If that's the angle they were going for, I think it's cool.
Has been known for like forever.
I've only watched the first few mins but its already gold, this is GB Quick Look gold in the making xD
Oh and it's been an on rails shooter this whole time, I had no idea =/
lock if old.
Gonna watch this now, because it's probably a beautiful train wreck.
should just reskin it as a Segata Sanshiro shooter set in an alternate universe where he lives the rocket crash and the Dreamcast was market leader.
If they can't afford the license just get Hiroshi Fujioka, he's got to be cheaper
there have been plenty of on-rails rambo games.
On-rails and a Rambo game....why.
This is...wtf? If they wanted to make a lightgun game they should have ported the Sega arcade shooter.
The hell? The game is published by Reef Entertainment (European producer for a bunch of Rebellion's old stuff, like Snipe Elite and Rogue Trooper) and the developer is Teyon in Krakow, a team that has 30-some games under its belt (no big ones, and almost all are European releases, but you could find one or two of its titles on a store shelf.)
Read an interview about it. Thats a pub who never developed a game. They got the IP trough their pub money, and this is their first attempt on developing. They see it as a start, promised their is more to come.
To be fair, the video fairly well fucks everything up about it that could possibly be enjoyable. These players don't know what they're doing (even halfway into the clip and after checking the controls, they still can't figure it out even though it's a bone-stupid lightgun game,) they didn't know coming into it that it's a lightgun game and cannot BELIEVE that it is what it is, and they spend most of the video complaining that they don't know how to play the game and thus that's the game's fault. Also, they play 2P co-op, which is an option in the game but doesn't really seem like it plays to the game's strengths in any way, be they what they may be. Not that I expect "reverent preparation" from guys playing a game just for shits and giggles (this game is for sure mediocre at the very best) but it can't be that hard to figure out a lightgun game's gameplay in 17 minutes of gameplay, right?
Minus the faces, the game visually doesn't look that bad. The gameplay now...haha!
I wouldn't feel too bad for the developer, they knew what they were doing and they must know what to expect from the audience because they've done it before, several times. Rambo runs on the engine that powered the Heavy Fire games, which are these sharp-looking, super-dumb on-rails shooters that started on the Wii (where lightgun play had a short rebirth due to the WiiMote... no Time Crisis on the platform though?) and branched out to 360/PS3 (also there are some portable versions of it.) These are semi-retarded TC clones that look surprisingly nice and have massive gibs and sell to bored people who like to pull triggers and already own all the Call of Duties.
I feel bad for the developer. This is probably a big license for them. But this game looks awful
Here's a clip of the most recent one, Heavy Fire: Shattered Spear (2013)
As much as the franchise owners and licensees would love to pretend that Rambo is a AAA franchise worthy of being made as a big Metal Gear or Crysis type game as some have suggested, the franchise isn't that anymore, and the backers are hardly ready to help try to make it so again. So instead, they whipped together something based on a proven hit using an engine that'd look nice in screenshots and trailers, and they're ready to take what they get.
God, i hope you are joking. Using the term "thematically perfect" here is just...
Only one player character for co-op is so thematically perfect. You're two men trained to trust each others lives. If you don't move as one unit, everyone dies. Can't wait to pick this up on PS plus.
Anyway, I'd rather play this instead:
At least the soldiers don't look like pod people.