Steve McQueen
Member
Great thread. Due to holidays I'm not able to visit Cologne this year ( which is kinda sad, because I live about an hour away, Netherlands that is ) so please....keep those impressions coming.
re: Driveclub jaggies - At PAX Prime last year, all of the games at Sony's booth looked awful because their demo units had horribly configured displays. It was like they were set to some awful "vibrant" preset with fully cranked sharpness. I wouldn't be shocked if that was the case again.
re: Driveclub jaggies - At PAX Prime last year, all of the games at Sony's booth looked awful because their demo units had horribly configured displays. It was like they were set to some awful "vibrant" preset with fully cranked sharpness. I wouldn't be shocked if that was the case again.
re: Driveclub jaggies - At PAX Prime last year, all of the games at Sony's booth looked awful because their demo units had horribly configured displays. It was like they were set to some awful "vibrant" preset with fully cranked sharpness. I wouldn't be shocked if that was the case again.
If anyone visited the indie mega booth, I'd really appreciate impressions for...
-Beat Buddy
-Tetrobot and Co.
-The Next Penelope
-Affordable Space Adventures
-Swords and Soldiers II
Thanks!
Edit: these May have been in the Nintendo booth as well?
Top down helicopter (drone) view of the city. Very zoom able from what I could tell, it adjusts the elevation of the drone the player controlled it seemed. Was a realtime representation of what went on on the Xbox, not just a map screen. The drone player seemed genuinely useful in combat too, highlighting enemies and providing actual support in encounters, stuns, grenades etc.How does the interaction work on an ipad?
Didn't spend much time in the EA booth outside of their conference. FIFA is one of those titles I'm buying regardless. It does seem like an actual upgrade this time around rather than just surface changes.no Fifa 15 impressions?
re: Driveclub jaggies - At PAX Prime last year, all of the games at Sony's booth looked awful because their demo units had horribly configured displays. It was like they were set to some awful "vibrant" preset with fully cranked sharpness. I wouldn't be shocked if that was the case again.
Didn't spend much time in the EA booth outside of their conference. FIFA is one of those titles I'm buying regardless. It does seem like an actual upgrade this time around rather than just surface changes.
... it's a bit of a shock to me because whenever GAF gets into a console war in a thread, The Order is always brought up by SonyGAF as a massive upcoming game that will be an amazing exclusive. I just expected it to be... really good. I was looking forward to it based on the hype. That'll teach me I suppose
Assassins Creed Unity
Incredibly detailed, and they seem to have changed up almost everything that made the other games feel formulaic. Pro change: you apparently no longer accidentally run up a wall repeatedly when trying to pass a corner, Game changer.
Here are my impressions, some may seem a bit harsh but please keep in mind it is my opinion.
The Order: 1886
The games looks amazing, the voice acting ist pretty solid and that is everything good I can say about this game.
By far the worst game I have played/seen at Gamescom.
The controls felt very clunky and made it nearly impossible to aim, well.
To sum up the gameplay, you take cover behind sum thing, shoot couple guys, wait for other to spawn, shoot some more, Cutscene and than repeat shooting spawning enemys.
If there are any questions, I´ll be happy to answer them;-)
Yeesh.
Absolutely gorgeous, loved their cutscene to gameplay transitions but the game felt very clunky and the actual gameplay didn't impress me. Its aiming controls were way off, similar to Uncharted pre-patch, huge dead-zone. The aspect ratio and narrow FOV made your character cover 30% of the screen at all times. The demo had monster closets with infinite enemies you could make respawn by walking back and forth... Sincerely hope this doesn't turn out to be another over-hyped dud.
Some brief stuff:
Splatoon
Went to play it on a recommendation and yeah this was really damn fun to play. Nintendo knows how to generate pure fun. I really hope the game has non-inverted controls to choose upon release though, demo was invert or motion only.
Yoshi Wooly World
Game of the Show! Never expected this, but I had so much fun. Looks and plays fantastic.
Yeah so the motion control is inverted, which makes sense. You can turn off motion and use sticks instead, but it remains inverted with no option to change that.Ugh so "up is down" is default?
Wouldn't that make all tracks look bad not just some of them?
Splatoon
Went to play it on a recommendation and yeah this was really damn fun to play. Nintendo knows how to generate pure fun. I really hope the game has non-inverted controls to choose upon release though, demo was invert or motion only.
How does aiming work in Sunset Overdrive? Is it just like a typical third person shooter or is there some kind of mechanic for locking onto enemies?
How does aiming work in Sunset Overdrive? Is it just like a typical third person shooter or is there some kind of mechanic for locking onto enemies?
Thanks for the impressions. Regarding the Order 1886, I am not to worried at this stage, they have a while to tweak the controls. There are so many mechanically sound TPS out there that they will have to have their head in the sand to mess this up.
Not necessarily - certain lighting conditions etc., could show them up more.
It really seems like they need to sort out the basics in the Order...I mean how can they excel so much in some aspects and not be aware of some apparently glaring shortcommings?
The Sunset Overdrive impressions are interesting. On one hand I love how it takes skill to get the controls down well, but on the other, the frame rate sounds troublesome, especially so close to launch. I really hope they can still optimize at least a little before this game goes gold.
Thanks for these impressions everyone.
Really disappointing to hear all those negatives for The Order. I'm hoping this build is indeed old and they've made massive improvements.
Really disappointing to hear all those negatives for The Order. I'm hoping this build is indeed old and they've made massive improvements.
Those The Order impressions are quite worrysome. But this one specially:
Damn... clunky shoot controls + bad field of view + enemies respawing on a TPS cover based game?? What the hell... I hope they fix the controls and that respawn thing there!
The funny thing is, it's the exact same build as was demo'd at E3, and that demo received several positive impressions from GAF'ers and press alike.
Yeah good point. I never thought about that. I bet the final build will be fairly solid. Surely they can get a solid 30 frames at 900p.It's close to launch but it was probably a months old build so I wouldn't worry too much just yet.