

To be honest, it should have been obvious with this easter egg QR code being placed near the elevator...


Nah, Devs often admit openly that it was an anti-piracy-thing. And it's good that they keep it that way.One of these tricks will backfire when people think there really is a bug with the game and don't buy it at all
Hi!
I've got a problem when it's time to use Batman's glide in the game. When I hold <Space> , like it's said to jump from one platform to another, Batman tries to open his wings again and again instead of gliding. So he fels down in a poisoning gas. If somebody could tel me, what should I do there.
http://forums.eidosgames.com/showthread.php?t=95030The problem you have encountered is a hook in the copy protection, to catch out people who try and download cracked versions of the game for free.
It's not a bug in the game's code, it's a bug in your moral code.
I'm trying to remember the developer, but someone talked about this happening a couple years ago -- they implemented an anti-piracy mode that basically made the game seem much buggier than it normally was, which meant the game was widely reported as being super buggy. If you're gonna do this kind of thing, you want to make it really, really obvious.One of these tricks will backfire when people think there really is a bug with the game and don't buy it at all
No, and implementing these things can be really unwise for that exact reason if legit customers are affected, but most of the time people who do these cutesy anti-piracy modes do so in a way that avoids false positives by being pretty conservative in the estimation of what's a "pirated" copy, and therefore mostly getting false negatives instead.Originally Posted by Cizeta-Moroder
I still don't understand how these things work. Have they discovered the perfect DRM where false positives aren't possible?
Yeah this. I love hearing about stories like this, but never understood how they worked. How does the game know if your version is pirated? Is there a way to undo those changes? If not, how come every game doesn't implement them? If so, what is the point of even putting them in the game in the first place?Originally Posted by Cizeta-Moroder
I still don't understand how these things work. Have they discovered the perfect DRM where false positives aren't possible?
Iron Lore (makers of Titans Quest) made it so the pirated copies would be more buggy and often crash. This led to a lot of pirates blaming the game and not the cracks. In the end Iron Lore claimed it was word of mouth that their game was buggy that caused low sales and the studios closure.Originally Posted by charlequin
I'm trying to remember the developer, but someone talked about this happening a couple years ago -- they implemented an anti-piracy mode that basically made the game seem much buggier than it normally was, which meant the game was widely reported as being super buggy. If you're gonna do this kind of thing, you want to make it really, really obvious.
I know that. But is the text in that image what it really says? Amusing, but I figured it was something like "buy the game to get a functional copy" or something. Something subtle but a nod to the fact you pirated the game so you should expect something like this to happen.Originally Posted by Ryo Hazuki
It's referencing SKIDROW, a well known cracking group for pirated games.
Ah, sorry. Well that QR code shows up whether you've pirated the game or not, but I'm not sure what the "took the words right out of my mouth." is a reference to. I guess it could be in relation to one of the game's characters Elohim, as you'll never hear him speak again if you're trapped in an elevator, hahaha.I know that. But is the text in that image what it really says? Amusing, but I figured it was something like "buy the game to get a functional copy" or something. Something subtle but a nod to the fact you pirated the game so you should expect something like this to happen.
Now that's hilarious.Originally Posted by Messofanego
Alan Wake's anti-piracy was actually cool. Remedy are a bit too relaxed about piracy.
Play the game as Big Boss? That's an improvement lolOriginally Posted by Messofanego
Alan Wake's anti-piracy was actually cool. Remedy are a bit too relaxed about piracy.
Thanks for the post, game actually looks fun (NO REGENERATING HEALTH BAR!!!!!). Wierd to see Serious Sam look realisticOriginally Posted by Pocky4Th3Win
For those who never seen the Serious Same 3 Anti Piracy...
https://www.youtube.com/watch?v=e91q5BtlxK0