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Jessie.Bristol
Member
(10-07-2014, 05:08 PM)
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IGN has posted their massive article of the campaigns for The Master Chief Collection. Still going through it, but they mention Halo 2 Anniversary Campaign runs at 1328 x 1080 at 60 fps native. Friggen impressive!

http://www.ign.com/articles/2014/10/...tory-ign-first

For those of you who like to start message board wars over such things, let's get this out of the way: Halo 2's campaign isn't quiiiiiiite 1080p. Due to running the original graphics engine and the Xbox One-ified Anniversary graphics engine simultaneously and the original Halo 2 audio engine and remastered Anniversary audio engine simultaneously, Halo 2's campaign does run at 60fps but, resolution-wise, clocks in at 1328x1080. Here's an explanation from 343 executive producer Dan Ayoub: “During development we were really pleased with the way the engine and buffer allowed us to switch instantly between classic and Anniversary engines that are running simultaneously – however that, as you might expect, put a hit on resolution. The campaign of Halo 2: Anniversary looked fantastic at 720p with the level of detail and clarity it gave us, but like every other aspect of the game and tech, we wanted to push it further. So in the last weeks of development, our teams were able to meet a stretch goal and the campaign of Halo 2: Anniversary now runs 60 fps at a crisp resolution of 1328x1080, which is a significant and meaningful boost in image quality we think fans are really going to appreciate. All of the other games across the entire package of The Master Chief Collection run 60 fps at 1920x1080 native.”

Originally Posted by DopeyFish

HaloCE campaign: 1080p/60
HaloCEA campaign: 1080p/60
Halo 2 campaign: 1080p/60
Halo 2A campaign: 1328x1080/60
Halo 3 campaign: 1080p/60
Halo 4 campaign: 1080p/60
Halo CE Multi: 1080p/60
Halo 2 Multi: 1080p/60
Halo 2A Multi: 1080p/60
Halo 3 Multi: 1080p/60
Halo 4 Multi: 1080p/60

Originally Posted by Stinkles

Halo CE Anniversary is running Xbox 360 fidelity assets at 1080p with some rendering and lighting improvements. H2A is running higher res textures, geo, characters and animation AND running the OG engine at the same time.

Originally Posted by Stinkles

Here's what H2A is running simultaneously: Two game (graphics) engines - the OG H2 and H2A, and the original audio (music and FX) and completely new music and FX. And the switch is instantaneous. If it weren't running the OG engine it could in theory run at a higher resolution but that's not the intended nature of the project. It's designed to be a remake that lets you switch between the two instantaneously. Now you can feel one way or another about that, but that is indeed the intent.

Since this thread is about the resolution, these are all fine conversations to have, but iI hope the community thread is talking about the content, not the pixels.

Frankie's quote on image scaling:

Originally Posted by Stinkles

Personal opinion?

a. It looks much better than prior showings now for obvious reasons of dev progress.
b. Yeah, I think the scaling of this res looks better. Great in fact. There's a crystal-like sharpness in-game.

Last edited by Jessie.Bristol; 10-07-2014 at 06:09 PM.
wowzors
Member
(10-07-2014, 05:09 PM)
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How is this still not reaching 1080p at 60 fps?
VisceralBowl
Member
(10-07-2014, 05:10 PM)
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Originally Posted by wowzors

How is this still not reaching 1080p at 60 fps?

that is higher than 1080p

More AA is always good.


EDIT: Wow I read that as 2328x1080. nvm

Well that sucks, hope the AA isn't too blurry.
Last edited by VisceralBowl; 10-07-2014 at 05:14 PM.
Silky
Banned
(10-07-2014, 05:10 PM)
So...is that noticeable compared to 1920x1080
Bessy67
Member
(10-07-2014, 05:11 PM)
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Originally Posted by wowzors

How is this still not reaching 1080p at 60 fps?

It runs 2 game engines simultaneously. You can switch between the original Halo 2 engine and the Anniversary engine on the fly.
malfcn
Member
(10-07-2014, 05:11 PM)
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I look forward to playing the saga again. How does this ratio work compared to 1920?
Gestault
Junior Member
(10-07-2014, 05:11 PM)
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The resolution seems like a decent trade-off for the sake of framerate, especially considered how well the IQ seems to hold up. I'm pretty interested in this, and I think it'll be worth picking up early on.

Edit: Those Blur produced cutscenes for H2A look really good.
Last edited by Gestault; 10-07-2014 at 05:14 PM.
wowzors
Member
(10-07-2014, 05:11 PM)
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Originally Posted by VisceralBowl

that is higher than 1080p

More AA is always good.

1080p is 1920x1080........
shinobi602
Daddy Goggles Group™
Member in good standing
(10-07-2014, 05:11 PM)
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Is that a...standard ratio?
spacemonkeynation
Member
(10-07-2014, 05:12 PM)
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Originally Posted by VisceralBowl

that is higher than 1080p

Yeah... no, no it's not..
EBE
Member
(10-07-2014, 05:12 PM)
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i dont know what this resolution means.
does H2 (sans next gen graphics) run at the same resolution?
bombshell
Member
(10-07-2014, 05:12 PM)
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Originally Posted by VisceralBowl

that is higher than 1080p

wut
JaggedSac
Member
(10-07-2014, 05:12 PM)
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Strange res.
burger_shot56
Junior Member
(10-07-2014, 05:12 PM)
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basically it's 900p
ProvenDeadly
Member
(10-07-2014, 05:12 PM)
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H2A runs 2 engines at once, so it's hard to hit full 1080
VisceralBowl
Member
(10-07-2014, 05:12 PM)
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Originally Posted by wowzors

1080p is 1920x1080........

edit: nope. too early to read
You're right.
Last edited by VisceralBowl; 10-07-2014 at 05:15 PM.
Cider X
Member
(10-07-2014, 05:12 PM)
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Originally Posted by VisceralBowl

that is higher than 1080p

More AA is always good.

It is not higher. Native 1080p is 1920x1080.
wowzors
Member
(10-07-2014, 05:12 PM)
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Originally Posted by shinobi602

Is that a...standard ratio?

This guy gets it!
nib95
Banned
(10-07-2014, 05:12 PM)
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Originally Posted by VisceralBowl

that is higher than 1080p

More AA is always good.

How is 1328 x 1080 higher than 1920 x 1080? Am I missing something?
TheAdmiester
Member
(10-07-2014, 05:12 PM)

Originally Posted by malfcn

I look forward to playing the saga again. How does this ratio work compared to 1920?

I'd guess it renders squashed and is scaled up into 1080p to make it proportionate.
Cobalt Izuna
Member
(10-07-2014, 05:12 PM)
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Originally Posted by VisceralBowl

that is higher than 1080p

More AA is always good.

Ummmmmm
The Abominable Snowman
Pure Life tonsil tickle
(10-07-2014, 05:12 PM)
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Originally Posted by wowzors

How is this still not reaching 1080p at 60 fps?

GAF -> Internet -> GAF

http://www.neogaf.com/forum/showthre...#post121135678
Das Mookid
Member
(10-07-2014, 05:13 PM)

Originally Posted by wowzors

How is this still not reaching 1080p at 60 fps?

Think it's just not 16:9. . . the vertical is 1080p, maybe they just kept the 4:3?
Crimsonclaw111
Member
(10-07-2014, 05:13 PM)
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Originally Posted by VisceralBowl

that is higher than 1080p

More AA is always good.

Lol

Surprised this isn't 1080p, but I much prefer the fact that it's 60fps.
Toki767
Member
(10-07-2014, 05:13 PM)
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Originally Posted by shinobi602

Is that a...standard ratio?

Nope. But I suspect Halo 2 wasn't exactly a standard ratio to begin with.

Weird too since that seems more in line with a 4:3 aspect ratio rather than 16:9, but isn't the game in widescreen?
Team Vernia
Banned
(10-07-2014, 05:14 PM)
I'd rather them remove the old engine to get to 1080p. That's a strange resolution. I'm curious what it ends up looking like.
Guymelef
Member
(10-07-2014, 05:14 PM)
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1328 x 1080: 1434240
900p: 1440000

So not even 900p.
CassidyIzABeast
Member
(10-07-2014, 05:14 PM)
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pre-order and generation canceled. Selling my consoles for $150 each.
Atruvius
Member
(10-07-2014, 05:14 PM)
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Does it have little black bars on the sides or do they stretch. That ratio seems really odd.
shinobi602
Daddy Goggles Group™
Member in good standing
(10-07-2014, 05:15 PM)
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For those saying it isn't native 1080 because it's running two engines at once, isn't Halo: CE Anniversary running two engines at the same time as well at native 1080? Genuine question here.
Last edited by shinobi602; 10-07-2014 at 05:18 PM.
Jessie.Bristol
Member
(10-07-2014, 05:15 PM)
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Yeah, I do hope they at least have an option to toggle the ability to switch to old graphics or not to have a full 1080p.

And to my quote of "Friggen impressive!" I was talking about the massive article detailing all of the campaigns and new footage :) (in case anyone was wondering).
RoboPlato
I'd be in the dick
(10-07-2014, 05:15 PM)
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Originally Posted by Toki767

Nope. But I suspect Halo 2 wasn't exactly a standard ratio to begin with.

Weird too since that seems more in line with a 4:3 aspect ratio rather than 16:9, but isn't the game in widescreen?

It'll stretch the pixels to be 16:9.
wowzors
Member
(10-07-2014, 05:15 PM)
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lol, Mr.Better than 1080p is trollin.
Pandoracell
Member
(10-07-2014, 05:15 PM)
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I really had a feeling that they wouldn't reach a full 1080p/60 with every part of this package. The slow drip of information doesn't really inspire confidence either. Still a great buy, but this is of course disappointing.
Silky
Banned
(10-07-2014, 05:16 PM)

Originally Posted by shinobi602

For those saying it isn't native 1080 because it's running two engines at once, isn't Halo: CE Anniversary running two engines at the same at native 1080? Genuine question here.

CE:A is an enhanced port of a 360 game.

So everything but H2A is native 1080p.
Blackstarhat
Member
(10-07-2014, 05:16 PM)
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xbox one and its weird resolutions.
UpDownLeftRight
Member
(10-07-2014, 05:16 PM)
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That's a really low res for a remake of a game that's two gens old. I know two engines and all but it just seems like a pointless move. Couldn't we have had both engines but not be able to switch on the fly so only running one at a time?
gamechanger87
Member
(10-07-2014, 05:16 PM)
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No need to point out the obvious...

For those of you who like to start message board wars over such things, let's get this out of the way: Halo 2's campaign isn't quiiiiiiite 1080p. Due to running the original graphics engine and the Xbox One-ified Anniversary graphics engine simultaneously and the original Halo 2 audio engine and remastered Anniversary audio engine simultaneously, Halo 2's campaign does run at 60fps but, resolution-wise, clocks in at 1328x1080. Here's an explanation from 343 executive producer Dan Ayoub: “During development we were really pleased with the way the engine and buffer allowed us to switch instantly between classic and Anniversary engines that are running simultaneously – however that, as you might expect, put a hit on resolution. The campaign of Halo 2: Anniversary looked fantastic at 720p with the level of detail and clarity it gave us, but like every other aspect of the game and tech, we wanted to push it further. So in the last weeks of development, our teams were able to meet a stretch goal and the campaign of Halo 2: Anniversary now runs 60 fps at a crisp resolution of 1328x1080, which is a significant and meaningful boost in image quality we think fans are really going to appreciate. All of the other games across the entire package of The Master Chief Collection run 60 fps at 1920x1080 native.”

TeRey09
Member
(10-07-2014, 05:16 PM)
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Explanation for 1328x1080 instead of 1920x1080.

For those of you who like to start message board wars over such things, let's get this out of the way: Halo 2's campaign isn't quiiiiiiite 1080p. Due to running the original graphics engine and the Xbox One-ified Anniversary graphics engine simultaneously and the original Halo 2 audio engine and remastered Anniversary audio engine simultaneously, Halo 2's campaign does run at 60fps but, resolution-wise, clocks in at 1328x1080. Here's an explanation from 343 executive producer Dan Ayoub: “During development we were really pleased with the way the engine and buffer allowed us to switch instantly between classic and Anniversary engines that are running simultaneously – however that, as you might expect, put a hit on resolution. The campaign of Halo 2: Anniversary looked fantastic at 720p with the level of detail and clarity it gave us, but like every other aspect of the game and tech, we wanted to push it further. So in the last weeks of development, our teams were able to meet a stretch goal and the campaign of Halo 2: Anniversary now runs 60 fps at a crisp resolution of 1328x1080, which is a significant and meaningful boost in image quality we think fans are really going to appreciate. All of the other games across the entire package of The Master Chief Collection run 60 fps at 1920x1080 native.”

metareferential
Member
(10-07-2014, 05:16 PM)
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They should just drop the useless instant-switch thing.

Want to play the old game as it is? Fine, just include it in the package.
dancrane212
Member
(10-07-2014, 05:17 PM)
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Halo 3 and Halo 4 make use of the Xbox One controller's impulse triggers out of the box (we experienced it!), and Halo: CE and Halo 2 will have that functionality added in via a game update shortly after release.

May hold off on starting the campaigns right away depending how long the wait is. Wished more games used impulse triggers.
Skel1ingt0n
I can't *believe* these lazy developers keep making file sizes so damn large. Btw, how does technology work?
(10-07-2014, 05:17 PM)
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Is classic Halo 2 still full 1080p? As in, 1920x1080?

I don't care about the new stuff... but old stuff better run right.

EDIT: I mean, specifically, the multiplayer?
Valor
Member
(10-07-2014, 05:17 PM)
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Originally Posted by Guymelef

1328 x 1080: 1434240
900p: 1440000

So not even 900p.

It's 900p adjacent, though. So that's good... right?
thatmariolover
Junior Member
(10-07-2014, 05:17 PM)
It's almost exactly the same number of pixels as 900p...

1440000 vs 1434240.

Edit: Beaten by Guymelef
Last edited by thatmariolover; 10-07-2014 at 05:19 PM. Reason: Beaten to the punch.
Silky
Banned
(10-07-2014, 05:17 PM)

Originally Posted by Skel1ingt0n

Is classic Halo 2 still full 1080p? As in, 1920x1080?

I don't care about the new stuff... but old stuff better run right.


Yep yep. Everything but H2A.
madmackem
Member
(10-07-2014, 05:18 PM)
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Strange res, will it look stretched. It looks like they are doing everything to not be 900p even though this has less pixels than true 900p.
omonimo
Banned
(10-07-2014, 05:18 PM)
It begins.
iMax
Member
(10-07-2014, 05:18 PM)
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Wow. Halo 4 looks incredible.
Vinc
Member
(10-07-2014, 05:18 PM)
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blegh. I wish they would let us turn off the engine switching stuff.
Seik
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(10-07-2014, 05:18 PM)
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Originally Posted by Guymelef

1328 x 1080: 1434240
900p: 1440000

So not even 900p.

Hahahaha really?!

MS, this gen, wins the award of have the most fucked up resolutions, that's for sure.

When it's not 900p, it's always a resolution nobody ever heard of before. :P

EDIT: At least everything else is true 1080p, hype!

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