neobiz
Member
it's DOWN! Someone up it again!
https://docs.google.com/file/d/0B-TgZu_tu9y3eEYySTFMV3l4TEk/edit?usp=sharing
it's DOWN! Someone up it again!
Looks almost identical to sleeping dogs on pc.
Yeah because 99% of real life racing takes place during the night.Personaly i think good phisics and great collision detection are more important.
On Topic
My opinion PS4 pretty graphics.XB1 pretty graphics and great online support.XB1 8 Years infront when it comes to online play.
Yes, except for the lighting, real time reflections, character model, particles, etc.
I have the file right here. Where can I upload it (without registration)?
Looks almost identical to sleeping dogs on pc.
I would highly doubt any payments from MS. There are anti-trust implications if MS pay off a bunch of publishers and collude to hobble their competitor's product. I wouldn't worry too much about it.
I mean, it's pretty clear that the PS4 is going to be the superior console specs wise. If there's anyone Xbox fans should be mad it it's Microsoft themselves. They shat the bed now Microsoft has to lie (lay?) on it. I'm still getting both, I'm not planning on missing out on exclusives, but it's pretty clear Sony went out to build a games console first and foremost.
ok not 100% fixed ..but pretty much ..si
in fact is what xbox one use
and 4 move engine (that ppl seem to forget) r there just for this reason
lol watching someone pick out only things that they think make a game look bad is always funny.
How about ship crashing on the beach scene from Ryse's SP? Come on, this is silly. Ryse looks amazing, and, no, even a bad looking MP section can't change that.
I captured it using gifcam from a 720p youtube link, here.Please tell me that's been hideously compressed.
Even then, the water...
Looks almost identical to sleeping dogs on pc.
childplease
when I talk, just say "child please"
Please tell me that's been hideously compressed.
Even then, the water...
Gladiator mode
http://www.gamespot.com/gamescom/ryse-son-of-rome-gladiator-mode-trailer-6413347/
The gameplay is kinda sad to watch... the character animation were ugly as hell.
dafuq you smokin breh
I can't wait for this game..This is next gen:
Yeah because 99% of real life racing takes place during the night.Personaly i think good phisics and great collision detection are more important.
On Topic
My opinion PS4 pretty graphics.XB1 pretty graphics and great online support.XB1 8 Years infront when it comes to online play.
it's hUMA afterall
childplease
when I talk, just say "child please"
(Today, 05:29 PM)
Child please.
Well, that's the rub. From the gladiator trailer I saw yesterday, there wasn't a good looking gameplay section. Though they felt comfortable releasing it as a means of showing off the game's combat... so there ya go. But yeah, that's easily the worst of it. Ryse isn't the best looking Xbox One game to me honestly. It's looking like it needs a lot more time in the oven that it's just not going to have. Really clunky and unpolished. That water simulation is early PS3 stuff. Embarrassing from Crytek.
I captured it using gifcam from a 720p youtube link, here.
https://www.youtube.com/watch?v=uA88bWXUo_o
o_o
This is next gen:
Am I blind? I dont see a video on that link at all...
On a classical system you have a RAM pool and a VRAM pool that are physically speperated. Copying data from one pool to the other creates latency. The GPU is very good ad hiding latency. What it needs most is high bandwidth. The CPU on the other hand is extremely sensitive to latency. The CPU needs extremely low latency to work efficiently. Copying data from the RAM (CPU) to the VRAM (GPU) creates latency, but that's okay for the GPU. Copying data from RAM (CPU) to VRAM (GPU) and back to the RAM (CPU) creates even more latency. It's too much for the CPU. The copying alone takes longer than the computation wich makes this roundtrip highly ineffective.
Xbox360 and older APUs have a unified RAM. This means that the RAM is no longer physically seperated, but even though it's the same RAM chips, the system still distincts between memory partition for the differenct processors. You still need to copy the data between CPU partition and GPU partition, but this will be much more efficient than copying it between physically seperated pools. But it's still too much latency for a CPU, GPU, CPU roundtrip.
PS4 will have hUMA wich means that you no longer need a distinction between CPU partition and GPU partition. Both processors can use the same pieces of data at the same time. You don't need to copy stuff and this allows for completely new algorithms that utilize CPU and GPU at the same time. This is interesting since a GPU is very strong, but extremely dumb. A CPU is extremely smart, but very weak. Since you can utilize both processors at the same time for a single task you have a system that is extremely smart and extremely strong at the same time.
It will allow for an extreme boost for many, many algorithms and parts of algorithms. On top of that it will allow for completely new classes of algorithms. This is a game changer.
This is next gen:
Yes, definitely. Take notes, Nintendo & Microsoft. This is how next gen gaming is done.
ok now this is something bad for the xb1
This is next gen:
That doesn't look impressive to me[the infamous gif]
Not surprisedThat doesn't look impressive to me[the infamous gif]
wow...look at the particle effects. Now THIS is next gen.
Just noticed what's really happening in this gif. Holy shit.
That doesn't look impressive to me[the infamous gif]
That doesn't look impressive to me[the infamous gif]
Admit it
You've seen TitanFall.
That doesn't look impressive to me[the infamous gif]
Not surprised
why not?
That doesn't look impressive to me[the infamous gif]
Andrea Bargnani
Wow, this thread devolved into full blown fanboy war.
Infamous gif is pretty but after five minutes of playing a game I usually stop caring. I'm not one of those people who goes around looking at ground textures and shit when I play.