What's the status on the game's framerate and aspect ratio?
Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms. The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience.
Does the game support 4K resolution?
Yes. The engine can go even higher if you’ve got a monitor and video card that supports it.
Can I disable the letterboxing?
The letterboxing (a 2:35:1 aspect ratio) is used for gameplay purposes, as certain elements display in the black areas of the screen. On PC, you can turn off the bars and force the game to render full-screen. However this option is not supported. We’re keeping the ability to turn off bars as a console-only command that we will share at launch
How can I turn on the debug console?
There will be a command-line option to enable the console. More at launch.
What can I do with the debug console?
Gameplay cheats, as well as advanced camera controls will all be available via console commands. More to come!
UPDATE 1: Cboat speaks
The console version has been confirmed for months to be running at 30 FPS, and reportedly the framerate is quite solid as well. On the other hand, Bethesda is being cagey about the framerate of the PC version. Either differing answers to a later date or flat out ignoring questions.
PC TEW caped 30 fps, not dev internaly by TNGO.
Bethesda senior producer Jason Bergman has deflected the question multiple times on Twitter. Indefinitely pushing back the answer. One to never back down, @OptimusNL continually presses the issue throughout the year, never getting an answer.
That is just one example. The reality is, Bethesda is refusing to answer the question even on multiple attempts through The Evil Within forums, Twitter, and other avenues to ascertain an answer.
Why should we care? The worst case scenario here is Bethesda is being intentionally obstinate in order to intentionally confuse consumers.The game is avaiable for pre-purchase right now, and many buyers are assuming the game at least aligns with minimum acceptable requirements for a PC game.
Best case scenario? Bethesda is attempting to draw attention away from the console versions' framerate.
Hopefully we can get the ball rolling on Twitter, so retweet my original or craft your own. Remember to be respectful when dealing with these professionals.
Key people (If you find anymore send them my way and I will add them to the list)
Pete Hines (@DCDeacon) - Vice President of Bethesda.
Jason Bergman (@jasonxbergman) - Senior Producer at Bethesda.
John Johanas (@Johnjohans) - Game designer at Tango Gameworks EDIT: https://twitter.com/johnjohanas/stat...94785727643650
Matt Grandstaff (@gstaffinfection) - Bethesda's community manager.
Bethesda Softworks (@Bethblog) - community manager frequently answers fan questions.
The Evil Within (@TheEvilWithin) - community manager frequently answers fan questions.