The design wins are interesting because the funding, the R&D dollars for customizing the parts for the products to our customers is precisely pre-funded by the customer and like I said the workload is started and we are spending the money and the resources and the work to go ahead and design the parts to be introduced sometime in 2016.
Chances are that the game console may use the ARM design but from the rest of the interview it rather reads like this is going to be used for a server customer.
We didnít say at which space it is in. Iím not going to give too much detail. Iíll say that one is x86 and one is ARM, and atleast one will be on gaming, right. But thatís about as much as you going to get out me today, because the customers from the standpoint to be fair to them. It is their product. They launch it. They announce it and then just like the game console or the parts you find out that its AMDís APU thatís been used in those products.
My bet is on Nintendo. But 2016 seems a little bit early for a release.