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GoofsterStud
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(06-17-2014, 09:13 PM)
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The introduction of Direct X 12 has caused quite a stir in the community, especially due to how little we know on how much the new API will actually help the Xbox One. Many developers expressed their opinion, with some going as far as making unrealistic statements about doubling the efficiency of the console’s GPU, and others holding on more conservative and realistic stances.
Microsoft’s Xbox division head honcho Phil Spencer gave a quite realistic assessment of what we can expect today on Twitter, explaining that the new API won’t bring a “massive change,” but will help:

It will help developers on XBOX One. It’s not going to be a massive change but will unlock more capability for devs.

Interestingly, Spencer also explained what he expects from his first party studios as opposed to third party ones:

I don’t think it’s about a specific genre, more about creating exclusive franchises, taking some risks 3rd parties might not take.

Thing I ask 1st party studios is why is this a 1st party game, what tech, design or creative difference are we trying to land.

Talking about third party studios, Spencer also mentioned that he “really likes” Scaleborn, the Xbox One exclusive Hideki Kamiya and Platinum Games are developing in collaboration with Microsoft.
Personally, I find quite refreshing that Spencer isn’t overpromising on what DirectX 12 will deliver, especially considering that some really went overboard with their predictions, presenting scenarios that are simply unrealistic under every point of view.
It’s also interesting to see him talk about taking risks with first party studios, even more so if we look at the fact that nowadays the industry tends to shy more and more away from making risky design decisions, that are often left to indies

Source: Dualshocker (Though their source is easily verified). Lock if old.
ethomaz
I really want you know that the PC version of Garden Warfare is better than the PS4.
(06-17-2014, 09:16 PM)
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Any reasonable guy knows that already... the improvements that will come with DX12 on PC already exists since launch on Xbone... the console already have a low level API that splits better the CPU workload.
Killroyskbg
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(06-17-2014, 09:16 PM)
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Misterxmedia am cry...
GoofsterStud
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(06-17-2014, 09:17 PM)
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Originally Posted by ethomaz

Any reasonable guy knows that already... the improvements that will come with DX12 on PC already exists since launch on Xbone... the console already have a low level API that splits better the CPU workload.

Most of us knew it, but it's nice to hear it from Microsoft.
Prelude.
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(06-17-2014, 09:17 PM)
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misterxmedia, secret sauce if you're ok
mysteriousmage09
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(06-17-2014, 09:17 PM)
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MisterXMedia on suicide watch. Mad props for Spencer being up front about it.
DieH@rd
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(06-17-2014, 09:18 PM)
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That's the only reasonable conclusion anyone with a half a brain can have. Xbone already has streamlined low-level API. DX12 will bring slight optimizations and streamlined way of sharing PC and Xbone game code.
Proelite
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(06-17-2014, 09:18 PM)
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Originally Posted by ethomaz

Any reasonable guy knows that already... the improvements that will come with DX12 on PC already exists since launch on Xbone... the console already have a low level API.

Yes, but devs who doesn't have the time, budget or know how for writing low level API code, aka third parties, Indies, etc, can substantially improve their game's performance by switching to DX 12.
DarthWalden
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(06-17-2014, 09:18 PM)
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Phil Spencer is clearly still under NDA
SlickShoesRUCrazy
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(06-17-2014, 09:18 PM)
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Well duh.

Only people that thought DX12 would make the xbox one have better looking games than the ps4 are the same people that still think microsoft are hiding a second gpu and shit. basically misterxmedia cultists.
Miles Quaritch
lemme stick dat Red Ring
(06-17-2014, 09:18 PM)
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You mean it won't unlock the fourth core?

God dammit. You had one job, DX12.
maneil99
Junior Member
(06-17-2014, 09:18 PM)
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Don't worry they have a second GPU :P

DX12 is meant to bring PCs low level API, it won't help the X1 that much since it already have a low level API to work with.
Diablohead
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(06-17-2014, 09:19 PM)
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Originally Posted by mysteriousmage09

MisterXMedia on suicide watch. Mad props for Spencer being up front about it.

Spencer is really killing it lately, always saying stuff instead of hiding behind home and promise.
zenosparadox
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(06-17-2014, 09:19 PM)
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Originally Posted by Killroyskbg

Misterxmedia am cry...

What will he/she use as a scapegoat, I wonder. Ready for all the excuses!

Edit: I agree that it is nice that Phil Spencer is not over-selling DX12.
Michael Armbrust
Member
(06-17-2014, 09:19 PM)
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Nice to hear such honest answers from Phil.
WaffleTaco
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(06-17-2014, 09:20 PM)
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Good, I am glad he is saying this as opposed to using it as a form of PR equivalent to the cloud.
Rembrandt
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(06-17-2014, 09:20 PM)
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Originally Posted by mysteriousmage09

MisterXMedia on suicide watch. Mad props for Spencer being up front about it.

Yeah, really shocked that he was open with it rather than just riding along with it.
Zefah
Member
(06-17-2014, 09:20 PM)
I like this Phil Spencer guy. He doesn't try to bullshit everyone about everything.
Mashin Haters
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(06-17-2014, 09:20 PM)
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lol DX12 was going to make the XBONE run 10x better though
Loris146
Member
(06-17-2014, 09:20 PM)
At least Phil is honest. Poor Misterxmedia ...
anchorman128
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(06-17-2014, 09:20 PM)
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Originally Posted by Miles Quaritch

You mean it won't unlock the fourth core?

God dammit. You had one job, DX12.

Nah man it was supposed to unlock the stacked GPU. Haha that one job line got me real good though.

In all seriousness anyone who knows how graphics programming works on PC and consoles knew this already. PC is where we will see some palpable gains.
curb
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(06-17-2014, 09:21 PM)
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Originally Posted by Loris146

At least Phil is honest. Poor Misterxmedia ...

Being proven wrong hasn't slowed that guy down yet.
SlickShoesRUCrazy
Member
(06-17-2014, 09:21 PM)
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Originally Posted by zenosparadox

What will he/she use as a scapegoat, I wonder. Ready for all the excuses!

NDA

insider said wait for tgs

no wait for gamescon

no wait for pennyarcade

no wait for gdc 2015

no wait for e3 2015

no wait for gamescon 2015

etc etc etc


then random guy posts in comment section and says i have insider and they follow him.

damn sony ponies brainwashed by sony with fake cgi trailers making people believe lies

he said wouldn't be massive but will still be more than ps4 is capable!

etc etc.
Last edited by SlickShoesRUCrazy; 06-17-2014 at 09:25 PM.
Dreamgazer
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(06-17-2014, 09:22 PM)
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Originally Posted by Rembrandt

Yeah, really shocked that he was open with it rather than just riding along with it.

This is honestly a really really really dumb thing to ride along with.
At least Cloud is something that is plausible in the future.
JoJo UK
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(06-17-2014, 09:22 PM)
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Originally Posted by zenosparadox

What will he/she use as a scapegoat, I wonder. Ready for all the excuses!

Edit: I agree that it is nice that Phil Spencer is not over-selling DX12.

Clearly Phil is a Sony plant trying to take the xbox brand down from the inside.

I do not believe this but nothing from MisterXMedia would surprise me
Nirolak
Mrgrgr
(06-17-2014, 09:23 PM)
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I think that's a pretty appropriate view toward first party games.

The financial scale that third parties run at the top end doesn't work for single platform games. It makes more sense to focus on lower-to-mid-sized hits that obtain a specific audience.

Now, if you can still find big hits that don't break the bank even when selling 5+ million copies, that's great, but I can understand why you would be cautious about greenlighting a new $80-$100 million development + $80-$100 million marketing project if it's just going to be on Xbox One.
godelsmetric
sputum-flecked apoplexy
(06-17-2014, 09:23 PM)
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Refreshingly honest.

Originally Posted by Nirolak

I think that's a pretty appropriate view toward first party games.

The financial scale that third parties run at the top end doesn't work for single platform games. It makes more sense to focus on lower-to-mid-sized hits that obtain a specific audience.

Now, if you can still find big hits that don't break the bank even when selling 5+ million copies, that's great, but I can understand why you would be cautious about greenlighting a new $80-$100 million development + $80-$100 million marketing project if it's just going to be on Xbox One.

Yeah, interesting to see him basically say that MS's first party efforts aren't going to aim for AAA production values.
Killroyskbg
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(06-17-2014, 09:26 PM)
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Originally Posted by zenosparadox

What will he/she use as a scapegoat, I wonder. Ready for all the excuses!

Edit: I agree that it is nice that Phil Spencer is not over-selling DX12.

The usual that MS is lying and planning to release the hidden power at a later date to wow the world and destroy Sony.
kinoki
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(06-17-2014, 09:26 PM)
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Originally Posted by mysteriousmage09

MisterXMedia on suicide watch. Mad props for Spencer being up front about it.

I find it very relaxing to read that blog. The mad promises from the insider that Microsoft is under NDA and can't reveal how much more powerful XBO is than PS4. This doesn't hurt his narrative. Microsoft under-promises and over-delivers.

But who in their right mind actually thought this would change things apart from make things easier for developers? I'm glad we're out of the dark ages of Cell and Emotion Engine where we'd hear about FLOPS and chips powerful to fire rockets. Now we're in the age of GDDR5!
Colonel Nasty
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(06-17-2014, 09:27 PM)
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Dualshockers? Lock this shit up
Nirolak
Mrgrgr
(06-17-2014, 09:27 PM)
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Originally Posted by godelsmetric

Refreshingly honest.



Yeah, interesting to see him basically say that MS's first party efforts aren't going to aim for AAA production values.

Or at least what "AAA" has become in 2014. Like I still expect a lot of $20-$30 million type projects.
LittleJohnny
Banned
(06-17-2014, 09:27 PM)

Originally Posted by Proelite

Yes, but devs who doesn't have the time, budget or know how for writing low level API code, aka third parties, Indies, etc, can substantially improve their game's performance by switching to DX 12.

Bingo.

It's not going to be a massive change, but a change nonetheless and for the better.

It will help developers on XBOX One. It’s not going to be a massive change but will unlock more capability for devs.

Duxxy3
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(06-17-2014, 09:28 PM)
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It's better tools, that all I expected from the beginning.
TheLostBigBoss
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(06-17-2014, 09:29 PM)
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I like how Spencer doesn't need to lie to my face and act like I'm retarded.

Kinda sad I had to say that.
curb
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(06-17-2014, 09:30 PM)
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Originally Posted by kinoki

I find it very relaxing to read that blog. The mad promises from the insider that Microsoft is under NDA and can't reveal how much more powerful XBO is than PS4. This doesn't hurt his narrative. Microsoft under-promises and over-delivers.

It's funny, I find it to be almost the opposite. Not the posts themselves - those are fun - it's the rabid devotion in the comments. He spouts this crazy utter nonsense backed up with out-of-context powerpoint slides with MS paint scribbled all over it and his followers eat it up like he's this spellbinding prophet. I know I should just laugh it off but these people are brainwashed - that dude is running a cult.
antitrop
does not much care for
anti-shooter bias
(06-17-2014, 09:31 PM)
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Please don't be excited.
Genio88
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(06-17-2014, 09:32 PM)
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Better than nothing, certainly it won't add a second gpu
Guymelef
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(06-17-2014, 09:32 PM)
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Originally Posted by Killroyskbg

Misterxmedia am cry...

Originally Posted by Prelude.

misterxmedia, secret sauce if you're ok

Originally Posted by mysteriousmage09

MisterXMedia on suicide watch. Mad props for Spencer being up front about it.

Insider daiily: Microsoft lies about true DX12 XBO power to surprise Sony ponys.
Night Angel
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(06-17-2014, 09:32 PM)
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Originally Posted by TheLostBigBoss

I like how Spencer doesn't need to lie to my face and act like I'm retarded.

Kinda sad I had to say that.

Yeah. Nice to not be hearing about how they INVENTED DirectX.

This approach is much better than insulting my intelligence. Pretty sad it's taken them this long to figure that out.
TucoBenedictoPacifico
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(06-17-2014, 09:33 PM)
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Originally Posted by zenosparadox

What will he/she use as a scapegoat, I wonder. Ready for all the excuses!

"Of course Phil Spencer is denying it; Microsoft's strategy is to blow everyone away without the competition seeing them coming!"

There, done.
Chobel
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(06-17-2014, 09:34 PM)
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Kudos for Spencer for being honest and upfront about it.
kinoki
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(06-17-2014, 09:35 PM)
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Originally Posted by curb

It's funny, I find it to be almost the opposite. Not the posts themselves - those are fun - it's the rabid devotion in the comments. He spouts this crazy utter nonsense backed up with out-of-context powerpoint slides with MS paint scribbled all over it and his followers eat it up like he's this spellbinding prophet. I know I should just laugh it off but these people are brainwashed - that dude is running a cult.

Don't forget the CNN illuminati Sony conspiracy to brainwash people and good guy Microsoft who wants to set us free. Madness like that is liberating because it makes me feel sane. It's a calibration for sanity.

Regardless, no one except the devotes was expecting this to be the second coming. It's refreshing to see something understated for once.
Team Vernia
(06-17-2014, 09:36 PM)
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I love Phil.
godelsmetric
sputum-flecked apoplexy
(06-17-2014, 09:36 PM)
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Originally Posted by Nirolak

Or at least what "AAA" has become in 2014. Like I still expect a lot of $20-$30 million type projects.

Well I guess that could be inferred from the fact that their 'big' exclusive announcements at E3 this year for 2015 and beyond were a remake of a niche Xbox title, a title from noted sales kyptonite Platinum Games, and a sequel to a fan-favourite but still not top-tier Xbox 360 game.

Does seem like quite a departure from their attitude last generation, where they seemed to settle only on producing high-sellers.
Kayant
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(06-17-2014, 09:36 PM)
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Good to see the air cleared up on this some people had too much exception from this mainly coming from their talk on PC DX12.

For people that want to know about the current feature set of XB1's DX11.X API -


https://www.youtube.com/watch?v=IwSzpuRR2FI
http://www.slideshare.net/DevCentral...-martin-fuller

Oh I can't wait to see the next entry of Mr.x's blog the meltdowns will be fun to see.
rokkerkory
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(06-17-2014, 09:36 PM)
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About what I expected. Still a benefit but not a game changer.
Shredderi
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(06-17-2014, 09:37 PM)
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Expected as much.
Ploid 3.0
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(06-17-2014, 09:37 PM)
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I have felt the effects of our new DX12 overlords on pc already as Nvidia prep for it by optimizing their drivers on the road to it's release. By the time DX12 is out I should have a great cpu. I couldn't see any big use for DX12 or a Mantle like api for consoles.
Mask
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(06-17-2014, 09:38 PM)
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Now, this is what we should have got in the beginning, not that "CLOUD POWAHS!" bullshit, just proper explanations with no
PR sugarcoating, because that shit doesn't work when the people you're talking to, know what the console is capable of.

Nintendo didn't spend any time pretending they had some magical mario powers built into the Wii-U, they just made the damn games, and
the games are good. I know what I'm getting with the Wii-U, and that's okay. I know what I'm getting with the PS4, and that's okay too.

And, since E3, MS know to keep that Cloud shit to a minimum, and focus on games. And that's good, because even though I was going
to eventually end up buying an Xbone, the stuff they've shown, and the new attitude, means I'll be picking one up next week instead.
polyh3dron
Banned
(06-17-2014, 09:39 PM)
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Originally Posted by TheLostBigBoss

I like how Spencer doesn't need to lie to my face and act like I'm retarded.

Kinda sad I had to say that.

Yeah it's quite refreshing after the ridiculous bullshit we got from the Mattrick regime.

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