Now that the PlayStation 4 is setting the bar for what gamers expect from a PlayStation experience, Sony is beginning to look more toward indies, third-party developers and Remote Play to deliver gaming to the Vita, Shuhei Yoshida told Polygon in a recent interview.
Yoshida said as graphics become less of a "talking point" for the Vita, the focus on what they want to put on the portable platform shifted.
"It's very fortunate that the indie boom happened and they are providing lots of great content to Vita," he said. " Gameplay, game mechanic wise, people want to spend 10 minutes, 15 minutes getting in and out. On Vita, it's great with suspended functionality, so these indie games really great for that from a game design standpoint.
Lots more of the interview at source, Polygon.
"Instead of watching big stories or cinematics, you can spend hours on Vita. So, I think that's actually the biggest star to help provide great content to Vita going forward. And we continue to make games cross-platform games, especially on digital side."
Do you think the Vita then will be getting fewer first-party games, I asked.
"I would say, yes, that's correct," Yoshida said.
Cut first party support and lock if old