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Consoles screenshots thread (PS4/Xbone/WiiU) [Up: Thread rules in OP]

phanphare

Banned
iiK0l9f61ozj4.jpg


Got it...thanks

let's go Cats!
 

Timu

Member
Are they? I thought that was the way to get them uncompressed off the PS4 without a capture device....
It turns out JPEG is lossy after all. One of the easiest ways to find the file size is to check the preview screenshot:
jbvKect4DIo5sZ.png


Also it seems to vary on the quality of the screenshot that the PS4 outputs as I've seen some look better than what Facebook and Twitter put out but also some that didn't look much different.

This is why I only use PNG, to avoid all that hassle.
 

EBE

Member
13806876934_21501ee021_o.png

look at that draw distance. eat your heart out, Infamous SS
13806876524_5f64d61ff2_o.png

dat buttery smooth netcode. and all at 1080p/60fps.

compressed the images to be vieweable on your working mans monitor. you cant handle this much next gen
 

Regiruler

Member
Ducktales looks great, I had no idea there was a WiiU version. It is not on PS4/XB1, right?

Yeah. The only 8th gen console it's on is Wii U. It's also half-off on the eShop currently.

Going to get a bit of rest before toonami, and while bleach and one piece are on I'll get some more shots. It seems my eyes are so tired I'm having difficulty looking at moving objects properly.
 
Other than breaking the double post rule ( :p ) those Killzone shots again show the detail.

Even something as little as a cardboard box... they look brilliant at all angles and even added the folded textures on the inserts inside. Superb!
 

Timu

Member
Other than breaking the double post rule ( :p ) those Killzone shots again show the detail.

Even something as little as a cardboard box... they look brilliant at all angles and even added the folded textures on the inserts inside. Superb!
Agreed, the game has great looking boxes:
ibd0q2NsWtRk37.png
 

scoobs

Member
Man, it goes without saying but Killzone looks spectacular at times. I really wish I liked the game more though.. can't wait for whatever visual feast they bring out next
 

Melchiah

Member
Who would know that's from the ending unless it was pointed out?

Well, that reveals
he eventually goes back there on the evil run, which IMO wasn't certain. Not to mention, that it's the scene right before before he does what he does.
I'm personally glad I didn't saw it before I completed my evil run, and I wish captures from ending cinematics were not posted at all. What's the point in posting captures of non-gameplay parts in the first place?
 

scitek

Member
Well, that reveals
he eventually goes back there on the evil run, which IMO wasn't certain. Not to mention, that it's the scene right before before he does what he does.
I'm personally glad I didn't saw it before I completed my evil run, and I wish captures from ending cinematics were not posted at all. What's the point in posting captures of non-gameplay parts in the first place?

It's in-engine, that's why. And there's absolutely no way anyone would know any details about what type of play-through it was, etc. without advanced knowedge. I picked one of the most out-of-context shots possible on purpose. Still, I edited it just in case anyone doesn't want to know
Delsin stands beside a door.

gameplayscreenshot201cgfd3.png


gameplayscreenshot201iidjj.png
 

Melchiah

Member
It's in-engine, that's why. And there's absolutely no way anyone would know any details about what type of play-through it was, etc. without advanced knowedge. I picked one of the most out-of-context shots possible on purpose. Still, I edited it just in case anyone doesn't want to know
Delsin stands beside a door.

The shirt turns red towards the end of the evil playthrough (and the image on the jacket also points there).
The door with a Native American motif is a clear sign where he is, which is why it's easy to deduct it's from the end of the evil campaign.
 
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