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rockman zx
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(01-24-2014, 01:13 PM)
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http://www.mightyno9.com/en/node/1903
Nilaul
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(01-24-2014, 01:15 PM)
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I thought its going to be more cell shaded and cartoony and more "flat" looking rather then "lets just add bloom and blur to everything"

To early to tell how the game will look though.
Last edited by Nilaul; 01-24-2014 at 01:17 PM.
tait269
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(01-24-2014, 01:15 PM)
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Looks really good.
Winternet
Banned
(01-24-2014, 01:15 PM)
Already in alpha? but how? and are those voxels I see in the second pic?
Heyt
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(01-24-2014, 01:16 PM)
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I like what I see , although I would prefer a brighter, cleaner look. Can't wait.
Pie and Beans
Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
(01-24-2014, 01:16 PM)
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Really, really should have gone with cel-shading or just straight 2D. Looks cheap and nasty otherwise, and not really an approximation of the concept art at all.
KageZero
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(01-24-2014, 01:17 PM)
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Looks great maybe the health bar is a bit too much
RoeBear
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(01-24-2014, 01:17 PM)
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Originally Posted by Nilaul

I thought its gonna be more cell shaded and cartoony and more "flat" looking

Maybe they're doing it like Blazblue games where it's sprites on 3d models. I really hope so or I'll regret backing this.
JNT
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(01-24-2014, 01:18 PM)
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Originally Posted by Winternet

Already in alpha? but how? and are those voxels I see in the second pic?

Most likely not.
codhand
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(01-24-2014, 01:18 PM)
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Looks like Jett Rocket 3.
Black Door
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(01-24-2014, 01:18 PM)
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lol bloom. I really hope I didn't waste my money...
Servbot24
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(01-24-2014, 01:18 PM)
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Originally Posted by Pie and Beans

Really, really should have gone with cel-shading or just straight 2D. Looks cheap and nasty otherwise, and not really an approximation of the concept art at all.

Looks like it is cel shaded with lots of bloom. Or at least 9 is.
RadarScope1
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(01-24-2014, 01:18 PM)
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Great. Now the whole Internet is going to jump to conclusions based on nothing at all.

There is no "look" here - it's primarily placeholder graphics.
GoofsterStud
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(01-24-2014, 01:19 PM)
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I just want it to be good!
Shahadan
(01-24-2014, 01:19 PM)
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I always find bosses watching employees from a screen in their office to be creepy.
SgtCobra
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(01-24-2014, 01:19 PM)
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Yeah, should've gone with cell shaded graphics :(
TnK
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(01-24-2014, 01:20 PM)
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Really hope it looks better than this. I want it to look more cel shaded like others said. Le the concept art and GG Xrd
Heyt
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(01-24-2014, 01:20 PM)
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It's under development guys. They can "flat things out" before it releases in 2015.
GreatCharleston
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(01-24-2014, 01:21 PM)
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It's only the alpha. lol. Better to make judgement in the later months or when we get actual video footage.
Azure J
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(01-24-2014, 01:21 PM)
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Cool stuff, earliness aside. Can't wait to see what it'll look like with more of its assets and visual design in place.
illmatic22
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(01-24-2014, 01:21 PM)
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Loos like its in alpha alright
abstract alien
baby dolphin -> sun
it's the only way
(01-24-2014, 01:22 PM)
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Don't really like it, to be honest. I'll wait and see how it turns out closer to final code. Still a fuck-ton of room to grow.
enanogrande
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(01-24-2014, 01:22 PM)
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It's only an alpha, but I second/third/fourth/etc. the hope for a more cel shaded aesthetic... We'll see, I backed this anyways so can't wait!
stryke
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(01-24-2014, 01:22 PM)
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Originally Posted by Winternet

Already in alpha? but how? and are those voxels I see in the second pic?

No, that's just how unaltered base structures look like in Unreal.

sorry, I was looking at the platforms and completely ignored the red cubes.
Last edited by stryke; 01-24-2014 at 01:30 PM.
Abe Bly
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(01-24-2014, 01:22 PM)
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That's one over-designed HUD! Not really surprising given No.9's design, though.
Bedlam
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(01-24-2014, 01:22 PM)
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I will reserve judgement for now.
Madrugador
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(01-24-2014, 01:23 PM)
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Don't like the graphics either :(
ParityBit
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(01-24-2014, 01:24 PM)
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Originally Posted by Shahadan

I always find bosses watching employees from a screen in their office to be creepy.

lol

This is the first thing I thought of the screen. The game looks ... well it's Alpha so they probably have not done much outside of engine work.

I would quit if I had a camera trained on my all day
KojiKnight
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(01-24-2014, 01:24 PM)
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So many people who'll have "wasted money" because of how the game looks... wow. Since when has graphics ever mattered in a Mega Man-esque game?

People are also assuming a lot from the graphics this early on... Graphics are generally very rough at this stage and refined over the course of development.
The Bookerman
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(01-24-2014, 01:24 PM)
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alpha means content complete?...

Shit, that didn't take too long.
maquiladora
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(01-24-2014, 01:25 PM)
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Hmmm....
Alastor3
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(01-24-2014, 01:27 PM)
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I like the third image
TimmiT
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(01-24-2014, 01:29 PM)
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Originally Posted by Nilaul

I thought its going to be more cell shaded and cartoony and more "flat" looking rather then "lets just add bloom and blur to everything"

To early to tell how the game will look though.

Like you said, it's too early to tell. The graphics will likely change before release, especially considering it won't be released until sometime in 2015.
chaobreaker
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(01-24-2014, 01:31 PM)
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Originally Posted by Pie and Beans

Really, really should have gone with cel-shading or just straight 2D.

Cel-shading is not something you worry about in an alpha build and 2d sprites cost more than they can afford.
Messofanego
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(01-24-2014, 01:31 PM)
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Glad I didn't back this. I keeeeed!

Originally Posted by KojiKnight

So many people who'll have "wasted money" because of how the game looks... wow. Since when has graphics ever mattered in a Mega Man-esque game?

People are also assuming a lot from the graphics this early on... Graphics are generally very rough at this stage and refined over the course of development.

Bad idea releasing that target render, actually set expectations for the look :P

Rayman Legends/Origins still maintain the crown for most beautiful 2D sidescrollers, but we've got till 2015 to see if their engine can match up.
BY2K
Membero Americo
(01-24-2014, 01:33 PM)
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C'mon, you can't judge a game's look on its alpha.

If they get close to the target render (3rd pic), I think it will look fantastic.
KingSnake
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(01-24-2014, 01:34 PM)
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Originally Posted by Shahadan

I always find bosses watching employees from a screen in their office to be creepy.

Didn't notice that on the first glance, but yeah, creepy.
KojiKnight
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(01-24-2014, 01:35 PM)
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Originally Posted by Alastor3

I like the third image

The third image is the "target render" that they showed during the kickstarter campaign. It's not an in-engine shot. The first 2 are the only ones in game, maybe OP should edit his post to make that more obvious?
IdreamofHIME
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(01-24-2014, 01:36 PM)
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Looks horribe, like an even more deformed version of MM Powered Up.


Not what I signed up for, yikes.
GrimlÝck
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(01-24-2014, 01:37 PM)
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looks bad.
BY2K
Membero Americo
(01-24-2014, 01:38 PM)
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Originally Posted by IdreamofHIME

Looks horribe, like an even more deformed version of MM Powered Up.


Not what I signed up for, yikes.

It's Alpha! Half the content isn't there, the other half is placeholders. Geez.
Alastor3
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(01-24-2014, 01:38 PM)
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Originally Posted by KojiKnight

The third image is the "target render" that they showed during the kickstarter campaign. It's not an in-engine shot. The first 2 are the only ones in game, maybe OP should edit his post to make that more obvious?

oooww so it's not what the game will look :(
Abe Bly
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(01-24-2014, 01:39 PM)
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Originally Posted by KojiKnight

The third image is the "target render" that they showed during the kickstarter campaign. It's not an in-engine shot. The first 2 are the only ones in game, maybe OP should edit his post to make that more obvious?

There's a different still from the same scene on his monitor. Were there two target renders like that?
Harlock
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(01-24-2014, 01:39 PM)
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They testing level design. Not graphics.
PsionBolt
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(01-24-2014, 01:40 PM)
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Grabbing ledges makes me happy. It's a great in-between of expanding movement options while still feeling like Mega Man Classic. Hopefully it's snappy like the Power Grip and not sluggish.
Azure J
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(01-24-2014, 01:40 PM)
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Originally Posted by BY2K

It's Alpha! Half the content isn't there, the other half is placeholders. Geez.

You'd think people would get what Alpha means but eh.
rockman zx
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(01-24-2014, 01:42 PM)
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Originally Posted by KojiKnight

The third image is the "target render" that they showed during the kickstarter campaign. It's not an in-engine shot. The first 2 are the only ones in game, maybe OP should edit his post to make that more obvious?


Look at the Inafune pic.
Mr-Joker
Other people suffering isn't my problem and I don't care about it.
(01-24-2014, 01:43 PM)
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I funded this project and I can't wait to play it. :)
enanogrande
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(01-24-2014, 01:43 PM)
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Originally Posted by abe_bly

There's a different still from the same scene on his monitor. Were there two target renders like that?

This:



Is the only target render/concept art I remember them they showing for the KS, those images look to be from the alpha (which you can tell from the monitor like you said)
Griss
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(01-24-2014, 01:43 PM)
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I hope all the visuals are just placeholders (and they quite possibly are). Because frankly it just looks like shit, from the UI to the 3D character model and how it plays against the background.

Not gonna judge the game on such early screens, but others will. Perhaps they shouldn't have released these.

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