Deckard Cain
Banned
Looks like Third Strike will still be the best Street Fighter.
.....Are you serious? Have you played 3rd Strike?
Looks like Third Strike will still be the best Street Fighter.
This begs the question of... do we really NEED Street Fighter 5?
Look how fucking packed full of content and playerbase Street Fighter IV is now with Ultra. That can go for another 10 years if you let it. A new age Super Turbo, if you will.
And there's no way in hell a SF5 can manage equal content of what SF4 became, even in 5 years. I have absolutely no problem with letting them get whatever they can out of SF4, because it's the new standard, and the most familiar to gamers, and people are continuously supporting every update. There is no equal in terms of worldwide appeal in terms of fighting games that equals SF4.
We don't NEED Street Fighter 5.
How about developing and implementing a really great tutorial system for new players instead?
So you're saying.. there's a chance I can pay for Deejay to be good.
Loose lips sink ships
BUT NOTHING STOPS THIS TRAIN
Nothing that's not the point, it's never been about making it easier for casuals (that's a shitty excuse) it's about, it's about milking the player base dry.
I did and it was (and still is) the GOAT.....Are you serious? Have you played 3rd Strike?
Instead of this pay-2-win garbage im reading about, why not work on having non garbage-tier matchmaking so people are paired off with other people at their own skill level? How about looking at the tutorials of games like skullgirls, blazblue, vf5 to explain concepts to new players? Why not have significant single player content like they used to have like in SFA3U's world tour?? Why is it that they got to take the easy way out with this crap?
I remember that old Marvel 3 quotePay to win does NOT help newbies win. If you're bad you're still going to get murdered. This kinda crap only helps give advantages to more advanced scumbag type of players...
Looks like Third Strike will still be the best Street Fighter.
I would be outraged, but THIS IS CAPCOM. Capcom has fell out of relevancy for a long time now. They proved that they hate the customer and just want to make money. It is like mini-EA.
It doesn't matter if it's set in stone or not. Having this kind of consideration while actually greenlighting the game says a lot for their future plans.Nothing sets in stone, I can't help but think Capcom would rather avoid the negative PR should they go with it. They would mostly model themselves after Valve to some extent or do the same thing they did last gen.
That would require an expectation that players to actually learn how to play the game -- can't have that!!! Just have them mash on money to become godlike instead. Me and my credit card is going to body Daigo!How about developing and implementing a really great tutorial system for new players instead?
One he means the 4 seriesYou mean Alpha 2 right ?
I did and it was (and still is) the GOAT
Honestly this is just the usual overreaction phase, I've seen it happen multiple times. By the time SF5 is announced and we see the 'pay for advantage' system won't affect the major FGC scene and pro players we'll go back to bitching about why character A sucks and why Character J is overpowered.
Can someone answer this question for me.
What's to stop SKILLED players from also purchasing advantages?
it's the best way to make casuals become interested in your game.Orginally My post was going to be a list of stuff I wanted for sf5, it wasn't anything major I was just gonna say bring some costumes back bring back alex and stuff.
But I read the actual thing,
And capcom no, please god no. Don't ruin SF
I wouldn't say that.
Street fighter has a lot of people who aren't exactly invovled with the main plot , however having an actual story mode with scenes and multiple through lines instead of the radaen wants to to save the world narrative would be fantastic.
Yeah, the pattern of Capcom doubling down on shit everyone is upset about and wanting them to chance is impeccable really.Seen it multiple times? And seen the games bounce back?
Citations please?
R.I.P. Street Fighter
Nothing. Capcom doesn't care about closing the skill bracket, this is just another BS way to monetize their games even further.
Apparently learned nothing from the bad reception of Street Fighter x Tekken. (Gems, DLC characters)
pay-for-advantage system
it's the best way to make casuals become interested in your game.
Not this pay to win shit.
Also the bad reception of Marvel vs. Capcom 3.
Capcom never learns!
Seen it multiple times? And seen the games bounce back?
Citations please?