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Sendou
Member
(06-18-2014, 09:05 PM)

"Certainly as we've been working on Wii U, I think we're at a point where we don't feel it's realistic to expect people to purchase two GamePads yet," Miyamoto said. "We're still trying to get as many people as possible to buy the system itself, and that's where our focus is right now. For the time being, two GamePad gameplay is not within our objectives in the short-term."

"From a technical standpoint, I think if we decided to pursue that, technically we would be able to and we can perform system updates that would allow for that," Miyamoto explained. "It's also very interesting from a gameplay perspective idea because there are a lot of possibilities with two GamePads. But, at the same time, taking that kind of approach would again be a drain on resources and require us to continue to utilize our development resources for that. So then it would become a question of where do we want to devote our resources: Is it to creating regular GamePad games, or creating games centered around two GamePads?"

Source: http://www.ign.com/articles/2014/06/...ad-wii-u-games

Makes complete sense. They certainly aren't in a position where they can expect people to buy a Wii U and another GamePad on top off that.
Gleethor
Member
(06-18-2014, 09:06 PM)
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I honestly doubt it'll ever happen.
Shamdeo
Member
(06-18-2014, 09:07 PM)
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Actually didn't know you could only use one...
Sendou
Member
(06-18-2014, 09:07 PM)

Originally Posted by Gleethor

I honestly doubt it'll ever happen.

I don't think it will happen on Wii U either but I hope it will happen with a future Nintendo console since I think there's many good gameplay ideas you could make happen with two GamePads. Mainly in local multiplayer.
Xater
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(06-18-2014, 09:07 PM)
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Originally Posted by Gleethor

I honestly doubt it'll ever happen.

Same here.
Melkr_
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(06-18-2014, 09:07 PM)
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Only for Wii U 2.
Vuze
Member
(06-18-2014, 09:09 PM)
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I would be more happy if they'd make the OS completly useable without the tablet at all.
Gonzo The Great
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(06-18-2014, 09:09 PM)
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Originally Posted by Gleethor

I honestly doubt it'll ever happen.

This. They probably lied just to shut people up.
Roboleon
(06-18-2014, 09:09 PM)
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I see way more people asking for a gamepad-less sku than people asking about two gamepad support. Honestly, I was more excited about this before buying it.
Copenap
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(06-18-2014, 09:09 PM)
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Well, they don't even really support one gamepad...
LaneDS
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(06-18-2014, 09:10 PM)
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Originally Posted by Sendou

I don't think it will happen on Wii U either but I hope it will happen with a future Nintendo console since I think there's many good gameplay ideas you could make happen with two GamePads. Mainly in local multiplayer.

The only chance something like this happens on a future console is if you can use a Nintendo handheld in lieu of a tablet, because I think there's very little chance they double down and include a tablet controller in whatever console might come next.
Phazon
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(06-18-2014, 09:10 PM)
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Originally Posted by Gleethor

I honestly doubt it'll ever happen.

Same. It's too expensive to be used much/a succes.
Kelsey
Banned
(06-18-2014, 09:10 PM)
More interested in a Wii U that supports no Gamepads. If I own games that don't require a Gamepad, they should at least let me have full control over the console without the Gamepad being connected. Let me love you, Nintendo.
Kouichi
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(06-18-2014, 09:10 PM)
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Originally Posted by Copenap

Well, they don't even really support one gamepad...

You must have missed E3.
Stumpokapow
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(06-18-2014, 09:11 PM)
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Originally Posted by Sendou

I don't think it will happen on Wii U either but I hope it will happen with a future Nintendo console since I think there's many good gameplay ideas you could make happen with two GamePads. Mainly in local multiplayer.

Regardless of the actual functionality overlap between tablets and the GamePad, tablets have impacted the perceived value of the GamePad. Based on this, it's hard to imagine that with future hardware the impact would be any less severe. $100 tablets are increasingly available, $200 tablets are increasingly powerful. Now there's actually worry that tablets themselves are being cannibalized by large phones. So to me it seems somewhat unlikely that future hardware will come with an extremely expensive controller that contributes to a perception problem that it duplicates the functionality of something someone owns.
ncsuDuncan
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(06-18-2014, 09:12 PM)
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In other news, Microsoft refuses to add support for two Kinects.
Horp
(06-18-2014, 09:14 PM)
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Wii U gamepad is a player picking up a gamepad and playing by themselves in a corner.
Dr. Black Jack
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(06-18-2014, 09:15 PM)
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Oh lawd here come the sans-Game Pad whiners again.

It's a bummer given the local multi possibilities, but it wouldn't be worth the inconvenience of having to resync the Game Pad all the time.
Copenap
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(06-18-2014, 09:15 PM)
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Originally Posted by Kouichi

You must have missed E3.

You must have missed that this E3 is too little too late. What are you refering to anyways? Kirby? Would probably fit the 3ds better since while you need the gamepad you do not need a tv.
rjc571
Junior Member
(06-18-2014, 09:15 PM)
I can't believe Nintendo didn't realize what a bad idea it was to sell a system whose multiplayer games required an entirely different type of controller than the one that came with the system.
-MD-
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(06-18-2014, 09:16 PM)
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Originally Posted by Copenap

You must have missed that this E3 is too little too late.

How is it too little too late?
Qurupeke
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(06-18-2014, 09:16 PM)
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Yeah it doesn't seem viable to me right now. It could work if many people had a Wii U but that's not the case. :/
BruiserBear
Banned
(06-18-2014, 09:17 PM)
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Originally Posted by Gonzo The Great

This. They probably lied just to shut people up.

Yup
SatoAilDarko
Member
(06-18-2014, 09:17 PM)
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I still hold out hope they'll release Nintendo Land 2 with a second Gamepad someday. It's not the right time now due to confusion and creating the image of an even more expensive console. Considering they made it a point at their E3 2012 conference with the concession that games could only run at 30 fps it's possible.

Hopefully they'll be in 2016 and think we could probably sell some of these Gamepads to the Wii U owners who want two Gamepads.
Anteo
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(06-18-2014, 09:17 PM)
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Originally Posted by Copenap

Well, they don't even really support one gamepad...

Originally Posted by Copenap

You must have missed that this E3 is too little too late. What are you refering to anyways? Kirby? Would probably fit the 3ds better since while you need the gamepad you do not need a tv.

Err...

Also, If it was for the 3ds you wouldnt even need the top screen, so you may as well put it on the bigger hardware with the bigger screen

Originally Posted by targetpractice

Admittedly, I don't own a WiiU, so I may not be up to date on this, but I could have sworn they announced that it would support two gamepads at E3 a few years ago, before the console launched. Am I just remembering that wrong, or did they say that, but didn't follow through?

They did, and the WiiU theorically could support 2, but why even bother when they can barely justify 1 as of now (it's getting better though).
Last edited by Anteo; 06-18-2014 at 09:20 PM.
targetpractice
Junior Member
(06-18-2014, 09:17 PM)
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Admittedly, I don't own a WiiU, so I may not be up to date on this, but I could have sworn they announced that it would support two gamepads at E3 a few years ago, before the console launched. Am I just remembering that wrong, or did they say that, but didn't follow through?
DigitalRicket
Member
(06-18-2014, 09:19 PM)
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I can only see this happening when hardware costs go down, and that would mean a price cut and also games that support it. Both of which seem far down the road, if ever.
napalmjam
Junior Member
(06-18-2014, 09:19 PM)
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Originally Posted by Horp

Wii U gamepad is a player picking up a gamepad and playing by themselves in a corner.

:) haha
MarkusRJR
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(06-18-2014, 09:20 PM)
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It's been nearly 2 years since the console launched. They might as well just say "never" at this point.
Kouichi
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(06-18-2014, 09:20 PM)
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Originally Posted by Copenap

You must have missed that this E3 is too little too late. What are you refering to anyways? Kirby? Would probably fit the 3ds better since while you need the gamepad you do not need a tv.

Kirby, Splatoon, Hyrule Warriors, Mario Party 10, Captain Toad, and Mario Maker all have a significant use for the Gamepad. There's also the three projects by Miyamoto and the whole new line of Amiibo figures using the NFC sensor with various games like Smash, Mario Kart, and Yoshi.

Nintendo's whole focus of E3 was on games that utilize the gamepad.
Last edited by Kouichi; 06-18-2014 at 09:22 PM.
baphomet
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(06-18-2014, 09:20 PM)
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Lol, even he realizes that no one will buy a second gamepad when barely anyone is buying the system itself.
Copenap
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(06-18-2014, 09:21 PM)
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Originally Posted by -MD-

How is it too little too late?

Correct me if I'm wrong but the WiiU wasn't released this year and even now the added value of the gamepad to the system is minimum at best. I like my WiiU but that doesn't mean I'm blind to the failure that was the gamepad.
Dr. Black Jack
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(06-18-2014, 09:21 PM)
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Originally Posted by targetpractice

Admittedly, I don't own a WiiU, so I may not be up to date on this, but I could have sworn they announced that it would support two gamepads at E3 a few years ago, before the console launched. Am I just remembering that wrong, or did they say that, but didn't follow through?

They said that it might be a possibility and that they would work on it but the feature was never explicitly promised.
LordOfChaos
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(06-18-2014, 09:22 PM)
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The gamepad would no doubt still retail over 100 dollars. The barrier for entry would be pretty high for people wanting two gamepads, so I'd expect to see even more limited developer and game support for dual gamepad functionality. Especially when you have multiplayer with the pro controller or wiimote, having that much added value would be sceptical.
Sendou
Member
(06-18-2014, 09:23 PM)

Originally Posted by Stumpokapow

Regardless of the actual functionality overlap between tablets and the GamePad, tablets have impacted the perceived value of the GamePad. Based on this, it's hard to imagine that with future hardware the impact would be any less severe. $100 tablets are increasingly available, $200 tablets are increasingly powerful. Now there's actually worry that tablets themselves are being cannibalized by large phones. So to me it seems somewhat unlikely that future hardware will come with an extremely expensive controller that contributes to a perception problem that it duplicates the functionality of something someone owns.

How expensive will a GamePad be in 2017~ though? We still don't have a good image of exactly how expensive it is right now. Developing a new controller from ground-up is not cheap either. Of course I recognize what you are saying and I also recognize the fact that seeing GamePad actually live any kind of life after Wii U is unlikely. I really hope this will end up being the case despite this. I truly believe that GamePad has lots to bring and it just simply allows the kind of gameplay that a normal controller doesn't allow. It's not that different from Wiimote in that sense (emphasizing the last three words here).

I'm still having hard time imaging what kind of console Nintendo will make next. Obviously they have to try something new after Wii U failed. If they didn't go for hattrick with trying to make a controller the maindraw of the new platform there would be a better chance of GamePad living on. What's the true drawback of continuing with Pro Controller, Wiimote+Nunchuk and GamePad as controller choices to the next generation? I'm not necessary seeing one here. Of course this all depends on Nintendo's ability to create a compelling platform where they innovate with something else than the controllers.
mrklaw
MrArseFace
(06-18-2014, 09:23 PM)
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Originally Posted by Sendou

I don't think it will happen on Wii U either but I hope it will happen with a future Nintendo console since I think there's many good gameplay ideas you could make happen with two GamePads. Mainly in local multiplayer.

I have no idea why you can't use your 3DS as a controller

Hopefully the next handheld will interface somehow with their home console
Zalman
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(06-18-2014, 09:23 PM)
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Originally Posted by targetpractice

Admittedly, I don't own a WiiU, so I may not be up to date on this, but I could have sworn they announced that it would support two gamepads at E3 a few years ago, before the console launched. Am I just remembering that wrong, or did they say that, but didn't follow through?

I think they said it CAN support two, which might technically be true. It's just that they aren't planning any games that support that feature. It might have happened if the Wii U had been a success.
Anteo
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(06-18-2014, 09:27 PM)
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Originally Posted by Dr. Black Jack

They said that it might be a possibility and that they would work on it but the feature was never explicitly promised.

http://youtu.be/iPvjRwCeakM?t=14m26s

Reggie (at e3 2012) "And I'm happy to announce, just like the original NES, the WiiU hardware will support two separate gamepads"
antibolo
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(06-18-2014, 09:31 PM)
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I bet they planned on people bringing their pad over to friends, but turned out that so few people bought a Wii U that most Wii U owners don't actually know other people in person who also owns a Wii U. So the feature would end up being largely unused.

Kind of like how no western Vita game ever bothers including ad-hoc multiplayer (and how Japanese monhun clone games only get localized over once they get an online patch).
Last edited by antibolo; 06-18-2014 at 09:36 PM.
targetpractice
Junior Member
(06-18-2014, 09:43 PM)
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Originally Posted by Anteo

http://youtu.be/iPvjRwCeakM?t=14m26s

Reggie (at e3 2012) "And I'm happy to announce, just like the original NES, the WiiU hardware will support two separate gamepads"

Thanks, that's what I was referring to. Kind of shitty that they would say that and then not follow through with it, but I suppose Miyamoto's right, and Nintendo needs to worry about convincing people to buy WiiU's, first and foremost.
BroggieDoge
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(06-19-2014, 01:24 AM)
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E3 was great this year and I was really hoping for Nintendo to announce a $75 gamepad at retail... I don't see this ever happening now honestly :(
Stinkles
sober, clothed, willing
(06-19-2014, 01:36 AM)
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Originally Posted by Dr. Black Jack

Oh lawd here come the sans-Game Pad whiners again.

It's a bummer given the local multi possibilities, but it wouldn't be worth the inconvenience of having to resync the Game Pad all the time.

Forgive my ignorance but what does resyncing a game pad mean?
Cuburt
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(06-19-2014, 02:22 AM)
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I thought Splatoon might be the game to use 2 since it was introduced in a LAN set up with the map only shown on the gamepad. I think they said it would have local multiplayer in the final version (I don't know if it's splitscreen) but if only one person gets the screen or the turn it off so no one does, it takes an element out of the game.

I doubt they do only single player/online multiplayer with the game so I don't know how they will solve that problem if only one Gamepad is used.

It makes sense that they'd want to wait until the are more people convinced of the value of the controller and system first and are willing to buy it before they start selling more, especially with the possibility of confusion.

GAF is so big on the idea that people would get confused and try to buy a gamepad for the Wii that I'm surprised people want to shit all over this idea too.
Last edited by Cuburt; 06-19-2014 at 02:25 AM.
Seismic response
Banned
(06-19-2014, 02:23 AM)
The irony seeing this next to the VR comment....
Oswen
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(06-19-2014, 02:24 AM)
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Originally Posted by Gleethor

I honestly doubt it'll ever happen.

Same, with how things are going for the WiiU it's probably not even worth it.
Dryk
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(06-19-2014, 02:29 AM)
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Originally Posted by targetpractice

Admittedly, I don't own a WiiU, so I may not be up to date on this, but I could have sworn they announced that it would support two gamepads at E3 a few years ago, before the console launched. Am I just remembering that wrong, or did they say that, but didn't follow through?

They said that it was technically possible to do so, they didn't say that they were going to. They have to alternate frames between them to pull it off as well.
Chairmanchuck
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(06-19-2014, 02:30 AM)
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Originally Posted by Seismic response

The irony seeing this next to the VR comment....

Was thinking the same...
Alistair Roo
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(06-19-2014, 02:41 AM)
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I'm more worried about the fact that they're still not selling them separately.
I almost broke mine a few weeks ago and the thought of calling Nintendo, sending it for repair, waiting, blah, blah blah instead of going to Best Buy and grab one was just awful.

I know they don't do this because they don't want to confuse consumers "This thing works with my Wii, right?" but it is still annoying.
antibolo
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(06-19-2014, 02:47 AM)
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Originally Posted by Alistair Roo

I'm more worried about the fact that they're still not selling them separately.
I almost broke mine a few weeks ago and the thought of calling Nintendo, sending it for repair, waiting, blah, blah blah instead of going to Best Buy and grab one was just awful.

I know they don't do this because they don't want to confuse consumers "This thing works with my Wii, right?" but it is still annoying.

They should still sell them through their spare parts service.
Cuburt
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(06-19-2014, 02:47 AM)
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Originally Posted by Seismic response

The irony seeing this next to the VR comment....

How is it ironic? How does this stop people playing games together when there are 0 games that use 2 gamepads and plenty of games where you can have up to 5 people playing in the same room.

If anything, it reinforces their thinking about VR prices not being low enough for them to get people to adopt. They aren't selling extra gamepads because they still need to convince people that one is a worthwhile investment. Once they do that, then it will make sense for them to have experiences with 2.

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