What is your proof they don't take this into consideration? he even say they look at these petitions but don't act on them at once, which is just like obvious stuff.Originally Posted by Hours Left
I agree with this completely.
Investments in smaller games can provide dividends beyond ones that are strictly financial. People need to actually want to buy something, not be goaded into it under treat of "buy this, or you'll never see anything like it again".
Trust and a positive fan/business relationship are key to long term success.
It takes resources from other games. Games that Nintendo see as more profitable. Don't forget that Nintendo also handles bringing some 3rd party games over like Bravely Default.Originally Posted by airmangataosenai
Why are people in this thread acting as if translating and localizing a game takes huge resources?
Reggie just said they don't take it into consideration. That's the whole point of this topic. (Though it's obvious he's not telling the whole truth.)What is your proof they don't take this into consideration? he even say they look at these petitions but don't act on them at once, which is just like obvious stuff.
As great as it was, it felt like the final result was a case of extreme luck. I'm kinda scared that X's translation won't be as good. The ideas of a new cast of characters or a proper US script are hard things to have faith in. Right now at least. :POriginally Posted by Hot Coldman
Damn if I didn't love having a game were the characters inexplicably spoke like people I actually hear everyday. :)
They certainly did a damn fine job casting too. It's the only Nintendo game to feature a Doctor Who companion as a voice actor. :P
so you wouldn't enjoy the game even if it was delivered? understoodOriginally Posted by TheBaronOfNA
That doesn't mean that we should forget past misgivings (or even devolve in corporate apologists).
Well, thanks them at least to be that upfront about it.
Totally agree.Still think hes not totally right here.
Sure, 100,000 signatures don translate to 100,000 sales necessarily.
But to me it is also about creating some goodwill, and they would be investing in the future too.
Not everything needs to turn an immediate profit, sometimes u need to build a fanbase to work off.
I don't get why everyone is agreeing with Reggie now, especially after the rage after his denial to not localize Operation Rainfall games and I'm not surprised if some were among them. Now everyone are acting like imaginary business analysts.
I agree, and I find it funny that Reggie has that message with this interview (when talking about localization), and in that Donkey Kong GTTV he talks about selling titles over the long term and how Mario beat CoD or whatever their bet was. They seem to understand this already with their own franchises with respect to sales, but at least in this interview, aren't applying that same logic to building a base of trust and goodwill.Originally Posted by Hours Left
I agree with this completely.
Investments in smaller games can provide dividends beyond ones that are strictly financial. People need to actually want to buy something, not be goaded into it under treat of "buy this, or you'll never see anything like it again".
Trust and a positive fan/business relationship are key to long term success.
Really, I would say Nintendo are one of the few that do operate this way - yet when it comes to localizing, Nintendo or Japanese game fans get huge droughts because the math doesn't work.
Maybe Reggie's message is to just learn Japanese.
This needs to be taken into account, too. But many companies don't. HBO, for example, has prestige shows. Nintendo could have prestige games (so longer as they have a model where other big games compensate).Originally Posted by Wolfgunblood Garopa
It makes business sense to localize the game no matter what, as it's value as an investment for your reputation and platform for enthusiasts would pay off more in the long run than the measly profit from a niche game.
We will add that to the list, because we know that common sense doesn't affect what you do, what is good for business doesn't affect what you do, what devs want doesn't affect what you do, so this will just fit right in.
Agreed.Still think hes not totally right here.
Sure, 100,000 signatures don translate to 100,000 sales necessarily.
But to me it is also about creating some goodwill, and they would be investing in the future too.
Not everything needs to turn an immediate profit, sometimes u need to build a fanbase to work off.
Especially with healthy platform as the Wii.
Considering Monolith would be developing for the Wii/Wii U in the future, it would have been a smart choice to build a fanbase in order to prove the variety of genres on the plattform.
People who are looking forward to play great JRPGs are potential console buyers after all.
It's fine that they were cautious and kept expectations low, but Xenoblade's current inflated price is a problem, and Nintendo is at fault. This isn't like a game that was released 10+ years ago; Wii games are still being printed. And this isn't a small publisher that may not have the resources to order another print run. It's just a bad situation that Nintendo could have actually handled properly.Originally Posted by Sheroking
How, exactly? It exceeded sales expectations here, released at a point where they were battling a software drought and whatever PR backlash they had was pretty well diffused by the time they released The Last Story.
Yeah good business is localizing whatever a couple of thousands fans want, because reasons.That is good Reggie.
We will add that to the list, because we know that common sense doesn't affect what you do, what is good for business doesn't affect what you do, what devs want doesn't affect what you do, so this will just fit right in.
I get the frustration, I don't get the cognitive dissonance, the Wii U isn't failing because some obscure japanese games didn't get localized.
Agreed. As a first party, their priority should be on supporting their platforms, no matter what games they find and how much money they'll bring in. At the time Operation Rainfall was going on, the Wii was dying an insanely fast death and NOA wasn't doing a fucking thing about it. Not only that but paying attention to the demands of fans builds consumer trust and is great marketing.Originally Posted by Wolfgunblood Garopa
It makes business sense to localize the game no matter what, as it's value as an investment for your reputation and platform for enthusiasts would pay off more in the long run than the measly profit from a niche game.
The fact that Sony actually understand this (with the new Gio Corsi led division), while Nintendo are sticking their heads in the sand is completely baffling to me. Nintendo used to be the small company that competed with Microsoft and Sony by being far smarter but now it seems like they're the slowest moving on the three.
It is actually, at least in part, because people currently see the Wii U as a Mario machine only. People don't like waiting half a year between "AAA" titles with precious little in between.Yeah good business is localizing whatever a couple of thousands fans want, because reasons.
I get the frustration, I don't get the cognitive dissonance, the Wii U isn't failing because some obscure japanese games didn't get localized.
Smaller titles are incredibly important to a system, especially one with such an extremely limited library. It's called building excitement and fostering a user base.
Um....did they take such a business-oriented stance when launching the Wii U? I'm not a hater - I'll be getting a Wii U myself at some point - but from a financial perspective they may need to be a little less insular.Originally Posted by Hours Left
Siliconera just posted an interview with Reggie. It's mostly standard PR fluff, except for this bit...
Source
Because they are solely publishing it worldwide. I'm surprised if this is a serious questionOriginally Posted by AlexMogil
Why do you suppose they funded them.
Edit: reading this closely, I initially misunderstood. They did it to garner attention in the likelihood that it would return their investment
I don't think anyone doubted that NoA doesn't get to decide what smaller profile titles to potentially bring over. If there was such invidual I'd say he or she was very misinformed.Originally Posted by Cosmozone
So NOA makes its own decisions. There were people who doubted this. Not anymore, I hope.
Not really, no. I think these two games deserve to be profitable as well as a statement of what the console is capable of. But I also don't think they are publishing them because they want to give people a hug.Originally Posted by Alistair Roo
Are you serious?
(Edit: It *can* however be a money making hug.)
It does not matter, you do not say things like this to fans.Yeah good business is localizing whatever a couple of thousands fans want, because reasons.
I get the frustration, I don't get the cognitive dissonance, the Wii U isn't failing because some obscure japanese games didn't get localized.
You never tell them that their opinions and efforts do not matter, that is asinine and yet typical for Reggie.
So fucking what if it does not directly have an effect, anyone that thinks most petitions will make magic happen are delusional but it can get attention where it belongs.
To say that it doesn't is just stupid and poor PR.
you'll never win against a fanboyOriginally Posted by AlexMogil
Next time I get that "Nintendo cares about games and the gamers first" schlock I'm going to refer to this.
most people can understand that these are business, and businesses need money to operate.
the type of people to say "X cares about gamers!" are fanboys or people with buyers regret trying to convince themselves they didn't just waste money
Painting Nintendo with such a broad brush because of this comment is a bit much. It's not like Nintendo is funding Bayonetta 2 because of its blockbuster sales potential.Originally Posted by Hours Left
I think it's weird to strange to see people applauding this attitude considering the state of NoA right now. If this is the result of his "savvy business sense", then there is nothing to be cheering about.
There is merit in all types of games, not just ones that have the potential to be blockbusters, and to say that the only thing that matters is reaching a certain threshold of sales is extremely cold and narrow minded.
Attitudes like this is what cause the consumers to miss out an many great games, it's not something to be praised IMO.
Elite Beat Agents?The problem is Reggie has seen enough petitions with hundreds of thousands of signatures that resulted in total and complete flops financially.
It's easy to sign a petition saying you "want" something. Then half that list never buys the game and half of the remainder wait until it's 20 bucks new or 5 dollar used to buy it.
Meanwhile Nintendo just burned a half million dollars on localization of a bomb.
It's the equivalent of someone giving you a middle finger but he received a smile and a "Thank You, Good Sir!" instead.Originally Posted by Hours Left
I think it's weird to strange to see people applauding this attitude considering the state of NoA right now. If this is the result of his "savvy business sense", then there is nothing to be cheering about.
There is merit in all types of games, not just ones that have the potential to be blockbusters, and to say that the only thing that matters is reaching a certain threshold of sales is extremely cold and narrow minded.
Attitudes like this is what cause the consumers to miss out an many great games, it's not something to be praised IMO.
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