The drought between Super Metroid and Metroid Prime was a lot longer than the one people went through between Donkey Kong games. DK64 counts imo, just as much as a Metroid on N64 would have counted.Originally Posted by QueenOfThorns
Donkey Kong is just what's best for business. Saleswise Metroid is a B+ player.
Really though I hope DKCR gets at least one more sequel after this before it returns to its slumber. I never got how three Metroid games are fine but if fucking Donkey Kong gets two it's the apocalypse.
Furthermore Nintendo doesn't need help with platformers. They need help with the kinds of games they can't make, the kinds of games Retro became known for with Prime.
There's no big gap between the Metroid games. It was only a few years between MP3 and Other M and a couple years between each game in the Metroid Prime trilogy. So Metroid fans have had 4 console games and MP Hunters on DS in the last decade. DKC only got just 1 console game and a port to 3DS.Why do you look at the time since the last game was released for Metroid but you look at the biggest gap between releases in Donkey Kong?
Just saying that Metroid fans complaining about DKC Tropical Freeze are coming off as being really impatient and I have no sympathy for you guys. DKC fans had to wait forever to get a new game. All the whining is probably all for naught as Metroid could very likely be their other game.
Miyamoto saying he thinks Retro can work on multiple projects =/= Retro having a second team. Plus, the President of Retro kinda contradicted him.
And lets not forget that Retro has a 2nd team now and they probably are working on something else
"We’re pretty much on one major project at a time. We do a game every two years or three years," Kelbaugh said. "In the first year of that, we have some extra bandwidth, so sometimes… We helped out with Mario Kart 7. We helped Monster Games do the 3DS version. Sometimes we’ll have a little bit of extra bandwidth to help out other entities at Nintendo. We really feel strongly about helping out Nintendo as a whole, so if we have time, we’ll do that. Do we have the bandwidth to do two major projects at once? I don’t think so. A big project and a little project at the same time, we can do that."
Metroid has had plenty of releases. If you count Metroid pinball, which I do. Other M was just released like three years ago. I'm sure they'll go back to Metroid eventually. I don't see why having three DKCR games is the end of the world. DKCR was one of the best games period for the Wii. Of course they're going to make a sequel.Originally Posted by Uncle Rupee
The drought between Super Metroid and Metroid Prime was a lot longer than the one people went
through between Donkey Kong games. DK64 counts imo, just as much as a Metroid on N64 would have counted.
Furthermore Nintendo doesn't need help with platformers. They need help with the kinds of games they can't make, the kinds of games Retro became known for with Prime.
This is like a complete summary of why the Wii U is in the shitter at the moment.Definitely my sentiment. It's not that I don't want new games in these franchises, but they're clearly using the same assets and engine for a lot of these games, and it's getting eerie.
- Mario 3D World is a direct sequel to Mario 3D Land, a 3DS game.
- The new Kirby 3DS game is clearly using as much from Kirby's Return to Dreamland game as much as possible.
- Donkey Kong Tropical Freeze is a direct sequel to DKC Returns.
- NSMBU was directly using NSMBWii stuff.
- Mario Kart 8 is clearly using assets, animations and ideas from Mario Kart 7.
- Heck, Smash Bros is coming to Wii U and 3DS at the same time!
It feels like Nintendo cheaping out and making direct sequels instead of making new and unique IP that use their new controller to the fullest.
If you are counting Metroid Prime Pinball as a Metroid game, then you gotta count Donkey Konga, Mario vs. Donkey Kong, etc. as Donkey Kong games.Originally Posted by QueenOfThorns
Metroid has had plenty of releases. If you count Metroid pinball, which I do. Other M was just released like three years ago. I'm sure they'll go back to Metroid eventually. I don't see why having three DKCR games is the end of the world. DKCR was one of the best games period for the Wii. Of course they're going to make a sequel.
I'm not saying I want them to make another Metroid, I was just explaining why:Originally Posted by QueenOfThorns
Metroid has had plenty of releases. If you count Metroid pinball, which I do. Other M was just released like three years ago. I'm sure they'll go back to Metroid eventually. I don't see why having three DKCR games is the end of the world. DKCR was one of the best games period for the Wii. Of course they're going to make a sequel.
Originally Posted by QueenOfThorns
three Metroid games are fine but if fucking Donkey Kong gets two it's the apocalypse.
Maybe I'm mistaken then. I thought I remember hearing news a while ago that Retro has 2 teams now or doubled or increased their staff or something since around DKCR. Or something along the lines that they have staff working on a new unannounced title.Originally Posted by TheSpaceBetween
Miyamoto saying he thinks Retro can work on multiple projects =/= Retro having a second team. Plus, the President of Retro kinda contradicted him.
"We’re pretty much on one major project at a time. We do a game every two years or three years," Kelbaugh said. "In the first year of that, we have some extra bandwidth, so sometimes… We helped out with Mario Kart 7. We helped Monster Games do the 3DS version. Sometimes we’ll have a little bit of extra bandwidth to help out other entities at Nintendo. We really feel strongly about helping out Nintendo as a whole, so if we have time, we’ll do that. Do we have the bandwidth to do two major projects at once? I don’t think so. A big project and a little project at the same time, we can do that."
Sakamoto and his crew at SPD1?Originally Posted by gettempapa
It seems likely that if Retro makes a new Metroid it will be for Wii U. That makes me wonder if a Metroid game will ever come to 3DS. I would love to have a new sidescrolling portable Metroid, but who does Nintendo have who might develop it?
Well, I hope those guys are happy at their studio making critically-middling software. I think we all know who owns the soul of Retro Studios, and it's not found in Austin, TX. They have some serious talent, but I can't help but feel their dedication to quality has more to do with Nintendo's own standards and allowance of long development times than anything else.See that is the problem. Retro lost alot of its key talent because Nintendo does get pushy and say you are doing this. Retro for the longest time dreamed of its own projects.
Maybe they have forced out enough of the old Retro to get them to be content with Donkey Kong but that just means we as gamers lose.
It all really depends on what Retro is making next. If they're making a more ambitious game next, I'm fine with Tropical Freeze. I'm probably going to buy Tropical Freeze, since I missed the first DKCR.
I wanted something unexpected! Hell I have no issue's with Donkey Kong but...another platformer? Do a follow up to DK64 or something on that order! That would have been exciting!
I dont think I am disappointed with tropical freeze but I wasn't expecting something so cut and dry? I mean I doubt it'll be bad because that reveal trailer looked delicious.
At this rate we might not even get to play whatever Retro's been working on lol
Exactly. There's nothing wrong with the game in and of itself, but this is not what the Wii U needs, especially from a Western studio.Retro is Nintendo's only avenue for Western-oriented games since no third-party is going to bother with the Wii U anymore. Another platformer is not really what the Wii U needs.
Plus I hate the DK property as a whole.
This is:What's wrong with Donkey Kong?
It is a waste of resources from the one studio Nintendo has that can do western style games. Even if they didn't do Metroid they could have done a different Genre of game.
At this point practically half the library of the Wii U is platformers. Yes we know that platformers tend to sell better on Nintendo hardware hence why they show up there but when you put out so many in such a short time you drive people off.
Retro should have been working on something fresh that could introduce a rarely used genre not yet another platformer and stupidly enough not another Donkey Kong right after porting the last to handhelds. The franchise isn't that popular to be releasing so much so soon.
This post makes me understand the opposite camp better. We look for different things in our games, simple as that.Definitely my sentiment. It's not that I don't want new games in these franchises, but they're clearly using the same assets and engine for a lot of these games, and it's getting eerie.
- Mario 3D World is a direct sequel to Mario 3D Land, a 3DS game.
- The new Kirby 3DS game is clearly using as much from Kirby's Return to Dreamland game as much as possible.
- Donkey Kong Tropical Freeze is a direct sequel to DKC Returns.
- NSMBU was directly using NSMBWii stuff.
- Mario Kart 8 is clearly using assets, animations and ideas from Mario Kart 7.
- Heck, Smash Bros is coming to Wii U and 3DS at the same time!
It feels like Nintendo cheaping out and making direct sequels instead of making new and unique IP that use their new controller to the fullest.
Mario Kart 8's anti-gravity mechanic, combined with the perfectly optimized gameplay of MK7, will make this the Galaxy of the franchise. This is my most hyped next gen game. The track design will be insane.
NSMB U is a stale sequel presentation-wise, and there is no power-up/gimmick that fundamentally changes approach to designing levels, but besides that, it's up there with SMB3 and SMW in quality.
3D Land -> 3D World is the same deal as Galaxy -> Galaxy 2. The fact that it started out as a handheld title is irrelevant. That only means handhelds aren't limited in tech any longer, that is to say Nintendo can create the game they want without being held back.
To me this would feel like if Retro was doing a follow up to Other M.Originally Posted by Not Spaceghost
From everything I've seen about tropical freeze while the gameplay does look to be tight as hell and the game could be extremely awesome, there are already tons of titles that fill its role.
I wanted something unexpected! Hell I have no issue's with Donkey Kong but...another platformer? Do a follow up to DK64 or something on that order! That would have been exciting!
I dont think I am disappointed with tropical freeze but I wasn't expecting something so cut and dry? I mean I doubt it'll be bad because that reveal trailer looked delicious.
They'd probably do a great job, but it's still a direct sequel to something I thought was awful in its respective series.
That's why I find it strange when people say they are fed up with Mario because platformers aren't exactly abundant these days. (unless they mean Mario being in many other Nintendo games as well)
Maybe they are gearing up for their next console/handheld. With those sequels, they are most likely guaranteed as much money as possible compared to "risky" new IPs. Maybe they then want to compete with the highest tech out their when releasing the new product. Maybe... Probably not.Definitely my sentiment. It's not that I don't want new games in these franchises, but they're clearly using the same assets and engine for a lot of these games, and it's getting eerie.
- Mario 3D World is a direct sequel to Mario 3D Land, a 3DS game.
- The new Kirby 3DS game is clearly using as much from Kirby's Return to Dreamland game as much as possible.
- Donkey Kong Tropical Freeze is a direct sequel to DKC Returns.
- NSMBU was directly using NSMBWii stuff.
- Mario Kart 8 is clearly using assets, animations and ideas from Mario Kart 7.
- Heck, Smash Bros is coming to Wii U and 3DS at the same time!
It feels like Nintendo cheaping out and making direct sequels instead of making new and unique IP that use their new controller to the fullest.
Pretty much same here. I was disappointed that they weren't working on something new, though. Metroid Prime 4 and DKTF is fine, but I would really like nintendo to introduce some new IPs. (Yes, I bought W101 for full price and loved it.)Originally Posted by RoboPlato
Personally I've never enjoyed any DK game aside from Jungle Beat and I think Retro is one of the most talented studios in the industry so to me it feels like a waste but considering how many DK fans loved the one they did, I'm sure it makes sense.
But visually... I hate how it looks. The colors are a bit sad,and the assets looks like taken right from the Wii game.
Making the camera moves in action doesnt bring nothing gameplay wise, i don't know why they put so much emphasis on this.
I really hope this project was a first step in the HD era for Retro, a test project before working on a BIG title.
Or else.. They just lost their magic.there's nothing impressive, new or innovative in this game.
The problem is the Tried and Trues were just cycled through in a normal cycle. So now in a Panic NIntendo is pushing the tried and trues out again over and over to try and shore up the boat but instead its taking on more water because there is only so much one can stand.
I love Platformers and I am to the point of indiffference now after NSMBU,LU,NSMB2,DCKR3D,SM3DW,Sonic Lost Worlds.
I mean its been a non stop barrage of platformers. Tropical Freeze obviously cannot be blamed as a panic mode decision but all the other decisions make it so less desireable
I think the one thing that's maybe a bit hard to understand is why they didn't make DK their second Wii U game just for variety sake. I imagine if Tropical Freeze came out when the system already had X, Smash, Zelda, Metroid released it wouldn't have been so disappointing to people.
For me personally I'm fine with it, Tropical Freeze is my most anticipated title.
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