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Member
(05-10-2006,
10:29 AM)
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Final Fantasy Haeresis XIII
#1
Square Enix filed for the trademark ''Final Fantasy Haeresis XIII'' with the USPTO on May 1, 2006. The following is the related filing:
Quote:
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(05-10-2006,
10:32 AM)
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#4
Haeresis = Heresy, for those who don't want to look it up.
Latin is fun. |
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Banned
(05-10-2006,
11:36 AM)
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#12
Originally Posted by mutsu:
As long as they can keep the integrity and quality of the main games intact, they can have at it. It would be nice if the put those teams on some more original projects, or at least multiple other franchises though. |
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Member
(05-10-2006,
11:47 AM)
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#13
I think they're doing this not to lose partnership with none of the three big houses and doing a "line of games" based on the next FF and involving probably most of the next gen consoles.
It seems similar to the "Mana Project" introduced in the Seiken Densetsu series (which involves Dawn of Mana PS2 and Children of Mana DS atm) but much more expanded. |
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Member
(05-10-2006,
11:50 AM)
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#14
Originally Posted by Grampasso:
PS still getting the "main" Final Fantasy games though. All Nintendo is getting is Final Fantasy Crystal Chronicles, and Microsoft the online Final Fantasy game(s) in Final Fantasy XI. |
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Member
(05-10-2006,
11:56 AM)
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#15
Originally Posted by mutsu:
Agreed. Final Fantasy really hasn't been the same since Sakaguchi left Square. "I think they're doing this not to lose partnership with none of the three big houses and doing a "line of games" based on the next FF and involving probably most of the next gen consoles." I think they just want an opportunity to re-use the same resources for more than one game and give the fans of the game more of what they want. I'd be surprised if the FF:XIII games weren't all for PS3. |
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Banned
(05-10-2006,
12:46 PM)
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#18
Originally Posted by Grivenger:
ONLY 6 GAMES NEEDED TO UNDERSTAND EVERYTHING! |
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Banned
(05-10-2006,
12:55 PM)
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#23
i hope all these spin-offs dont dilute and take away from the main FFXIII itself. this is the first one made with spin-offs in mind, so it kind of worries me
maybe SE is trying to spread their resources to other consoles (wii anybody?) in case nobody takes the plunge to buy a ps3 by the time the game comes out |
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Banned
(05-10-2006,
01:03 PM)
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#26
Originally Posted by Ceb:
chrono trigger was the brain child of several top teir developers and artists that will probably never have time on their schedule to work together again or for a very long time. ... when they tried to make another one without them you got chrono cross -- which is was pretty horrible depending on who you ask all these people clamor for chrono 3 ... but if it came they'd probably be wishing it hadnt |
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Member
(05-10-2006,
01:10 PM)
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#27
Originally Posted by Ceb:
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Member
(05-10-2006,
01:17 PM)
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#29
Originally Posted by Drek:
IAWTP. I expect 13 spinoffs for FF XIII. |
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Banned
(05-10-2006,
01:51 PM)
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#30
Originally Posted by -Damien-:
Wow. just, wow. In cg cutscenes they can create shots from one camera perspective and not worry about anything beyond. In the game world, they need to make sure you can see things from all perspectives. So by your logic, if the PS3 can produce CG quality in-game graphics, their budget will actually increase, not decrease, and by quite a bit! Producing high quality artwork is expensive, no matter how you look at it. |
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Member
(05-10-2006,
02:45 PM)
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#35
Originally Posted by Pellham:
My only question is, how does Horii and Matsuno factor into their next gen plans? Probably safe to assume Horii will continue to steer the DQ franchise, but I'd love having him give an FF title a go some time. And what about Matsuno? FFXII is getting serious acclaim, will they transition him to FFXIV or will they let him produce some non-FF titles like a new Ogre Battle, Vagrant Story, etc. in an attempt to establish something other than Kingdom Hearts, DQ, and FF as sellable IPs. The Kingdom Hearts 2 crew is working on FFversusXIII, I'd love it if Square Enix gave Matsuno the reigns for Kingdom Hearts 3. ![]() |
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Killed the Pumpkins
(05-10-2006,
03:17 PM)
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#36
Originally Posted by Ceb:
I know. Do we really need four FF13 games. Ugh. FF13, Chrono, Parasite Eve and maybe another FFT or Vagrant Story-like game would just kick ass. Why are they doing this? Geez. Whatever happened to one numbered Final Fantasy and other Square games? A new Chrono would definitely sell! Come on, Square! This is kind of ridiculous. Do you think we're just going to get four FF13 games over the span of five years before ANYTHING ELSE FF related? And since there are so many spinoffs, is this gonna mess up the real FF13 since they're doing so much with the story? Last edited by Diablos : 05-10-2006 at 03:24 PM. |
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(05-10-2006,
03:44 PM)
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#38
Originally Posted by shaft:
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Banned
(05-10-2006,
03:44 PM)
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#39
Originally Posted by Drek:
Yeah it is pretty much what Final Fantasy has become. However there was some semblance of gameplay continuity among the games up until FF10. :P I would assume Horii will continue to manage the DQ pillar, and Matsuno is pretty much gone if rumors are true. That would bury the Ogre series. :( There is still the lovable Akitoshi Kawazu for quirky non-pillar Square games. I want a remake of SaGa 2 and Romancing SaGa 2! |
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Member
(05-10-2006,
03:54 PM)
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#40
OK, look. If you still don't understand Square Enix's polymorphism strategy 3 years after they revealed it, you need to start paying more attention.
Let's take a look: - Compilation of Final Fantasy VII - World of Mana - Code Age Commanders - Fabula Nova Crystallis - To a lesser extent, Full Metal Alchemist Wow, I wonder what these franchises have in common? That's right, they're designed from the ground up to be platform independent, medium independent IP. What's that mean? That from day 1, they're designed to be flexible concepts that can be incorporated in any entertainment medium: videogames, movies, manga, miscellaneous toys, comics, cellphone software, websites, etc. For Square Enix, this means profit++ if executed well. FMA shows that Enix knew how to get it done, and Compilation of FFVII shows that with the right branding, the Square side can leverage it too. For consumers and gamers, it means more games overall. Instead of investing in many different standalone games and concepts that rely on themselves to succeed, Square Enix invests in a single concept and implements that across platforms, media and genres. Instead of being stuck with Final Fantasy XIII as an RPG by the FFX-2 team (which many of you hated), you get FFXIII by the FFX-2 team, FFXIII by the KH Nomura squad, FFXIII Online for cellphones, and probably any and all other applications of FFXIII you can think of. Is this milking? Sure. To an extent, it's designing a franchise to be milked from the ground up. But it's also great for us, because we get to see multiple facets of the same universe. We're not limited to a tiny snapshot that exists only for a short period of time after its launch. Instead we get almost every idea the development team comes up with in regard to that universe, in many different digestible forms. I can't see many downsides to this. Fabula Nova Crystallis will no doubt allow us to explore a lot of aspects of this universe, from a traditional next-gen linear console RPG to a KH-style high grade action title and a multiplayer mobile iteration. You can take as little or as much away from it as you want. Why is everyone complaining about it? Last edited by Rahul : 05-10-2006 at 03:57 PM. |
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Member
(05-10-2006,
03:59 PM)
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#43
Originally Posted by Diablos:
No, you yearn for good games. You just happened to be younger and less jaded/experienced when you played the Squaresoft pre-2000 titles, and therefore have not only a nostalgic attachment to them, but because you played them earlier, they feel fresher. Good games can still come from the new polymorphism model. These games can be as innovative as Chrono Trigger, as deep and intelligent as Vagrant Story or as strategic as FFT. Polymorphism doesn't attach franchises to specific development teams or platforms. If polymorphism executes well, you will get everything you need, because you'll be an audience and Square Enix will develop a title to address that audience. |
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fetch me wild beavers
(05-10-2006,
04:16 PM)
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#46
I love the idea. I hope it works out.
Oh... and to all the people saying "IT'S ALL BECAUSE SAKAGUCHI LEFT!!!" you might want to consider that Sakaguchi intended for FFIX to be the last 'traditional' FF and the series would start changing/evolving/taking new risks. Even though Sakaguchi is now with Mistwalker, his idea has been going forward. I find it funny when people use Sakaguchi leaving as the reason Square and FF "aren't as good as the old days" when it was his FFTSW that damn near ended the company and it took 5 years to play catch-up to it's colossal failure. anyway, more FFXIII please. :) must...have...more...information/screens/character designs!!! |
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Member
(05-10-2006,
04:30 PM)
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#47
Originally Posted by Rahul:
For me polymorphic content means that even though I'm not super-interested in a new Mana, I can count on at least two or three internal divisions being wasted on it for years to come. |
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Member
(05-10-2006,
04:32 PM)
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#48
Originally Posted by TheJollyCorner:
I also love the idea. Completely different strylines set in the same universe. It kinda reminds of Silent Hill, where there's a different storyline in each game but they all revolve around the town. Anyway if you don't want the spinoffs then just get FFXIII and call it a day. You won't need the other games to understand what's going on. The other games will just probably expand on the mythos. |
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Banned
(05-10-2006,
04:38 PM)
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#49
Sakaguchi leaving had no impact on S-E at all. He had already been demoted to a "window seat" after the FF movie bombing and his input into games after FF7 was minimal at best. Kitase deserves all the credit that fanboys keep lumping onto Sakaguchi.
People also talk about all the key talent that left for mistwalker. Again, a bunch of game artists and programmers leaving has no impact on S-E. The real people that would be a huge loss if they left would be Kitase, Kawazu, Horii, Nomura, etc., all of the actual game producers/directors. (I know I left some people out, but i'm not a square expert). |
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Member
(05-10-2006,
04:49 PM)
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#50
Originally Posted by Diablos:
Those games all sold kinda meagerly/people complained about non stop. SE knows that FF sells better than anything so I'm guessing they'll deal with some griping for the increased sales the FFXIII spin offs provide over a Vagrant Story or Chrono Cross. |