he wants the next GTA to have forza's model.Why are you cheering this? He just told you he'd rather charge you 60 up front and then also get you on microtransactions afterwards.
So in GTA VI, we can expect the game to be $60, but then you only get one crappy car to start off with online, and every other vehicle you want is $3 a pop? An apartment is $10 or so?
Fuck that shit. Why the hell are people cheering this?
I don't even care, feel free to add MicroTransactions, as long as they're optional and I can play my game just fine only paying $60, I don't mind. I don't mind Forza 5's MicroTransactions, I don't mind Black Ops 2's MicroTransactions, I don't mind Gran Turismo's Microtransactions, I don't mind Battlefields 3/4, I don't mind GTA V's, etc. Because they're all optional and don't effect me and how I play, as long as I can play just fine with my $60, I don't care.
T2 are scum if you look at how they work press.Originally Posted by Visualante2
Yeah what a scum bag, publishing Grand Theft Auto V, Bioshock Infinite, NBA 2K14, XCOM: Enemy Within and an expansion for Civilization V.
If I didn't know better I'd guess these scumbags were gunning for publisher of the year.
I certainly wouldn't be surprised if he DOES favor micro transactions but as far as this article in particular is concerned I don't really see where you can draw that conclusion.
He's saying a strict F2P model doesn't work long-term, and prefers the Paymium model. In other words, he prefers a more cynical and anti-consumer business model that causes side effects on game design, over a more practical and understandable business model.
Fuck this industry...
I hate this shit.
Difference:Isn't he basically repeating pay2pay, microtransaction riddled retail games, that MOST of us rightfully hate? Now T2 is the best?
Retail w/ micro you are still, generally, getting the traditional game that most of us love.
F2P changes the game completely and it's a model / game type I have zero interest in.
Valve has been adventurous with trying different business models. They don't need to be F2P to get attention. They chose to. That's different IMO.Originally Posted by Dreams-Visions
League of Legends
Dota 2
Team Fortress 2
I don't think the developers at Valve and Riot are begging for bread, nor are their games struggling to compete with anyone. All that's required for F2P to work is for developers to not abandon a game after release or after a couple of DLC packs like most do.
I was agreeing with him on not being over the moon with the F2P business model. I'm not making any supportive statement of how they do things specifically.Fucking LOL, did you guys even read what he said?
Translation:
Fuck you, pay me.
I'd propose it works pretty great for things like Hearthstone.Originally Posted by Interfectum
Difference:
Retail w/ micro you are still, generally, getting the traditional game that most of us love.
F2P changes the game completely and it's a model / game type I have zero interest in.
But yeah a lot of things can be shoehorned into the model, and it's especially horrid when it's on mobile where the real premium is time, so they ultra gate everything to make you run into a wall within 2 minutes.
That is slowly becoming less true. Retail w/ micro games are increasing the grind, to encourage micro purchases.Originally Posted by Interfectum
Difference:
Retail w/ micro you are still, generally, getting the traditional game that most of us love.
F2P changes the game completely and it's a model / game type I have zero interest in.
Sure but if we are talking traditional games like GTA, Bioshock, etc those games would be severely effected if you eliminated the $60 up-front payment.I'd propose it works pretty great for things like Hearthstone.
I hate micropayments as much as the next person but it's still a hell of a lot better than going F2P.
Think about things like timers in a F2P Bioshock where you would have to wait 10 minutes to use your spells again or pay $1. And you can't complain but you got it free!! Ugh, what a horrid future that would be.
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