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Observer - Cyberpunk Horror Game, E3 Gameplay Trailer

I'm onboard for what looks like a System Shock/Alien Isolation clone.

Very unique though, and that cable he used to jack in looked painful as fuck and reminded me of body horror.
 
Looks promising, but it really makes me hope Cyberpunk 2077 isn't First-Person. I would love to have some 3rd person Cyberpunk games, we already have the Deus Ex series for FP gameplay.
 

Plywood

NeoGAF's smiling token!
Looks great visually but are there any articles or any other videos out there going into the gameplay?
"We are focusing on deep narrative and environmental storytelling," he said. "You play as a detective and observer and use your skills to scan the environment and hack player's fears."
Outside of that quote, nothing else currently.
 

BTA

Member
I'm really liking the feel of this. Hopefully we hear more soon if that's all that's out about it, though?
 

MrOogieBoogie

BioShock Infinite is like playing some homeless guy's vivid imagination
Looks really freaking cool. Probably the most interesting game I've seen at E3 thus far.
 

gogojira

Member
Guys fucking Bloober Team made this. It looks awesome, but I remember being around during the Nibris/Bloober (Sadness) days and they were basically just a bunch of dreamers and made a bad 3DS game or two. Now they've matured into making some really good games (Layers of Fear) and this one just looks really damn good.

Anyways, crazy and happy for them.
 

IbizaPocholo

NeoGAFs Kent Brockman
http://www.dualshockers.com/cyberpunk-horror-game-observer-is-seven-to-eight-hours-multiple-endings/

Set in a 2084 dystopian future ruled by an oppressive corporations, Observer is notably an Eastern European take on cyberpunk: which is to say in the game you will find architecture, pop-culture, and historical and political references you would find in Eastern Europe.

In the game you play as Dan, a member of a special corporate-funded police unit called Observers. Having received cryptic messages from his estranged son, Dan finds himself deep in the seedy underbelly of the city, where horror, madness, and psychological experiences bordering on the psychedelic await.

As an Observer you are gifted augmentations that allow you to hack into the minds of both criminals and victims and see things in an altered perception, allowing you to gather information or interrogate your way to it in a way otherwise impossible. When you go into someone’s mind you will see what they saw, and live what they lived. But as Bloober Team noted to us, the mind is a chaotic place, and each mind is incredibly different. The whole process will take a toll on you, but it allow you to find clues otherwise hidden and plunge you deeper into an intricate mystery.

One of the key features in the game is the freedom of choice and the freedom to approach the world how you want, which in turns effects the narrative. According to Bloober Team it is in these choices that lead to multiple endings (how many remains unspecified).

As for the game’s size, Bloober confirmed to use that Observer is bigger than its previous game Layers of Fear in almost every aspect, including the size of the world, the narrative, and the game mechanics. In regards to length, Bloober told us the game will be twice as long as Layers of Fear, so seven to eight hours for a single playthrough, or longer if you’re trying to find every hidden secret, room, and collectible.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
Wow this looks great and deserves way more attention.
 
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