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Forza Horizon 2: Resolution (1080p), Framerate (30fps), Music, & More Detailed - IGNF

IGN E3 2014 Footage

Teaser Trailer

Non-YouTube in 1080p
https://a248.e.akamai.net/assets.ig...afcbd24e0b7d3bc22a14-5000000-1402040983-w.mp4

Right-click "save as", paste into browser or MPC-HC/VLC

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To quickly confirm, Forza Horizon 2 runs at native 1080p.

IGN Article

Resolution and Framerate (1080p 30 FPS)

The discourse around resolution and framerate continues to make headlines as developers optimise their games as they see fit. Fulton and the team at Playground are firmly of the belief the next-generation is about light rather than resolution, but he did confirm Forza Horizon 2 on Xbox One would display at 1080p and, like the original Forza Horizon, a locked 30 frames-per-second.

Dropped or torn frames have traditionally been a common bugbear with many console games that target approximately 30 frames-per-second. However, with the original Forza Horizon Playground found it was able to avert these issues entirely. The team adopted a zero-tolerance approach to frame drops (regardless of what level of rendering was required on screen the frame rate was never permitted to dip) and as such the game was rigidly locked at 30 frames-per-second. Most importantly, the locked frame rate (as opposed to a fluctuating one) resulted in a smooth and consistent racing experience. Playground has approached Horizon 2 similarly.

“I think what we did on Horizon was demonstrate that, and this is really important, a locked frame rate that’s absolutely solid and never drops is the most important thing for our game,” explains Fulton. “30 [frames-per-second] actually enables us to realise that experience.”

“I think I remember that’s always a hot-button topic, until a game comes out and people go, ‘Oh, this actually really works.’ But 1080p was an absolute must for us; it’s the benchmark for next-gen.”

“So one of the big technical challenges that we had to face was making sure that we could stream in a world that is next-gen beautiful, but fast enough to keep up with the fastest car. That’s a huge tech challenge but it’s one that our guys just eat up.

Music

Audio is another obvious focus and we’ll be diving deeper into that later this month. On the topic of music, however, Fulton explains quite a bit of work has gone into ramping up the aural offering in Horizon 2.

“Music is incredibly important to Horizon,” says Fulton. “I think we did a great job in the original Horizon. Our goal for Horizon 2 is to go bigger and broader.”

“We want a soundtrack you can explore in the same way you can explore our world. To that end we’ve doubled the number of radio stations in the game. We’ve doubled the amount of music that we’re going to be shipping with the game on disc. /
“The goal here is to capture that new music vibe that you get at the best summer music festivals,”

Feast Your Ears. FH1 Soundtrack (loved this soundtrack, especially driving around at night with the fireworks)
Forza Horizon's soundtrack is the best licensed collection I've heard in years.

Beyond stoked that they're doubling its size.

Faves from FH1:

Electric Guest – Awake
https://www.youtube.com/watch?v=sid0t1EJVa8

Sam and the Womp – Bom Bom
https://www.youtube.com/watch?v=Qsy7kJyizoc

Tesla Boy – Spirit of the Night
http://www.youtube.com/watch?v=ybyHYreTkHw

Miike Snow – Paddling Out
http://www.youtube.com/watch?v=nzxYUsnZV6M

Santigold – Disparate Youth
http://www.youtube.com/watch?v=mIMMZQJ1H6E

Two Door Cinema Club – Something Good Can Work (Twelves Remix)
http://www.youtube.com/watch?v=vB7nmTiIt38
The lack of Porter Robinson - Language is disturbing.

Horizon Bass Arena FTW

Drivatars are back
“It’s the same system [from Forza Motorsport 5]; all you have to do in Forza Horizon 2 is train your Drivatar to drive in the open-world,” says Fulton. “It already knows exactly how you take corners, where you brake, how you pass other cars from Forza Motorsport 5, and you can continue to train it to do those things in Forza Horizon 2.”
 

Jb

Member
The DC vs FH2 war next week will be insane, even though they are very different games...

Horizon just has such a more engaging concept at its core imho. There's really not anything new and exciting about slightly emphasized social features for a racing sim.
 

Anion

Member
I hope the music festival thing is still a focus. It was so sick to see the festival lights from far away at night

Sure, why not.
Besides Burnout Paradise, which open world racing games have been 60fps?
You have really odd expectations
 

Bsigg12

Member
30 FPS AND Cross-gen? It's like we are in a time portal, and this should have come out before Forza 5.

Different engines. The Xbox One version uses the Forza 5 engine and 360 is using the Horizon engine. I still think weather will be limited to the Xbox One version.
 

rich7sena

Banned
I set a conservative expectation at 900p and 30fps. Considering it is cross-gen and first-party, 1080p does make a lot more sense.
 

eso76

Member
1080P but no AA.


Kidding but boo, IGN didn' ask if they are using the same AA solution as FH.
 
30FPS? Ugh. Another game I won't be buying.

You must not buy a lot of games then.

God damn I want this game. Please for the love of God don't get delayed.

Edit: Also, to the people still going "ugh cross-gen" the two are going to be pretty different being based on two entirely separate engines.
 
After re-playing Horizon yesterday, all i can say is Horizon 2 can't come soon enough

We need 720p30 for Xbox 360's Horizon confirmation.
 
30FPS? Ugh. Another game I won't be buying.

Waaaambulance.jpg
 

jonno394

Member
The hype for this game over past few days is one of the reasons I just bought an xbone. Really looking forward to hearing and seeing more.
 

Raven77

Member
Different engines. The Xbox One version uses the Forza 5 engine and 360 is using the Horizon engine. I still think weather will be limited to the Xbox One version.

This really should just be added to every thread title about this game. I too was upset when I first heard it was cross-gen but obviously it will be a true next gen experience since it is completely different developers.
 
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