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Oni Link 666
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(Today, 09:56 AM)
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I think Tropical Freeze looks awesome and I'd rather have Retro working on DK than another Metroid Prime. I liked 2/3 of the Primes, but seriously, give it a rest. I want a 2D Metroid.

Also, Star Tropics? LOL!! There's never going to be another Star Tropics. It's resting in peace right next to Wave Race and Pro Wrestling.
Zemm
Member
(Today, 09:56 AM)
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Between DK and another first person metroid then I'd definitely go for DK, but would have preferred something new.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 09:56 AM)
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I can imagine it going something like this

Nintendo: "Hey guys, so what you wanna work on next?"

Retro: "OMG another fucking Donkey Kong"

Nintendo: "You know, there are going to be an awful lot of platformers on our system"

Retro: "But we reeeally want to work on it"

Nintendo: "Ok, I don't see how that could possibly hurt. Who are we to tell you any different. If you don't work on exactly what you want, the result would be trash. Diversity is for suckers and chumpstains"
antonz
Member
(Today, 09:56 AM)
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Originally Posted by TheGreatMightyPoo

So you are bringing up the Wii U selling terribly because of lack of diversity and countering it with a console that you think had it that sold terribly???

At this point Wii U might be lucky to sell half the Gamecubes total sales. Gamecube will look like a smashing success
Madao
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(Today, 09:57 AM)
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Originally Posted by antonz

Problem with that chart is Tropical Freeze will be lucky to do Metroid Prime level sales because they have driven the Wii U into the ground by making a library almost entirely made out of the same genre.

As screwed up as the gamecube was it had diversity

on the other hand, a new Metroid on Wii U wouldn't even sell what Other M sold thanks to the very same userbase. a new IP wouldn't fare that better (look at how being a new IP worked for TW101)

it is either lose a little money or lose a shitload of money and Nintendo already chose. Retro just simply doesn't have what it takes to make a Metroid game anymore.
ConradCervantes
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(Today, 09:58 AM)
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As long as they have something gritty, visceral, immersive and cinematic like Metroid: Other M up next after DKC, I'll feel happy knowing my Wii U purchase was justified. Enough of Babby's First Platformer already!!!1!1!1
TheGreatMightyPoo
(Today, 09:59 AM)

Originally Posted by Alienous

Tech? What?

I'm not convinced you read any of my posts. Or you aren't trying to understand what I am saying.

Nevermind. I still think that TF is uninspired, and just a safe sequel based on what I have seen. Unlike 3D World. And not a game that justifies the hardware.

I can read fine, you basically said "hand any developer the order to make a sequel to Donkey Kong Country Returns and the end result will be Tropical Freeze".

I think it's complete bullshit.

Tropical Freeze has a lot of more features than the first game and I am sure will be even crazier in upcoming trailers.

3D World is better than 3D Land but the template is basically the same.

It's better though because the ideas and gameplay are.

I see the same happening for Tropical Freeze.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 09:59 AM)
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Originally Posted by Astrosanity

You were the one who brought up probable weak sales (which at this point barring a new IP it'll get regardless because Wii U lol) in relation to why DKCTF was a bad idea, not me. I just pointed out it's a dumb argument when the alternative Nintendo IP's they could have been working on would have bombed even harder, going off how they historically performed on far more popular hardware.

I brought up sales in relation to diversity.

Step right up for your platformers!

There comes a point where you saturate a genre. The genre for shooters is far larger and tolerant of iterative games than the platformer genre. Nintendo should have seen this and worked on something else. Too late of course, but you don't just put out game after game in a genre that doesn't shift units. Its folly.
Astrosanity
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(Today, 09:59 AM)
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Originally Posted by antonz

Problem with that chart is Tropical Freeze will be lucky to do Metroid Prime level sales because they have driven the Wii U into the ground by making a library almost entirely made out of the same genre.

As screwed up as the gamecube was it had diversity

The Wii U was already bombing horribly when the only platformer it had was New Super Mario Bros. for 9 months (does Luigi U count as a new game or DLC for NSMBU?). The platformer saturation will probably become (yet another) issue next year, but it's not even remotely what was driving the Wii U into the ground when things went to hell.
Jackano
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(Today, 10:00 AM)
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It's not something against Donkey Kong, it's the fact that the only Nintendo 1st party western studio make another game in a genre that is well represented already on Wii U, while its software library have massive holes in another genres, specifically game categories that western audience like.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:01 AM)
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Originally Posted by Astrosanity

The Wii U was already bombing horribly when the only platformer it had was New Super Mario Bros. for 9 months. The platformer saturation will probably become (yet another) issue next year, but it's not even remotely what was driving the Wii U into the ground when things went to hell.

Lack of third party support and game announcements other than platformers and safe sequels to established Nintendo IP's certainly hurt. Nothing to excite the masses. And then came DKCRTF, a...safe sequel to a Nintendo 2D platforming IP. Hooray.
Taker666
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(Today, 10:01 AM)
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For me I don't think Nintendo needed another platformer at ths time(although I'd have less of an issue if was a fully 3D follow up to DK64)..

...and also feel that as Nintendo's only western Studio ...they'd be better utilised making the types of game Nintendo has little experience in making (or at least get them to revamp a franchise Nintendo have been resting as was done with Metroid).

Another DK game is a waste of Retro's resources at this time ..it's the sort of thing I'd have left for 2 or 3 years down the line as a filler project. I also have no idea why the game has taken so long...it's the sort of sequel you'd have thought they could have knocked together in 12 months.
Madao
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(Today, 10:03 AM)
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Originally Posted by Taker666

For me I don't think Nintendo needed another platformer at ths time(although I'd have less of an issue if was a fully 3D follow up to DK64)..

...and also feel that as Nintendo's only western Studio ...they'd be better utilised making the types of game Nintendo has little experience in making (or at least get them to revamp a franchise Nintendo have been resting as was done with Metroid).

Another DK game is a waste of Retro's resources at this time ..it's the sort of thing I'd have left for 2 or 3 years down the line as a filler project. I also have no idea why the game has taken so long...it's the sort of sequel you'd have thought they could have knocked together in 12 months.

maybe platformers aren't as easy to make as people think, you know?
Macapala
Junior Member
(Today, 10:04 AM)
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Originally Posted by spekkeh

An immersive game with a story and mystery. Not necessarily Metroid, though sci-fi is generally underrepresented.

Yeah, Nintendo usually skip out on the story in their games, so that's a fair complaint. I just got done playing through NieR for the millionth time solely because of the great story and the amazing soundtrack (hell, I'm listening to the soundtrack right now). If Nintendo were to have a franchise focused on story telling I think they could draw in an audience they normally wouldn't get. Nintendo have shown they have the potential (i.e. Mother 3) so it is a little disappointing not to see more story focused games from them.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:06 AM)
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Nintendo has 1 major western development studio. It is a waste of talent not to have them making a AAA game in a genre the west has a demand for and is sorely lacking in Nintendo's portfolio...like

A. An open world action RPG ala Skyrim, which was a monster hit

B. A gritty shooter, ala Killzone or Halo, which are monster hits

C. A gritty, story based action game, ala Metal Gear which is a monster hit

I mean, sure, some diehards scoff at such games. I see it brought up time and again that we don't need yet more entries into these genres. But they are sorely lacking on Nintendo's platforms. They are in high demand in the west. The Japanese and European markets are already totally dead to Nintendo.

If you are not catering to your market, do not expect them to buy your shit. Its not going ot happen.

I would have preferred A by the way.
Astrosanity
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(Today, 10:06 AM)
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Originally Posted by Log4Girlz

Lack of third party support and game announcements other than platformers and safe sequels to established Nintendo IP's certainly hurt. Nothing to excite the masses. And then came DKCRTF, a...safe sequel to a Nintendo 2D platforming IP. Hooray.

And all those platformer announcements came during E32013, when the Wii U had already been on store shelves for half a year. The system was and is going to bomb regardless.

Originally Posted by Log4Girlz

A. An open world action RPG ala Skyrim, which was a monster hit

B. A gritty shooter, ala Killzone or Halo, which are monster hits

C. A gritty, story based action game, ala Metal Gear which is a monster h

I agree with B and feel it was absolutely short-sighted of Nintendo to sell off Rare, if only because it meant they lost their only exclusive shooting franchise with Perfect Dark which was already a critical darling that could've grown into a huge franchise before Halo even existed. Instead PD2 got shot 'round back and we got fucking Perfect Dark Zero. Similarly feel Killer Instinct/Banjo/Conker fill niches Nintendo doesn't directly fill.

'A' I'm mixed on (open-world I'm all for, but jesus do I find the combat in those games and Fallout 3 dull as shit) and you just know 'C' from Nintendo, even from a more western-minded 3rd party studio could and very likely would be another expensive M:OM-style disaster. Out of your three suggestions I'd say that would be the least important out of the styles of games Nintendo fails to cater to.
Last edited by Astrosanity; Today at 10:12 AM.
TheGreatMightyPoo
(Today, 10:07 AM)

Originally Posted by Madao

maybe platformers aren't as easy to make as people think, you know?

It's genre bias and hypocrisy.

Add a little Nintendo in there and you have a party.

People devalue anything non-3D nowadays...................unless it's Rayman and that gets a pass usually everytime.
Alienous
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(Today, 10:08 AM)
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Originally Posted by Madao

maybe platformers aren't as easy to make as people think, you know?

Well it was the first thing Nintendo had ready for the Wii U launch.

God damn, I would have loved to see Retro do a Donkey Kong 3D platformer, with the DKCR aesthetics.
Roboleon
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(Today, 10:09 AM)
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Originally Posted by Log4Girlz

Lack of third party support and game announcements other than platformers and safe sequels to established Nintendo IP's certainly hurt. Nothing to excite the masses. And then came DKCRTF, a...safe sequel to a Nintendo 2D platforming IP. Hooray.

ok ok

we get it

you have basically made the same point in 15 posts in this thread already, so I understand that Retro Studios and Wii U are terribly important to you.

Hopefully you'll be more satisfied with their next project! :)
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:09 AM)
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Originally Posted by Astrosanity

And all those platformer announcements came during E32013, when the Wii U had already been on store shelves for half a year. The system was and is going to bomb regardless.

If instead of platformer announcements we had some exciting entries into genres the west craves most, then perhaps the miraculous turn-around some are hoping for the Wii U might be possible. Instead, they are spoon feeding games the west does not care about.

But, this is very speculative. There are many reasons why the Wii U is failing miserably and DK is just a small part.

Originally Posted by Astrosanity

I agree with B and feel it was absolutely short-sighted of Nintendo to sell off Rare, if only because it meant they lost their only exclusive shooting franchise with Perfect Dark which was already a critical darling that could've grown into a huge franchise before Halo even existed. Instead PD2 got shot 'round back and we got fucking Perfect Dark Zero. Similarly feel Killer Instinct/Banjo/Conker fill niches Nintendo doesn't directly fill.

'A' I'm mixed on (open-world I'm all for, but jesus do I find the combat in those games and Fallout 3 dull as shit) and you just know 'C' from Nintendo, even from a more western-minded 3rd party studio could and very likely would be another expensive M:OM-style disaster. Out of your three suggestions I'd say that would be the least important out of the styles of games Nintendo fails to cater to.

Nintendo not only sold off Rare, they nearly killed off all western development for some reason. Here's a quote of just how extensive the changes were. And this has lead to their inevitable downfall.

Originally Posted by Shikamaru Ninja

From 1990-2000. Nintendo of America had production and management autonomy from Japan. NOA basically culminated its own production team, along a few co-designers, and started funding and producing games with developers.

DMA Design: Uni Racers, Body Harvest (Nintendo dropped it in 1997, Midway took it)
Angel Studios: Ken Griffey Baseball, Buggie Boogie (canceled)
Bits Studios: Warlocked, Riqa (canceled)
Rare: Donkey Kong Country, Killer Instinct, Goldeneye 007, Perfect Dark
Software Creations: Ken Griffey Baseball, Tin Star
Silicon Knights: Eternal Darkness (N64 version)
Left Field Productions: Kobey Bryant in NBA Courtside, Excitebike 64
Looking Glass Studio: Mini Racers (canceled)
Mass Media: Star Craft 64
H20: Tetrisphere
Saffire Corp: Nester's Funky Bowling, James Bond 007
Midway: Cruisn Series

Nintendo of America also procured the Ken Griffey and MLBPA license, NHL License, Kobe Bryant and NBA license, PGA license, Disney license, James Bond license, StarCraft license. Star Wars Episode I license. They were producing their own first-party games separate from Nintendo of Japan.

That all changed when Iwata transitioned from Global Marketing Chief to President. NOA Production was killed, and Nintendo of Japan's SPD Department took over all Western development (Star Fox Adventures, Geist, Eternal Darkness GC).

Henry Sterchi, Brian Ullrich, Ken Lobb, Ed Ridgeway, Jeff Hutt, Faran Thomason, and the whole crew left NOA to Microsoft and other developers. Since then, we've seen the Western model we have today. Western developers reporting directly to Japanese management, and pretty much making B/C sequels to Nintendo IPs.

Last edited by Log4Girlz; Today at 10:15 AM.
Tevious
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(Today, 10:12 AM)
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For all you people that are just upset that Retro is working on another platformer and that there are too many Nintendo platformers... are you also upset about all the New Super Mario (and now Luigi) games?

I agree that there are too many Nintendo platformers. For me though, I'm not a big Mario platformer fan (I like Mario Kart), but I was a huge DKC fan back in the SNES days and I was so hyped when DKCR was announced after 14 fucking years. I'm grateful that we're getting another DKC, but I couldn't care less about all these New Super Mario games (2 in the same year). So I just feel that Mario is the problem with over-saturating the market, not Donkey Kong Country. Super Mario 3D World does look fun, but with my backlog, it'll be a while before I get around to it. DKC: Tropical Freeze will be day 1 for me though.
AniHawk
Cranky. Very cranky.
Rather sarcastic to boot.
(Today, 10:13 AM)
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Originally Posted by Log4Girlz

I would have preferred A by the way.

you'll get x.

anyway the people who want that stuff aren't going to pick up a wii u to play it anymore than they picked up a gamecube to play the twin snakes, metroid prime, resident evil, or eternal darkness. nintendo has their own market they need to foster and grow. they can grab all the bayonettas in the world, but all it will result in is stupid resentment from bitter people.
Taker666
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(Today, 10:15 AM)
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Originally Posted by Madao

maybe platformers aren't as easy to make as people think, you know?

Yeah..but it doesn't look such a massive step up from the Wii game that you think it would take them as long as it has to make. It looks like a cookie cutter sequel outside of the 3D showpieces.

If it was their first time with the franchise or it looked significantly different to their first DK game then I could understand it taking so long.
Last edited by Taker666; Today at 10:18 AM.
Alienous
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(Today, 10:16 AM)
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Originally Posted by Tevious

For all you people that are just upset that Retro is working on another platformer and that there are too many Nintendo platformers... are you also upset about all the New Super Mario (and now Luigi) games?

I agree that there are too many Nintendo platformers. For me though, I'm not a big Mario platformer fan (I like Mario Kart), but I was a huge DKC fan back in the SNES days and I was so hyped when DKCR was announced after 14 fucking years. I'm grateful that we're getting another DKC, but I couldn't care less about all these New Super Mario games (2 in the same year). So I just feel that Mario is the problem with over-saturating the market, not Donkey Kong Country. Super Mario 3D World does look fun, but with my backlog, it'll be a while before I get around to it. DKC: Tropical Freeze will be day 1 for me though.

Mostly, yes. Excluding the first, and I am ok with U.
Tookay
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(Today, 10:16 AM)
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I was really happy Nintendo rediscovered the 2d platformer on Wii but the genre's beginning to feel a little crowded. And I'm also starting to suspect that they're leaning on it out of safety, not because it's easy to make a great platformer but because it's cheaper and faster than making something a little more ambitious.
Last edited by Tookay; Today at 10:19 AM.
CaptainGyro
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(Today, 10:16 AM)
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How many 2 platformers does the wii u have anyway? Because I don't really understand the 2d glut/over saturation complaints. I haven't really counted though
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:16 AM)
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Originally Posted by AniHawk

you'll get x.

X should have been in the launch window.

anyway the people who want that stuff aren't going to pick up a wii u to play it anymore than they picked up a gamecube to play the twin snakes, metroid prime, resident evil, or eternal darkness. nintendo has their own market they need to foster and grow. they can grab all the bayonettas in the world, but all it will result in is stupid resentment from bitter people.



Those games came out on a purple purse. The Nintendo 64 had very healthy sales for gritty third party games. Why? It wasn't a purple purse.
kankki
Junior Member
(Today, 10:18 AM)
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I just wish the Wii U gets the equivalent what I personally think was the Wii's holy triforce of games:

Super Mario Galaxy
Zelda: Twilight Princess (OK, it was a GC game originally but it launched on Wii, too)
Metroid Prime 3

Those three games were truly great games in my opinion. All the later installments in those series haven't been as good.
Last edited by kankki; Today at 10:21 AM.
thepotatoman
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(Today, 10:18 AM)
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Originally Posted by TheGreatMightyPoo

Shooters, get your shooters here. Step right up.

Difference being that those HD platforms have hundreds of good games with dozens of them being shooters. Wii U only has a dozen good games overall. There's not a whole lot of room for genre over saturation.
JPeeples83
Junior Member
(Today, 10:19 AM)
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I have no problem with them working on it - I loved DKCR on the Wii, less so on the 3DS, but it should be better than that game on the Wii U. I do hope they bring back some of the dual character team up moves though since they have more buttons to work with by default. That issue really hurt DKCR for me.
Macapala
Junior Member
(Today, 10:21 AM)
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Originally Posted by Log4Girlz

X should have been in the launch window.





Those games came out on a purple purse. The Nintendo 64 had very healthy sales for gritty third party games. Why? It wasn't a purple purse.

Excuse me, but it is a purple LUNCHBOX. Not a purse...
zoukka
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(Today, 10:21 AM)
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Originally Posted by Log4Girlz

X should have been in the launch window.

You want Monolith to go under?
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:22 AM)
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Originally Posted by zoukka

You want Monolith to go under?

Doesn't Nintendo own like 96% of Monolith? Would it cost them 10 billion dollars to put that out during launch?

Originally Posted by Macapala

Excuse me, but it is a purple LUNCHBOX. Not a purse...



Lunchbox, purse, silly object. Look at her carrying it around. Girls carry purses not lunchboxes! At least its in silver.
manueldelalas
Time Traveler
(Today, 10:22 AM)
Well, after the rumors of hiring ex-Uncharted staff, we were expecting a big budget game from them, maybe a third person action game. In that way, yes it was disappointing.

But DKCR was ace and this looks better, so no problem.
Reila
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(Today, 10:23 AM)
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I actually prefer Retro working on DK than on Metroid. I do want a new Metroid by the studio, but not now. We had three Metroid Prime titles developed by them, let they develop some others non-Metroid games before developing a new one. Also, I don't see how a new Metroid game would help the Wii U situation that much, the franchise isn't really a big system seller.

Anyway, I wonder if people would be that disappointed if say, Naughty Dog starts developing a Crash Bandicoot game (or something like that), instead of an Uncharted or Last of Us-like game.
Goldmund
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(Today, 10:24 AM)
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I'm okay with the direction Nintendo is going, I will follow them into oblivion, playing my favorite games of the year, an experience shared with fewer and fewer people.
JustAnotherOtaku
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(Today, 10:24 AM)
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I'm excited for it, and it will be a day one for me because the one on Wii was solid, but if I had the choice I definitely would have wanted something different rather than an HD version of a game I already own, albeit with improvements.
Tookay
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(Today, 10:24 AM)
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Originally Posted by CaptainGyro

How many 2 platformers does the wii u have anyway? Because I don't really understand the 2d glut/over saturation complaints. I haven't really counted though

Mario, the Luigi DLC, Rayman, Yoshis Yarn, DKCTF.

Then if you've played anything since 2009 and including other systems, we're talking NSMBW, DKCR, Kirby Return to Dreamland, Kirby Triple Deluxe, Yoshis New Island, NSMB2, and DKCR 3D to my knowledge.

I'm sure I'm forgetting something.
Last edited by Tookay; Today at 10:32 AM.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:25 AM)
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Originally Posted by Goldmund

an experience shared with fewer and fewer people.

No truer words spoken on this forum.
TheGreatMightyPoo
(Today, 10:26 AM)

Originally Posted by Reila

I actually prefer Retro working on DK than on Metroid. I do want a new Metroid by the studio, but not now. We had three Metroid Prime titles developed by them, let they develop some others non-Metroid games before developing a new one. Also, I don't see how a new Metroid game would help the Wii U situation that much, the franchise isn't really a big system seller.

Anyway, I wonder if people would be that disappointed if say, Naughty Dog starts developing a Crash Bandicoot game (or something like that), instead of an Uncharted or Last of Us-like game.

There definitely wouldn't be a thread "Naughty Dog is making fucking Crash Bandicoot", that's for sure.
zoukka
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(Today, 10:27 AM)
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Originally Posted by Log4Girlz

Doesn't Nintendo own like 96% of Monolith? Would it cost them 10 billion dollars to put that out during launch?

I think they do, but that doesn't mean the team doesn't have to do well to continue to exist.
fredrancour
Member
(Today, 10:27 AM)
Let's see a wave of utter madness from nintendo.

Aonuma's ead studio on metroid.
EAD Tokyo on zelda.
EAD mario kart team on f--zero- mario kart only happens once per console anyway.
Sakurai on donkey kong.
Retro on an x/ xenoblade spinoff
Monolithsoft a on Super Mario RPG.
Sakamoto and whatever he works with on Starfox

Intelligent systems still have to give me 3d wars though.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:28 AM)
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Originally Posted by zoukka

I think they do, but that doesn't mean the team doesn't have to do well to continue to exist.

Well, X at launch would have done a fair bit better than whatever it will do when it is finally released.
TheGreatMightyPoo
(Today, 10:30 AM)

Originally Posted by fredrancour

Sakurai on donkey kong.


TheGreatMightyPoo
(Today, 10:32 AM)

Originally Posted by Log4Girlz

Well, X at launch would have done a fair bit better than whatever it will do when it is finally released.

You really don't care about the quality of games, do you???
Astrosanity
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(Today, 10:32 AM)
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Originally Posted by Log4Girlz

Well, X at launch would have done a fair bit better than whatever it will do when it is finally released.

it would've probably also been a title screen and a couple robots on a flat textured plain at most given the game probably isn't coming out until two years after the wii u launch you wanted it to be at
Last edited by Astrosanity; Today at 10:36 AM.
CaptainGyro
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(Today, 10:34 AM)
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Originally Posted by Tookay

Mario, the Luigi DLC, Rayman, Yoshis Yarn, DKCTF.

Then if you've played anything since 2009 and including other systems, we're talking NSMBW, Kirby Return to Dreamland, Kirby Triple Deluxe, Yoshis New Island, NSMB2, and DKCR 3D to my knowledge.

I'm sure I'm forgetting something.

Personally that doesn't strike me as a lot at at all, even with the games added from other systems ( Though I don't think those games should have even been added to the list)
Duxxy3
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(Today, 10:35 AM)
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There is an abundance of platformers on the system already. What it is lacking is fzero, metroid and starfox. Basically there are more important holes to fill in nintendo's lineup, rather than yet another platformer.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(Today, 10:35 AM)
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Originally Posted by Astrosanity

it would've probably also be a title screen and a couple robots on a flat textured plain at most given the game probably isn't coming out until two years after the wii u launch you wanted it to be at

Who's fault is that? Xenoblade came out practically eons ago. You don't just let people do whatever they want at whatever pace they want. I mean, sure you can do that and then wait an eternity for their game to come out on your dead system. I mean yeah, you could do that.
fredrancour
Member
(Today, 10:35 AM)

Originally Posted by TheGreatMightyPoo

That line where I said "utter madness" at the top of the post? Yeah.

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