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#DarkSoulsDowngrade and #YOULIED \\ a.k.a You got some splainin' to do, Namco

atr0cious

Member
The game is hard enough as it is! I've died over 50 times in less than 12 hours of play so far, and none of it had to do with fumbling with a torch in an overly darkened dungeon.
Pretty sure FROM would just tell you to deal with it, like the first one, you're supposed to die. And this is the second sequel so they needed something new. This is a steam sale purchase now.
 

Jarate

Banned
Isn't Dark Souls supposed to be hard? Your complaints sound like you just don't want to have to change your strategies. Sorry people wanted what they were promised.

Dark Souls 2 is supposed to be hard, and it is incredibly hard. The torch mechanic might have been removed because it was to clunky to implement properly. And this is also ignoring the fact that it is used in certain parts of game.

They playtested it and most likely got rid of it because people didn't like it that much. The torch issue is really not that important, as shit like this happens all the time with game development.
 

CheesecakeRecipe

Stormy Grey
That's funny that you'd accuse me of being easy to please, I'd say you are easy to offend. Let's say they kept the torch feature. I wouldn't want to run out of torch life (as its on a timer) then basically be forced to stop exploring an area until I somehow found another torch somewhere else in the game. It just seems like a broken mechanic that couldn't be properly implemented, and ultimately who the fuck are we to tell an artist how to paint their picture? If the game advertised as Dark Souls then shipped as a fucking space flight simulator then I'd get your qualms, but it advertised Dark Souls 2 then delivered on being Dark Souls 2. The differences in the pre-launch build and retail build are not an affront to mankind like many are treating it, it's simply how it went based on hardware, money and time limitations and the sooner you deal with it, the sooner you might be able to enjoy the game that shipped.

All those words, and yet you've said absolutely nothing.

Stunning display.
 

marrec

Banned
Which is false advertising. It's illegal, by the way.

I'm not sure of the legality of pubs putting non-representative images on their game boxes. Logically I would say 'it happens all the time, surely if it were illegal someone would have said something by now' but logic rarely applies to the legal world in the way we'd think so I don't know.

I will assume that you aren't a trained lawyer though, and that your opinion on the legality of the box "art" is as valid as mine.
 

epmode

Member
Not to say i disagree with you, but they've been doing that shit since gaming has been out. SNES boxes with arcade grafics and such

While this was true for the 8 and 16 bit era, my experience is that it hasn't been a common practice for several generations. It's certainly not common to see a disparity on the level of the DS2 downgrade.
 
Is the reality of game development also when developers put images, which no longer represents their game, on the back of the game's box too?

Yes, this has happened with following notable games:

- all of the games ever.

ps. developers don't put the images on the back of the box, but that applies to whom put the images on the box too.
 
Its funny nobody ever gave nintendo shit. None of their box art looks like the actual game. You see these images on the box and part of you gets you thinking of these fantasy images... When the truth of it is... It looks nothing like the box art ever. Same concept. The game is fun.. I like it. Not gonna bitch about shadows and lighting.
 

mrklaw

MrArseFace
Come on...
I can't imagine many hardcore Demons/Dark Souls fans deciding to pass on DkS2 because of a visual downgrade. Even if Namco was more open about it, the thirst for this game was still strong for a shitload of people.

The game is still fantastic & although not as technically impressive as the reveal, I think it still looks good. *shrug*

I wouldn't, but it has made me more tempted to hold off to see what the PC version is like. And possibly hold off a bit more to see if a PS4 version is coming.

If the PC version is basically the same and we hear nothing of the PS4 version, then I'll most likely grab it on the PS3
 

marrec

Banned
Yes, this has happened with following notable games:

- all of the games ever.

ps. developers don't put the images on the back of the box

This is important to recognize. The marketing team likely finalized their package months before release and were not asked to make any changes and most importantly WONT be asked to make any changes. Not out of malice, but because it doesn't much matter and likely isn't illegal.
 

Gbraga

Member
Same here. I mean, doing this to get the PC version to be better.

But what does "doing this" mean? I'm not twitting anyone, I don't even agree with the #YOULIED tag, I think it's way too hostile, I'm not gonna cancel preorders if the PC version is also downgraded, in fact I'm going to place mine on monday, and as I said more than once, I'm more curious than mad, I wanna know what happened, I'm not demanding they make the PC version like that, I'm just wondering if they will.

How can you take my example to make a "you people" statement? I'm one of those guys who said "I agree that cancelling preorders over this is silly, but let's respect them, they have the right to". What does my expectations have to do with people making this thread?

Some people are more worried about the lost atmosphere and gameplay mechanics because of the downgrade, some people are more pissed about the fact that if the game didn't leak, we wouldn't even know about this after every day one purchase was made, some people don't care at all and think that if the game is good, who cares.

There is no "the Dark Souls downgrade thread people", we all think differently here.
 

weevles

Member
Apologies, not trying to be facetious here, but what is everyone hoping to gain out of this exactly? An apology? A fix? A refund?
 

Jarate

Banned
Pretty sure FROM would just tell you to deal with it, like the first one, you're supposed to die. And this is the second sequel so they needed something new. This is a steam sale purchase now.

So what if the torch mechanic was really bad and everyone who's actually playing the game complained about it. Would you rather have that in the game then it being "useless" (which by the way, it isn't useless at all)
 

Grief.exe

Member
Dark Souls 2 is supposed to be hard, and it is incredibly hard. The torch mechanic might have been removed because it was to clunky to implement properly. And this is also ignoring the fact that it is used in certain parts of game.

They playtested it and most likely got rid of it because people didn't like it that much. The torch issue is really not that important, as shit like this happens all the time with game development.

Must have play tested that in February, as all the demos/trailers showcased the mechanic and there are still copious amounts of, now useless, sconces in the game.

So what if the torch mechanic was really bad and everyone who's actually playing the game complained about it. Would you rather have that in the game then it being "useless" (which by the way, it isn't useless at all)

From doesn't generally conform to the lowest common denominator, but it is a possibility.
 

atr0cious

Member
Its funny nobody ever gave nintendo shit. None of their box art looks like the actual game. You see these images on the box and part of you gets you thinking of these fantasy images... When the truth of it is... It looks nothing like the box art ever. Same concept. The game is fun.. I like it. Not gonna bitch about shadows and lighting.
Third party I agree. Especially EA ports. First party, you're going to have to post some examples.
 

epmode

Member
Its funny nobody ever gave nintendo shit. None of their box art looks like the actual game. You see these images on the box and part of you gets you thinking of these fantasy images... When the truth of it is... It looks nothing like the box art ever. Same concept. The game is fun.. I like it. Not gonna bitch about shadows and lighting.

...the front of the box isn't a screenshot and isn't represented as such. The back of the box has the screenshots.

It's still amazing to see everyone bending over backwards to make excuses for Namco while Ubisoft is being raked over the coals for Watch Dogs, a game which hasn't even been released.
 
Notable: Mario 3's box has a screenshot of a level that doesn't exist.

Remember when MGS2 trailer had that that water level that might have even been on the back of the box and promised that you played as Solid Snake and you played AS THE GODDAMN MOTHERFUCKING RAIDEN WHAT THE FUCK #YOULIED #FUCKCAPKONAMCO
 

nynt9

Member
Must have play tested that in February, as all the demos/trailers showcased the mechanic and there are still copious amounts of, now useless, sconces in the game.



From doesn't generally conform to the lowest common denominator, but it is a possibility.

I don't know how many times I have to say this. The sconces are not useless. I played the game, you haven't, stop doing this bullshit.
 

RK9039

Member
Remember when MGS2 trailer had that that water level that might have even been on the back of the box and promised that you played as Solid Snake and you played AS THE GODDAMN MOTHERFUCKING RAIDEN WHAT THE FUCK #YOULIED #FUCKCAPCONAMCO

That's true, I remember this well.
 

Nags

Banned
I'm done with this thread.
I know there is enough people that are not genuine in this concern for the console versions.

They are just using it as a way to beg for an upgrade on PC. Or get confirmation that what was shown in the bullshots will in fact be in the PC release.

To all of you with this ulterior motive, shame on you.
 

Zeth

Member
I bet we don't hear or see a single thing about the PC version until the moment it pops up on Steam. I hope that's not the case though.
 

Cheech

Member
PC was the lead platform on Dark Souls 2.

A PC port to 8 year old console hardware looks not so great.

Why is this a surprise?
 

Sephzilla

Member
Remember when MGS2 trailer had that that water level that might have even been on the back of the box and promised that you played as Solid Snake and you played AS THE GODDAMN MOTHERFUCKING RAIDEN WHAT THE FUCK #YOULIED #FUCKCAPKONAMCO

Metal Gear Solid 2's entire hype machine was built around a bait and switch.
 

atr0cious

Member
So what if the torch mechanic was really bad and everyone who's actually playing the game complained about it. Would you rather have that in the game then it being "useless" (which by the way, it isn't useless at all)
Did that happen in the beta? And I wouldn't care if no one else liked it, as long as I got to decide if I liked it. I'm one of the few people that use the touchpad for W101, and I'd have been all over twitter if they pulled it from the game after showing it off at every event.
 

_machine

Member
Helps everyone, really.


Show me those disclaimers in the gameplay demos.
But the same thing applies for demos and others; it's not representative of the final product because it's not the final product and things change as development goes on. In case of DS2 that change happened way fast before the release which meant it resulted in crap looking areas, out-of-date marketing material (and given that the material is done by other people way before the release and they simply cannot release a game without they will use the material not drawn from the final game, without any repercussions), higher expectations etc.
 

Raven77

Member
I'm not sure of the legality of pubs putting non-representative images on their game boxes. Logically I would say 'it happens all the time, surely if it were illegal someone would have said something by now' but logic rarely applies to the legal world in the way we'd think so I don't know.

I will assume that you aren't a trained lawyer though, and that your opinion on the legality of the box "art" is as valid as mine.

Ha, yeah I'm no lawyer. But I do know that someone could, for sure, make a compelling case against FROM and NAMCO to easily show how they purposely deceived the public.
 

Gbraga

Member
I don't know how many times I have to say this. The sconces are not useless. I played the game, you haven't, stop doing this bullshit.

And I was glad to read that. I've seen a little bit of a part that
reminded me of Blighttown where if you don't have your torch up, you'd probably die from falling all the time. So you either memorize the level design or put your torch up.
I thought that was great, can't wait to play that part.

I hope the higher res textures are at least as good as the first game, they look so damn gorgeous.
 

Jarate

Banned
Must have play tested that in February, as all the demos/trailers showcased the mechanic and there are still copious amounts of, now useless, sconces in the game.



From doesn't generally conform to the lowest common denominator, but it is a possibility.

sconces are not that useless, especially in certain areas of the game, and even then, these things happen during the developement period.

also, every single developer will playtest their games, and if they find something that is unversally panned, they will remove it. This is a strong possibility, that people might've just not liked it. We'll never really know the true answer, but it might not have been catering to the "lowest common denominator" it might be that they are trying to make a game that isn't poorly made.
 
All those words, and yet you've said absolutely nothing.

Stunning display.
It seems as though you are personally offended based on your hostile response, which is funny because my first point was 1) You seem to be easily offended.

My second point was 2) The torch mechanic seemed like a great way to break the balance of the game, and mar/frustrate the exploration of game environments.

Followed by 3) The game advertised was Dark Souls, and ultimately what was shipped was Dark Souls. The variance is too slim to warrant a complaint unless you are the first argument I made, which is easily offended.

Lastly 4) Play the damn game, decide how much the changes warrant your rage afterwards. What we got was excellent despite limitations to time, money and hardware, and being a realist makes accepting these compromises much easier.

So yeah, I said a few things and perhaps your emotions and reading comprehension need some work.
 

Adaren

Member
I'm done with this thread.
I know there is enough people that are not genuine in this concern for the console versions.

They are just using it as a way to beg for an upgrade on PC. Or get confirmation that what was shown in the bullshots will in fact be in the PC release.

To all of you with this ulterior motive, shame on you.

Nothing ulterior about it. If they release a PC version with the atmosphere intact, I'll be much happier. I want that outcome.

Misleading about the console versions sucks, but I want the best of a bad situation.

To clarify: if the PC version looks like the consoles, I'll be disappointed. I'll probably still love the game, but I'll miss the experience that could have been.
 

CheesecakeRecipe

Stormy Grey
I'm done with this thread.
I know there is enough people that are not genuine in this concern for the console versions.

They are just using it as a way to beg for an upgrade on PC. Or get confirmation that what was shown in the bullshots will in fact be in the PC release.

To all of you with this ulterior motive, shame on you.

That isn't the case for everyone, it's an awful shame you've decided to jump to conclusions based on one or two admissions when you have far more people than that speaking in this very thread.

Metal Gear Solid 2's entire hype machine was built around a bait and switch.

One could argue that all marketing is intended as bait-n-switch but in MGS2's case I agree with what you're saying. It's a very different situation and I see no reason why it was brought up.
 

epmode

Member
PC was the lead platform on Dark Souls 2.

A PC port to 8 year old console hardware looks not so great.

Why is this a surprise?

I would be very happy if Namco would simply post a current PC screenshot from one of the contested areas.

The misleading marketing is pretty shit as well but getting a publisher to admit to that kind of thing is practically impossible.
 
Ha, yeah I'm no lawyer. But I do know that someone could, for sure, make a compelling case against FROM and NAMCO to easily show how they purposely deceived the public.

Why stop there. Big Macs look nothing like the Big Macs on the posters #bigmacdowngrade #youlied and MickeyD's have like billion times more money than Scamco.
 

Alienous

Member
Remember when MGS2 trailer had that that water level that might have even been on the back of the box and promised that you played as Solid Snake and you played AS THE GODDAMN MOTHERFUCKING RAIDEN WHAT THE FUCK #YOULIED #FUCKCAPKONAMCO

That comparison works if you want to absolutely misrepresent things, sure.

I mean, heck, there's probably an argument to be made for the downgrades actually being upgrades. You can't say the retail version is objectively less visually appealing, after all.

But, if we're being fairly honest about it, the MGS2 and Dark Souls II situations aren't comparable.
 

Jarate

Banned
Did that happen in the beta? And I wouldn't care if no one else liked it, as long as I got to decide if I liked it. I'm one of the few people that use the touchpad for W101, and I'd have been all over twitter if they pulled it from the game after showing it off at every event.

The beta is not indicative of the final gameplay, also, mechanics are phased out heavily during production time. There are thousands of game mechanics that were removed from games, all because they weren't that good.

The torches are still helpful though, so if you have fears about useless torches, then maybe your fears are based on ignorant conclusions.
 

nynt9

Member
And I was glad to read that. I've seen a little bit of a part that
reminded me of Blighttown where if you don't have your torch up, you'd probably die from falling all the time. So you either memorize the level design or put your torch up.
I thought that was great, can't wait to play that part.

I hope the higher res textures are at least as good as the first game, they look so damn gorgeous.

Yep! Here's my screenshot of that area showing how big a difference it makes:

To those saying torches have been made pointless and downgraded, here's my personal screenshot. This area is near impossible to navigate without torches because you can't see more than a few feet ahead:

dL6VBPA.jpg

Really goes to show the "torches are useless!" complaints are simply untrue.
 

RMI

Banned
^^ looks pretty navigable even without the torch. I was expecting something more like the Tomb of Giants in Dark Souls which is basically pitch black without the skull lantern or the light spell. In any case, I hated that section of the game and am glad they didn't go with any kind of torch mechanics.

Personally, PC version footage.

this seems unlikely. the console versions have a ~6 week head start on the PC, and it would be foolish for FROM / Namco to poison their relationships with Sony and Microsoft by showcasing what will almost certainly be a superior PC version. A ton of people already bought the console version because they couldn't wait. Why rub it in their faces that they bought the inferior version (even though this is obvious)?
 
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