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Klonoa - Door to Phantomile (10 year anniversary)

PolyGone

Banned
...actually its been more than 10 years, so I thought I'd fire up this amazing piece of platforming fetishism and see if it lived up to my memories of it.

klonoa.jpg


Klonoa - Door to Phantomile
Developer: Namco
Publisher: Namco
1 Player
1 CD-ROM
Sony PlayStation


Klonoa was one of the 32-bit era's original platform heroes, taking
players on a Kirby-esque romp in 2.5D. 2.5D games take place in full 3d
worlds but limit the player to a 2d plane of movement. This gives the
game a distinctly old-school feel while retaining the flashy look expected of
more contemporary full 3d games. Pandemonium and the early Crash
Bandicoot games feature this style of play, but Klonoa is perhaps the best
example of it.

Namco was one of the early pioneers of great computer graphics, with the
Tekken series and Soul Blade's intros immediately springing to mind.
Klonoa is no exception, opening with a beautiful CG animation that
still looks great today, 10 years later. Klonoa, a cat-like creature
with puffy bunny ears, is out in the woods when a bejeweled ring falls
crashing from the sky. Much to his surprise, Klonoa discovers the ring
is home to a magical blue entity called Huepow. They make fast friends,
but soon after they return to the Village of Winds, where Klonoa resides
with his grandfather, a mysterious storm appears over the world and
nightmarish monsters soon invade...

Klonoa can perform a simple jump, but he can't directly attack enemies
himself. Luckily, with the aid of Huepow he can grab and carry enemies
aloft. He can then use the pacified monster to perform a double jump (by
propelling himself into the air on the poor beast) or toss it to dispatch
other enemies, flip switches, or crack open eggs. The great thing about
this system, which feels a bit like Kirby, is that the enemies are often
the obstacles - as well as the solutions to - clever environmental / platforming
puzzles. If the player makes a mistake, there's always more enemies to grab
and use as they respawn like clockwork. This is one of the few games where
respawning enemies are a godsend.

The stages, which often have branching paths, are simple enough to follow
while still allowing for plenty of secrets. Generally you just go from
Point A to Point B, but if you want the good ending you'll need to find and
rescue the six trapped inhabitants of each area, some of which are in
hard to reach hidden spots. Unlike later Klonoa games where the
challenge lies in collecting every gem, here the gems are optional with
100 of them yielding an extra life, which will come in handy as you make
your way through the daunting world of Phantomile.

Each stage is meticulously plotted out, with no two situations feeling
alike. The levels have been designed to take full advantage of Klonoa's
abilities as well as the 2.5D perspective, and the ingenuity on display
is what makes Klonoa a true classic. Gradually ramping up in difficulty
and complexity, players will encounter all sorts of different challenges
- including a wide variety puzzles, enemies, and bosses. Somehow,
perhaps due to the dreamy setting and vibrant colors, Klonoa feels like a
cousin to SEGA's Saturn classic, NiGHTS.

There's about 12 stages in total with half as many bosses, and along the
way the player is treated to some cute story sequences involving the
various denizens of Phantomile (all of whom have sickeningly cute babbles
for voices), adding immensely to the game's charm.

Klonoa is the type of game that can be beaten in a single sitting of about
3 hours. While that is definitely on the short side, try to keep in mind that
those 3 hours are positively packed with some of the tightest 2.5D platforming
known to man, along with some impressive and innovative bosses. Klonoa is
without a doubt one of the finest games on the PS1 and a very strong candidate
for best 2.5D game ever made - one of many sterling 32-bit offerings from Namco.

>>Klonoa branched out into Beach Volleyball on the PS1 before he would
return in a full-fledged sequel on the PS2. Since then Klonoa has
appeared in 3 GBA games, but hasn't appeared since. Unfortunately, as of
this writing his future remains uncertain.
 

dallow_bg

nods at old men
I knew nothing about the game other than Namco was stamped on the cover.

What a surprise it's a game I still remember fondly 10 years later.
 

Lhadatt

Member
Klonoa 1 = awesome. Klonoa 2 = greatest non-Nintendo platformer ever

Make a Klonoa 3, Namco. Any current platform. Yes, even on DS.
 

HK-47

Oh, bitch bitch bitch.
Lhadatt said:
Klonoa 1 = awesome. Klonoa 2 = greatest non-Nintendo platformer ever

Make a Klonoa 3, Namco. Any current platform. Yes, even on DS.

Especially on DS. Klonoa GBA was a pretty good game in its own right
 
Oh hell yeah, much love for Klonoa.

Klonoa 2 is indeed the best of the bunch though, but DtP isn't far behind.

*sigh* ... I really do want a Klonoa 3.
 

Lhadatt

Member
HK-47 said:
Especially on DS. Klonoa GBA was a pretty good game in its own right
Yes. The GBA games were good. Not Klonoa PSX good, but good still.

I want a new 2.5D game though. DS can do it, but it would be glorious on one of the new-gen consoles.
 

Teknoman

Member
Klonoa 1 needs to be on the PSN under classics. There is no reason for it not to be.

Also that war world level (forgot the name) on Klonoa 2 had some of the best music i've heard in awhile for a modern 2d platformer.
 

jj984jj

He's a pretty swell guy in my books anyway.
I missed this game unfortunately and it's so rare now. I did buy the second game on PS2 because of my then-scarce library, that was a pretty fantastic game.
 

Baryn

Banned
Played the OPM demo, then immediately rented the full game. Never bought it, but did get through most of it.

2.5D masterwork. No other game in any other series has come close.
 

bjork

Member
Klonoa 2 was a bit long about the cutscenes, and the
emo-ass guy that's all "woe is me"
kinda made it feel tedious to me. I liked the lighthearted feel of the first one more, even though the 2nd one obviously wins on overall presentation.
 

Ravidrath

Member
Love the shit out of this game - when I first got it, I wasn't sure if I was going to like it, but then beat it in my first sitting, and it's been one of my favorites ever since.

I seem to be in the minority on one thing, though - I think the first game is a vastly superior game to the second.

Does this game work on PSP emulation, BTW?
 

pswii60

Member
I never played the first, but bought Klonoa 2 not long after I got my PS2. I loved every minute of it. Beautiful, fun game. Wish they'd do a sequel.
 

Innotech

Banned
pswii60 said:
I never played the first, but bought Klonoa 2 not long after I got my PS2. I loved every minute of it. Beautiful, fun game. Wish they'd do a sequel.
You have no idea how much I wish that.
Im not sure why they dont. how did it sell?
I think its the sort of game that appeals to the nintendo crowd also so perhaps a wii version would sell well too. I would definitely buy it and spread the word. But of all the companies that could have developed this, it HAD to be Scamco :/
 

PolyGone

Banned
Innotech said:
Y...of all the companies that could have developed this, it HAD to be Scamco :/

Thats not really fair - Namco was definitely among the top of the PS1's roster, and Namco even gave this team their own division (Klonoa Works). I just don't understand why they never made the leap from GBA -> DS/PSP.

It'd be really great for the journos to ask anyone from Namco about Klonoa next chance they get. I don't care if its an interview for Soul Calibur 4, just slide it in there to let them know that Klonoa hasn't died.
 

bh7812

Banned
Sure does work with PSP emulation :) I have it running on my PSP no problem! I'm running it under 3.71 M33-2 Klonoa 2 was my first Klonoa experience and I loved it, I too would like very much to see a Klonoa 3. They could do some amazing stuff on the current-gen platforms! I'm playing Door to Phantomile for the first time, what I've played so far is GREAT. If you love platformers along the lines of Kirby I HIGHLY recommend both of the Klonoa games. I was VERY lucky and was able to get the 2 GBA games last year for dirt cheap. Those are well done too.


Ravidrath said:
Love the shit out of this game - when I first got it, I wasn't sure if I was going to like it, but then beat it in my first sitting, and it's been one of my favorites ever since.

I seem to be in the minority on one thing, though - I think the first game is a vastly superior game to the second.

Does this game work on PSP emulation, BTW?
 
i been wanted to start a thread like this.
you know to praise KLONOA.

and yes Namco we need a another KLONOA.

and did anybody pick up a copy of the Namco 50th anniversary PS2, which contains the original klonoa, i been looking for ages. but no lucks. :(
 
<--- My avatar speaks as to how much I love this game. Not that rubbish PS2 version. The sequel simply stunk.

NamCollection was not worth it. I bought it thinking that I'd get an 480i version of Klonoa only to be disappointed.
 

Innotech

Banned
yoursisterspretty said:
<--- My avatar speaks as to how much I love this game. Not that rubbish PS2 version. The sequel simply stunk.

NamCollection was not worth it. I bought it thinking that I'd get an 480i version of Klonoa only to be disappointed.
WTF? NO
 
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