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zeromcd73
(07-28-2014, 10:27 AM)
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From the official Japanese twitter account.

Originally Posted by L~A

Awesome news guys! According to Dengeki Online, Bravely Default sold 400k in Japan, and 600k in the West ! We did it!! :D

ブレイブリーデフォルト全世界100万本突破!

 2012年10月の発売から1年半。ワールドワイドでの出荷本数が日本40万本、海外60万本となり、累計100万本を達成しました。(ダウンロ ード版含む)

Last edited by zeromcd73; 07-28-2014 at 10:43 AM. Reason: More info
TyrantGuardian
Member
(07-28-2014, 10:28 AM)
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That's crazy good! I bought a 2DS in part just to play it, so yeah :P
Sparkedglory
Junior Member
(07-28-2014, 10:28 AM)
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I just got it myself a few days ago. I love this game!
Mauricio_Magus
Member
(07-28-2014, 10:29 AM)
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I'm not that big of a fan of the game, but knowing that a new IP JRPG sold that well is pretty nice.
arekuso
Junior Member
(07-28-2014, 10:29 AM)
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I think the release of Bravely Second overseas is now secured. Well done !

Really loved the first 4 chapters + the two ends of the game. Hated the chapters 5 to 8 though.
redcrayon
Member
(07-28-2014, 10:30 AM)
That's pretty good news, if only because it might stop some small fraction of their dev teams from churning out mobile games infested with IAP instead.

I really enjoyed Bravely Default. Took my time with chapters 1-4, blasted through 5-7 in 90 minutes just doing the handful of compulsory temple battles, and then loved the final battle. Just epic.

The auto-battle and fast-forward options were great too, made levelling up jobs great fun. I loved some of the abilities and the way they interlocked too, my black Mage was regularly using poison/target all/ while using a staff that increased the likelihood of getting it to stick, and then following up with 'exterminate' to auto-kill poisoned enemies. Just brutal, so nice to have status effects that actually work on most enemies.

All in all I think it's got great potential, the second half was poorly thought out but they added so many ideas that pushed the classic JRPG formula forwards.
Last edited by redcrayon; 07-28-2014 at 10:38 AM.
Jinko
Member
(07-28-2014, 10:30 AM)
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Well here's hoping they put some effort into the second ones story then >.>

Yes I'm still bitter SE !
Rubixcuba
Member
(07-28-2014, 10:30 AM)
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Still haven't finished, never will due to, Chapter 5 onwards

Looking forward to the sequel.

Edit: To save any derail, the event isn't that bad. Its simply a unique choice of game design that people will be either to accept and move forward, or like myself put the game down satisfied with a very fine addition to the 3DS library.
Last edited by Rubixcuba; 07-28-2014 at 10:38 AM.
Sparkedglory
Junior Member
(07-28-2014, 10:31 AM)
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Originally Posted by Rubixcuba

Still haven't finished, never will due to, Chapter 5 onwards

Looking forward to the sequel.

I keep seeing this. Is it really that bad?
Mauricio_Magus
Member
(07-28-2014, 10:32 AM)
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Originally Posted by Sparkedglory

I keep seeing this. Is it really that bad?

It really isn't as bad as some people say it is, but it's still lame.
Rubixcuba
Member
(07-28-2014, 10:33 AM)
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Originally Posted by Sparkedglory

I keep seeing this. Is it really that bad?

Plenty of people have played it, and I have no doubt that game remains fantastic.However it simply killed any momentum I had for the game, made me burn out you could say.
FryHole
Banned
(07-28-2014, 10:34 AM)

Originally Posted by Sparkedglory

I keep seeing this. Is it really that bad?

It's not, if you approach it right. The worst part really is the moment it dawns what's happening, once you make your peace with it you can get through it easily enough, enjoy some fun scenes, subtle twists and great fights.

Edit to say: aside from the now traditional "second half of BD" debate, I'm really happy to see it sell a million. I checked my play time t'other day and it was pushing 80 hours. Good lord.
kuroneko0509
Member
(07-28-2014, 10:36 AM)
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I wonder if this includes the original Flying Fairy...
FluxWaveZ
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(07-28-2014, 10:37 AM)
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Originally Posted by Sparkedglory

I keep seeing this. Is it really that bad?

Yes. Essentially ruined the game for me, which I was really enjoying until that point.

Hopefully the second game doesn't do the same thing. One million sales is nice for a new IP RPG.
hongcha
Member
(07-28-2014, 10:37 AM)
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Originally Posted by Sparkedglory

I keep seeing this. Is it really that bad?

I thought it was pretty cool, actually. Great game from start to finish.
Busaiku
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(07-28-2014, 10:37 AM)
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Originally Posted by kuroneko0509

I wonder if this includes the original Flying Fairy...

Most likely.
For the Sequel wasn't too hot.
cw_sasuke
Member
(07-28-2014, 10:37 AM)
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Best news I've read in a long time.
L~A
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(07-28-2014, 10:37 AM)
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I find that... somehow hard to believe, though that's mostly due to a total lack of precise numbers in some territories.

But that's pretty good news overall, hopefully the second one reaches 2m :)

Love the first game, and will definitely buy the sequel day one.
danthefan
Member
(07-28-2014, 10:38 AM)

Originally Posted by Sparkedglory

I keep seeing this. Is it really that bad?

I'm another, think I stopped after Ch6. I was just done with the game at that point, I couldn't really believe how they'd designed the latter stages of the games. The first 5 chapters are magnificent though.
Glass Rebel
Member
(07-28-2014, 10:39 AM)
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Flying Fairy and For the Sequel sold around 350k in Japan.

Nice
DaSorcerer7
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(07-28-2014, 10:39 AM)
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Well deserved.
Sir_Crocodile
Member
(07-28-2014, 10:39 AM)
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Congratulations to Silicon Studio.
L~A
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(07-28-2014, 10:41 AM)
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Awesome news guys! According to Dengeki Online, Bravely Default sold 400k in Japan, and 600k in the West ! We did it!! :D

ブレイブリーデフォルト全世界100万本突破!

 2012年10月の発売から1年半。ワールドワイドでの出荷本数が日本40万本、海外60万本となり、累計100万本を達成しました。(ダウンロ ード版含む)

Jinko
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(07-28-2014, 10:41 AM)
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Originally Posted by danthefan

I'm another, think I stopped after Ch6. I was just done with the game at that point, I couldn't really believe how they'd designed the latter stages of the games. The first 5 chapters are magnificent though.

Indeed, it was akin to laying a golden egg and then taking a dump right on top of it.
TEJ
Member
(07-28-2014, 10:42 AM)
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Can somebody please translate what is being said?
Mael
Member
(07-28-2014, 10:43 AM)

Originally Posted by L~A

Awesome news guys! According to Dengeki Online, Bravely Default sold 400k in Japan, and 600k in the West ! We did it!! :D

:|
:)
:D
=D
XD
YESSSSSSSSSSSSS!
Chinbo37
Member
(07-28-2014, 10:43 AM)
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I bought it, still havent played past the first hour or so. Its in the backlog :)
L~A
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(07-28-2014, 10:45 AM)
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Originally Posted by TEJ

Can somebody please translate what is being said?

Official Twitter says '1m worldwide, yay!', and the Dengeki Online part talks about the demo, how you can play the 1st 4 chapters for free and the rest costs 2000 Yens or so.
Dascu
(07-28-2014, 10:45 AM)
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I did my part by buying it last week, finally.
Jamix012
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(07-28-2014, 10:45 AM)
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100k due to best buy B1G1 Free Promotion =p

No but seriously, congratulations. Haven't got the game yet, but happy that a new japanese oriented IP can do well.
Bomber Bob
Member
(07-28-2014, 10:45 AM)
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My GOTY 2013
sorakirosaki
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(07-28-2014, 10:46 AM)
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glad for them (really enjoyed the game despite not finishing the aformentioned chapter 5+) despite liking the idea behind it (can't wait for the sequel XD
ArtHands
Member
(07-28-2014, 10:46 AM)
Bravely Default selling more in US than in the Japan, is a tight hard slap across SE's face for not localizing it

Originally Posted by kuroneko0509

I wonder if this includes the original Flying Fairy...

Yes. The tweet specifically stated "since Oct 2012", which is the release date for the original Flying Fairy.
Last edited by ArtHands; 07-28-2014 at 10:49 AM.
GhostTrick
Member
(07-28-2014, 10:48 AM)
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Well deserved !
Can't wait for Bravely Second.
SunGod
Junior Member
(07-28-2014, 10:48 AM)
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Only chapters 5 and 6 are lame. 7 and 8 were amazing!
mclem
Member
(07-28-2014, 10:51 AM)

Originally Posted by Rubixcuba

Still haven't finished, never will due to, Chapter 5 onwards

Looking forward to the sequel.

Edit: To save any derail, the event isn't that bad. Its simply a unique choice of game design that people will be either to accept and move forward, or like myself put the game down satisfied with a very fine addition to the 3DS library.

I think that's a reasonable way of putting it. I was fine with it - I enjoyed the battle system, and the new twists and evolutions of old fights really leveraged the potential of the system. In particular, I have to single out Chapter 8: Fighting previous bosses in groups which were designed to mask their weaknesses and accentuate their strengths was the sort of challenge I'd ordinarily associate with postgame encounters - and I guess you could handle these as such instead - but I embraced fighting them in the there and then.

I was at the level cap, didn't feel like I've deliberately grinded to get there, and still no major fight was a trivial oneshot. I appreciated that.

Plus, I liked the way the characters were represented changed from world to world, shedding new light on their motivations and interactions, and filling out their backstories.

Originally Posted by SunGod

Only chapters 5 and 6 are lame. 7 and 8 were amazing!

Yeah, I'd agree with that. I feel that the biggest crime isn't the repetition as it's generally described, but the fact that chapters 5 and 6 aren't different enough to spark people's curiosity. I suspect many people might have enjoyed the way 7 and 8 mixes things up, but missed out on it because they were now conditioned to blast through the repetitive elements when those chapters make things markedly different. The first hint you get of that is in 6 - the Venus sisters being fought as a group rather than individually - but I think it needed to do more of that

I'm curious: In the original game, what was actually compulsory? I know FTS made a lot of content optional, which makes me wonder what players were actually forced through in the original release's critical path.
Last edited by mclem; 07-28-2014 at 10:57 AM.
Otakumegane
Member
(07-28-2014, 10:53 AM)
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I wasn't too big on it by the end game, but i did see potential in how it was designed.

Make it better next time.
KHlover
Member
(07-28-2014, 10:54 AM)
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Was one of my GOTY contenders 2013 until "that" point, but then I played it for a second time and suddenly it wasn't so bad anymore :D

(One of my) GOTY 2013
chaosblade
Member
(07-28-2014, 10:56 AM)
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Well deserved. Enjoyed the job/battle system of this game, even if it's story was complete garbage.

Chapters 7 and 8 were an absolute joy to play through and I will be thoroughly disappointed if Bravely Second doesn't offer a similar challenge.
Bruno MB
Member
(07-28-2014, 10:56 AM)
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Congratulations!

And now Square Enix tell us how much Lightning Returns: Final Fantasy XIII has sold.
ZeroX03
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(07-28-2014, 10:56 AM)
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Well deserved. I'm in for then sequel. Wonder if SE will publish it this time?

Nintendo did a much better job than SE ever would have
Demoli
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(07-28-2014, 10:57 AM)
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Imo only chapter 5 was unnecessary. 6 introduced the last job and 7 and 8 had new amazing boss fights.

My GotY so far.
Shengar
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(07-28-2014, 10:57 AM)
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Holy shit, 600k in the west o_O
I can't fucking believe that SE originally don't have any localization plan for this. So fucking unbelievable.
L~A
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(07-28-2014, 10:57 AM)
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According to creamsugar, Bravely Default sold 250 000 by the end of May (iirc?). So does that mean it sold roughly 300k just in Europe? That... somehow doesn't sound right. I remember French sales were roughly 60k around may or something.

Do any of the sales-agers have a precise breakdown of Bravely Default sales worldwide?
Lucreto
Member
(07-28-2014, 10:58 AM)
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I need to get back to this game. I just arrived at the area with the Earth Crystal but got sick of level grinding and gave up. The normal battles are too hard by the time I get to the boss I have no mp left.
Shengar
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(07-28-2014, 10:59 AM)
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Originally Posted by Bruno MB

Congratulations!

And now Square Enix tell us how much Lightning Returns: Final Fantasy XIII has sold.

To be outperformed by a new IP on 3DS and a HD remake, I wonder what SE think right now.
Percy
Member
(07-28-2014, 11:00 AM)
It's a shame such a truly mediocre product had to be the big JRPG success story of recent times, but I guess there weren't exactly many other options on the table on that front.
zeromcd73
(07-28-2014, 11:00 AM)
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Originally Posted by L~A

According to creamsugar, Bravely Default sold 250 000 by the end of May (iirc?). So does that mean it sold roughly 300k just in Europe? That... somehow doesn't sound right. I remember French sales were roughly 60k around may or something.

Do any of the sales-agers have a precise breakdown of Bravely Default sales worldwide?

US
~ 277k

Japan
~ 353k

That's all I've got.
Mpl90
Two copies sold? That's not a bomb guys, stop trolling!!!
(07-28-2014, 11:06 AM)
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Originally Posted by zeromcd73

US
~ 277k


Japan
~ 353k

That's all I've got.

If you add first month's digital sales, it's at 312-317k in US.
L~A
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(07-28-2014, 11:12 AM)
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Originally Posted by Mpl90

If you add first month's digital sales, it's at 312-317k in US.

Pretty sure US sales already include digital sales, no? Not sure if creamsugar took Nintendo's numbers as basis...

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