Yes. As a platformer I expect visual clarity and precision. Nearly every screen I've seen posted is just a blur of overdone lighting and mushy colors.
I didn't care for the Trine 1 demo, and I felt that screenshots had the problem of things (especially backgrounds) being much brighter and bloomier than the main character(s).
I almost feel like it's worse in these shots, since it's almost painful to my eyes on a high monitor brightness to look at some of the blue/white bloom. In one case, you appear to be controlling a non-highlighted wizard in green clothes against a green background. That seems confusing to me. I mean the backgrounds could be really nice art, but overall I feel the colors are garish.
However, I think people generally said that it was not so confusing in motion for the first game? Maybe it's similar for the second one.