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Hot Coldman
Member
(Yesterday, 10:34 PM)
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The thing we know [about petitions] is that 100,000 signatures doesn’t mean 100,000 sales.

Heh.
Busaiku
Member
(Yesterday, 10:35 PM)
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Originally Posted by mantidor

If Earthbound on the Wii U achieves insane numbers, it will.

It unfortunately won't achieve insane numbers.

People forget that the reason we got Sin & Punishment Star Successor was cause of good performance of Sin & Punishment in the US.
MisterHero
Super Member
(Yesterday, 10:35 PM)
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Reggie bringing the frankness.

I'm kinda glad we didn't localize it at first. The EU voice acting was phenomenal.
NotLiquid
Member
(Yesterday, 10:35 PM)
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Originally Posted by Neff

The Xenoblade thing is entirely plausible, but I don't for a minute believe that Nintendo thought "Wait a minute, even though we're currently putting out 50hz VC games in Europe, we could make more money if we switch to 60hz versions!" earlier this year, and I'm 100 percent confident that they would have carried on with their original plan if Miiverse hadn't exploded in protest at the time like it did.

Miiverse also ended up finally bringing us Earthbound.

If fan demand is strong enough to support something that's easily profitable and cost effective they're going to do it. Every company would.
Toki767
Member
(Yesterday, 10:36 PM)
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I wonder how many copies of Xenoblade they actually made. It had to have been pretty low right?
shagg_187
lapdance transform pants
(Yesterday, 10:36 PM)
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Originally Posted by truestatic

So it's true.

Fucking Elephant.

I hope he becomes a character in Smash. We may have something to associate Nintendo's failure with, and beat the crap outta it.

Love you Reggie but seriously, stahp!
mantidor
Member
(Yesterday, 10:37 PM)
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Originally Posted by Busaiku

People forget that the reason we got Sin & Punishment Star Successor was cause of good performance of Sin & Punishment in the US.

And then NO ONE BOUGHT IT.

I did my part at least :P.
CureVylash
Junior Member
(Yesterday, 10:37 PM)
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Originally Posted by Sheroking

How, exactly? It exceeded sales expectations here, released at a point where they were battling a software drought and whatever PR backlash they had was pretty well diffused by the time they released The Last Story.

Making it Gamestop exclusive was amazingly idiotic especially since the price has been inflated to insane levels.
Pyrrhus
Member
(Yesterday, 10:37 PM)
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How do you like your Regginator now?
Holy Order Sol
Member
(Yesterday, 10:37 PM)

Originally Posted by Shiggy

Wasn't this obvious? I'm surprised that he's this honest about it.

If anything maybe he's coming out with it because it's gotten to the point where he's annoyed as fuck. XD
spyroflame0487
Junior Member
(Yesterday, 10:37 PM)
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Originally Posted by AlexMogil

Next time I get that "Nintendo cares about games and the gamers first" schlock I'm going to refer to this.

Obviously a company has to make money first and foremost. That's how they become successful.
That doesn't mean that they can't also care about games and gamers and even have that factor in to how they're going to make money in the first place.

I do kind of lol at the prospect of them holding bets. Seems to me that localization doesn't just factor in stuff on this side of the pond.
TheBaronOfNA
Member
(Yesterday, 10:37 PM)
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Originally Posted by Hours Left

I think it's weird to strange to see people applauding this attitude considering the state of NoA right now. If this is the result of his "savvy business sense", then there is nothing to be cheering about.

There is merit in all types of games, not just ones that have the potential to be blockbusters, and to say that the only thing that matters is reaching a certain threshold of sales is extremely cold and narrow minded.

Attitudes like this is what cause the consumers to miss out an many great games, it's not something to be praised IMO.


Yep. One or two years ago people here would have destroyed him for that... Is not even a new excuse. I don't dislike Reggie as in tht time period but people here are being forgetful of past BS.
Jintor
Lit himself on fire to get
a mod to tag him
(Yesterday, 10:37 PM)
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Wasn't he just pushing a petition yesterday re: sakurai? (obviously for PR reasons but still)
Wolfgunblood Garopa
Member
(Yesterday, 10:38 PM)
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Originally Posted by Chindogg

You're greatly overestimating enthusiasts as purchasers. Everyone cried for Bayonetta 2 and new IPs but very few are actually going to pony up to purchase those games.

Hell there's more bitching about games like Wonderful 101 and Bayo 2 as Wii U exclusives than there are clamors for buying said games.

If Xenoblade didn't get localized, and after that there was a string of enthusiast/niche games left in Japan over a course of time, Reggie would for sure be gone and that direction would change.

I'm sure the long delay with Xenoblade did at least some damage.
kick51
Member
(Yesterday, 10:38 PM)
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Reggie just saying what most normal people already knew. Awareness campaigns are nice but localizing something solely on what your minority hardcore audience is a squeaky wheel about is not good business.
Draikin 2
Junior Member
(Yesterday, 10:38 PM)

I wanted to bring Xenoblade here. The deal was, how much of a localization effort is it? How many units are we going to sell, are we going to make money? We were literally having this debate while Operation Rainfall was happening, and we were aware that there was interest for the game, but we had to make sure that it was a strong financial proposition.

The question is: would they even have had that debate if it wasn't for Operation Rainfall? I'm not so sure.
Last edited by Draikin 2; Yesterday at 10:41 PM.
MagiusNecros
Gilgamesh Fan Annoyance
(Yesterday, 10:38 PM)
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Originally Posted by mantidor

And then NO ONE BOUGHT IT.

I did my part at least :P.

I bought it. And still have it.

They don't make many shooters like that. Then again. It is Treasure.
Shaffield
Member
(Yesterday, 10:39 PM)
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Originally Posted by Hours Left

There is merit in all types of games, not just ones that have the potential to be blockbusters, and to say that the only thing that matters is reaching a certain threshold of sales is extremely cold and narrow minded.

He's not saying that they'll only localize a game if its gonna sell like Mario, obviously they have different expectations for different titles. They are a business and they want to make money, so they have to determine how much of an investment it would be versus potential sales.
MisterHero
Super Member
(Yesterday, 10:39 PM)
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Originally Posted by TheBaronOfNA

Yep. One or two years ago people here would have destroyed him for that... Is not even a new excuse. I don't dislike Reggie as in tht time period but people here are being forgetful of past BS.

IIRC X is getting a worldwide release, so they're already making up for it.
StoOgE
First tragedy, then farce.
(Yesterday, 10:39 PM)
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The problem is Reggie has seen enough petitions with hundreds of thousands of signatures that resulted in total and complete flops financially.

It's easy to sign a petition saying you "want" something. Then half that list never buys the game and half of the remainder wait until it's 20 bucks new or 5 dollar used to buy it.

Meanwhile Nintendo just burned a half million dollars on localization of a bomb.

the reality is you need to buy these games and get others to buy these games. If the last localization sold 8K copies Nintendo isn't going to localize the next one. If it sells 150k-250k maybe they will be willing to consider it a viable business.
ElectricBlanketFire
Too early for flapjacks?
(Yesterday, 10:39 PM)
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Originally Posted by mantidor

And then NO ONE BOUGHT IT.

I did my part at least :P.

I did too. :(
CoffeeGames
Banned
(Yesterday, 10:40 PM)

Originally Posted by Kintaro

I'll tell you what. If Iwata goes, this dude better be right behind him.

Yeah, don't know how he can make this claim, "I’m paid to make sure that we’re driving the business forward—so we’re aware of what’s happening, but in the end we’ve got to do what’s best for the company. The thing we know [about petitions] is that 100,000 signatures doesn’t mean 100,000 sales.",

when as the Chief Operating Officer he doesn't even have the Wii U sold on the world's largest online retailer in their most important home console region. Unless you think that not selling your console online is "driving the business forward", last I checked, more and more people are shopping online.
Sandfox
Member
(Yesterday, 10:40 PM)
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This is all logical from a business standpoint.

Originally Posted by Jintor

Wasn't he just pushing a petition yesterday re: sakurai? (obviously for PR reasons but still)

Someone else said that.

Originally Posted by Kintaro

I'll tell you what. If Iwata goes, this dude better be right behind him.

I think you're overestimating how much control/power Reggie has.
cosmicblizzard
Shounen Iconoclast
(Yesterday, 10:40 PM)
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Originally Posted by Hours Left

There is merit in all types of games, not just ones that have the potential to be blockbusters, and to say that the only thing that matters is reaching a certain threshold of sales is extremely cold and narrow minded.

I don't think he's saying there isn't, just that costs could vastly outweigh the benefit of something. Xenoblade is a long JRPG that needed tons of effort and money put into the localization, so they would need to weigh their options. Taking a loss on a single game is fine as bringing the game over at all can help the company's reputation and stuff, especially for a rich conglomerate with plenty of cash reserves, but taking multiple big losses is not a good idea no matter the context.
Hot Coldman
Member
(Yesterday, 10:40 PM)
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Originally Posted by MisterHero

Reggie bringing the frankness.

I'm kinda glad we didn't localize it at first. The EU voice acting was phenomenal.

Damn if I didn't love having a game were the characters inexplicably spoke like people I actually hear everyday. :)

They certainly did a damn fine job casting too. It's the only Nintendo game to feature a Doctor Who companion as a voice actor. :P
Zombie James
(Yesterday, 10:41 PM)
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I'd be surprised if they started listening to what people are asking of them.
kick51
Member
(Yesterday, 10:42 PM)
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Originally Posted by Draikin 2

The question is: would they even have had that debate if it wasn't for Operation Rainfall? I'm not so sure.



he said they were already having it while that was happening. It's not like he just doesn't know the games exist.
Muzy72
Member
(Yesterday, 10:42 PM)
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Have people forgotten that all these video game publishers are businesses? I never understood why people get butthurt over statements like this.
Krev
Member
(Yesterday, 10:42 PM)
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Originally Posted by Draikin 2

The question is: would they even have had that debate if it wasn't for Operation Rainfall? I'm not so sure.

They had already clearly passed on it while it got a big PAL release, and then it saw a very rushed, half-assed release targeted at fans. Then they started licensing their games out to a third party publisher for the first time in many years. Of course they were affected by the campaign.
Hours Left
Member
(Yesterday, 10:42 PM)
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Originally Posted by TheBaronOfNA

Yep. One or two years ago people here would have destroyed him for that... Is not even a new excuse. I don't dislike Reggie as in tht time period but people here are being forgetful of past BS.

I honestly don't know why so many people are supporting him lately. He is a PR machine, through and through, that has constantly demonstrated that fan consideration is at the very bottom of his priorities.

And it's not like supporters can point to any sort of recent success to back up his claims, NoA is so deep in the weeds, it's not even funny. There is a reason why Iwata was brought in.

"Frankness" and "honesty" don't mean much when they are not a mirror to any growth or success. And he is not even actually being honest. (RE: Operation Rainfall.) We're supposed to believe that piggybacking on the NoE release of Xenoblade was planned way in advance? Not buying it for one second.
TheBaronOfNA
Member
(Yesterday, 10:43 PM)
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Originally Posted by MisterHero

IIRC X is getting a worldwide release, so they're already making up for it.

That doesn't mean that we should forget past misgivings (or even devolve in corporate apologists).
-MB-
Member
(Yesterday, 10:43 PM)
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Originally Posted by Sulik2

Problem is Nintendo is bleeding money right now. They can't afford to take any more short term losses. Their shareholders are already gonna be frothing at the mouth after this holiday fails.

They weren posting losses when Xenoblade localisation was up in the air still though.
Boney
Sucking and blowing™
(Yesterday, 10:43 PM)
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Drive your business forward by making an ecosystem where your games that aren't Mario Zelda and Wii ___ games sell.
jackal27
Member
(Yesterday, 10:44 PM)
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But, then he goes on to basically say it DOES affect what they do? They saw Operation Rainfall and saw that the interest was there. Bam.

Sure, the decision is still theirs to make, but it does affect what they do.
flyinpiranha
Member
(Yesterday, 10:44 PM)
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Do a Kickstarter. If those 100,000 people signed up to spend $59.99, would that make a difference?

I love the idea of Kickstarter and I think it should be utilized for localization and bringing obscure titles from Japan over here. Find where your budget and work would be, who to hire, and run a campaign. If it doesn't happen it's the fans fault.
mantidor
Member
(Yesterday, 10:45 PM)
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Originally Posted by Hours Left


There is merit in all types of games, not just ones that have the potential to be blockbusters, and to say that the only thing that matters is reaching a certain threshold of sales is extremely cold and narrow minded.

He is not expecting every game to be a blockbuster, I'm sure they weren't expecting Xenoblade to be one. He's talking about breaking even, if after you do you marketing homework and realize you can't break even you don't do it, I don't think this is a difficult concept to grasp.
sillymonkey321
Member
(Yesterday, 10:45 PM)
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When you're debating having nothing release instead of Xenoblade....i'm glad Wii U is tanking currently.
Ridley327
Member
(Yesterday, 10:46 PM)
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I suppose the good news now is that NoA isn't insisting on doing their own localizations anymore and is willing to piggyback off of NoE's work, as in the case of Xenoblade and Bravely Default, so things should be a bit better in the future. That being said, Reggie isn't really saying anything wrong here, and despite situations where games were pretty much done for localization, like Earthbound Zero, Giftpia, and ASH, I'm sure the bean counters thought differently.
MrGreencastle
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(Yesterday, 10:47 PM)
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Originally Posted by -MB-

Still think hes not totally right here.
Sure, 100,000 signatures don translate to 100,000 sales necessarily.
But to me it is also about creating some goodwill, and they would be investing in the future too.
Not everything needs to turn an immediate profit, sometimes u need to build a fanbase to work off.

I'm with you on this one. Honestly, Jeff Bezos at Amazon got it right when he talked about the importance of building a base of customer trust at the expense of profits in the last episode of 60 minutes. It's called playing the long game.

In the long run if you take care of customers that is taking care of shareholders. We do price elasticity studies and every time the math tells us to raise prices.
- Why don’t you do it?
- Because doing so would erode trust and that erosion of trust would cost us much more in the long term.

Obviously price is only one factor in building that trust. In games, I'd say that fanbase is equally important. I think building a strong library of games can pay off more long-term(Kart, NSMB, etc), as long as they are careful with revisions/sequels that deter interest from the initial releases over time (Call of Duty). Don't underestimate the evangelists! I have almost zero interest in localized titles, but I can't disregard what might be missed if they never try.
DR2K
Doesn't buy fighting games to actually play them
(Yesterday, 10:47 PM)
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Originally Posted by MThanded

You can't keep making games if you are taking a loss on them. It's true.

They're still pushing WiiU.
Hours Left
Member
(Yesterday, 10:47 PM)
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Originally Posted by mantidor

He is not expecting every game to be a blockbuster, I'm sure they weren't expecting Xenoblade to be one. He's talking about breaking even, if after you do you marketing homework and realize you can't break even you don't do it, I don't think this is a difficult concept to grasp.

If their "marketing homework" is them scrambling to bring over the PAL version of Xenoblade after fan fervor and then claiming that was the plan from the start, then I think they need to stay after class.
Pociask
Member
(Yesterday, 10:47 PM)
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Originally Posted by -MB-

Still think hes not totally right here.
Sure, 100,000 signatures don translate to 100,000 sales necessarily.
But to me it is also about creating some goodwill, and they would be investing in the future too.
Not everything needs to turn an immediate profit, sometimes u need to build a fanbase to work off.

I think this needs to be reiterated. Decisions which made sense in isolation - not localizing games because of low projected sales - result in North America having huge, gigantic software droughts that led Wii gamers to look for greener pastures, and may have contributed to the Wii U's performance so far.

The point applies to universal accounts (which would have short term costs for for Nintendo, but earn long term goodwill) and other aspects of business as well.

Short term thinking leads to statements like "We had to destroy the village in order to save it."
Trojita
Member
(Yesterday, 10:50 PM)
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We've got to do what (we think) is best for the company.

TheShampion
Member
(Yesterday, 10:51 PM)
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It isn't Reggie's fault at all, but holding back games on the Wii, and then refocusing on more core-focused games on the WiiU seems like a terrible idea. Letting you core fanbase down one generation, and then expecting an audience to come back for the next generation is short-sided. I am not saying something like Captain Rainbow or Mother 3 coming out in other territories would have made the WiiU, but at least it would have giving hardcore Nintendo fans more faith in the Nintendo brand name.

I suppose in their minds, no amount of games would have been enough to satisfy the fanbase, but then when Nintendo also isn't offering anything completely new, what else is there? I loved my Wii, and I love my 3DS, but it is hard to to be a super fan of Nintendo sometimes when they make good games, and then refuse to localize them or make their systems region free.
mantidor
Member
(Yesterday, 10:51 PM)
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Originally Posted by Hours Left

If their "marketing homework" is them scrambling to bring over the PAL version of Xenoblade after fan fervor and then claiming that was the plan from the start, then I think they need to stay after class.

What is your knowledge about localization prices? I have no idea but something tells me it's not free. Something also tells me the people at NoA know much more about it than you or I.

The rest is PR, who cares about PR we know is not real.
tafer
Member
(Yesterday, 10:51 PM)
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Originally Posted by BigDug13

It's quite obvious that consumer ideas and desires do not affect what they do. They continue to make that abundantly clear.

Hahaha, I love it.
Hours Left
Member
(Yesterday, 10:51 PM)
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Originally Posted by -MB-

Still think hes not totally right here.
Sure, 100,000 signatures don translate to 100,000 sales necessarily.
But to me it is also about creating some goodwill, and they would be investing in the future too.
Not everything needs to turn an immediate profit, sometimes u need to build a fanbase to work off.

I agree with this completely.

Investments in smaller games can provide dividends beyond ones that are strictly financial. People need to actually want to buy something, not be goaded into it under threat of "buy this, or you'll never see anything like it again".

Trust and a positive fan/business relationship are key to long term success.

Originally Posted by mantidor

What is your knowledge about localization prices? I have no idea but something tells me it's not free. Something also tells me the people at NoA know much more about it than you or I.

The rest is PR, who cares about PR we know is not real.

I'm not sure what your point is here. Obviously localization is not free, but Reggie just claimed that they had plans to release Xenoblade even before Operation Rainfall was really switched into high gear. I don't see how anyone can think that's the truth considering what actually happened.

NoA passed on it, and NoE picked it up. People got pissed off and banded together. NoA responded with a shoddy retailer exclusive release using NoE's work. If we are to believe that was the plan from the start, that's even more reason to doubt Reggie's business sense.
Last edited by Hours Left; Yesterday at 11:00 PM.
C.Olimar788
Member
(Yesterday, 10:52 PM)
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It's odd for them to say that fans don't affect what they do when, well, I'm one hundred percent certain they do to an extent. Naturally, if they want to make a profit they have to gauge audience interest, and fan protests/petitions are one way to see interest. I think what he's trying to say is closer to "we won't automatically do something because of fan campaigns", which is obvious. But to suggest that they have no impact whatsoever is absolutely ludicrous.

Also I find it amusing that this is comic right after he jokingly suggested that Sakurai might put him in Smash Bros. if he got 100,000 signatures.
Eteric Rice
Junior Member
(Yesterday, 10:52 PM)
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It's an honest response, and I think it's fair. Sometimes what we want isn't best for business unfortunately.

It's odd for them to say that fans don't affect what they do when, well, I'm one hundred percent certain they do to an extent.]

I don't think that's what he's saying, really. What I think he's saying is that a petition or things like that won't change minds. It has to be financially viable.
botty
Member
(Yesterday, 10:53 PM)
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So Nintendo doesn't care what I want? Two can play that game.

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