MS would be idiots to make Live free or make Kinect an optional peripheral buy again like this gen.
Xbox Live is a non-factor as Sony put the multi-player behind the paywall as well.
Then Sony priced their cam at 60 dollars alone. Which puts the ONE only 40 dollars more than the XB1. This is not including the fact, that if you wanted to buy a Move controllers on top of this scenario.
MS was smart to improve and include improved Kinect capabilities as a part of the consoles feature set as a whole.
The really problem for MS is how to approach the whole digital vs. Physical media thing.
If they didn't have restrictions to the console, then the average gamer could rent a game at Redbox, download it onto the console, return the game, and log on to play it forever in the cloud.
If you never had to go online ever then I could see the whole modding/ban hammer situation that the 360 faced returning. This time around the ban hammer REALLY sucks as we are now reading.
My personal opinion, but if Micrsoft want to truly solve this issue and NOBODY is currently saying this.
All MS has to do is make the cool features of downloading the physical game to the cloud OPTIONAL.
This means if you want to all of the Cloud benefits like sharing with 10 people etc. Then that's your option to tie the game to your profile at that point. You would then fall under those applicable restrictions.
If not, then you should be able to play you Xbox One games as normal and share, trade etc at will to ANY retailer etc.
This would ease people into the digital world, while preventingthe potential of gamers to face their console locking them away from their physical game that they just bought that day, because their internet was down for a few days.
This also would allow the Navy to play their games offline as was recently brought up.
But, who knows maybe MS has something else up their sleeve to resolve this issue. They will need it come launch.
Xbox Live is a non-factor as Sony put the multi-player behind the paywall as well.
Then Sony priced their cam at 60 dollars alone. Which puts the ONE only 40 dollars more than the XB1. This is not including the fact, that if you wanted to buy a Move controllers on top of this scenario.
MS was smart to improve and include improved Kinect capabilities as a part of the consoles feature set as a whole.
The really problem for MS is how to approach the whole digital vs. Physical media thing.
If they didn't have restrictions to the console, then the average gamer could rent a game at Redbox, download it onto the console, return the game, and log on to play it forever in the cloud.
If you never had to go online ever then I could see the whole modding/ban hammer situation that the 360 faced returning. This time around the ban hammer REALLY sucks as we are now reading.
My personal opinion, but if Micrsoft want to truly solve this issue and NOBODY is currently saying this.
All MS has to do is make the cool features of downloading the physical game to the cloud OPTIONAL.
This means if you want to all of the Cloud benefits like sharing with 10 people etc. Then that's your option to tie the game to your profile at that point. You would then fall under those applicable restrictions.
If not, then you should be able to play you Xbox One games as normal and share, trade etc at will to ANY retailer etc.
This would ease people into the digital world, while preventingthe potential of gamers to face their console locking them away from their physical game that they just bought that day, because their internet was down for a few days.
This also would allow the Navy to play their games offline as was recently brought up.
But, who knows maybe MS has something else up their sleeve to resolve this issue. They will need it come launch.