How will DX12 work on the Xbox One?
Same as any current Dx11 GPU would when Windows 10 gets released.
Maybe even better considering that Xbox Onbe has a custom made AMD APU, so it is possible that the hardware was made with Dx12 in mind.
How will DX12 work on the Xbox One?
Is the Xbox One GPU fully compatible with DX12 ? Read : does it have the DX12 hardware features ?
The answer in the OP is quite straightforward IMHO. "You will need a new graphics card" to get full support of DX12. Not "depending on the class of your graphics adapter..." or something. This pretty much implies they're not there yet.Good for you.
Really unclear as to how not answering a question that has been on the minds of people for quite some time is over-announcing but w/e.
Phil Spencer is saying on twitter that xbone supports all dx12 features but I don't see how that could be true.
Phil Spencer is saying on twitter that xbone supports all dx12 features but I don't see how that could be true.
I doubt this is true as well, IIRC only Maxwell has partial DX12 hardware support, and the Xbox One GPU is a straight Bonaire, isn't it ? So no hardware DX12 goodness.
Besides, if we need "new" hardware for full DX12 support that rules out the Xbox One with its bottom end GPU.
Does anyone know if beta builds of Windows 10 will include DX12?
we’ve announced that all Fermi, Kepler, and Maxwell GPUs will fully support the DX12 API. - See more at: http://blogs.nvidia.com/blog/2014/09/19/maxwell-and-dx12-delivered/#sthash.CY0AYZhl.dpuf
I'm not convinced.Xbox One is not off the shelf hardware it is only based on AMD hardware.
Phil Spencer is saying on twitter that xbone supports all dx12 features but I don't see how that could be true.
I'm not convinced.
Remember what NVIDIA said:
Full DX12 support could mean full features support via software(DX11.3) or full hardware features support.
IMHO, Phil Spencer is talking about the first one the same way NVIDIA did.
I'm researching at the moment, but I'm fairly sure there were detailed breakdowns of the xbone GPU. I very much doubt it has full hardware support.Base on what?
What evidence do you have to prove otherwise?
That's really not close to be evidence of full hardware support. I guess we will have to see, but I will not be surprised if the xbone is only software compatible with DX12.Why would the company building DX12 for the "Direct X"box One that already uses parts of DX12 not be built with DX12 in mind.
Turn 10, the studio that put a lot of insight in on the design of the components, is one of the first studios to show off a title built on DX12.
Phil Spencer is saying on twitter that xbone supports all dx12 features but I don't see how that could be true.
Why? They support more DX12 features than any other cards on the market.
Why? I was fully aware that DX12 was standing right around the corner when I bought my GTX 980.
I never expect full compatibility for hardware that's older than a standard.
I'm researching at the moment, but I'm fairly sure there were detailed breakdowns of the xbone GPU. I very much doubt it has full hardware support.
That's really not close to be evidence of full hardware support. I guess we will have to see, but I will not be surprised if the xbone is only software compatible with DX12.
Dual GPU bro!
That's really not close to be evidence of full hardware support. I guess we will have to see, but I will not be surprised if the xbone is only software compatible with DX12.
https://twitter.com/xboxp3/status/446873135594225664
"DX12 will have impact on XBOX One games written for DX12. Some DX12 features are already in XBOX One but full DX12 coming."
Xbox one is getting full DX12, Phil isn't going to lie about that when people will see for themselves later this year. That would just be stupid on his part.
https://twitter.com/xboxp3/status/446873135594225664
"DX12 will have impact on XBOX One games written for DX12. Some DX12 features are already in XBOX One but full DX12 coming."
Xbox one is getting full DX12, Phil isn't going to lie about that when people will see for themselves later this year. That would just be stupid on his part.
There is no evidence for that, it could simply be that the console is only software compatible with DX12. Nvidia and AMD have pushed for new features to be added to drive hardware demands, it does not necessarily have anything to do with the Xbox One.The evidence is Microsoft saying they've built their own hardware to be compatible with their own software...
Yeah, in the case of the xbone I think this is just marketing. Playing on words, eluding the question etc..Strawman! (Implying a crazy guy with a blog spreading fudge somehow stops a company from developing software from designing hardware that supports said software......)
I'm researching at the moment, but I'm fairly sure there were detailed breakdowns of the xbone GPU. I very much doubt it has full hardware support.
That's really not close to be evidence of full hardware support. I guess we will have to see, but I will not be surprised if the xbone is only software compatible with DX12.
Running on a GPU with no DX12 hardware features (Titan Black). It proves nothing.MS built the SOC knowing what they would need for DX12. They have even ported F5 to a DX12 version.
I would not be surprised at all, as long as MS can get away with their console being "compatible" with DX12 it's a non issue in their eyes.I would be incredibly surprised if the XB1 GPU doesn't fully support it. It makes little sense considering they were designing both and they continually talk about how it will help the GPU on the console.
Running on a GPU with no DX12 hardware features (Titan Black). It proves nothing.
I would not be surprised at all, as long as MS can get away with their console being "compatible" with DX12 it's a non issue in their eyes.
Wow, and people wonder why more people dont get into pc gaming.
So glad I held off on buying parts for my new rig. Almost pulled the trigger on all the parts yesterday. The saying "Good things come to those who wait" is damn right.
Wow, and people wonder why more people dont get into pc gaming.
Well until you can provide some evidence to prove otherwise I don't see why we shouldn't take Phil Spencer's word for it, and common sense too.
Why would that be a non-issue to their eyes?
What are you play at?
Are you saying Microsoft is arrogant and doesn't consider their customers to be smart enough to even understand the differences between software and hardware support?
Are you somehow mad that it shouldn't be possible for a older AMD based-design to be able to do something a GTX 980 might not be able to fully support?
Well until you can provide some evidence to prove otherwise I don't see why we shouldn't take Phil Spencer's word for it, and common sense too.
Why would that be a non-issue to their eyes?
What are you play at?
Are you saying Microsoft is arrogant and doesn't consider their customers to be smart enough to even understand the differences between software and hardware support?
Are you somehow mad that it shouldn't be possible for a older AMD based-design to be able to do something a GTX 980 might not be able to fully support?
Using logical thought...DX12 has been in development for a long time, and the Xbox One was in development for a long time. DX12 was most likely in development either before X1 R&D began or shortly after.
That being said, I think it's safe to assume that MS engineers would have made certain that the X1 was fully compatible with DX12, and judging by statements from Phil and other MS personnel, I think it's safe to say that assumption is correct.
After all, the Xbox is the Direct-X-Box.
There is no evidence for that, it could simply be that the console is only software compatible with DX12. Nvidia and AMD have pushed for new features to be added to drive hardware demands, it does not necessarily have anything to do with the Xbox One.
Yeah, in the case of the xbone I think this is just marketing. Playing on words, eluding the question etc..
Man, are you being serious?
It is super obvious that a bonaire era GPU on an off the shelf APU design will not support hardware dx12 features. HELL, GCN 2.0 doesnt even do that! Why on earth would AMD even do that?
Using this logic xbox 360 should have had full support for all the dx10 features that cameout after its release. When in reality, its hardware was basically jsut prototype dx10 stuff and did not support all dx10 features.
I dont know how reliable Brad wardell is, but hes a game dev, so he must be pretty reliable right?
anyway here is his explanation of how DX12 will work.
Because...... AMD didn't do it?
Microsoft did.
So mid 2016 is when XBO's potential will be unleashed and blow away PCs and PS4?
Well, I've waited this long so what's another year.
I wonder how a hardware of 2013 can have the same DX feature level as one of 2015, especially when DX12 specification is not even closed, and Maxwell GPUs are not full DX12 support.
So mid 2016 is when XBO's potential will be unleashed and blow away PCs and PS4?
Well, I've waited this long so what's another year.
Because...... AMD didn't do it?
Microsoft did.
It's a logical fallacy to try to directly compare DX10 and Xbox 360 to Xbox One and DX12.