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Itagaki on Dead or Alive: Code Chronus

user 1 a

I miss games made by you! I still wish that dead or alive code chronos got made. Is it true that the game would have been more of a double dragon type game than a regular dead or alive game? but with ayane and kasumi?


Tomonobu Itagaki

Me too, I love DOA:Code Cronus as it is the father of the DOA universe. So I find it strange that some people said DOA:Code Chronus was never in production.
If that's "true", I guess that means I'm free to say whatever I want about it? ;D

Let me fill you in on the "truth"

DOACC was a Rogue-like in production. If someone wants to try to reverse that reality, they'll first have to own up to their lies. But it's not something you should worry about too much. 'Cause creating a game isn't easy, you know? Only people with an ability to play inside their own head, even before sitting down to write code, are able to be a game designer.

Whoever thinks that development is only concerned about things "visible" and "playable" should pack up their bags and go back to the countryside.
This is also an important truth - I'll put that down here as a tip for anyone interested in developing brand new original games.


From Itagaki facebook page. Nothing new but I want to post it, Itagaki is such a cool guy on facebook :)
 

Haunted

Member
I can totally imagine Itagaki saying "pack up your bags and go back to the countryside" to a young game designer who made a mistake.
 

RiZ III

Member
Not sure what he's trying to say there. Basically it was a concept for a game that he had in his head and it never really started any physical production (?).
 

Ivan 3414

Member
That didn't really clear much up for me. I wanted to know what the gameplay would have been like. No idea what "rogue-like" means.
 

jooey

The Motorcycle That Wouldn't Slow Down
DOACC was a Rogue-like in production. If someone wants to try to reverse that reality, they'll first have to own up to their lies. But it's not something you should worry about too much. 'Cause creating a game isn't easy, you know? 
no sorry I don't have any cash on me *continues walking away*
 
Less talk more games Itagaki. So many gamers put you on this pedestal as best game designer ever and I have yet to understand why.
He really feels like a washed up musician at this point. Wouldn't call him a one hit wonder but I'd like to see him prove himself like Kamiya and Mikami who have both produced multiple good games in different genres.
 
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