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Destiny: Only one area per planet

K.Sabot

Member
Think of it this way. We've already played 1/4+ of the game just from the beta.....

Well, we've seen 1/4th of the landmass at least.

There's no knowing if they won't make you go back to the same Old Russia map a bunch after the stuff we played in alpha/beta. That's "content" baby!
 

Jito

Banned
Aw what, you don't teleport down from your ship when you enter the zone? Disappointing. Hopefully the game will be more fleshed out and have more zones for the PC release.
 

Fracas

#fuckonami
I don't know why people expected Chicago or Europa to be available at launch. Bungie haven't mentioned them for like a year and in any trailer or recent interviews. Surely some people could have set some realistic expectations.

But hey, if you're disappointed with that fact, that's fine. I won't stop you.

What? How is expecting content that was said to be in the game to actually show up unrealistic?

I like the game. I like it a LOT. But holy shit dude, there is no reason to defend this. It's disappointing. We were all led to believe Destiny was this vast expanse to play in, and it is (seemingly) not that way. I'll still walk into Walmart and pick up a copy on launch day but it's still lame to see.
 

Nameless

Member
Ok, I’m going to try this one more time.

All the people making this into an outrage; stop. Just fucking stop. This is not an outrage. It’s not even close to one. You let your expectations go wild based on nothing; Bungie is not to blame. All we have ever seen in any trailer for Destiny was Reef ( Social ), Tower ( Social ), Mars, Venus, Earth ( Old Russia ), Moon and a single small snippet of Mercury ( Crucible ). That’s all. The Alpha reinforced that those were the only areas we’d see ( one area per planet ) due to how the navigation was set up. If you expected anything more than that, I’m sorry, but you yourself are the one to blame, not Bungie. All of these other areas were only present in the concept art from the initial reveal in which they talked about their ambitions for the Destiny franchise. Concept art. Nothing of that was confirmed for the full game ever.

Bungie didn’t ‘take stuff away’ from you, neither did Activision.

People in here claiming that they know what the final game will play like based on the beta also need to step back.

‘But the guns are so boring!’;
Yes, of course, because we were limited to Common and Uncommon gear in the Beta.

‘But Old Russia is so boring!’;
Yes, of course Old Russia gets boring when it’s the only thing you do for 20 hours straight. Everything is boring when you do it for 20 hours straight. You won’t be stuck on Earth in the final game, you’re free to constantly go somewhere else to make it feel fresh.

‘But there’s nothing to do! The endgame sucks!’;
Based off of what? The Beta? We were capped at 8 in the Beta, of course there’s not much to do. You’re supposed to play through the whole story and reach level 20 to reach the endgame, not stop at level 8 and go to Old Russia all the time and playing only Control in the Crucible on just two maps.

‘But I’ve already seen everything on old Russia and that’s 25% of the game!’;
No it fucking isn’t. First of all, you haven’t seen all of Old Russia; There were three areas still blocked off ( Jovian Complex, King’s Watch, Seraphim Vault / Bunker RAS-3 ) and some guarded by lv. ?? enemies ( Grottoes, Steppes basement ). You don’t know how old Russia will change when all of that properly opens up. Second of all, Venus seems to have much more content and a bigger map, and presumably Mars has a larger map too. I’d say that with what we’ve played, current Old Russia is maybe 10% tops.

’But it needs as much content as [ insert MMO here ]!’
No it doesn’t. This isn’t an MMO. This is a FPSRPG with some MO ( notice the missing M? ) elements and should be treated as such. Expect Borderlands-level amounts of content for the initial release ( which they seem to already be passing ), not MMO-levels.

the beta was a small slice from the beginning of the game, not the entire game shrunk down into a smaller package. Destiny has some stuff that needs looking at, some elements that might not work out and I completely understand if this isn’t your kind of game. That’s fine. But from what I can see, the amount of content isn’t going to be a problem. So can we just stop this stupid unreasonable outrage over nothing please? You guys are overreacting in a big way.

JoffClap_LB.gif
 

maxiell

Member
Destiny already controls great and has a fun multiplayer. Are people forgetting this is just a beta/demo? If you judged The Wonderful 101 on its demo, would that have been fair? The point of this is to get feedback from the community.

I give Bungie all the credit in the world for actually putting the product out there before they even have asked us to buy it. This consumer-friendly approach gave me more free gaming time then it took me to finish a lot of games.

If the universe is already all there from the start, it limits the surprises you can get later on. Thinking this game would be Warcraft on Day One is an impossible jest.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
You couldn't interact with the ships besides getting blown by them and all the ships do is respawn enemies. And there's only a few places where that happened, most of the respawns happened by ye olde 90's method of appearing out of thin air or popping out of one of the copypasted small caves.

You would have a point of if you could blow the ships to interrupt the spawn, but that you couldn't.
There's only a few places where it should happen....

You'd have a point with Borderlands if one of the biggest complaints through both games wasn't the lack of enemy variety and all the Destiny content seen wasn't from its beta.

And spawn points are spawn points breh.
I have no idea what that means.

Stories don't keep people playing games.
 

Deadly Cyclone

Pride of Iowa State
And it's only about 5 planets yeah?

Yeah, I'm cancelling my CE pre order anyway, I just can't see the DLC adding enough content to make it not worth me trading in when I've finished the campaign.

Huge galaxy to explore, my backside.

Yeah, let's assume all this before anyone plays the full finished product...
 
Also. Fuck DLC man...seriously. They already have the DLC planned so why not just put it in the game?!?! Oh wait. $$$$ I do not believe in this type of DLC. It would be different if they announced it after the game released but saying tht try already have it.....idk man.
 

QaaQer

Member
It's just one big planet to me anyway. Gravity is the same everywhere so there's nothing unique about going to other planets.The landscape changes and that's it. Might as well have it all on Earth. Destiny is becoming a pretty big disappointment.

yup, mentioned that earlier. I guess though it could be explained through the traveler's space magic.
 

Bitmap Frogs

Mr. Community
Warframe is f2p, full of jank, and made on a fraction of the budget, but the universe and characters are so much more interesting and ambitious and its not held back by the 360 and ps3.

I don't know if you've played it lately but they've cleaned a lot of the jank. And I don't think f2p is a negative considering Activision is probably gonna nickle and dime you more than DE is going to lol.

They do have the advantadge that they don't have to make the game work within the constraints of a halo'ish-cod'ish pvp which has allowed them more creative freedom when it comes to classes and weapons tho. I mean, people are already complaining about the Titan smash, what would happen if they got vortex'd by a Vauban eh?
 

naeS

Member
By complete the moon I assume you mean walk around gorgeous landscape exploring?

Fixed it for you. And yes because it was fun.

And if it took you ten minutes to complete and explore the main areas, then you are bad at exploring or were really bored.
 

Karl Hawk

Banned
It's just one big planet to me anyway. Gravity is the same everywhere so there's nothing unique about going to other planets. The landscape changes and that's it. It just screams of laziness. Might as well have it all on Earth.

Destiny is becoming a pretty big disappointment.

Space Magic. That's it. The big ball thing changed the nature of our planets forever.

But really, you're being reductive by saying the rest of the planets is one big planet because the gravity is the same.
 

Fbh

Member
We have to be fair, Bungie themselves said this wasn't an MMO so we shouldn't expect the amount of content to be at that level.

But why the $500 million dollar budget then?

Wasn't there an interview in which one of the heads of bungie said that the actual budget was nowhere close to 500 million? At least as far as the game goes (he didn't know how much Activision was spending on ads)
 

QaaQer

Member
I don't know if you've played it lately but they've cleaned a lot of the jank. And I don't think f2p is a negative considering Activision is probably gonna nickle and dime you more than DE is going to lol.

They do have the advantadge that they don't have to make the game work within the constraints of a halo'ish-cod'ish pvp which has allowed them more creative freedom when it comes to classes and weapons tho. I mean, people are already complaining about the Titan smash, what would happen if they got vortex'd by a Vauban eh?

I'm only about 70 minutes in, but it is pretty cool.

btw, thanks for the recommendation Nullpointer.
 

ANDS

King of Gaslighting
Are you sure that budget wasn't what was given for the 10 year, 3 title overall plan that was made and not just for this one game?

It was, yet people still bring it up as if the first game cost 500 million.

Also folks are remembering BL2 incredibly poorly in terms of the "size" of it. It was essentially 4 or 5 areas: The Ice level, The Desert, The Toxic Waste and the Jungle are the ones I remember. I might be leaving something out. To it's credit, there were places you could port to that were "in" the area, but not freely explorable.

For Destiny, who knows what:

Deej said:
"We're calling them destinations. So you go to Mars, you go to the Moon, you go Venus - you've got Earth."

"We've revealed everything that you'll explore in the first version of the game."

Means in terms of content. They could be referring to planets pr specific sections of the planet.
 

Trickster

Member
I don't know why people expected Chicago or Europa to be available at launch. Bungie haven't mentioned them for like a year and in any trailer or recent interviews. Surely some people could have set some realistic expectations.

But hey, if you're disappointed with that fact, that's fine. I won't stop you.

The problem largely stems from Bungie being silent on all of this. Where we would be able to go and visit in the full game have been one of the biggest topics of discussion. And bungie, rather than setting the record straight early on. Just said nothing, and let people continue to speculate and wonder and discuss.

And I'll point this out again, This is what it says about Earth on Bungie's own website -
The wilderness beyond the walls of the City are ruined and corrupted, claimed by nature and our enemies. From the war-torn fortresses of the Twilight Gap to the skyward steppes of Old Russia, evidence of our lost glory still litters the Earth, waiting to be rediscovered.

How does that not at least indicate that there might be other locations than Old Russia? It pratically says "hey guys, this place called twilight gap, yeah, it's waiting to be rediscovered"

And this is the kind of concept art they're using for earth -


These are not Old Russia locations.
 

unbias

Member
Ok, I’m going to try this one more time.

The "quality" of the items doesnt infer a difference in gun mechanics. The "base" standard for the weapons for at least the majority are all there, you dont need a blue or epic to figure out how the weapons work.

As for not much to do... Well it depends on what you wanted from Destiny for this to be true or not, many clearly were hoping for Guild Wars quality and Quantity of content, looks like we will be getting Borderlands content length.

It is as much an MMO as Guild Wars and people wanted guild wars content, I mean, I think everyone understands this game will have microtransactions, so expecting the same amount of content based on what many wanted out of the game isnt a stretch. Clearly there are and/or were a lot of people who wanted Guild Wars amount of content in a FPS wrapper, that doesnt look to be happening, people are perfectly in their right to be disappointed, even if it was unrealistic desire based on the developers designs.

All that means is that a lot of us wanted something more then what bungie was doing... That isnt the consumers problem, there are other very good games out there to play, just I think everyone wanted a console mmoish game to play with friends. Now we have a PSO/Boardlands game with possibly less content then borderlands 2, at launch. I'll probably end of playing destiny, because it is a fun game, but I def wont be sticking around playing it long.

So congrats to Bungie, I guess? They made a PSO/FPS, but I'm not convinced their version of it is enough to keep me coming back, like PSO did, plus I'm expecting Guild Wars level of micro-transactions, I expected more.
 
Here is the evolution of my thought process with Destiny. From the perspective of someone with ... peeked interest since the reveal.

You can read through my post history on my past hype with Destiny.

Originally, from the original e3 gameplay reveal I thought Destiny was basically ... Star Wars Galaxies / World of Warcraft within the Halo gameplay system. You know, pure FPS shooter, but inside a very large sci-fi world with planets to explore. The initial reveal made the game out to be a large shooter, where your friends can beam down to you on the spot or you can just be roaming around the open countryside and run into someone and then join up together and go fight.

See that mountain in the distance with a giant structure? Go to the structure. Basically, Skyrim. Yeah Skyrim. Skyrim meets Halo meets Borderlands but with 4-5 planets and other things to explore.

That was my original vision of Destiny, the one given to me by Bungie through concept art, the initial reveal, and early talk about how massive the game is, MMO, etc.

I wasnt really keeping up with the game too much from the initial reveals to the next or the next. I watched the VidDocs on PSN a ton of times though. Loved seeing how the game would look on my TV.

Then the e3 2014 video hit and I think this was the low point for Destiny, when it comes to the forum crowd anyway. Negativity everywhere. Still nothing really throwing me off my original thought on how the game would play. As I said, look at my past Destiny posts and you'll even hear me talking about how I think the game will be a huge open world to explore where you are riding around on your pike and just might see another dude doing the same thing off in the distance and you can get together and go cause trouble if you like. You can do this in the actual game, but you won't have any trouble finding anyone since there names are plastered all over your screen.

Then Alpha hit. The big question even then was " is this it? ". Imagine my surprise when I get into Alpha and Old Russia and see how pretty closed off the space was. Yes you can SEE far into the distance, and it is lovely, but when it comes to actually exploring around, all in all it is pretty much rails with spots to branch off. For example the opening area when you drop onto Earth. Right leads you somewhere, left leads you somewhere. Same when you are going to Skywatch. Left leads you to the planes area, right leads you to the forgotten shores ( which is just a split branch before going up to Skywatch ) and of course then the area leading you to Skywatch itself.

I saw that this was repeated on the moon. You basically just see trails leading off somewhere at a fork in the road. You will also see places you can very obviously reach, but the game gives you a coutdown and kills you for leaving the area. So, you have invisible walls as well.

So, there goes that old theory of mine where you have these massive worlds to explore and can just run into random people who are also out adventures. But then I read around and began seeing the same areas of Earth being mentioned alot. Old Chicago, Twilight Gap, etc. etc. So I was thinking, ah ok, you will have multiple " zones " within each planet, which is fine.

Wrong again! Old Russia is THE zone of Earth, it is not that big, and the pathing is basically an open world branching system with invisible kill walls.

So, the original vision has def. died away and been replaced by a shell of what I thought it would originally be. I mean, that didn't stop me from enjoying what it was and putting 25 - 30 hours into the Beta though and having a ton of fun. But I also can't lie and say I am extremely disappointed in what the original idea seemed to be compared to what the end product ended up being, in terms of scale.
 
I wonder how much of the Old Russia Content we got in the beta.

I could see another mission after that being the final mission before you set off to another planet. Then maybe there is some late game content that brings you back to the area.


5 Old Russia sized areas with 6-8 story missions each + a Strike + the Explore missions.

Seems like a decent 15 to 20 hours of content. Its not really the amount that worries me. Its the variety. Half the missions in the beta where going back to the area you where the mission before but going through a different door for the final encounter.

It doesnt help that you spawn in the same spot every time and have to back track through the same areas as well.
 
It's just one big planet to me anyway. Gravity is the same everywhere so there's nothing unique about going to other planets. The landscape changes and that's it. It just screams of laziness. Might as well have it all on Earth.

Destiny is becoming a pretty big disappointment.

I do wonder what games you're into if that's your reasoning..
 

psn

Member
Destiny defense force already arrived
jk

We know how Titanfall did with the low content. Speaking of low content in destiny at this point is a bit exaggerated but still.. this looked like a game you can play for years. At launch it will probably be a game for a month.
But who knows, maybe there are plenty of missions left. But I will cancel my preorder. I can reorder when I know more and I won't die if I can't play this day 1.
 

Shredderi

Member
Well that doesn't exactly instill me with a need to buy this game. I wasn't really feeling the alpha but this was the biggest question I had about this game. Maybe down the line when all the major expansions are available.
 

DNAbro

Member
The problem largely stems from Bungie being silent on all of this. Where we would be able to go and visit in the full game have been one of the biggest topics of discussion. And bungie, rather than setting the record straight early on. Just said nothing, and let people continue to speculate and wonder and discuss.

And I'll point this out again, This is what it says about Earth on Bungie's own website -


How does that not at least indicate that there might be other locations than Old Russia? It pratically says "hey guys, this place called twilight gap, yeah, it's waiting to be rediscovered"

And this is the kind of concept art they're using for earth -




These are not Old Russia locations.

Twilight Gap is a multiplayer map. Whether or not we can explore it in the game is unknown.
 

farisr

Member
Starting to question what kind of narrative/story they're going to tell, as that is important to me. Think this was just a wake up call to me, in coming to terms of the story aspect, I think I knew all along that it's very unlikely that it'll be as satisfying as their previous entries in that aspect, especially since they've been planning this game as a 10 year project from the get go. Again, this is just what i'm feeling now that I've had some time to reflect on the story stuff included in the beta, and what they've shown off so far story wise.

My journey with Destiny:

Pre Alpha: Hyped

During Alpha: Meh... too repetitive, getting environment fatigue in under 2 hours.

During Beta: Semi-Hyped (due to getting a taste of story missions, thinking, hey this is just one section of the earth, there will be more places around the earth in the game + more planets, which sounds awesome and sounds like could be a nice sprawling story).

After this news: If this is the only environment on earth, not sure how they can keep the game fresh especially if there's one environment per planet (this environment wasn't all that compelling to me where I'd go, omg this is awesome, I could play here for hours and hours)... all of a sudden the scope of the game seems a lot smaller... and the "10 year plan" thing is just sounding like milking money out of consumers that are content-starved, rather than adding more awesome stuff to a content-rich game.

Again, these are all just my feelings based off what's going on, not a final judgement, just what it seems like to me. I'm not in "preorder cancelled" "not buying" mode. Will be waiting for reviews to really see how the content is, I sincerely hope that these fears are put to rest, because the gameplay is fun. I'm just the type of person that needs something to complement it in order to keep me playing for a good while, which includes a compelling story, and good variety in environments.

Not into the PVP.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
Destiny defense force already arrived
jk

We know how Titanfall did with the low content. Speaking of low content in destiny at this point is a bit exaggerated but still.. this looked like a game you can play for years. At launch it will probably be a game for a month.
But who knows, maybe there are plenty of missions left. But I will cancel my preorder. I can reorder when I know more and I won't die if I can't play this day 1.

titanfall's content

lets talk about it
 
Ok, I’m going to try this one more time.

All the people making this into an outrage; stop. Just fucking stop. This is not an outrage. It’s not even close to one. You let your expectations go wild based on nothing; Bungie is not to blame. All we have ever seen in any trailer for Destiny was Reef ( Social ), Tower ( Social ), Mars, Venus, Earth ( Old Russia ), Moon and a single small snippet of Mercury ( Crucible ). That’s all. The Alpha reinforced that those were the only areas we’d see ( one area per planet ) due to how the navigation was set up. If you expected anything more than that, I’m sorry, but you yourself are the one to blame, not Bungie. All of these other areas were only present in the concept art from the initial reveal in which they talked about their ambitions for the Destiny franchise. Concept art. Nothing of that was confirmed for the full game ever.

Bungie didn’t ‘take stuff away’ from you, neither did Activision.

People in here claiming that they know what the final game will play like based on the beta also need to step back.

‘But the guns are so boring!’;
Yes, of course, because we were limited to Common and Uncommon gear in the Beta.

‘But Old Russia is so boring!’;
Yes, of course Old Russia gets boring when it’s the only thing you do for 20 hours straight. Everything is boring when you do it for 20 hours straight. You won’t be stuck on Earth in the final game, you’re free to constantly go somewhere else to make it feel fresh.

‘But there’s nothing to do! The endgame sucks!’;
Based off of what? The Beta? We were capped at 8 in the Beta, of course there’s not much to do. You’re supposed to play through the whole story and reach level 20 to reach the endgame, not stop at level 8 and go to Old Russia all the time and playing only Control in the Crucible on just two maps.

‘But I’ve already seen everything on old Russia and that’s 25% of the game!’;
No it fucking isn’t. First of all, you haven’t seen all of Old Russia; There were three areas still blocked off ( Jovian Complex, King’s Watch, Seraphim Vault / Bunker RAS-3 ) and some guarded by lv. ?? enemies ( Grottoes, Steppes basement ). You don’t know how old Russia will change when all of that properly opens up. Second of all, Venus seems to have much more content and a bigger map, and presumably Mars has a larger map too. I’d say that with what we’ve played, current Old Russia is maybe 10% tops.

’But it needs as much content as [ insert MMO here ]!’
No it doesn’t. This isn’t an MMO. This is a FPSRPG with some MO ( notice the missing M? ) elements and should be treated as such. Expect Borderlands-level amounts of content for the initial release ( which they seem to already be passing ), not MMO-levels.

the beta was a small slice from the beginning of the game, not the entire game shrunk down into a smaller package. Destiny has some stuff that needs looking at, some elements that might not work out and I completely understand if this isn’t your kind of game. That’s fine. But from what I can see, the amount of content isn’t going to be a problem. So can we just stop this stupid unreasonable outrage over nothing please? You guys are overreacting in a big way.

Okay, you got me. This post is legit :)
 

TheXbox

Member
Honestly, I don't think four zones is a big deal. Four Old Russia-sized areas would be about as big as your typical Elder Scrolls world, yeah? Maybe I'm overestimating it, but that sounds about right.

The real issue is the amount of content within these zones. 22 story missions isn't much considering that the ones in the main game each took about 15 minutes. Worse yet, 6 strikes and 1 raid. 1 raid. What the fuck is 1 raid? There's virtually no endgame content in Destiny. (again, assuming the DB thing is correct) PvP is nothing more than a minor distraction right now. It doesn't have the depth or the features to last as long as something like Halo.

I'll happily eat crow if I'm wrong, but in terms of sheer content Destiny seems closer to Assassins Creed rather than World of Warcraft. Hopefully, there's either more endgame content or Bungie plan on releasing more free content. Expansions are not the answer. Bungie have said there will be a steady stream of fresh content from launch onward. A lot of it needs to be free (not all, but a lot) if they want this game to last more than a month.
 

Lemondish

Member
Over 30 pages on TLoU shadows. Nearly that much on people getting their ridiculous expectations crushed. What will GAF freak out about next?
 
I don't know, I thought old Russia was pretty big without all the blocked off areas. The maps on the other planets look even bigger. There could also be other areas we have not seen, I don't think its too far fetched to think that they have not shown every area so far. The final game looks to have enough content to easily sink 60+ hours into without completing everything. How is this not worth the asking price?
 

Norns

Member
Look! Another Destiny thread for people to talk about canceling preordered based on limited info.

I wish I could see how many "preorder canceled" peeps will be playing on day one. Almost all of them I bet.
 
Seeing people panic over "lack of content in the final game" based on a Beta is amusing. It also feels like people think this game is the next coming of Jesus. I liked it a lot, can't wait for the full game, but you need to relax before you jump to conclusions people! The game is still a month and a half away from releasing.
 

Bitmap Frogs

Mr. Community
There's only a few places where it should happen....

You'd have a point with Borderlands if one of the biggest complaints through both games wasn't the lack of enemy variety and all the Destiny content seen wasn't from its beta.

And spawn points are spawn points breh.

Breh this, breh that, but Destiny's spawns work exactly like late 90's everquest, exact replicas spawn every X minutes in the same spots, sometimes you get a rare or an alternate spawn.

If you're happy with almost two decade's old design paradigms, the more power to you.
 
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