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Koji Igarashi Kickstarts Bloodstained: Ritual of the Night (2.5D, backdash, 2018)

Smellycat

Member
https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night


Facebook: https://www.facebook.com/pages/Blood...74733866005672
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YouTube: https://www.youtube.com/channel/UCOU...tnFKxX3m3_P4fQ
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An exploration-focused, side-scrolling platformer featuring RPG and crafting elements.
Koji Igarashi the namesake of "Igavania"-style games, is leading the project, with Michiru Yamane composing the music and Inti Creates leading the development.
If funded, the game will be developed for XBOX One, Playstation 4, and PC.
For the first time on Kickstarter, backers will have the option to receive actual PS4 / XB1 / PC retail discs.



MUSIC BY MICHIRU YAMANE OMG

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Miriam
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Picked up as an orphan by an Alchemist at a young age, she became a host for the dark Alchemists’ curse. Although the magi-crystals were fused with her body at a young age, for 10 years she lay sleeping while the curse matured to its full form. It was during this period that the demons arrived, meaning that she missed their appearance and awoke with a mild form of amnesia, not quite fully understanding what happened to her.

She is a woman of few words but strong of purpose. Her youth is deceiving, making her seem confrontational and quick to judge, though in reality she is constantly evaluating her next step. The pain she felt as an orphaned child fuels her compassionate desire to protect her loved ones and friends.

Gebel

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Original host for the magi-crystal curse that summons demons to the planet. Gebel (JEE-bill) was the only one to survive its effects at such a high level. He destroyed the guild that created him, but in doing so realized he was no longer human and had no place on Earth. This in turn, lead him to summon the demon castle from hell to appear on the planet. It is said that his real purpose in summoning the castle was to give Miriam a place of her own, but as his Magi-crystal disease progressed, he soon forgot his own reasoning. The more he surrounded himself with hell-spawn, the quicker the magi-crystals engulfed his body. He continues to plot the downfall of man, and how to best convince (or use) Miriam to achieve his dark ambition.

Johannes

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A member of the defunct Alchemist guild and Gebel’s best friend. Johannes (yo-HAH-nis) was the only Alchemist who dissented with the plan to call demons to the earth to cement Alchemy as the prevalent philosophy. His rejection of the other Alchemists’ scheme is what kept him from sharing their fate. He has a vague understanding that Miriam’s awakening and the demon castle’s appearance are no mere coincidence.

Art:
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Goals:
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SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
The Not-Castlevania we've all been waiting for!

Michiru Yamane composing the music and Inti Creates leading the development.
HUGE NEWS

2.5D world built on Unreal Engine 4
Uh, ok. Weird news.

Games like Guilty Gear and Strider are proof that 2.5D can be handled in a way that honors a classic aesthetic while allowing for new possibilities; that’s what IGA hopes to achieve with this project.
Nevermind, that's great news, too!
 

Tiu Neo

Member
In my currency, $28 is too expensive for me right now, but I'm happy this is a thing.

Also, David Hayter? What.
 
Just to be clear since people still find this confusing:

The pictures are concept art. The game could look like that, it might not. Be aware before backing.
 

DNAbro

Member
Would have really preferred some kind of demo/actual gameplay before they created the kickstarter. Hope it does get fulfilled though.
 

kunonabi

Member
Wasn't overly interested in another Igavania to begin with and the limited number of platforms has cemented my skipping this one.
 

Formless

Member
"WHAT ABOUT NINTENDO?

Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement..."

What is that last part about
 

bigkrev

Member
How can they not tell us if it's 2D or 2.5D?!?! That seems like something important!

EDIT: OK, that info is burried in the FAQ section below all the images for reward tiers. It's 2.5D
 

Neku89

Member
The Hayter stretch goal it's a "fuck you" double-combo directed at Konami, lol. Watch the "secret stretch goal" be the involvement of Kojima, for shits and giggles!

I'll be definitely backing this, anyway.
 
"WHAT ABOUT NINTENDO?

Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement..."

What is that last part about
maybe they have a Wii U sdk that Konami threw out years ago.
 
"WHAT ABOUT NINTENDO?

Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement..."

What is that last part about


Prpably a super super stretch goal..
 
I've never put money into a kickstarter... this might be my first...
Dat David Hayter stretch goal.

I absolutely love the main character's design.
 

Fantastapotamus

Wrong about commas, wrong about everything
Wow, those Tiers are certainly....interesting.

EDIT: WAIT A MINUTE, Iga can't be a vampire, he is the guy with the whip! BULLSHIT
 

Kyou

Member
"WHAT ABOUT NINTENDO?

Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement..."

What is that last part about
Probably stretstretch goals
 
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