Oh wow hahaha. What are they doing at Lionhead? They just don't give a fuck anymore.
A hands-on preview. Sounds like fun actually.
http://www.guardian.co.uk/technology/gamesblog/2012/mar/05/fable-heroes-preview
The art-style is probably the biggest turn-off for me at the moment. It looks like it could be a 360 launch era XBLA game.
The rest isn't particularly exciting, either.
What in hell is this? Looks nothing like that game they demoed a while back.
Agreed, the art is so off-putting. They might as well have thrown in XBLA avatars or Miis in place of their "characters."
Looks like absolute dogshit.
Could be fun, but wtf at the art style.
Why is the art style so goddamn ugly?
i want to like how this game looks, but there's really something off about it.
This is what happens when England attempts cute.
A hands-on preview. Sounds like fun actually.
http://www.guardian.co.uk/technology/gamesblog/2012/mar/05/fable-heroes-preview
LBP Box Cover coming in 3...2...
This is what happens when England attempts cute.
I don't see how that disproves anything.
It's rare to be surprised by anything these days. Microsoft's Spring Showcase in San Francisco promised a day of feigning astonishment as Playground's Forza was finally unveiled, and a skinny overview of what to expect from the next Halo was given (spoiler: it's got guns in it, and maybe a space marine or two).
The look of shock when presented with Fable Heroes, a four player beat 'em-up that presents a knit-work Albion by way of Castle Crashers, was genuine - as were the expressions of delight after playing what's shaping up to be an utterly charming off-shoot for Lionhead's fantasy series.
Fable Heroes is the product of one of Lionhead's creative days, an annual in-house meeting where the team throws around ideas. "The things that usually come out of it are a new piece of technology or a toolset," says Ted Timmins, formerly a quest designer on Fable 3 and now promoted to lead designer of Fable Heroes. "This is the first time that a videogame has come out of it, and it's great - it puts that extra bit of pressure on us because we won't get this opportunity again, and we want other people to have this opportunity."
It's a score attack at heart, and one that comes alive with a series of nasty little quirks and twists that turn a simple button-basher into a frantic quest for gold. Chests are littered across levels, offering either a handful of gold or - more entertainingly - a power-up.
Beneath the soft exterior and family friendly warmth is a game that's quick to get its teeth into players of all ages and abilities. It's telling that, in a showcase that sees what is arguably Microsoft's strongest ever line-up fronted by Halo 4, it's a small and unexpected XBLA game that leaves everyone wild-eyed with excitement. Fable Heroes is a surprise, and an utterly charming one at that.
Looks just as ugly as Zelda The Wind Waker
Is it wrong that I wish Double Fine would make something like this in the Costume Quest universe sans Kinect?
This one doesn't use Kinect either.
Publisher: Microsoft Studios
Developer: Lionhead Studios
Format: Xbox LIVE Arcade on Xbox 360
ESRB Rating: Pending
Product
Overview: Fable Heroes is an action-packed, hack-and-slash adventure built for Xbox LIVE Arcade. It delivers a fresh spin on the Fable franchise with a unique art style and gameplay that takes playful competition to the next level, with four-player multiplayer time trials and leaderboards on Xbox LIVE.* Whether on the couch or using Xbox LIVE co-op, players work together to defeat enemies while also competing with one another to collect gold coins and level up.
Features: Fable Heroes includes the following features:
Challenge friends and foes. Pick your favorite hero and join forces with up to four of your friends to defeat your enemies. At the same time, compete with your friends to collect gold coins, which will level up your character and unlock items in Fable: The Journey when it launches later this year.**
Explore a reimagined Albion. Fable Heroes was developed by Lionhead employees who have been fans of the franchise from day one. It includes regions, enemies and characters that fans of the Fable franchise will recognize, but with a unique art style that offers a fresh take on the world of Albion.
Level up. Unlock features such as finishing moves, flourishes and power ups that will make your hero an unstoppable force.
Play again and again. As you progress through the game, you will unlock increasingly difficult levels and minigames that will challenge you to gain new powers, beat your previous score and climb the leaderboards. In addition, you can set the difficulty from the start, offering a challenge for experts and novices alike.
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I think a lot of GAFers have lost all connection with actual gaming and seem to enjoy emo whining a lot more.. All previews seem very positive, I love it when devs like Lionhead go back to core gameplay.
I was just about to say that everyone likes it except for GAF. So much bitterness and cynicism...
I was just about to say that everyone likes it except for GAF. So much bitterness and cynicism...
Hmm.. strongest line up? What other exclusives are coming out?Eurogamer said:Beneath the soft exterior and family friendly warmth is a game that's quick to get its teeth into players of all ages and abilities. It's telling that, in a showcase that sees what is arguably Microsoft's strongest ever line-up fronted by Halo 4, it's a small and unexpected XBLA game that leaves everyone wild-eyed with excitement. Fable Heroes is a surprise, and an utterly charming one at that.
Hmm.. strongest line up? What other exclusives are coming out?