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Miyamoto Confirms Twilight Princess Revolution Controller Use (?) Thread Tools
TheKingsCrown
Junior Member
(03-15-2006, 03:13 PM)

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Miyamoto Apparently Confirms Twilight Princess Revolution Controller Use! #1

OK, time to switch to Miyamoto’s other famous creation: Zelda. What’s the latest on Twilight Princess?

“I would say that we are progressing well with completing it,” says Miyamoto. “And one of the most important features is that, because Revolution can run GameCube software, when you play Twilight Princess on Revolution you can take advantage of the Revolution controller.”

Source: http://www.nintendo-europe.com/NOE/en/GB/home/index.do

Sketchy at the moment, but apparently this interview occurred. Anyone with any other information is welcome to add it. Also, plx don't ban me if old. Just quietly lock. Thx bye.

Edit: I should also credit the IGNboards with this, as apparently to see the interview you have to be a VIP member of NE. I'm not sure if posting the interview is allowed so I'm not going to do it.

Last edited by TheKingsCrown : 03-15-2006 at 03:20 PM.
kaizoku
I'm not as deluded as I make myself out to be
(03-15-2006, 03:15 PM)

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#2

holy cow, this is very new and pretty big for me.
olubode
Member
(03-15-2006, 03:15 PM)
#3

Must be the dutch guy from the other thread.

Anyhow, it is news as in it's being reported, but a bunch of us online assumed this would happen anyways.
thegodsend
Member
(03-15-2006, 03:16 PM)

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#4

can someone paste the complete interview?
olubode
Member
(03-15-2006, 03:17 PM)
#5

Originally Posted by thegodsend:
can someone paste the complete interview?
http://www.nintendo-europe.com/NOE/e...tNbEkTn3qUpzO0

edit: never mind
Roders5
Iwata een bom zal droppen
(03-15-2006, 03:17 PM)

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#6

Quote:
To his fans he’s a knight in shining armour; a creator of fantastic worlds where plumbers rescue princesses and young boys become sword-wielding heroes. But now Shigeru Miyamoto has become a real life knight himself, of the ‘Order of Arts and Letters’.

The title (which doesn’t make him ‘Sir Shigeru’, sadly) was bestowed upon Mr Miyamoto in Paris this week by the French Ministry of Culture. Miyamoto, along with Michel ‘Rayman’ Ancel and Frederick ‘Alone in the Dark’ Raynal, became the first videogame designers in the world to receive such an award.

The accolade is further recognition for Miyamoto’s lifetime of work that has brought pleasure to millions (and led Time Magazine to call him “The Spielberg of Video Games”). Also, for a game designer to be honoured for his contribution to the arts is great news for the whole games industry.

We joined Miyamoto in Paris after the ceremony where we got a glimpse of his shiny new medal (check out the pics in the Images gallery), drooled over his Nintendo DS Lite, and played with his new Nintendog: a Dalmatian called Luigi.

Helped by his interpreter we first ask Miyamoto how it feels to be given such a prestigious award, and in his trademark style he remains as humble and down-to-earth as ever.

“My feeling is that I have received this on behalf of many other people who have been working together with me to create videogames,” he says. “And in a much broader sense I think it’s very important for the industry that we can receive this kind of award.”

So does Miyamoto think videogames are now becoming culturally acceptable, like movies and literature?

“Videogaming has only about 20-25 years of history; in comparison movies have over 100 years, and literature has a lot longer,” says Miyamoto. “We have just come to the stage where everybody recognises videogaming, so I think we have just passed the first phase. I think videogaming is going to go forward in an exciting way. We are expecting a number of different new technologies that affect our industry, and the ability of people to deal with new technologies is going to be a vital part of how the videogame industry is going to evolve."

Listening to Miyamoto speak in his easy-going way, we forget for a second that we’re sitting in a posh Paris hotel, surrounded by journalists from across Europe who are clamouring to interview the legend himself. There’s no doubt Miyamoto is a massive star – but does he feel like one?

“Well, you know I used to commute to work by bicycle until recently,” he says, laughing. “But because I am now one of the executive board members, the company ordered me not to, for the sake of ‘risk management’!”

So what is a typical ‘day in the life’ of Shigeru Miyamoto?

“As for the morning, I’m afraid to tell you that I am not a very punctual person,” he laughs. “But every day I have to work until very late at night. People report to me via email the progress of software in development and I am always looking into what’s happening with each game and sometimes, if it’s necessary, I add my own opinions and advice. That takes up about half of my working time and as for the remainder of the time I visit each developer to see what kind of progress they are making. I often become a tester myself so that I can touch and get a feel for the project they are working on.”

So what about his latest project, New Super Mario Bros. (coming to Europe this summer)? Why did he decide to bring back Mario in the classic side-scrolling style?

“We are always challenging ourselves to make something really new and this new Super Mario Bros. game is going to be very important. Nintendo DS has been hugely successful, especially in Japan, and we owe a big part of the success to a software line-up called ‘Touch Generations’. People who have never played videogames before are purchasing Nintendo DS as their very first game machine.

“When we launch New Super Mario Bros. for DS this could be the very first videogame these people play. Of course we already have Super Mario 64 DS but it is a more advanced version of Mario. With New Super Mario Bros. we are going back to the basics. It’s going to be simple enough to control but yet have sophisticated enough content. We have been working hard to make the best Super Mario game we can.”

We’re intrigued. Can he reveal what the game’s story will be, for instance?

“That’s rather interesting because a number of our staff members came up with a number of different stories,” says Miyamoto, smiling. “I told them that we really don’t need any story behind this new Super Mario Bros. at all. I have narrowed down the whole story to about half of what my team originally came up with. Peach is kidnapped, Mario has to go and rescue her from Bowser and the Koopa Kids. That’s about all you need to know for the story!” he laughs. “But what you really need to know is that in the quest you are going to encounter some unprecedented play ideas.”

'Can you give us some examples of these ideas?' we ask.

“Well, we have drawn everything from 3D graphics,” explains Miyamoto “so that from time to time you are going to encounter something really astonishing visually but as far as the gameplay and control is concerned, that is going to be very simple.

“When it comes to Mario, sometimes you may be able to do an ultra super jump and you are going to see a very unique and unprecedented jumping style. In terms of Super Mario, everybody already expects him to become bigger but this time, with the help of a Super Giant Mushroom, Super Mario can become gigantic, taking up almost all the screen, and he can destroy everything.”

‘And Mario can also become very small, by using another type of mushroom, right?’ we add.

“Right,” says Miyamoto “and that’s not all. For example, two players can play as Mario and Luigi at the same time, in the multiplayer mode. Sometimes you have to compete with each other to reach the goal, and sometimes they can fight against each other. You remember the game Mario Bros.? In that, Mario and Luigi could sometimes cooperate, sometimes compete. I think it’s more fun to have two players play simultaneously in this New Super Mario Bros.

“And you remember in Super Mario 64 DS we incorporated a number of minigames? Each of these minigames is going to be available in New Super Mario Bros. In each minigame both Mario and Luigi can compete against each other. Some you can play in two-player or four-player mode with one cartridge.”

Sounds great! But hang on, didn’t Miyamoto mention Koopa Kids a second ago? We haven’t heard from them in a while. We inquire if the new game has the same kind of ‘Level, World, Fortress, Boss’ structure as in Super Mario Bros. 3.

“Unfortunately I am not in a position to tell you anything further, sorry, but basically yes you are right!” says Miyamoto, chuckling.

OK, consider our appetites whetted! So New Mario Bros. is a classic style game, therefore, we want to know, are there going to be classic style cheats, like warp pipes and the old ‘walking along the top of the screen’ trick?

“Well, there will be many people who play New Super Mario Bros. that have never played a Mario Bros. game before," he tells us. "But at the same time we want to evoke a kind of nostalgic feeling in those people who used to play with the past series, so we are now trying to incorporate as many old tricks and tweaks as possible into this new DS version.”

OK, time to switch to Miyamoto’s other famous creation: Zelda. What’s the latest on Twilight Princess?

“I would say that we are progressing well with completing it,” says Miyamoto. “And one of the most important features is that, because Revolution can run GameCube software, when you play Twilight Princess on Revolution you can take advantage of the Revolution controller.”

We press further but Miyamoto is remaining tight-lipped on specifics. So, speaking of Revolution, what kind of cool software has he seen so far?

“You know, the DS is a very good example when we talk about Revolution software. Nobody would have expected brain training software or puppy communicating software when we were originally talking about the concept of the Nintendo DS. People would never have imagined that line-up of software could ever be as successful in the marketplace as it is now.

“In the case of Revolution, there is going to be a lot of software that are so-called 'sequels' to the existing type of games, however what is going to be the most attractive point about Revolution is the other applications. These kind of applications are going to make Revolution something really important for any ordinary household; more specifically catering for each type of family member in the house.”

So when can we expect to find out more about Revolution? For instance will everything be revealed at E3?

“Almost everything,” he laughs. “I don’t know about the pricing at the moment or anything like that but, yes, basically at E3.”

And with that tantalising answer hanging in the air, we’re told our time is up. Mr Miyamoto is about to be whisked off to catch the Eurostar to London, for more interviews and also to record a special webcast in which he answers questions sent in by you.

So if you fancy pumping him for more details about those Koopa Kids, or want to know what his Brain Training 'brain age' is (clue: it's in the 20s) you can submit your question at www.webchats.tv. If it’s a good one, Miyamoto will answer it personally on the webcast this Friday.


For those who are not VIP members
Borys
Banned
(03-15-2006, 03:18 PM)

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#7

Why oh why isn't this a Rev only launch title?
EmCeeGramr
gettin' up in yo
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(03-15-2006, 03:20 PM)

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#8

Originally Posted by Borys:
Why oh why isn't this a Rev only launch title?

Dude at gamestop said they already had over 1.5 million preorders (gs and eb combined)
Imagine how many systems nintendo could move if it was a rev only launch game, especially if they couple it with smash brothers and/or mario
Companion Cube
Member
(03-15-2006, 03:21 PM)
#9

Originally Posted by Borys:
Why oh why isn't this a Rev only launch title?
It's not going to be made to look any better, why bail on the GC owners?
Zilch
Don't listen to my many incorrect tard-pinions
(03-15-2006, 03:21 PM)

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#10

Originally Posted by Borys:
Why oh why isn't this a Rev only launch title?

Cuz it was developed for the Gamecube?
koam
(03-15-2006, 03:22 PM)

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#11

Originally Posted by Borys:
Why oh why isn't this a Rev only launch title?

It would cost too much to "turbo" charge the graphics

Real reason: There's no reason not to have this on the Cube and the Rev (via BC). You won't piss off the Gamecube only crowd and people playing it on the rev will get an extra benefit.
TheKingsCrown
Junior Member
(03-15-2006, 03:23 PM)

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#12

Originally Posted by koam:
It would cost too much to "turbo" charge the graphics

Real reason: There's no reason not to have this on the Cube and the Rev (via BC). You won't piss off the Gamecube only crowd and people playing it on the rev will get an extra benefit.


I think he means in terms of the marketing blast Nintendo would have at its launch as opposed to Madden 2050 on PS3 etc. if Zelda were a Revolution only game so to speak.
dkeane
Member
(03-15-2006, 03:26 PM)

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#13

“And you remember in Super Mario 64 DS we incorporated a number of minigames? Each of these minigames is going to be available in New Super Mario Bros. In each minigame both Mario and Luigi can compete against each other. Some you can play in two-player or four-player mode with one cartridge.”

This is news right? I haven't heard about it. Awesome.
Gio_CoD
Banned
(03-15-2006, 03:28 PM)

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#14

Originally Posted by Probationsmack:
Dude at gamestop said they already had over 1.5 million preorders (gs and eb combined)
Imagine how many systems nintendo could move if it was a rev only launch game, especially if they couple it with smash brothers and/or mario
Bullllllllllshhhhhiiiiiiiiiitttttt.

P.S.

I'm not calling Bullshit on you. I believe someone told you that. I just don't believe that it's remotely close to true.
kaizoku
I'm not as deluded as I make myself out to be
(03-15-2006, 03:28 PM)

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#15

I think they will push it as a revolution launch game. Might not be a good thing as it makes you wonder what they did to the real revolution launch games.

They haven't delayed it to implement revolution control only to push it as a gamecube game. It will be pushed as both. Can be effective imo, look at the Final Fantasy GBA games, makes the DS library more attractive as well as being available to GBA owners.
Mama Smurf
My penis is still intact.
(03-15-2006, 03:28 PM)

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#16

Koopa Kids confirmed. And the Mario 64 minigames were addictive enough without multiplayer, that's awesome news.
GDJustin
stuck my tongue deep inside Atlus' cookies
(03-15-2006, 03:28 PM)
#17

Originally Posted by studio810:
“And you remember in Super Mario 64 DS we incorporated a number of minigames? Each of these minigames is going to be available in New Super Mario Bros. In each minigame both Mario and Luigi can compete against each other. Some you can play in two-player or four-player mode with one cartridge.”

This is news right? I haven't heard about it. Awesome.

Jesus. Nintendo is so weird sometimes, slipping big-ish news like this out there so quietly.
Gaybrush Threepio
Member
(03-15-2006, 03:32 PM)
#18

Yep - this is all true - we weren't expecting Mr. Miyamoto to be quite so open in his interview answers during his visit - but it's great he's announcing these things, especially the Zelda/Revolution control - apparently you can use the wand as the string on the bow, pulling it back as you're riding epona with the analogue stick. Sounds good!!
Roders5
Iwata een bom zal droppen
(03-15-2006, 03:35 PM)

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#19

Originally Posted by Gaybrush Threepio:
Yep - this is all true - we weren't expecting Mr. Miyamoto to be quite so open in his interview answers during his visit - but it's great he's announcing these things, especially the Zelda/Revolution control - apparently you can use the wand as the string on the bow, pulling it back as you're riding epona with the analogue stick. Sounds good!!
Gaybrush, do you never just get tempted to spill it all? Go on, go for it, you know you want to.
dkeane
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(03-15-2006, 03:35 PM)

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#20

Originally Posted by Gaybrush Threepio:
Yep - this is all true - we weren't expecting Mr. Miyamoto to be quite so open in his interview answers during his visit - but it's great he's announcing these things, especially the Zelda/Revolution control - apparently you can use the wand as the string on the bow, pulling it back as you're riding epona with the analogue stick. Sounds good!!
That's sounds cool. I'm curious on how they'll release these, if the game will come out first then revolution later in the fall.
kaizoku
I'm not as deluded as I make myself out to be
(03-15-2006, 03:35 PM)

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#21

Originally Posted by Shiggy:
In the case of Revolution, there is going to be a lot of software that are so-called 'sequels' to the existing type of games, however what is going to be the most attractive point about Revolution is the other applications. These kind of applications are going to make Revolution something really important for any ordinary household; more specifically catering for each type of family member in the house.”


I find this bit the most exciting. He just referred to our normal idea of games as "sequels" to existing game types, but emphasises new applications. I don't see how that quote wouldn't interest a gamer, just wondering what things they dream up.
EmCeeGramr
gettin' up in yo
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(03-15-2006, 03:36 PM)

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#22

Originally Posted by Gaybrush Threepio:
Yep - this is all true - we weren't expecting Mr. Miyamoto to be quite so open in his interview answers during his visit - but it's great he's announcing these things, especially the Zelda/Revolution control - apparently you can use the wand as the string on the bow, pulling it back as you're riding epona with the analogue stick. Sounds good!!

So, how would you control camera? Is sword swinging done with the revmote too?
Cheebs
(03-15-2006, 03:37 PM)

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#23

Revmote for the bow? AWESOME
E-phonk
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(03-15-2006, 03:37 PM)

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#24

Sounds good. I know some other european magazines have interview miyamoto yesterday and today - so expect some other interesting tidbits online soon.
DefectiveReject
Retard Defense Force: Captain Retard
(03-15-2006, 03:38 PM)

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#25

Originally Posted by Gaybrush Threepio:
Yep - this is all true - we weren't expecting Mr. Miyamoto to be quite so open in his interview answers during his visit - but it's great he's announcing these things, especially the Zelda/Revolution control - apparently you can use the wand as the string on the bow, pulling it back as you're riding epona with the analogue stick. Sounds good!!

So delay reason Confirmed. Zelda will be a November title launching withg Revolution. Nintendo would be stupid not to now. I expect at GDC we'll see Zelda in Rev form in a trailer.
Then we'll get told to wait til E3 for the chance to play it.
Hence why no screens for 8 months
Gaybrush Threepio
Member
(03-15-2006, 03:38 PM)
#26

Haven't played it.......but from what I hear you point with the wand in the direction of the camera, and then press the trigger when you want to pull back the bow. I would assume the other trigger would enable sword control.........
EmCeeGramr
gettin' up in yo
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(03-15-2006, 03:38 PM)

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#27

Originally Posted by Haleon:
Bullllllllllshhhhhiiiiiiiiiitttttt.

P.S.

I'm not calling Bullshit on you. I believe someone told you that. I just don't believe that it's remotely close to true.

Really, you dont think that if they combined all of the reserves from eb games and gamestop for twilight princess that it could exceed that number?
kaizoku
I'm not as deluded as I make myself out to be
(03-15-2006, 03:39 PM)

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#28

Originally Posted by Probationsmack:
So, how would you control camera? Is sword swinging done with the revmote too?

I assume you pull it back when its z-locked. What I wanna know is how the rest of the item selection etc is implemented, d-pad replaces face-buttons?
John Harker
(03-15-2006, 03:39 PM)

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#29

Originally Posted by Gaybrush Threepio:
Yep - this is all true - we weren't expecting Mr. Miyamoto to be quite so open in his interview answers during his visit - but it's great he's announcing these things, especially the Zelda/Revolution control - apparently you can use the wand as the string on the bow, pulling it back as you're riding epona with the analogue stick. Sounds good!!


Oh, fantastic. I think.

So you don't have to use it to swing the sword?
I was very leery of this option.
robut
Member
(03-15-2006, 03:39 PM)

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#30

Koopa Kids in Mario DS? Yes!
Scrow
Still Tagged Accordingly
(03-15-2006, 03:39 PM)

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#31

this isn't news to me. i thought this was common knowledge a month or more ago.
EmCeeGramr
gettin' up in yo
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(03-15-2006, 03:41 PM)

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#32

Wait so the revmotes 3d mouse control are going to be used for the camera? That actually sounds pretty cool, Im just wondering how are they planning to map all of the different items (dpad)?
BudokaiMR2
Member
(03-15-2006, 03:42 PM)

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#33

Good to have this rev/zelda thing finally settled. I for one am looking forward to playing it on Rev.

Oh and about the Mario bros. mini-games. Holy shit, that is an awesome extra. Thank you so much Nintendo.
Vieo
Cum Tranny Fanboy!
Shhh don't tell anybody!
(03-15-2006, 03:42 PM)

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#34

Originally Posted by Miyamoto:
“Videogaming has only about 20-25 years of history; in comparison movies have over 100 years, and literature has a lot longer,” says Miyamoto. “We have just come to the stage where everybody recognises videogaming, so I think we have just passed the first phase. I think videogaming is going to go forward in an exciting way. We are expecting a number of different new technologies that affect our industry, and the ability of people to deal with new technologies is going to be a vital part of how the videogame industry is going to evolve."



Bah. They should have pressed him and asked him what new technologies he was referring to, and more importantly, if any of them would be used in Revolution.

HOLOGRAMS!!
Mama Smurf
My penis is still intact.
(03-15-2006, 03:43 PM)

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#35

You could use the revmote for both the sword and bow when on the horse, wouldn't be a problem. Just have to hold down different buttons...hold down A and swing and use the sword, hold down B and it's the bow. Or just have a button to switch them. Hold down nothing and swing it and you'll whip the horse.

Lots of possibilities.
DavidDayton
(more a nerd than a geek)
(03-15-2006, 03:44 PM)

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#36

Originally Posted by S.M.:
“I told them that we really don’t need any story behind this new Super Mario Bros. at all. I have narrowed down the whole story to about half of what my team originally came up with. Peach is kidnapped, Mario has to go and rescue her from Bowser and the Koopa Kids. That’s about all you need to know for the story!”
Hahahah! Shigeru is a man after my own heart... that or I'm his brainwashed minion.
Roders5
Iwata een bom zal droppen
(03-15-2006, 03:45 PM)

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#37

Gaybrush have you heard of any graphical upgrade when TP is played on the Rev?
Gaybrush Threepio
Member
(03-15-2006, 03:51 PM)
#38

Originally Posted by Roders5:
Gaybrush have you heard of any graphical upgrade when TP is played on the Rev?

No
Roders5
Iwata een bom zal droppen
(03-15-2006, 03:54 PM)

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#39

Originally Posted by Gaybrush Threepio:
No
Thats fine with me, couldn't care less about upgraded graphics. Is there anything more you can say? Anything at all?!

Edit: I bet you hate all the questions when you come here but it's very much appreciated.

Last edited by Roders5 : 03-15-2006 at 03:57 PM.
DefectiveReject
Retard Defense Force: Captain Retard
(03-15-2006, 03:55 PM)

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#40

Originally Posted by Gaybrush Threepio:
No
Have you heard anything else of Rev?
dkeane
Member
(03-15-2006, 03:55 PM)

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#41

Originally Posted by Gaybrush Threepio:
No
So is there still something to look forward to for next week? GDC? or was this the news.
Gaybrush Threepio
Member
(03-15-2006, 03:56 PM)
#42

Originally Posted by studio810:
So is there still something to look forward to for next week? GDC? or was this the news.

More news to come!!!
Batongen
Member
(03-15-2006, 03:58 PM)
#43

Sounds like good news. I especially like the news of nsmb (silly name), single card multiplayer FTW
DefectiveReject
Retard Defense Force: Captain Retard
(03-15-2006, 03:58 PM)

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#44

Originally Posted by Gaybrush Threepio:
More news to come!!!
Okay not meaning to be pushy, but compared to todays Sony Show of Strength™ are we going to be underwhelmed?
EmCeeGramr
gettin' up in yo
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(03-15-2006, 03:59 PM)

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#45

Originally Posted by Gaybrush Threepio:
More news to come!!!

I'd like some new game announcements

make a typo in your next post if there are new game announcements

;]

;}
Cheebs
(03-15-2006, 03:59 PM)

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#46

Originally Posted by Gaybrush Threepio:
More news to come!!!
Any hints? You hinted about the Opera Browser for DS annoucement by mentioning it didn't involve a game.

Please. :(
ocelittle
Banned
(03-15-2006, 04:00 PM)

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#47

I just hope that all Rev games support 16x9, or else there's no point playing on my HDTV.

480p/16x9 PLEASE NINTY!
JonathanEx
Member
(03-15-2006, 04:02 PM)

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#48

Out of interest: what's your job at Nintendo, Gaybrush?
TheKingsCrown
Junior Member
(03-15-2006, 04:02 PM)

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#49

Restating an obvious but important factor is that now Zelda can technically be counted in Revolution's launch library, which is ridiculous by historical standards!
Cheebs
(03-15-2006, 04:02 PM)

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#50

Originally Posted by ocelittle:
I just hope that all Rev games support 16x9, or else there's no point playing on my HDTV.

480p/16x9 PLEASE NINTY!
But but [spin] if it isnt 16x9 when you play on your HDTV you'll have little black bars on the games making the games feel more epic. Like a movie! [/spin] ;)
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