IronMan
Member
Thank you very much!!!!
If you have more stuff from Sonic Generations, please share.
Can somebody upload Tearaway's stuff to a single zip file or something please?
source:
Do you mean this? If so then this is not a good art at all in my opinion, it's not even artwork it's just in game render on in-game background and I don't consider images like this as artworks.
This one? Again - in-game renders.
Or maybe they are just not willing to share anything else from this game.
Well, I can't say much about this art cuz I don't have it in original layered form. But from what I can see, it's nothing special.Nope. I meant this one
Note that the this is a VERY zoomed in version of the original. There's a 3rd Helghast trooper and a fair bit of bg (with a pretty odd perspective).
Very ugly in-game character (especially if you zoom in and try to get a closer look) and not so well cut from the original image, but I like the background and I think it's quite good actuallyand also this
I completely agree with you, but the thing is that this KZ:SF artwork in particular (and the Helghast one) is not high quality/resolution render at all cuz it's in-game and not a pre-render or CGI.However, I do agree with Varth. Even if it is a render, if the publisher/developer is releasing it as artwork or is a high quality/resolution render, it is worth preserving.
Sure and I can respect that.Everyone has his/her standards when it comes to this stuff...
Yep, that's quite unfortunate. I do not want to see more in-game stuff (covers, banners and posters) in the future instead of a hand drawn game artworks or pre-render/CGI.but I wouldn't say there is nothing released for a game just because it is not Concept Art hand drawn by an artist.
Yeah, sometimes, but not always (^_^)Sometimes 3D renders can be quite cool.
Does anyone have better (standalone) versions of these illustrations?
This is an interesting debate that's occurring within the academic community right now, but generally scans are not considered quality pieces of art but rather, representative of quality pieces of art. It's kind of like how emulators and emulation are considered to be representative of a videogame or videogame system, but are not videogames or videogame systems themselves.Has a link to the History of Hyrule Flickr account be posted in this thread yet? http://www.flickr.com/photos/historyofhyrule/
It's basically hundreds (if not thousands) of high-res pieces of official Zelda art.
This is an interesting debate that's occurring within the academic community right now, but generally scans are not considered quality pieces of art but rather, representative of quality pieces of art. It's kind of like how emulators and emulation are considered to be representative of a videogame or videogame system, but are not videogames or videogame systems themselves.
The debate is largely concerning about whether or not representations can be considered for preservation, given what art represents as data. It's kind of the question of whether or not a quality scan can be considered a piece of art independent of its origins (i.e. is a scan a piece of art independent of what's scanned?). Most people would say no, but given the combinatorial nature of scanning, artists can use it to create representations about what the nature of the data is being recreated.
Perhaps the best way to think about this in the form of a question is, if somebody were to scan the Mona Lisa or take a picture of it, is it still the Mona Lisa? Or is it now a recreation of the Mona Lisa that is itself a piece of art, independent of containing a representation of the Mona Lisa? Academics and artists continue to argue about the answers to these two questions.
There are also lots of debates concerning what born digital actually means (largely relational to digital authenticity), which are more ontological, but probably not worth troubling over for the sake of this discussion.
Original is a bit of a fickle term. A scan is an original scan of the real work, just as a .wav is an original audio file of real audio. But what "original" means is oftentimes very different amongst many people. An original piece of art oftentimes is interpreted as a piece of art for which there is no obvious source material (i.e. not fan art or art based on the work of others, which is to say that it is not recombinatorial). Original oftentimes relates to its source material or point of origin as well, such that a .PSD or .TIFF may not be considered original even if it contains original material.In my opinion: the originals never can be beaten. That's why it has a dedicated word for it. As they are the original pieces. The rest are just replicated versions (which is not necessary a bad thing, they are just not as valuable as the originals).
But in an other hand: I can perfectly understand the scanning, and replication scene as well, as sometimes originals can be lost, deleted or forgotten - so in that case if they weren't any replacements, nobody could have imagine how was the originals looked like, or even existed. Nonetheless: I always tend to aim for the original pieces as it's almost always the best thing anybody could do.
Also miracle, with regards to your question about .iso, .iso is a good file format but I would say using .mdx might also be another format to consider simply because it provides metadata for the disc images which .iso does not inherently. That said, .mdx is a proprietary file format (though much like .psd, functionally open) and .iso is not, and while they both copy the same data and are functionally similar, .mdx has better provisions for for tracks and metadata, good for archiving and generally "understanding" disc contents. Of course, there's a lot more reading on this easily available at Wikipedia if you're interested in knowing more. Or you can PM me and we can chat about it. It's an interesting subject for me and I've talked with record labels about it before and how to best archive LPs and EPs, amongst other media constructs.On an another note, I was wondering if you can help me through what kind of software you recommend if I want to make some backups from various discs I got (these are quite data oriented press and gaming materials). Mainly because I want to make sure the CD and DVD discs won't get scratchy, but also want to keep the files if anything happens with the original ones. Is there anything particular I need to be aware of (the .iso file format looks promising enough) or other tricks which could be deal breakers? To be honest, this could be my very first step to start that long awaited preservation project of mine (after that I would love to rip the file structures as well, and scan the discs or their booklets).
I completely agree with you, but the thing is that this KZ:SF artwork in particular (and the Helghast one) is not high quality/resolution render at all cuz it's in-game and not a pre-render or CGI.
Low quality in-game render / High quality pre-render/CGI: 1, 2, 3
Quintet is now sadly defunct, so anything short of asking the original author is unlikely to lead anywhere.I know this is a slim chance but I've trawled the Internet looking for this Terranigma image in a decent resolution so I can print it in an A3 and frame it, but it's nigh on impossible to find. Someone on deviantart has made a 'rendered' versino of it but I'm not a big fan, prefer the charm of the original. Any ideas where I could find it?
Is there any chance of getting a hi-res version of this image below from Ratchet & Clank: Into the Nexus but without the title text? (would make a great wallpaper)
^Thanks a lot!
Yep. You can tell it by just looking at themIs more of a presentation rather than an actual artwork started from zero/scratch idea.
Thank you very much!!!
Not a problem. I do believe it is a shot taken with the game's engine (not actual artwork) but it does look very good, and I think it is a shot that you do not see during gameplay.
I stumbled on these images from 'The Witness' on their website. They are a month old, but I'm pretty sure many have not seen them, at least not at this resolution. Thought I should leave them here for everyone's viewing pleasure. High resolution images have been linked to each thumbnail. They make fantastic wallpapers/posters!
Source: http://the-witness.net/news/
Spotted them in this thread and most of them are 4000 x 6000 in size if I recall correctly. I don't have a Mediafire account, so if someone else wants to re-upload them as a .rar set...
Thief (2014)
Queen of the Beggars
3450x5250 | 10418x14700 | 2479x3324
4961x7016 (x3)
4000x2000 | 3000x1500 (x2) | 6000x2964
3000x1418 | 4500x2224 | 4000x1971 | 3955x1973
4137x1800 | 3000x1500 | 3994x2154 | 2932x1396
1920x1080 | 4000x2387 | 3880x2080
1314x2000 | 2500x1543 | 2074x1108
Not a problem.Beautiful! Thanks! I'll definitely print some of them)