So this has playing of new games that just came out (Aladdin, Bram Stoker's dracula), Bobby Prince is an awesome composer, and DOOM was a alpha/beta with it's sound effects using SNES Wolfenstein 3D before Bobby Prince works on the sound (it's why he's visiting).
In 1993, Dan Linton, owner of a hugely successful BBS called Software Creations, visited Texas and made his way to id Software. This is the footage he recorded one night in November 1993.
Shown are several of id's employees at the time: Jay Wilbur, Shawn Green, John Romero, Dave Taylor, Sandy Petersen and Adrian Carmack. Bobby Prince was visiting to finish the music and create the sound effects.
This video has 21 minutes of me playing DOOM before the sound effects were put in as well as some early deathmatching with Shawn Green.
Super early Doom level layouts with really early stuff. This kind of FPS was mindblowing, it had amazing lighting effects, infighting between monsters, and height differentials (I.E. faux 2nd story floors)Stairs and elevators) and amazing architecture. You gotta remember at this time Wolfenstein 3D was around so these type of features were mind blowing.
Doom footage starts around 9:36 in the video.
This is really a awesome sight to see in those offices back then.