sixteen-bit
Member
wow, another delay? holy shit.
I still would like to know exactly why they couldn't do that for Australia at least.
Sure they would need to change the locked region, but Atlus shouldn't have a problem doing that.
I still would like to know exactly why they couldn't do that for Australia at least.
Sure they would need to change the locked region, but Atlus shouldn't have a problem doing that.
How can anyone even get away with this level of incompetence in this day and age? It's mindblowing.
Well they're doing that for quite some time now.
Honestly, they "got away" with P4A, it's not so surprising they're doing it again.
Seeing the prices P4A is sold for in Europe, I don't think it sold very well.
I'm not sure what you are getting at here. eShop releases are not the same thing as making encrypted ROM dumps (btw, dumpers can't change title screens or do any editing as the games are encrypted*, craptros have not been seen for years).The One Year And Three Month ROM Dump Fiasco.
NOE handle the Australian eShop so a game has to ready in Europe to come out. Unless it is Snapdots on DSi (great game btw) in which case that is the only Australia exclusive eShop release (not sure how that happened, I guess ACB fee had been paid so it made sense to, but the script is so tiny it wouldn't have taken NOE much to translate it).I still would like to know exactly why they couldn't do that for Australia at least.
Sure they would need to change the locked region, but Atlus shouldn't have a problem doing that.
Ghostlight for the most part and Square Enix for P4 IIRCWho handled localization in EU for Atlus in the PS2 era?
Koei did a few games too, like P3 and Raidou Kuzunoha vs Soulless Army.Ghostlight for the most part and Square Enix for P4 IIRC
Koei did a few games too, like P3 and Raidou Kuzunoha vs Soulless Army.
Ghostlight for the most part and Square Enix for P4 IIRC
Who handled localization in EU for Atlus in the PS2 era?
So the issue is that Atlus is not able to find an editor (or maybe two) and keep it for all their PAL releases. How Bandai Namco do with Ninokuno, Tales of, Jojo ?
Don't get what is so bad about digital release.I'm sorry for those who are still waiting for the game. I passed on it as soon as they announced a digital release only.
I'm hype for the thread someone makes on the 20somethingth of October ending in "January 2015" or something
It has nothing to do with editing, it has to do with publishing. Atlus USA does not have a European presence and there is no real business interest for them to go out of their way to set one up.
Don't get what is so bad about digital release.
I think "publisher" is "editeur" in French. That's why you often see posters who mistakenly write "editor" when they actually mean "publisher".
It's nothing; the rumour was started by an attention seeking bullshit artist.
It has nothing to do with editing, it has to do with publishing. Atlus USA does not have a European presence and there is no real business interest for them to go out of their way to set one up.
So Persona 5 in 2018 for EU
Man don't even joke about that. I will literally import an American PS4 and copy of P5 if that ends up being the case.
With regards to SMT, this is the end of the line for me. I'm not buying it. No physical version and this absurd wait for it's release? Altus can go fuck themselves.
Everything is dropping in October from Nintendo now. Bayonetta, Smash 3DS, SMT IV. God damn it.
NIS doesn't have a EU branch either, has arguably comparable target audience, and comparable ressources, yet they don't seem to trouble all that much when it comes to delay between US and PAL releases.
On the 3DS? A lot.
I have lost interest the moment I found out it was going to be digital only. Though I will probably pick it up once the game goes on sales, since Atlus love sales in the US.
Figured as much, there was no source other than that tweet which was written in a stupid way.
Didn't believe it from the start.
Meanwhile in Germany, a salty SMT fan spent the last two hours making this:
https://www.youtube.com/watch?v=D4hGcP_7Amk&feature=youtu.be
SORRY
(can I get banned for posting my own, silly videos? Still new to this stuff)
I think "publisher" is "editeur" in French. That's why you often see posters who mistakenly write "editor" when they actually mean "publisher".
JohnLHardin
John Hardin · @JohnLHardin
3rd Sep 2014 from TwitLonger
SMTIV EU - An Update
After some unscheduled changes to the SMTIV mobile website raised some eyebrows, a lot of you asked for more details, so Ill be upfront. We encountered a few last-minute issues specific to the EU version, and we have to fix them. Given the current timelines for production, it looks like SMTIV wont be out in EU until late October.
No one likes delays. Our fans in Europe have been waiting for SMTIV for a *very* long time, and it pains us to have to move the release date back even further. I have talked to a few of you on Twitter, Ive seen the angry posts on Reddit, NeoGAF, Facebook, etc., and wanted to be as direct as I could. We truly feel awful having to say wait a little longer for a game you've been so zealously patient for, but there is no other recourse. Were doing everything we can to get the game out in Europe as fast as we can, so please bear with us.
It has nothing to do with editing, it has to do with publishing. Atlus USA does not have a European presence and there is no real business interest for them to go out of their way to set one up.
It has nothing to do with editing, it has to do with publishing. Atlus USA does not have a European presence and there is no real business interest for them to go out of their way to set one up.
I'd love to see a region-free apologist stumble in this thread...
Actually, I just checked on ******** (... yeah I know, but didn't have any other source).
According to them, the PS2 SMT-games did relatively well, doing something like the 2/3rd of US sales, which isn't anything to laugh at.
Only exception would be (again, according to them) Persona 4, but that came out in 2009 here, when the PS2 was effectively dead.
The DS game were not even given a chance, so there's no way to know if a handheld market is there for Atlus games.
Actually, I just checked on ******** (... yeah I know, but didn't have any other source).
According to them